Historically I agree. However Snapcaster is effectively neutered by 3Sphere. Without bringing in GY hate. That, in addition to it's blowout potential and protection against countermagic(as always) is why I like only against the 4 Snap matchups with decks that are optimized to abuse him.
Obviously that's true. But Moon can be pretty weak in general against this deck. And they don't have real blockers, so every threat is relevant. Magus also turns off all their removal. Yes, they can float and kill. But they can do the same vs Moon. The odds that they have open mana and the removal spell are far higher for Magus. But to me that's outweighed by the threat itself, and additional threats for each other Magus where redundant Moons are dead.
I don't have much more at the moment on Phoenix. It's my substitute for Copter. Which I see you can fit without 3Sphere hurting your Red. Not being able to cast Mox T1 is absolutely crippling, which led to the change. Otherwise, with the 6 token producers I was very happy with 2 Copter. I will say that I have been sorely disappointed in Pia every time drew and/or cast them. To me it's the most overrated card in the deck just above Prodder.
Yes. Not only is Grixis Delver the most popular deck generally, it's even more so around me. And it's the one version that Chandra is just bad against. YP, TNN, Gurmag, Bolt, etc. That's the vast majority of the reason. That is actually the reason for my main inclusion of 3Sphere. Though we're not just talking Grixis there. Against Delver, every lock piece you drop in the first three turns greatly improves your chance of winning. Whether it resolves or not. If they Daze your Chalice, they're not dropping YP next turn. If they Force your Moon, they don't get to use that Brainstorm to find Bolt for your Magus. And so on. So when you start dropping real threats, they are out of answers.
I haven't played Watchkeep. I found 3 Copter was too many with 6 token producers, and you have none. That would concern me. especially since you want to be actually swinging with all your creatures but Magus. I found the self damage from Earthquake added up too quickly with the deck's inherent self damage against the decks you want Earthquake against. But that was in limited testing. I did test Behemoth, and found that having to pay was a nuisance late, but made the card almost unplayable early. It's not bad, but it causes sort of an inconsistency in a deck that can ill-afford it.
Originally Posted by GreenMycon
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