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Thread: [Deck] Goblins

  1. #7161
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    Re: [Deck] Goblins

    Quote Originally Posted by dissy View Post
    Thats why they are in my sideboard. It kills dredge storm and a lot of other decks.

    What do u think of my stompy build?
    Why don't you post it in the Goblin Stompy/Dragon Stompy thread where everyone else is posting their Goblin Stompy decks. This thread is for Vile Goblins.

  2. #7162
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    Re: [Deck] Goblins

    Quote Originally Posted by GoboLord View Post
    On a different note:
    I really wonder why you guys are playing graveyard hat right now. Could be just me/my meta, but I havn't seen any Dredge deck in half a year now, and only one deck where I would even consider boaring GY hate. Which decks do you want graveyard hate against? And more importantly: what would you board OUT in these MUs?
    Noted. Bringing LED Dredge to next major tournament.

  3. #7163
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    Re: [Deck] Goblins

    Quote Originally Posted by GoboLord View Post
    On a different note:
    I really wonder why you guys are playing graveyard hat right now. Could be just me/my meta, (...)

    Went to GP paris and played against Manaless Dredge and boy, I felt lucky to have Gravehate. I think it's a metathing though... There's always some graveyard-depenend deck in my meta

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    Re: [Deck] Goblins

    Quote Originally Posted by GoboLord View Post
    On a different note:
    I really wonder why you guys are playing graveyard hat right now. Could be just me/my meta, but I havn't seen any Dredge deck in half a year now, and only one deck where I would even consider boaring GY hate. Which decks do you want graveyard hate against? And more importantly: what would you board OUT in these MUs?
    I have 3 RUG Delver players and 2 BUG Delver players in my meta. I am a big fan of Relic for the long game. Whenever my opponent Abrupt Decay's anything that isn't Vial, I feel like I'm getting ahead.

  5. #7165
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    Re: [Deck] Goblins

    [UOTE=GoboLord;799452]Which decks do you want graveyard hate against? And more importantly: what would you board OUT in these MUs?[/QUOTE]
    Against jund:
    +3-4 relics and for example on draw out 3-4 lackeys, on turn -sting, shooter, tuktuk, tin, for example

    Against RUG
    +3-4 relics, -2 tin, scrapper, sgc

    Against ANT, TES
    +3-4 relics, -4 ringleders

    Against maveric
    2-3 relics, 2-3 drivers

    Against S&T, Omnitell you may SBin relics fot cycling like Enevoldsen do in D&T.

    And so on.

  6. #7166

    Re: [Deck] Goblins

    Went 3-1 in a small tournament last night (23-man field) using the following list:

    Lands (23)
    4x Cavern of Souls
    4x Wasteland
    3x Wooded Foothills
    3x Bloodstained Mire
    3x Rishadan Port
    3x Snow-Covered Mountain
    2x Taiga
    1x Arid Mesa

    Creatures (30)
    4x Goblin Lackey
    4x Goblin Matron
    4x Goblin Piledriver
    4x Goblin Ringleader
    4x Goblin Warchief
    3x Gempalm Incinerator
    2x Mogg War Marshal
    2x Tin Street Hooligan
    1x Goblin Sharpshooter
    1x Skirk Prospector
    1x Siege-Gang Commander

    Spells (7)
    4x Æther Vial
    3x Tarfire

    Sideboard (15)
    4x Pyrokinesis
    3x Confusion in the Ranks
    3x Mindbreak Trap
    3x Relic of Progenitus
    1x Ancient Grudge
    1x Tin Street Hooligan

    Results:

    Grixis Delver 2-0 (delver, tombstalker, bolt, thoughtseize)
    G1: W
    board: +4 pyrokinesis, -2 TSH, -2 Lackey
    G2: W

    Death & Taxes 0-2
    G1: L
    board: +4 pyrokinesis, +1 TSH, +1 ancient grudge, -4 piledriver, -2 vial
    G2: L

    Death & taxes 2-1
    G1: W
    board: +4 pyrokinesis, +1 TSH, +1 ancient grudge, -4 piledriver, -2 lackey
    G2: L
    board: +4 pyrokinesis, +1 TSH, +1 ancient grudge, -4 piledriver, -2 vial
    G3: W

    TES 2-1
    G1: W (Lackey->siege-gang->piledriver)
    board: +3 mindbreak trap, +1 TSH, +1 ancient grudge -3 Gempalm, -2 lackey
    G2: L
    board: +3 mindbreak trap, +1 TSH, +1 ancient grudge -3 Gempalm, -2 vial
    G3: W (sharpshooter saved it vs. empty the warrens)

  7. #7167
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    Re: [Deck] Goblins

    Quote Originally Posted by Goblin Massage Parlor View Post
    Went 3-1 in a small tournament last night (23-man field) using the following list:

    Lands (23)
    4x Cavern of Souls
    4x Wasteland
    3x Wooded Foothills
    3x Bloodstained Mire
    3x Rishadan Port
    3x Snow-Covered Mountain
    2x Taiga
    1x Arid Mesa

    Creatures (30)
    4x Goblin Lackey
    4x Goblin Matron
    4x Goblin Piledriver
    4x Goblin Ringleader
    4x Goblin Warchief
    3x Gempalm Incinerator
    2x Mogg War Marshal
    2x Tin Street Hooligan
    1x Goblin Sharpshooter
    1x Skirk Prospector
    1x Siege-Gang Commander

    Spells (7)
    4x Æther Vial
    3x Tarfire

    Sideboard (15)
    4x Pyrokinesis
    3x Confusion in the Ranks
    3x Mindbreak Trap
    3x Relic of Progenitus
    1x Ancient Grudge
    1x Tin Street Hooligan

    Results:

    Grixis Delver 2-0 (delver, tombstalker, bolt, thoughtseize)
    G1: W
    board: +4 pyrokinesis, -2 TSH, -2 Lackey
    G2: W

    Death & Taxes 0-2
    G1: L
    board: +4 pyrokinesis, +1 TSH, +1 ancient grudge, -4 piledriver, -2 vial
    G2: L

    Death & taxes 2-1
    G1: W
    board: +4 pyrokinesis, +1 TSH, +1 ancient grudge, -4 piledriver, -2 lackey
    G2: L
    board: +4 pyrokinesis, +1 TSH, +1 ancient grudge, -4 piledriver, -2 vial
    G3: W

    TES 2-1
    G1: W (Lackey->siege-gang->piledriver)
    board: +3 mindbreak trap, +1 TSH, +1 ancient grudge -3 Gempalm, -2 lackey
    G2: L
    board: +3 mindbreak trap, +1 TSH, +1 ancient grudge -3 Gempalm, -2 vial
    G3: W (sharpshooter saved it vs. empty the warrens)
    I like your mainboard, I think multiple Tin Street Hooligans mb can be great in certain metas. However, I would never board out lackey vs TES, we need to put pressure on them fast.

  8. #7168
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    Re: [Deck] Goblins

    [QUOTE=
    I really wonder why you guys are playing graveyard hat right now. Could be just me/my meta, but I havn't seen any Dredge deck in half a year now, and only one deck where I would even consider boaring GY hate. Which decks do you want graveyard hate against? And more importantly: what would you board OUT in these MUs?[/QUOTE]

    There is a good bit of Reanimator in my area. And the random dredge decks. And I use relic in the goyf match ups.

  9. #7169
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    Re: [Deck] Goblins

    Goblins on camera right now, at twitch.tv/scglive

  10. #7170
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    Re: [Deck] Goblins

    Quote Originally Posted by Sandro95 View Post
    Goblins on camera right now, at twitch.tv/scglive
    How'd it do?

  11. #7171
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    Re: [Deck] Goblins

    Quote Originally Posted by jrw1985 View Post
    How'd it do?
    It got wrecked just like every other time time goblins was on camera.

  12. #7172
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    Re: [Deck] Goblins

    Noah Swartz ran the exact same list sans fetch choice as James Miller.

    Anyone else play with this list? I've found that Krosan Grip is relevant again. The list is also solid. I kept thinking 24 lands was too many but it feels perfect in testing.

  13. #7173
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    Re: [Deck] Goblins

    Goblins prefer to smash faces in the darkness of their dirty and stinky Goblin Caves , that's why they are wrecked on camera. Refuse feature matches if playing goblins XD

  14. #7174
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    Quote Originally Posted by Olaf Forkbeard View Post
    Noah Swartz ran the exact same list sans fetch choice as James Miller.

    Anyone else play with this list? I've found that Krosan Grip is relevant again. The list is also solid. I kept thinking 24 lands was too many but it feels perfect in testing.
    0 Pyrokinesis ! I kinda like it. I'm still not digging on SGC these days though. Also, Ashen Rider seems like it should just be Wear // Tear or KGrip. Or Stingscourger.

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    Re: [Deck] Goblins

    Quote Originally Posted by jrw1985 View Post
    0 Pyrokinesis ! I kinda like it. I'm still not digging on SGC these days though. Also, Ashen Rider seems like it should just be Wear // Tear or KGrip. Or Stingscourger.
    I was also wondering about the lack of Pyrokinesis. With Death & Taxes and Elves getting ever more popular I'd have thought these would be here.

    On another note due to the increased number of Tin Street Hooligans I also see the nonbo with Goblin Warchief much more often. It's not often relevant but when it is I feel like I just revealed Tombstalker to Dark Confidant-- except it's their Umezawa's Jitte on a dude smashing me in the face.

    More directly to your statement-- the deck doesn't need more Artifact Enchantment Hate, it has 3 mainboard and 2 side as is, adding more is redundant and won't be boarded in when you realize you can only take out so much. I think I'd personally drop an Ashen Rider and a Relic for 2 Pyrokinesis.

    [edit]Gobbo's quote made my notice syntax issues. Just correcting them so that English can be English.[/edit]
    Last edited by Olaf Forkbeard; 03-18-2014 at 10:38 PM.

  16. #7176
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    Re: [Deck] Goblins

    It's been a while since I've posted since I've been playing more test games and fewer official ones, running the RB Instigator list with 7 hastelords.

    I've found that a large percentage of my losses are against equipment that I can't answer. Tuktuk Scrapper has frequently been too slow. Although I'm not surprised to see Tin Street in placing lists again, I was somewhat surprised to see 3 copies. Most of the other loses have been to Engineered Plague, especially in multiples. Back to RGb or RGw.

    Rough draft of Rgx Instigator

    4 Aether Vial
    4 Goblin Lackey
    2 Tarfire

    4 Goblin Piledriver
    4 Warren Instigator
    3 Tin Street Hooligan
    4 Gempalm Incinerator

    5 Hastelords -- still working on the split; 3/2 Chieftain/Warchief
    4 Goblin Matron

    1 Krenko, Mob Boss
    4 Goblin Ringleader

    4 Cavern of Souls
    4 Mountain
    5 Fetchland
    3 Taiga
    2 Badlands/Plateau/Chrome Mox
    4 Wasteland

    //Sideboard
    3 Krosan Grip
    12 Other cards


    Has anyone gone the route of Instigator with overloaded TSH recently? 2/1 TSH/Tuktuk split? If so, how is it playing for you?
    I'd like to get the hastelord count back to at least 6 -- 4 Chieftain, 2 Warchief. Still debating what to cut.
    Would love to hear thoughts on this style of build, the artifact kill, and whether the 3rd color is needed.
    Thanks.
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  17. #7177
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    Re: [Deck] Goblins

    A lot of mountains in the format. I've added a Goblin King to the 75, thinking of making it 2. For 2 War Chief, 4 Chieftain and 2 Kings for 6 pump lords and 6 hasters.

    I think less warchief if you're playing hooligan because of the nonbo.

  18. #7178
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    Re: [Deck] Goblins

    Quote Originally Posted by Sockosensei View Post
    It's been a while since I've posted since I've been playing more test games and fewer official ones, running the RB Instigator list with 7 hastelords.

    I've found that a large percentage of my losses are against equipment that I can't answer. Tuktuk Scrapper has frequently been too slow. Although I'm not surprised to see Tin Street in placing lists again, I was somewhat surprised to see 3 copies. Most of the other loses have been to Engineered Plague, especially in multiples. Back to RGb or RGw.

    Rough draft of Rgx Instigator

    4 Aether Vial
    4 Goblin Lackey
    2 Tarfire

    4 Goblin Piledriver
    4 Warren Instigator
    3 Tin Street Hooligan
    4 Gempalm Incinerator

    5 Hastelords -- still working on the split; 3/2 Chieftain/Warchief
    4 Goblin Matron

    1 Krenko, Mob Boss
    4 Goblin Ringleader

    4 Cavern of Souls
    4 Mountain
    5 Fetchland
    3 Taiga
    2 Badlands/Plateau/Chrome Mox
    4 Wasteland

    //Sideboard
    3 Krosan Grip
    12 Other cards


    Has anyone gone the route of Instigator with overloaded TSH recently? 2/1 TSH/Tuktuk split? If so, how is it playing for you?
    I'd like to get the hastelord count back to at least 6 -- 4 Chieftain, 2 Warchief. Still debating what to cut.
    Would love to hear thoughts on this style of build, the artifact kill, and whether the 3rd color is needed.
    Thanks.
    I'd like to quote Olaf the Viking, here:

    Quote Originally Posted by Olaf Forkbeard
    your statement deck doesn't need more Artifact Enchantment Hate, it has 3 mainboard and 2 side as is, adding more is redundant and won't be boarded in when you realize you can only take out so much. I.
    I find 3 TSH in MD interesting too, but I wouldn't go so far to reserve slots in the SB for more artifact hate.
    My approach would be to stay a RB Winstigator list (because Warren Weirding, Cabal Therapies, Perish and Dread of Night still work quite well) with a single Taiga and 4 Cavern of souls to cast your TSHs. Also: 4-2 would be my split of choice when playing with TSHs. I would also keep 2-3 Chrome Moxen in teh MD, bc you can fuel them with TSHs in MU where you don't artifact hate. Also, I still don't like Gempalms, so you can cut them to 0, maybe 1 copy in favor of Weridings and Tarfire.

    Rough sketch:

    3 C. MOx
    4 Caverns
    3 Wasteland
    4 Fetchlands
    1 Badlands
    1 Taiga
    3 Auntie's Hovel
    3 Mountain

    4: Vial, Lackey, Winstigator, Piledriver, Matron, Ringleader, Chieftain
    2 Goblin Warchief
    3 TSH (or a 2-1 split with Tuktuk Scrapper, since you can still put it into play via Vial/Lackey/Winstigator)
    3 Tarfire
    1 Stingscourger
    1 Warren Weirding

    SB:
    4 Cabal Therapy
    4 Chalice
    1 Chrome Mox
    3 Perish
    1 Goblin Sharpshooter
    2 ?Dread of Night? (or something else)
    Mountain Caverns, Lackey, Go.

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  19. #7179
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    Re: [Deck] Goblins

    Thanks for the replies.
    I face a LOT of Engineered Plagues, a ton of Jitte/SFM and Ensnaring Bridges, occasional Sneak Attacks, and recently Affinity. I could be over-valuing Krosan Grip or perhaps I just need to become more skilled at playing through these and other cards. Still, I like knowing I will consistently find the countermeasures I need and not have them countered.

    Krenko has performed extremely well for me as a 1-of, complemented by the 7 hastelords I was running in BR. GoboLord, I've tried both with and without a 'big guy' as I remember you suggesting you might cut them completely. I've had enough games where Krenko has single-handily brought me back from the brink and turned sure losses into amazing wins. As a one-slot commitment that can be tutored for or hit off Ringleader, and cheated in with 1/5 of the deck, I don't see anything that could replace it in that slot and give equal or greater value.

    My experience with the third maindeck Chrome Mox in the BR list has been extremely poor over about 30-40 games. Variance? I can't say. Two copies has been the sweet spot in my experience to date, and if staying with two colors then I would continue to run them.
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  20. #7180
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    Re: [Deck] Goblins

    Tourney result:
    I went to a legacy tournament at my store, and I got first place! And it was my first tournament! :P
    Me decklist:
    http://www.essentialmagic.com/Decks/View.asp?ID=1001395 (too lazy to type)

    Results:
    2-1 against Counter-top (he went Engineering Plague on me on the second play)
    2-1 against Painter-Stone (Painter Servant and Grindstone, with goblin wielder)
    1-2 against Sneak'n'Show (he pyroclasmed me first game and I was mana screw on the third game)
    2-0 against reanimator (rushed him first game and Rest in Peaced him... poor guy)
    2-0 against Sneak'n'Show (my opponent really hate Stingscourger now :P)
    1-1 with Stone-blade (we agreed to a mutual draw before playing, to make it both in the top 8 instead of taking a gamble)

    Top 8:
    2-1 against the same poor Painter-stone guy above (double Goblin Chieftain via Goblin Lackey and Talia really shut his Pyroclasm plan...)
    2-1 against another Painter-Stone (fucking close, but he didn't saw coming the triple Cavern into double Lackey and Goblin Legionnaire with Goblin Warchief on the battlefield...)
    1-1 against BUG (the tournament started at 9h and it was like 19h, so the organisation decided it was a draw for the prizes, but since I had a better tournament, I technically won).

    So: Yes I had really favourable pairings and Talia and Chieftains are MVPs; since there was no combo, Mindbreak trap was useless (depening of the meta, I guess...), the Liege was useful once or twice, the Scrapper never, Wear//Tear is FREAKING useful, Rest in Peace too, Needle and the Chalice are situationnal, the Legionnaire should be in the side instead, against "walls" and Siege-Gang Commander won me three games against stallers.

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