With Survival Vengevine absolutely dominating, now seems like a good time to unban Mystical Tutor and print some even stronger graveyard hate.
B/U Reanimator and Ad Nauseum Tendrils were wiped off the face off the earth by the Mystical ban. No one was asking for the ban and the ban killed both decks completely and utterly. The decks weren't even winning that much before the ban. They won at a much lower percentage than Countertop or Merfolk did.
If Vengevine is allowed, it seems unfair to disallow two decks that weren't anywhere near as good as Vengevine. Allowing these decks would make graveyard hate that much more potent. If wizards printed some even stronger grave hate to accompany the unbanning, it along with the reintroduction of Tendrils should be enough to rebalance the format without banning anything.
No. If people stopped playing decks that weren't totally embarrassing, we wouldn't even have this 'problem.' Unbanning Mystical would be a cure worse than the disease.
When in doubt, mumble.
When in trouble, delegate.
No. People should be more creative with deckbuilding. It's actually a good thing deckheck.net shut down.
I think anybody who actually has a legacy collection is playing survival. People on the budget are playing embarassing decks as Frogboy mentioned. Unbanning mystical wouldn't help. People will still have survival fever and will continue playing it.
I've been playing Elf Survival for longer than Vengevine has been out and I'm wanting to switch. I already was able to race Reanimator, and Vengevival is a bit faster than Elf Survival.
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No mystical should stay banned, there is no diversity in the format if we are just teeter tottering back and forth between banning s and unbanning of the same cards.
A healthy format is not one where I revert back to my storm list from 8-12 months ago, ignore you and just win no turn 2.
The community needs to gather up its best and brightest and we need to start discussing other cards which can be unbanned and would have a positive impact on the current meta game. Including more archetypes will allow for a greater diversity and depth to an incredibly rich playing field.
Cards like:
Frantic Search
Gush
Earthcraft
Timespiral
My 2 cents.
I don't see how mystical would lead to a non-diverse format. The format was just as diverse before the ban, wizards was just flipping out because they wrecked some scrubs with AdN. Also, the idea of a Madness-Combo-Counterbalance triangle intrigues me.
Also, excepting mystical, I dont feel anything on the B/R list is safe to unban.
No. Both decks it makes good are boring to play and play against
Yes. MT wasn't causing problems to begin with. There was no good reason for it to be banned. There were some bad reasons and now a little bit of bandwagoning. Personally, I felt like the month or two after the MT ban were the hardest times for me to beat combo... Because combo went from being synonymous with ANT to "maybe TES, maybe SI, maybe Shelldrazi, maybe Show 'n' Sneak, maybe...".
Who says he wasn't?
"Not causing trouble" is not what one should take into account to ban a card. ANT had pretty good results against a field flooded with CB+Top, a controlish deck that should be able to handle combo as "favorable match". ANT was imbalanced, even tho it was not that much played.
ANT should have won GP Madrid that game, iirc acording to emidln, ANT player made a mistake.
If you fail to explain the reason behind your choice, technically, it's the wrong choice.
Zerk Thread -- Really, fun deck! ^^
I don't agree with you: ANT palayer DIDN'T make a mistake: beacause he reveled a lot of cards in Nausea, but he didn't find a mana source...
remember that he started reveling cards with no mana in pool, coz the reanimator player made Daze on nausea and the guy pay the cost.
The mistake was failure to play his LEDs when storm count would not matter but Duress/Thoughtseize would. That would give him +2 mana in this pool if he dropped just LEDs or +3 if he dropped all artifact mana.
As always, magic players need to consider not only their own strategy, but their strategy with regard to what their opponent can do from the information they have thus far. In game 3 of a top8 at a Grand Prix, you damn well better know your opponent has two major disruption spells: Force of WIll and Thoughtseize/Duress. You can do much about Force except Duress it or sometimes assemble natural Tendrils or 2nd bomb with SDT. Thoughtseize/Duress can be played around if you the have the right combination of cards, and he did have the right combination of cards.
BZK! - Storm Boards
Been there, tried that, still casting Doomsday.
Drawing my deck for 0 mana since 2013.
White decks that play Jace can do that now. There's a card, it's called Humility. I hear it's really good against decks with a bunch of dorks+abilities. What's better than hosing a bunch of dorks with abilities? Tutoring for the card that does it with Enlightened Tutor. ETutor brings more value to the matchup in the form of Engineered Explosives, Oblivion Ring, and Pithing Needle.
Sure, you're never going to beat Merfolk in games that you don't resolve Humility, but given how well Survival has been doing, that's probably a chance you just have to take.
You can play it as a thopter deck. You can play it as a more traditional control deck that just grinds out Jace advantage. You can probably even run it with CounterTop like in the past (although I'd argue that you don't really want to be playing CB when the field is accelerating into 3 and 4 drops on turns 2 and 3). The point is that you just want to play Humility and ways to find it.
BZK! - Storm Boards
Been there, tried that, still casting Doomsday.
Drawing my deck for 0 mana since 2013.
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