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Thread: [Deck] Dream Halls Combo

  1. #321
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    lochlan's Avatar
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    Re: [Deck] Dream Halls Combo

    So Lejay went undefeated day 1 of GP Strasbourg with the following list:

    1 Emrakul, the Aeons Torn
    3 Cunning Wish
    4 Enter the Infinite
    4 Omniscience
    3 Dream Halls
    4 Show and Tell

    4 Brainstorm
    4 Ponder
    4 Preordain
    1 Sensei's Divining Top

    1 Leyline of Sanctity

    4 Force of Will
    3 Pact of Negation

    4 City of Traitors
    4 Flooded Strand
    2 Polluted Delta
    10 Island

    Sideboard:
    3 Defense Grid
    1 Eladamri's Call
    1 Intuition
    3 Leyline of Sanctity
    1 Noxious Revival
    1 Pact of Negation
    1 Release the Ants
    1 Rushing River
    1 Sapphire Charm
    1 Slaughter Pact
    1 Trickbind

    Very innovative! Unfortunately he didn't do as well on day 2, but still achieved an impressive 25th place finish. (Congratulations to him!)

    Compared to Rob Vaca's take on Dream Halls/Enter the Infinite Combo, Lejay's list feels a little more streamlined. Rob Vaca had essentially two discrete combos--EtI/D.Halls and S&T/Emrakul--that could be "bridged" with Omniscience (allowing both enablers to work with the other combo piece). Lejay's list here focuses more on Omniscience and Dream Halls, I think to its benefit. I tested with Vaca's list a bit and mismatched combo pieces were frequently an issue for me (especially Emrakul, which is awkward as hell with Dream Halls--you can't even pitch it).

    Perhaps the greatest innovation here is the use of Cunning Wish, which provides this deck with ultimate utility. You can find a win condition, get Inutition, handle annoying permanents, Trickbind an Oblivion Ring, and more. The inherent versatility of the slot gives this deck a very synergistic and consistent win package, much like Omniscience/Burning Wish combo--and I think helps alleviate some of the clunkiness in Vaca's list.

    Pact of Negation also seems like a great choice. Misdirection has often filled this slot in Show and Tell lists previously, but having too many pitch cards in a Dream Halls deck can be problematic.

    The 1x Leyline in the main is funny. It seems like a hedge against the presence of discard in the format (which is always annoying for a two-card combo). Or perhaps it was a concession made to allow enough slots in the wish board? I hope Lejay will comment on this choice somewhere at some point.

    Anyway, I'm not sure if this list is better than some of the other Show and Tell options, but given Lejay's impressive record at the GP I would not be surprised if this deck achieved some good results in the near future.

  2. #322
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    Re: [Deck] Dream Halls Combo

    Yeah list looks fun and nice but I'll probably modify the Leyline in the Main Deck for a sideboard card :)

  3. #323
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    Re: [Deck] Dream Halls Combo

    Quote Originally Posted by blindspotxxx View Post
    Yeah list looks fun and nice but I'll probably modify the Leyline in the Main Deck for a sideboard card :)
    It looks like he couldn't find sideboard room for the fourth Leyline. What would you cut from the wishboard?

    I tested this list a bit today and it was pretty fun. However, it still has the problem of being a 3-card combo and Wish doesn't really help in that regard. From the written coverage, it sounded like he lost to not finding the pieces.

    Also worth mentioning, where should Omniscience + Dream Halls + Enter the Infinite builds be discussed? There's the Omniscience thread and this thread in Established, and the Enter the Infinite thread in New & Dev. Perhaps some of them should get merged?
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  4. #324
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    Re: [Deck] Dream Halls Combo

    Quote Originally Posted by phazonmuant View Post
    Also worth mentioning, where should Omniscience + Dream Halls + Enter the Infinite builds be discussed?
    I mean--here, right? In a card pool post-Enter-the-Infinite, why cast Conflux anymore? The decks you're describing are just the new Dream Halls decks as far as I'm concerned.

  5. #325
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    Re: [Deck] Dream Halls Combo

    It looks like Intuition would be a very good card here to fix combo pieces. As for the sideboard, I don't understand the usefulness of the Noxious Revival there maybe it can be the 4th Leyline

  6. #326
    nidubuild
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    Re: [Deck] Dream Halls Combo

    Noxious is the best wishable slot with trickbind.

    I'll probably write a primer in a new thread after BoM. Be patient.
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  7. #327
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    Re: [Deck] Dream Halls Combo

    I've brewed up a bit of a new take on the Dream Halls deck. It looks pretty screwy, but it's been testing well.
    4 Ponder
    4 Brainstorm
    2 Lim dul's Vault
    1 Intuition

    4 Show and Tell
    4 Dream Halls
    4 Griselbrand
    2 Tendrils of Agony
    1 Enter the Infinite

    4 Force of Will
    3 Thoughtseize
    2 Duress

    4 Lotus Petal
    4 Dark Ritual
    4 Polluted Delta
    3 Misty Rainforest
    1 Verdant Catacombs
    2 Underground Sea
    1 Tropical Island
    3 Island
    1 Swamp
    2 City of Traitors

    // Sideboard
    2 Abrupt Decay
    3 Massacre
    1 Teferi's Realm
    1 Echoing Truth
    2 Surgical Extraction
    4 Leyline of Sanctity
    2 Baleful Strix

    So why play this over Omnitell or Sneak and Show?
    Vs Omni:
    It's a two card combo, which gives more room for disruption.
    Speaking of, counterspells plus discard are extremely potent in a Show and Tell deck, as Reanimator shows.
    It's much more explosive.

    Vs Sneak And show
    You don't rely on attacking or even keeping your man in play.
    Griselbrand drawing 14 can easily lead to a Tendrils win.

    Vs both
    Massacre is really well positioned. Strix seems sweet to buy time against non w tempo.

    However,
    It's a little raw, some consistency issues.

  8. #328
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    Re: [Deck] Dream Halls Combo

    Upon further testing, I have decided the deck I posted is bad.
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