Or, or, or... try to fit it in Dirty Kitty, anyone?
But seriously, this card has potential!
I remember this video, right in the feels.
Hi guys,
I'm going to a decent size legacy tourny this sunday with this list:
Core: 29
4 ringleader
4 matron
4 lackey
4 instigator
4 warchief
2 Chieftain
2 Piledriver
2 MWM
1 Stingscourger
1 TSH
1 Krenko
Spells 8
4 vials
3 tarfire
1 pyro
2 cabal therapy
mana 21
6 fetches
5 mountain
2 badlands
1 taiga
1 pendlehaven
3 wasteland
3 chrome mox
SB 15
2 Cabal T
3 the change permanent enchantement when it enters play ... can't remember name...
3 leyline of the void
1 gravediggers cage
3 surgical extr
1 gempalm
2pithing needle
All thoughts/pointers aremost welcome.
(can't get warren w or earplug before sunday so that's why they're not in the list)
And in the forums apparently!
4-2 today with little green boogers. Technically 3-2 because i had a bye. Don't care! Still counts.
Beat Maverick, MUD, & Burn
Lost: Elves, & BUG.
lots of fun, 10/10 would play again.
Turkeys Legacy (GOBble Gobble...get it?)
Lands
4x Wasteland
4x Arid Mesa
3x Mountain
3x Cavern of Souls
3x Rishadan Port
2x Plateau
Artifacts
4x Aether Vial
2x Umezawa's Jitte
3x Lotus Petal
Instant
2x Tarfire
Honorary Turkey
2x Thalia, Guardian of Thraben
Turkeys
4x Goblin Lackey
4x Goblin Matron
4x Goblin Ringleader
3x Goblin Warchief
3x Goblin Piledriver
3x Warren Instigator
1x Kiki Jiki, Mirror Breaker
1x Krenko, Mob Boss
1x Goblin Settler
1x Tuktuk Scrapper
1x Goblin Sharpshooter
1x Stingscourger
1x Skirk Prospector
SB
1x Shrieking Mogg (Currently testing)
2x Rest In Peace
2x Ethersworn Canonist
2x Containment Priest
2x Blood Moon
2x Phyreixan Revoker
2x Chalice of the Void
2x Wear//Tear
I have really been enjoying this build. It has a lot of interaction and is really good at getting out of sticky situations (like Moat). I also have been able to deal with most decks with an explosive start with lotus petals and Warren Instigator, Thalia, Double Lackey or Lackey Vial. Also sideboarding is quite good, though I'm still testing out Blood Moons and the Mogg. Let me know what you think!
Playtesting
D&T
Game 1:
Turn 1: Lotus Petal, Cavern, Warren Instigator
Turn 2: Wasteland, Swing and connect. Put in Kiki Jiki, Krenko
Turn 3: Mountain, Goblin Matron finds Tarfire. Clear space and Kiki Jiki clone Winstigator. Opponent concedes.
Game 2:
There was a moat played about turn 5. I was able to resolve Krenko and make about 20 goblins before he was plowed. Played Skirk Prosepector and Goblin Sharpshooter and combo'd out.
Still playtesting. So it has been fun.
Last edited by GoblinTurkey; 03-16-2015 at 10:22 AM.
Probably got most this wrong/forgot but. Spoke with JRW1985 before the tournament a little bit. Both discussing our various variations of hot garbage goblins. Here's my explanation of how I punted hardcore.
4 matron
4 lackey
4 ringleader
4 vial
3 warcheif
2 cheiftain
3 MWM
3 piledriver
1 Tuktuk
1 Earwig Squad
3 tarfire
2 cabal therapy
1 warren weirding
5 mountain
2 badlands
4 bloodstained Mire
2 wooded foothills
4 cavern
4 wastelands
-------------------
SB
4 chalice of the void
2 perish
2 relic of my genitals
1 grafdiggers cage
2 thoughtseize
1 cabal therapy
2 pryrokenesis
1 engineered plague
Games:
Round 1
Game 1. Elves!
I knew the guy from just about every area tournament, I know he plays at a high level. I know he is usually on storm. Naturally I lose the die roll and Mull to 5.
Game 1 goes to him doing various amounts of bullshit with his elves before natural ordering in a giant Hoofer.
- a whole bunch of sutff + damn near the whole sideboard that isn't discard.
Game 2
I mull to 6 (figures right?) Drop an engineered plague. We're on to game 3.
Game 3. See game 1.
Round 2.
Bye
I watch my buddy Andrew play mono red sneak attack and win turn 2 & 3 of his games.
Round 3
BUG
Game 1. I get double wastelanded, and triple stifled. His TNN & Goyfs take care of me.
Game 2. He durdles.... A LOT. Meanwhile i setup 2 vials and proceed to drop goblin after goblin. His DRS starts to really hit me hard, he get 2 goyfs which slowly eat chump blockers. I drop all 4 ringleaders in the process and end out grinding him out when he goes to alpha strike me, leaving me at 3 health. Sorry bud, DRS only deals 2!
game 3. I keep a 1 lander, he forces my vial, and wastes my land. didn't draw another one.
Round 4
Maverick.
Game 1
This match-up is a blow out for me. I just ran him the fuck over with an army of piledrivers and chieftans.
Game 2
He manages to get 2 Knight of the Reliquary out, I keep dropping MWM in his way until I pull this off: Waste his Dryad Arbor, Cast Warren Weirding, making him sac a Knight, blow up Relic of Progenitus, tarfire his other knight. He scoops.
Round 5.
Burn
Game 1. Remember to read your cards before you come to a tournament kids. He goes turn 1, goblin guide, I drop a lackey and pass back. He suspends a rift bolt, swings with the guide again. I attack with lackey leaving 2 lands up, trigger, drop a ringleader. get 3 gobbos. He then chain lightnings me on my end step. So i pay the 2, copy the spell and burn his goblin guide. I still lost this match to one cubic fuckton of face burn, but he looked rather annoyed he forgot this detail of the card.
Game 2. I drop a turn 2 chalice and proceed to play goblins through it. He loses
Game 3. I drop an early chalice again and have to win via 2 MWM tokens. It took 10 turns but, got there!
Round 6
Knowing very well I cannot place at this point, I'm just playing for shits.
MUD
Game 1, I lackey. He metalworkers. I tarfire, he stares at me not realizing that's a card. I drop the ringleader beats backed up by double wasteland, and I ended up earwig squadding his remaining metalworkers away. which seems okay if you ask me.
Game 2, He drops a contagion engine on me. That card is good with 5 cloudposts.deck
Game 3, The only game that discard ever played a part. I turn 1 thoughtseized away his metal worker, wasted his non city of traitors land, cabal therapied his hand away from there. Mud has a huge issue drawing threats sometimes. If you peal all of them out his hand, he cant win. I win with 2 copies of piledriver beating face.
I just drop from here, I smell bad, I'm hungry, I need to do laundry. I say bye to everyone and take my leave.
What I've learned: Goblins are still fun, Goyf is still a cunt, and fuck stifle.
I guess the main point was i chained his goblin guide. Which he just expected me to take 3 damage on the chin like everyone else had that day.
Last edited by potatodavid; 03-16-2015 at 09:03 AM.
It's possible that it was his main phase and I just remembered when it was played incorrectly. Long story short. Don't play chain to someone has 2 open mountains.
I played in the same tourney Dave did yesterday. 72 player SCG Super IQ. It was a great tourney. Unfortunately I only went 4-3, losing to Elves, Omnitell, and muthafucking Energy Field. Energy Field!?!?! Legacy is one hell of a format. I did manage to win against BUG Delver, DnT, ANT, and Infect, so that was cool.
This game is a prime example of why I want Carpet of Flowers in my SB. It's meant exactly for this MU (and for Stone Blade decks).
MountainCaverns, Lackey, Go.
If you have an apple and I have an apple and we exchanges our apples, we each have one apple. But if you have an idea and I have an idea and we exchange our ideas, we each have two ideas.
Tournament Report - StarCity Games Super IQ - 72 players
4 Vial
4 Lackey
4 Matron
4 Ringleader
4 Warchief
4 Piledriver
4 Gempalm Incinerator
3 Mogg War Marshal
2 Siege-Gang Commander
2 Tin-Street hooligan
2 Tarfire
1 Stingscourger
4 Wasteland
4 Rishadan Port
4 Cavern of Souls
3 Taiga
2 Mountain
5 fetch
Sideboard
2 Chalice of the Void
2 Mindbreak Trap
2 Krosan Grip
2 Carpet of Flowers
2 Pyrokinesis
2 Ashen Rider
1 Grafdiggers Cage
1 Surgical Extraction
1 Goblin Sharpshooter
Card Choice:
4 Piledriver and 2 SGC are my answer to combo.
2 TSH so I never lose to Jitte. I wish we could play TSH without a G splash. Tuktuk is too much bad. Sooo much bad. But I like G splash for KGrip so I'm ok with TSH.
4 Gempalm because when I see a bunch of Gempalms in my graveyard at the end of a game I usually just won.
2 Tarfire - I wish I could be comfortable playing just 1 Tarfire and 1 or 2 Pyrokinesis Maindeck. I feel like we need Tarfire though. Sometimes you just gotta shock some shit. And its a Goblin. But it's sooooooo bad against combo. So dead. Also pretty dead against control.
Pyrokinesis - I like 2 in the board because I know 2 isn't too many. 3 seems like it could be too many. The only deck I'm bringing in 3 against is Elves. I don't think you even want 3 against DnT. You definitely don't want 3 against Delver decks.
Sharpshooter in Sideboard - it's soooo bad against combo and control. But it probably should have been main since half the decks out there still run mostly x/2s.
R1 BUG Delver
G1 was back and forth but I grinded it out.
G2 I was able to kill an unflipped Delver and a 2/3 Goyf (only land and instant in the GY). Just a friendly reminder that Goyf, by some freaky rule within a rule, checks on cards in graveyards before it checks on damage, so Goyf counts the Tarfire, Gempalm or Pyrokinesis in the yard before it checks how much damage is on it. Anywho, despite that miraculous Pyro I still managed to lose this game.
G3 T1 he played Trop and passed. I wasted it. He played another trop and passed. I wasted again. He never did anything else.
1-0
R2 Miracle Helm
G1 Energy Field! Later, Rest in Peace hit the table. Scoop.
G2 Energy Field + Greater Auramancy >>> 2 KGips in sideboard. :(
R3 ANT
G1 I lose
G2 I play Chalice @ 1, then put on a clock. MbT in hand too.
G3 He durdles, I play Lackey. He durdles, I cheat in Warchief, cast Piledriver and TSH. He plays LED and Tutor, cracks LED, and grabs As Nauseum, then casts it off four lands. I point out that it's T3 and he has 4 lands in play. My opponent is apologetic. I call a judge to see how to proceed. The judge initially says that we haven't maintained the game state and Ad Nauseum will resolve since we can't rewind the game state to whenever the 4th land came into play since neither of us can remember when the 4th land came down. I argue that Ad Nauseum should be in his hand since it was his Tutor target. The Judge asks me if I want to appeal. I say something like "Yes, I would like his Ad Nauseum to not resolve." I cannot believe that the first judge thought Ad Nauseum should respond. He was going to say that my opponent got to keep his 4th land and resolve Ad Nauseum when everyone knew it was turn 3 (I had 2 lands in play and a third in my hand). What a fucking jackass. Seriously, thinking back on it the dumbass Judge basically gave my opponent permission to cheat and nearly handed ME a gameloss by thinking Ad Nauseum should resolve. Anywho, I appealed to the head judge who said the game should be rewound. The 4th land would go to the graveyard (since it should have been discard to LED) and Ad Nauseum would go in my opponent's hand. We both received warnings for failure to maintain the game state. That doesn't bother me one bit. I don't think my opponent received any more of a warning than I did. On my T3 I attacked him to 2. He drew a ritual and died to Ad Nauseum next turn.
2-1
R4 OmniTell
G1 Lost
G2 had the KGrip in hand but no G mana when SnT happened.
2-2
Went to the bar next door with a couples players I had never hung out with before outside of a card shop. Drank a tall hoppy beer. It was awesome.
R5 Death and Taxes
G1 I knew my opponent was on DnT. A little lit from the beer I looked at my opening hand and saw Tarfire, MWM, Gempalm, and 4 lands, and thought, 'Get There!' I used Tarfire to kill his early stuff, MWM to create chump blockers, Gempalm to get rid of a Thalia, then drew into enough of the right stuff to keep my opponent in check.I stabilized and took over the board while at 3 life, then I turned to corner and took the game over for the W.
G2 was pretty good. I sandbagged a Pyrokinesis for a very long time, and the moment he gave me an opening I killed 2 of his creature, which happened to be 2 Moms. I got too far ahead after that.
3-2
R6 Infect
G1 I killed his creatures and controlled his manabase.
G2 Sharpshooter made an appearance, forcing my opponent to Invigorate defensively. I had enough blockers that he couldn't get any more damage through.
4-2
R7 Elves
I realllllllllly wanted to win out and go home 5-2. Didn't happen. Without Sharpshooter in the main I didn't have much of a chance. The only way to win is to Get the play, lead with lackey, have spot removal for their blocker, then cheat Lackey in. That is not how any of these games went down.
G1 I kept a most unfortunate hand of Waste and Port and Vial. I never saw a colored land source. This did work to my advantage though as my opponent thought I was on DnT. Props to all the players sitting around me that heard my opponent state as such. They all KNOW that I play Goblins, and none of them let that cat out of the bag.
G2 was much like game 1. Even though my opponent sideboarded for Death and Taxes and everyone had a good laugh when I played T1 Lackey I still couldn't control his board enough to keep him from going off. No Pyro or Sharpshooter this game.
4-3
Changes I would make: Sharpshooter and 1 Pyro would go into the MD. Cut 1 Tarfire MD. Move 1 TSH to the sideboard. Cut Carpet of Flowers from the sideboard (maybe). I've also just been considering the B splash recently. Why, you ask? Because discard is good against everything. You can play it against any deck. Being reactive it too color intensive. You need green to kill enchantments but white to fight combo and graveyards. Well fuck it, just play black and hit those cards from their hands. I think I'm going to start trying that out for a while.
Excellent tournament.
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