There's a ton of burn in my meta and I was thinking adding in either COP:red or maybe a warmth anything else I could consider?
Maybe a basic swamp?
Current SB:
2x thoughtsieze
2x thalia
2x golgari charm
3x leyline of the void
1x garruk r
3x plow
1x rec sage
1x deluge
A ton of burn? Zuran Orb, regrowth, kitchen finks, leyline of sanctity, blessed alliance, scavenging ooze, sanctimony, true believer.
Zuran Orb is prolly super good as it allows you to grow your knights and dodge Pop, Sylvan Safekeeper does the same without the lifegain.
Has anyone tested out Blessed Alliance against fair decks?
Gets TNN, more Knight activation's, and can come in and do some work against most combo decks... better than removal obvi.
"eggs... why'd it have to be eggs"
Blessed Alliance actually seems really good. It is fighting with plow for space tho, and I don't think we can shave that.
We can try to replace some abrupt decays with it as both of the cards are removal with extra uses. I'm probably gonna try going down to 2 pfire and replacing the third with an Alliance. its worse against creatures like DRS and Mom but it hits all the creatures that make Pfire bad.
Does it really fight with plow?
Plow if for non blue aggro and eldrazi where chalice comes out. Alliance is great against blue aggro where fires handles most creatures and alliance can handle the angler/goyf/TNN that survives. All of the other value comes in random matchups like having more removal against Delver, life gain against burn, it is an instant speed out to a marit large to further help us, just a decent card all around.
"eggs... why'd it have to be eggs"
I've found myself bringing in Plow against a great number of decks that don't fit that description, though the most prevalent of them is definitely Grixis Delver. In this matchup in particular I want my removal as efficient as possible so as to fight through their permission and mana disruption. I guess I'll need to fiddle with it some more though, I haven't encountered many cases where the untap clause would have done anything exciting.
I play Loams sometimes.
Game two and three I either side Chalice out (on the draw) or only leave two in (on the play). They're scarily capable of functioning through a Chalice, though they're still forced to bring in their artifact hate games two and three.
In my experience Chalice is a 'must counter' in the early game, so it's not likely to resolve; yet in the late game it's not as impactful. Obviously you'll have games where you Chalice them and they had a hand of all cantrips and no action - but I prefer siding into efficient answers and relying on threats that outlcass theirs.
It's pretty dependant on configuration though, the heavier they go into three drops and delve threats, the less I like Chalice. Though by the same vein, the leaner their list gets, the more likely I am to value it in the matchup.
I play Loams sometimes.
I haven't brought a chalice out at all. The "Typical" Delver deck runs something like 20+ 1 drops. Obviously different builds play more or less but shutting down the entire cantrip section of their deck really makes them suffer. They are so threat light that I understand bringing in plows, but I don't see why other 2cc removal wouldn't be better in this situation.
"eggs... why'd it have to be eggs"
Hey guys just about to finish putting this deck together for my local Tuesday weekly. We allow some proxies so I'm able to try it out. I've wanted to Play this deck for sometime and was wondering if anyone has any good up to date videos or write ups that are must sees for playing this deck.
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I think it really depends on the delver variant, I shave 1 if i'm on the play and 2 if i'm on the draw in the grixis delver matchup. I agree with juzam in that you just want the most efficient removal in that MU. Once your opponent sees blessed alliance isn't it very easy for them to play around?
I would 100% keep in 4 in the RUG Delver/UWr Delver matchups. Chalice completely shuts down RUG and UWr is so dependent on overloading with their 1 cmc removal spells. 0 against BUG Delver, BUG feels like it depends the least on delver and the matchups just plays delver for value.
twitch.tv/mats_
Isn't an active Punishing Fire going to get rid of most of the delver creatures anyways? Between punishing fire, pit/ring, maze, blockers and judgement/lilliana/decay, what is there really to deal with? I like the Blessed Alliance as a way to kill the hard to kill threats that they have to finish games through removal... i.e. TNN.
There is no wrong side of the argument, I just don't think bringing in 1cc removal in a matchup where you want to resolve a Chalice ASAP is the best play.
Also: is anyone else super impressed with excavator?
Last edited by lavafrogg; 08-08-2017 at 02:42 AM.
"eggs... why'd it have to be eggs"
I genuinely believe that if we didn't run Chalice we'd still be pretty favored against your average Delver deck, and therefore I don't think it is as key to the game plan as you seem to be making it sound (I may be misreading your tone).
That said; I think bringing in 1cmc removal is fine for this particular matchup because even if you have the Plows in hand when you resolve the Chalice, you're probably going to win regardless. Punishing Fire is definitely good here, but I don't deem it as 'efficient', which I believe is something of an important qualifier against Delver.
I can't fault you for advocating for Chalice in this matchup, there's definitely a reason all Delver players wince when it's cast against them - I just haven't been impressed by it against Grixis specifically. I definitely agree with CptHaddock that against RUG and UWr you keep it in.
I play Loams sometimes.
I play Naya pretty much exclusively, and whilst I'm happy with it in the general sense I am not sure how I feel about it with the metagame slowing down into grindy TNN decks. I've recently put Choke back in the sideboard; which is a card that I was pretty cold on until now.
I play Loams sometimes.
What about the grindy blue decks troubles you? I feel like wasteland+fires+loam+tabernacle out of the board goes miles against them. You are already playing main board Judgments to kill the TNN. You should give Ground Seal a try. It has been amazing for me against the blue decks I have played.
I don't have a large sample size against Czech Pile but it should be noted that Ground Seal lets you Punishing Fire with impunity as they cannot remove the Fires while the Seal is in place.
"eggs... why'd it have to be eggs"
We only run 2 loams, and I take them out post board against most decks that bring in heavy gravehate.
"eggs... why'd it have to be eggs"
Weren't you advocating for pernicious deed a little while ago? This nombo is an order of magnitude less bad.
Ground Seal stops opposing grave hate, and hits many GY decks. You can also bring it in against GBx decks where Leyline is super wonky.
It doesn't interact enough with Dredge, Exhume, Br Reanimator, tarmogoyf, cabal therapy etc. It also depowers 4 of our cards (Loam, DRS, Scooze)
That being said, it is nice against DRS, snapcaster and surgical. And it cantrips. I'm just not sure it is worth the slot, or if we can afford to replace Leyline with it
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