Why the miser's Daze?
Also 0 Sea Drake? I must be out of the loop with this deck
Pox
Imperial Painter
Team America
Wouldn't Treasure Cruise be really good in this deck? Even if the deck can't fill its GY as quickly as a more cantrippy deck, it can cast the Cruise for 3-4 pretty easily, and burns through enough cards that the extra card draw over TFK would probably be welcomed. Seems better than Muldrifter too.
I was also thinking this. The issue is that we don't have a lot of cantrips. There might be a different deck that isn't Stompyesque that can better take advantage of of it though. Most of our other graveyard fillers are also draw effects, but stuff like Drifter and TfK.
Stuff gets countered/killed, and it could always try and squeeze a couple fetch for more GY filler.
It should be called "Like a G6" instead :-)
Faerie Stompy is my "pet deck I never top 8 with", and I'm considering putting it back together after a 5 year hiatus. I always had trouble making the right decicions what to pitch to FoW and Chrome Mox, usually resulting in mediocre results at tournaments.
Now it seems that Misthollow Griffin is an auto-include as a re-castable pitch target and if you bring back Cloud of Faeries you can run illusory angel, having 8 possibilities to cast 2 spells in a turn. I'm considering an aggro build with 3 Jitte, 4 SofaI, 4 Psionic Blast and 4 Cloud of Faeries.
Threads of Disloyalty: Take control of target Tarmogoyf. Smother: Destroy target Tarmogoyf. Spellsnare: Counter target Tarmogoyf. Spell Pierce: Counter target non-Tarmogoyf spell.
This deck can indeed support 2 Treasure Cruises. It's also synergetic with Griffin.
On another note, has anyone tried Venser maindeck to cope with Show and Tell/Miracles + Riptide Lab to loop him?
Hey All,
Your foremost authority on this archetype returns! (lol)
With the huge increase in UR delver in the meta lately, I believe Chalice of the Void is better than it's every been, and this is the most aggressive deck Chalice can fit in to.
I've been taking a look at my last SCG OPEN top 8 with Sea Stompy and I've decided to test something new. I don't know if I'll play this at GPNJ this weekend, but if I do, it will look something like this.
Next Level Sea Stompy:
//Creatures 21
4 Stoneforge Mystic
4 Cloud of Faeries
4 Illusory Angel
3 Spellstutter Sprite
2 Vendilion Clique
2 True-name Nemesis
1 Venser-Shaper Savant
1 Mulldrifter
//Artifacts 11
4 Chalice of the Void
3 Chrome Mox
1 Sword of War and Peace
1 Sword of Fire and Ice
1 Umezawa's Jitte
1 Batterskull
//Other Spells 9
4 Force of Will
3 Thirst for Knowledge
1 Misdirection
1 Dig through Time
//Lands 20
4 Ancient Tomb
3 City of Traitors
4 Flooded Strand
1 Polluted Delta
1 Karakas
3 Tundra
3 Island
1 Plains
//Sideboard 15
1 Flusterstorm
2 Chill
2 Containment Priest
1 Submerge
2 Rest in Peace
3 Phyrexian Revoker
2 Kor Firewalker
1 Misdirection
1 Cursed Totem
Hey TArceneaux, did you play this at NJ? If so, how'd it go.
Hi
I have one question about Chalice Of The Void
If I have on field : Chalice Of The Void with 2 counters
And after, I would like to spell Chalice Of the Void with 1 counter. Does this second CoV countered by the first because it converted mana cost" is 2? Or not because it converted mana cost is still 0 ?
Thanks a lot
Hi! My deck have a similarly skill with The Serum Powder and having some interesting result with it.
This is my list : http://www.mtgthesource.com/forums/s...e-on-Faerie-St
Should I put her in this Thread, I make mistake, I created a new one but it's a Faerie Stompy.
10 Island
4 Ancient Tomb
4 City of Traitors
4 Chrome Mox
4 Lotus Petal
4 Serum Powder
4 Chalice of the Void
2 Winter orb
4 Illusory Angel
4 Misthollow Griffin
4 Sea Drake
4 Serendib Efreet
4 Force of Will
4 Thirst for Knowledge
Phyrexian Revoker could be in MD instead of the 2 slots of Winter orb
there are two problems with the faerie deck
first, when you put on T1 a Sea Drake with mox and one land => 90% of time the opponent think that you must return the only one land, and you must wait and show Google's Rule, and sometimes you will kicked out the game after that....
Second, when you put on T1 CoV versus a 1 mana curve deck without response => kicked out the game without g2...
Anyone here think Frostwalker has potential in this deck as a nice aggressive threat to add some consistency to threat package?
IMO, a major problem that contributes to the inconsistency of this deck is the lack of ability to play any aggressive threats for the first several turns if you don't happen to have a Sol Land in your opening hand.
Frostwalker is a 4/1 for 1U. While its fragile, no one blocks in legacy anyways and the fact that you can cast a 4 powered threat turn one off of a Chrome Mox + Island on turn 1 is a huge bonus. Yes, Dandan does the same thing but a cc of 1U is vastly superior to a cc of UU.
What if this deck played Day's Undoing?
The recent Affinity list that top8ed the Premiere IQ in Chicago played Day's Undoing and it's doing some similar things - playing out Chalice of the Void and other permanents.
The idea being that you play your Chalices and Moxen and permanents, then at some point you'll play a Day's Undoing with few things in your hand and just refuel.
Seems like it could be really good here.
I'm certain this goes without saying, but bringing Chalices and B2Bs to an unsuspecting meta can be...really nice!
I just started playing again, so the deck was a bit dated (Control Magic in the SB instead of MD Sowers...yeah), but still, even with that, and some terrible misplays due to being rusty, I think the deck still functions really well. Been trying to update myself on all that I've missed during my haiatus. Illusinary Angels with CoF looks solid, Misthollow Griffin seems absolutely perfect on paper, and Revoker, while awesome, I can't seem to find the space for them, yet.
Anyway, judging by the activity here, it looks like the deck is even more of a dark horse than it was a few years back, but I'm thinking there's still some life in the old nag!
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