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Thread: B/G Stax - Savra

  1. #1

    B/G Stax - Savra

    So, resource denial is one of my favorite strategies in this game. I like to set up situations where I can build up incremental advantages with cards like Smokestack and Braids, Cabal Minion. Because of the huge amount of token and general damage in my metagame, I wanted to build something that could wrath multiple player's boards at the same time, while dealing with shrouded generals like Uril.

    Savra is a great way to break the symmetry of cards like Barter in Blood, Smokestack, etc, and lets you keep the board clear. All that you need are mechanisms of fueling her abilities; some good sac outlets and recursive sources of creatures. This is what I came up wiith from my first draft; I've played it in two games so far, and have locked 3+ players out of the game each time, and then won 2 or 3 turns later by token beats. You can pretty easily wreck people's boards while maintaining your own, discard each players' hand, and continue developing your plan.


    Savra, Queen of the Golgari

    Decklist

    Lands - 39

    7 Forest
    9 Swamp
    Bayou
    Overgrown Tomb
    Verdant Catacombs
    Tainted Wood
    Twlight Mire
    Reflecting Pool
    Llanowar Wastes
    Cabal Coffers
    Urborg, Tomb of Yawgmoth
    Vesuva
    Deserted Temple
    Gaea's Cradle
    Wasteland
    Tectonic Edge
    Barren Moor
    Tranquil Thicket
    Dakmor Salvage
    Khalni Garden
    Phyrexian Tower
    High Market
    Volrath's Stronghold
    Bojuka Bog
    Dark Depths

    Ramp
    Seedguide Ash
    Yavimaya Elder
    Azusa, Lost but Seeking
    Primeval Titan

    Kodama's Reach
    Explosive Vegetation
    Reap and Sow

    Garruk Wildspeaker
    Black Market


    Tutors
    Beseech the Queen
    Demonic Tutor
    Realms Uncharted
    Buried Alive
    Survival of the Fittest
    Fauna Shaman

    Recursion
    Oversold Cemetery
    Life from the Loam
    Crucible of Worlds
    Genesis
    Eternal Witness
    Gleancrawler

    Recursive Beats
    Bloodghast
    Nether Traitor
    Krovikan Horror
    Reassembling Skeleton
    Grave-Shell Scarab
    Shambling Shell
    Ashen Ghoul
    Vengevine

    Tokens
    Squirrel Nest
    Worm Harvest
    Necrogenesis

    Ant Queen
    Endrek Sahr, Master Breeder
    Symbiotic Wurm
    Mitotic Slime
    Avenger of Zendikar
    Creakwood Liege

    Hand Disruption
    Nath of the Gilt-Left
    Sadistic Hypnotist
    Mind Slash
    Mindslicer

    Utility
    Vampire Hexmage
    Viridian Zealot
    Darkest Hour

    Card Drawing
    Phyrexian Arena
    Skullclamp
    Infernal Tribute

    Removal
    Pernicious Deed
    Damnation
    Barter in Blood
    Deathcloud

    Braid, Cabal Minion
    Smokestack

    Grave Pact
    Butcher of Malakir

    Helm of Posession
    Phyrexian Plaguelord
    Shriekmaw
    Fleshbag Marauder



    Here's some thoughts I have for the decklist:

    I think it needs more swamps. Too often, Coffers is really bad. I'm thinking of cutting Dakmor Salvage and Dark depths for Swamps.

    I'd like to add Carnage Altar and Myojin of Night's Reach, probably over Vengevine and Ashen Goul. Entomb would be a cool addition a a complement to Survival and Buried Alive as tutors for Bloodghast/Nether Traitor.

    I'm hoping for a little more input, as I think there's significant room for improvement here. It's a cool idea though, and I think it has lots of potential.

  2. #2

    Re: B/G Stax - Savra

    I recently made a Savra deck and here are some cards I like to play:

    Skeletal Vampire and Marsh Flitter: gives you tokens and a sacrifice outlet for them
    Nim Devourer: another recursive beast
    Corpse Harvester: can tutor for Shambling Shell, Fleshbag Marauder, Gutless Ghul, Nim Devourer....
    Carrion: tokens with instant speed!
    Dread Return: always useful.
    Skullmulcher: dream team with Endrek Sahr
    Contamination: annoys everybody ;)
    Victimize: obvious
    Makeshift Mannequin: instant reanimate!
    Diabolic Intent: 2nd Demonic Tutor
    Dimir House Guard: tutor for Grave Pact or sacrifice outlet.
    Eldrazi Monument: awesome.

    Hope that helps ;)
    Last edited by Dave; 07-11-2010 at 06:22 PM.

  3. #3
    random scrub

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    Re: B/G Stax - Savra

    Your deck is high on threats, but low on answers. I wouldn't feel safe without a card like Krosan Grip in my deck.

    Some cards to consider:
    -Shambling Shell is nice with Puppeteer Clique/Woodfall Primus, and both cards are solid on their own anway. Primus is awesome.
    -Tooth and Nail is awesome any way you look at it, but if you run both Nath and Hypnotist I see no reason not to run it (unless you believe in that EDH douchebag crap)
    -You have something against Sylvan Library and SDT?
    -I run The Abyss and Call to the Grave as sacrifice outlets.
    -Every deck with green in it should run Brooding Saurian. The card is crap, but it hoses blue mages.
    "Our words are backed with NUCLEAR WEAPONS!"

  4. #4
    Cabal Therapist
    TheArchitect's Avatar
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    Re: B/G Stax - Savra

    I use a similar EDH deck and I play almost entirely multiplayer games with 4+ people so my deck is built with that mind. Heres the list as it stands at the moment, it is a work in progress. So far I made the deck out of stuff I already had, traded for, or bought for less than .25 cents each, and there is still some id like to add to it (most of which is stuff suggested in this thread):


    Savra, Queen of the Golgari

    Lands - 35
    Golgari Rot Farm
    Urborg, Tomb of Yawgmoth
    Verdant Catacombs
    Bayou
    Tainted Wood
    High Market
    Dryad Arbor
    Khalni Garden
    16 swamp
    11 Forest

    Mana Accel - 9
    Golgari Signet
    Coalition relic
    Cultivate
    Kodama's Reach
    Harrow
    Explosive Vegetation
    Garruk Wildspeaker
    Nature's Will
    Seedguide Ash

    Card Draw - 4
    Skullclamp
    Fecundity
    syphon mind
    Momentous fall

    Tutors - 5
    Diabolic Intent
    Diabolic Tutor
    Demonic Tutor
    Buried Alive
    Beseech the Queen

    Token Generation - 13
    Endrek Sahr, Master Breeder
    Carrion
    Marsh Flitter
    Skeletal Vampire
    Mycoloth
    Nath of the gilt-leaf
    ant queen
    mitotic slime
    symbiotic wurm
    Necrogenesis
    Night soil
    Golgari Germination - cutting next
    snake basket

    Recursion - 13
    Gleancrawler
    reassembling skeleton
    Krovikan Horror
    Nether Traitor
    Rise from the Grave - cutting next
    Stitch Together
    Victimize
    Makeshift Mannequin
    Animate Dead
    Dance of the dead
    Death/Life
    Vigor Mortis
    Dread return

    Unconditional Sac Outlets - 4
    Fallen Angel
    Nantuko Husk
    Dimir House Gaurd
    Bloodthrone Vampire


    Control with Sac outlets - 8
    Barter in Blood
    Death Cloud
    Fleshbag Marauder
    Mind Slash
    Attrition
    Braids, Cabal Minion
    Helm of Possession
    Sadistic Hypnotist

    Utility - 2
    Krosan grip
    Lightning Greaves

    Multiplayer Bombs - 7
    Xathrid Demon
    It that Betrays
    Lord of extinction
    Avatar of Woe
    Blood Tithe
    Exsanguinate
    Bloodchief Ascension



    Things I plan on adding in the near future:
    Black Market
    Smokestack - DUH! I don't know how this never occurred to me.
    Ashnod's alter
    Phyrexian Arena
    Phyrexian Tower
    Creakwood Liege
    Necropotence
    Various nonbasic G/B land I find for trades


    Things I found work very well in the Deck:

    - Opponents never get a chance to attack you for significant damage after about turn 4 or 5.

    - Recovers quickly from board wipes, with all the reanimation spells.

    - Has an plenty of ways to deal with shrouded generals.

    - If your opponents play some sort of mind control variant you usually have a way to just sac your creature so they don't get it.

    - It ramps up very fast and Skullclamp and Fecundity provide ridiculous card advantage.

    - Sadistic Hypnotist + Nath of the gilt-leaf "combo" is amazing, every time everyone then teams up on you but has no threats to hurt you with.

    - Late game Xathrid Demon + Lord of extinction when graveyards are full and people are running out of removal is usually a win.

    - Endrek Sahr, Master Breeder in most situations is the MVP, best target for reanimation, burying alive, tutoring, etc. If you play him with a Skullclamp or Fecundity the game usually ends pretty quick.



    Weaknesses:
    - Fortunately, I've haven't played against many good ones, but other decks with lots of token generation might be a problem.

    - Needs more cards that provide card draw. The few I have are awesome, but still few and usually need to be tutored for.

    - I get wrecked by graveyard hate.



    Any other suggestions are welcome, I'm looking for more stuff to cut from the deck. Hopefully my input helps anyone else trying to make similar decks as well. Also, I apologize for the many grammatical errors I'm sure I overlooked. English is my first language, I have no excuse; I am terrible at finding my own mistakes.

  5. #5
    Is not Goyf
    Tog's Avatar
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    Re: B/G Stax - Savra

    Great deck! Savra is definitely my favorite general and it happens to be in my favorite color combination as well! Some thoughts on the deck:

    (1) Have you considered Miren, the Moaning Well? Although it is a tad expensive to activate, High Market and Phyrexian Tower are both good lands in the deck for the sacrifice effect.

    (2) You might want to consider Perilous Forays from Ravnica. It's an uncommon that's never seen the light of day but perform admirably in this sort of deck. A creature going to die? Get a land. It's also a sacrifice outlet. Plus there's a powerful mini-combo with Bloodghast and Perilous Forays as well!

    (3) Have you considered Tooth and Nail? Casting it and getting Primeval Titan (fetching Dark Depths + another land) + Vampire Hexmage seems pretty saucy.

    Good luck!

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