Aura of Silence has never been a good solution to engineered explosives, since you can pay 0+2 for 2 counters.
You want Stoneforge Mystic and its usual equipment package in there. Martyr of Sands + Sword of Light and Shadow = tons of fun (and by fun, I mean life). Also, Umezawa's Jitte.
Initial tests with Martyr and Proclamation have been meh to awful. I'm going to be rolling with the stoneforge + jitte instead.
Proclamation could find a home as a situational board card vs decks packing EE or other sweeps. Martyr goes against what this deck wants to do - as you need to hold cards back in order for her to give you anything.
+1
Martyr has no place in a aggro deck like this.
But that being said, I'm thinking out loud here...
Seeing that this is a cleric deck, perhaps Master Apothecary may be SB material?
Last edited by the Thin White Duke; 09-18-2010 at 03:49 PM. Reason: adding random thoughts
Here is my version of the deck that I have been testing for awhile
lands [20]
4x windswept heath
2x verdant catacombs
2x arid mesa
4x savannah
6x plains
2x forest
creatures [30]
4x soul warden
4x soul's attendant
2x essence warden
4x ajani's pridemate
4x qasali pridemage
2x gaddock teeg
4x kitchen finks
3x lone missionary
3x serra's ascendant
spells [10]
3x path to exile
3x swords to plowshares
1x test of endurance
3x sylvan library
board [15]
3x krosan grip
4x mindbreak trap
2x pithing needle
3x leyline of lifeforce/vexing shusher
1x tormod's crypt
1x relic of progenitus
1x wheel of sun and moon
I like the green splash for filtering and drawing with library especially with the life gain as well as the use of kitchen finks and gaddock teeg. Green also helps with the board bringing in krosan grips for moat/humility/ensnaring bridge/counterbalance etc as well as the use of anti counter cards like leyline of lifeforce and vexing shusher.
I've tried that card a bit over the years, it just doesn't do enough and depending on how you set up your lands the 3w can be a real pain in the ass. The new cat legend that when she's equipped makes kittens while being softer on mana color and can do more. However, that would require a different build to have a weapon tool kit. Also, Kemba has 2 more toughness.
I'm kind of curious why anyone would want to make this deck more than 1 color? Fetches make us lose life, we're trying to get to 30 as fast as we can.
I'm currently working on a build of this for Legacy myself, I'll have a list posted w/results as soon as I've gotten something solid.
@ dissolution
see my 2 color deck doesn't depend on serra ascendant to win the game for me so hitting 30 life is nice but not necessary. Although I will admit that it is very easy to do so. Also, the life lost by fetch lands is so minimal with 4 soul warden 4 soul's attendant 2 essence warden 3 kitchen fink and 3 lone missionary. I also feel that in order to make this deck competitive it must be more than one color especially when adding green allows you to add qasali pridmage(counterbalance, moat, ensnaring bridge, chalice, etc) and gaddock teeg (stalling wrath effects, jace2.0, moat, humility, EE, chalice, smokestack, etc). The addition of green makes this deck so much better against bad matchups that its worth doing. I will also note that in my testing I would be able to draw 2 extra cards with sylvan library and gain all the life back after playing 2 cards so its not a problem at all
Wouldn't you be better off just running Goyf & Taxes or a different deck at that point?
I mean, Soul Sisters will never be Tier 1 (probably not even Tier 2) in Legacy, but if you're going to have a theme, you need to stick to it. The deck already gets hosed by Pyroclasm / Firespout / Engineered Explosives / Engineered Plague, why add Stifle + Wasteland?
I´m playing an own version of this deck, The list is:
4x windswept heath
2x arid mesa
9x plains
2x Karakas
creatures [30]
4x Figure of Destiny
4x Student of warfare
4x Martyr of sandsl
4x Mother of Runes
4x Goldmeadow Harrier
4x serra's ascendant
3x Ranger of EOS
4x Stoneforge Mystic
spells [10]
4x path to exile
4x Tithe
4x Proclamation of rebirth
1x Basilisk Collar
1x Umzawa´s Jitte
What do you think??
I've compiled a similar list in a different thread. Let me know what you think and feel free to use any ideas.
http://forums.mtgsalvation.com/showt...89#post5644189
I've been slaughtering the MTGO Tournament Practice Room with this:
4x Soul Warden
4x Soul's Attendant
4x Ajani's Pridemate
4x Ranger of Eos
4x Mother of Runes
4x Serra Ascendant
4x Spectral Procession
4x Survival Cache
4x Swords to Plowshares
2x Ajani Goldmane
1x Elspeth, Knight-Errant
4x Kabira Crossroads
17x Plains
Sideboard
4x Silence
4x Pithing Needle
4x Relic of Progenitus
3x Oblivion Ring
The only deck that I have lost to with any consistency is Deed-Still, otherwise I've been at least 50/50 against Goblins, Zoo, Dredge, White-Stax, Burn, New Horizons, Deadguy/Eva Green, and other misc not-quite-finished decks.
I would be running wastelands (own them IRL) but I don't have them Online, same for the 2nd Elspeth.
The sideboard is junk, but it's for the random matchups online.
Between Survival Cache, Ranger of Eos, Spectral Procession, and the planeswalkers, the deck generates a lot of card advantage. This helps me get past the general weakness of the 1/1's.
-Tim
Last edited by Dissolution; 10-18-2010 at 11:35 AM. Reason: Missing cards.
i was wondering, maybe this deck could abuse isochron scepter/chant lock?
Would Path be better than Swords here? I'm thinking that the acceleration may be better for you to abuse than the lifegain for the oppponent.
Isochron Scepter requires a deck built around it. And it's heyday has passed.
Soul Sisters is a mid-to-lategame deck. Path accelerates the opponent in the earlygame (our weakest) and we need it the most during then. Pathing a Lackey means we lose.
Also, if they point removal at our guys, Swordsing one to gain life and make Pridemate bigger / get to 30 have won me games.
-T
Why not new Elspeth over old Elspeth or a combination? New pumps out 3 dudes and gains you life for each creature you control. Seems to help with the whole idea of the deck
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While I haven't tested Neo-Elspeth yet, I feel that she might not make the cut. Her 5 CMC is the biggest drawback, especially in a deck that is already running 8 CMC 3 cards and 7 with CMC 4. Her abilities are quite good, though. Elsepth 1.0's second ability is far more relevant, allowing our Huge/Large Pridemates to get in with evasion.
-T
What do people think of well of dreams vs survival cache?
Obviously survival cache does gain life and pumps creates, has some synergy, but well of dreams has the potential for a lot more card draw.
Other than that, my list is pretty basic. I do run flagstones to thin out the deck, and for other obvious reasons (LD and to get kabira in)
Well of Dreams seems more fragile, and it's a mana sink. One more mana to cast, more mana to activate. It would also draw counters more frequently, I feel, as it seems more scary than Survival Cache.
Flagstones just to thin are a bad idea. You'll draw an extra and then get tapped plains and be unable to cast what you need. Besides, many times it has been shown that fetches 'thinning' effect is largely unimportant. We don't need the shuffle effects, either.
-Tim
I will have to do some more testing with flagstones. Sometimes bringing in 2x crossroads is somewhat helpful. However, I can see your point on not having mana available when I need it. So far I have not ran into that since a lot of the deck has small casting costs, but I can think of a few times when it could get ugly.
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