hummm at the first glance i wasn t conviced... now... i think he is going to change meta and probably banned!!! 16 damage free, cast him, cast for alternate cost pyrokinesis (deal 6) at your turn, next turn cast fireblast for alternate cost sacking two mountains (deal 4 + 6). 16 damage!!!!! REALLY!!!!!
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Interesting... It seems to be a decent fit but the Legendary clause is a little bothersome. Still, it's a totally decent card. Would be nice if it had more of a body but you can't have it all. Yes, this guy makes Ringleader and Pyrokinesis better, and he gives us a way to play through Moat/Bridge/Elephant Grass without having to dilute the deck or take a sideboard slot. He also does a decent job of speeding up the clock...
T1 lackey
T2 lackey>Vial Smasher, cast Piledriver (3 damage total)
T2.5 Pyrokinesis (6)
T3 Attack, then cast any 3 cc card (11 damage)
20 damage total
He also gives us an answer to Plainswalkers, right? Even though the damage gets assigned to an opponent randomly the controller of the damage still gets to decide if the damage goes to the player or plainswalker, if I'm not mistaken.
Like Chatto already mentioned it, I wish it would text "Whenever you play..." instead of "Whenever you cast...", because this capacity doesn't apply to spells put with Aether Vial.Chatto
I'm not convinced. The ability is awesome with our high cmc, but other than that... It is yet another LEGENDARY goblin. Too bad the ability says 'cast', otherwise it would be insane!
Not really, since goblins can goldfish kill T3, some examples are available here page 306. Even a t2 kill with Kiki-Jiki and Lightning Crafter, see post #6118. But it gives us free damages where we can quietly multiply our goblins before the big last swing.jrw1985
Interesting... It seems to be a decent fit but the Legendary clause is a little bothersome. Still, it's a totally decent card. Would be nice if it had more of a body but you can't have it all. Yes, this guy makes Ringleader and Pyrokinesis better, and he gives us a way to play through Moat/Bridge/Elephant Grass without having to dilute the deck or take a sideboard slot. He also does a decent job of speeding up the clock...
T1 lackey
T2 lackey>Vial Smasher, cast Piledriver (3 damage total)
T2.5 Pyrokinesis (6)
T3 Attack, then cast any 3 cc card (11 damage)
20 damage total
Definitely one to test.
I'm not sure it's worth it but it doesn't say it has to resolve. So maybe damage dealing under Cb etcetera
he will help when we are in chump block mode and when we dont have vials. i am starting to like him.
small tournaments stats, 3 rounds... and 3 losses
Round 1 - Omnishow on draw: Lost 1-2
Round 2 - Burn on draw: Lost 0-2
Round 3 - Eldrazi on draw: Lost 0-2
This week goblins just didnt want to work.
Omnishow, 3 games where race, i won the first lost the others, all starting lackey hands.
Burn, 1st game, mull to 3 because of no lands, 2nd game kept 7, and the first 5 rounds draw 4 lands and a vial.
Eldrazi, 1st game mull to 5, perfect hand for eldrazi and at turn 3 i lost. 2nd game, mull to 4 and i was overrun by a bus
too much mulligans because of no lands, only against omnishow was good. couldnt disrupt him enougth game 2 and 3, and lost.
If I edit a post without an explanation, I am just correcting typos and / or formatting.
Legacy Goblins Records
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i'm playing the same list for 4 weeks.
23 LANDS
4 Cavern of Souls
4 Wasteland
4 Rishadan Port
4 Mountain
3 Bloodstained Mire
2 Wooded Foothills
1 Plateau
1 Taiga
30 CREATURES
3 Goblin Lackey
3 Mogg War Marshal
2 Goblin Piledriver
3 Gempalm Incinerator
4 Goblin Matron
4 Goblin Warchief
4 Goblin Ringleader
1 Skirk Prospector
1 Tin Street Hooligan
1 Stingscourger
1 Goblin Sharpshooter
1 Goblin Chieftain
1 Krenko, Mob Boss
1 Siege-Gang Commander
4 INSTANTS and SORC.
3 Tarfire
4 OTHER SPELLS
4 Aether Vial
SIDEBOARD
1 Pithing Needle
2 Relic of Progenitus
1 Rest in Peace
2 Containment Priest
3 Thalia, Guardian of Thraben
2 Blood Moon
2 Pyrokinesis
2 Confusion in the Ranks
that sucks jonsey.
First result with my goblins no lackey list.
2-1 Grixis Delver (Krenko makes more tokens than young pyromancer:), bloodmoon verry strong and chalice on 1 kills them
2-0 Enchantress (Aerwig squad turn 3 en a natural kill)
2-0 Storm (Aerwig squad turn 2 twice)
1-2 Maverick (couldn't land Aerwig Squad and the equipments killed me)
1-2 Deathblade (couldn't land Aerwig Squad and the equipments killed me)
2-1 Shardless Bugg (Krenk is game)
2-0 painter (Aerwig squad removed the wincon)
2-0 Miracles (Aerwig Squad, Krenko with gempalm took care of the angels)
1-2 Maverick?? (Equipments are a problem)
First thoughts after these Xmage rounds:
Krenk is boss, 10 times better than siege-gang
Port is not neccesarry
Aerwig Squad is verry powerfull if u can land it turn 2 of 3 (wich happens a lot)
Bloodmoon en Chalice out of the board are verry powerfull
Biggest problem are equipments it seems a TNN with a jitte or a random creature with SoFaI is really hard to beat
I attended my third Legacy tournament a while ago, again (3 times out of 3) with Goblins, and to a decent success. I wrote a short and sloppy blog (report) about it, so if anyone is interested for more details, check it out. Anyway, this is the deck I played:
Creature (32)
1x Earwig Squad
2x Gempalm Incinerator
1x Goblin Chieftain
4x Goblin Lackey
4x Goblin Matron
3x Goblin Piledriver
4x Goblin Ringleader
1x Goblin Settler
1x Goblin Sharpshooter
3x Goblin Warchief
1x Grenzo, Dungeon Warden
1x Krenko, Mob Boss
2x Mogg War Marshal
1x Siege-Gang Commander
1x Skirk Prospector
1x Stingscourger
1x Tuktuk Scrapper
Land (23)
1x Badlands
2x Bloodstained Mire
4x Cavern of Souls
3x Mountain
4x Rishadan Port
2x Scalding Tarn
1x Taiga
4x Wasteland
2x Wooded Foothills
Instant (1)
1x Tarfire
Artifact (4)
4x AEther Vial
Sideboard (15)
1x Ancient Grudge
2x Krosan Grip
1x Pyroblast
3x Pyrokinesis
1x Red Elemental Blast
3x Relic of Progenitus
1x Tarfire
1x Tin Street Hooligan
2x Warping Wail
I ended up going 4-1-1 for the 4th place out of 21 competitors. I really like how Legacy plays (I play modern mainly), and Goblins is my fav tribe of course. Anyhow, Goblin Settler was kinda not needed, but other singletons in the main were great. Earwig Squad is fantastic, however, and I'll look to add more next time (December 4th), maybe main and probably sideboard at least. I'm also thinking about adding one more MWM or Tarfire.
The problem is that I'm a legacy "n00b" and would like to get some feedback as to what match-ups are good, neutral and bad with my decklist? I'm doing well due to tight plays and good usage of cards, not because I know the format. I also don't have the knowledge (and the guts) to play Cabal Therapy in the side, although it's a great card. Luckily our legacy tournaments are more casual than full of spikes, so that helps. Thanks! :)
MountainCaverns, Lackey, Go.
If you have an apple and I have an apple and we exchanges our apples, we each have one apple. But if you have an idea and I have an idea and we exchange our ideas, we each have two ideas.
I remember a phase where people were trying Purphoros in some classic lists. Where as I see it, Vial Smasher accomplishes some of the same things while losing some of the faults people had with Purphoros not being a goblin and such.
Closing time, every new beginning comes from some other beginnings end.
New thread can be found here. Please show you love to GoboLord for the work he has done for this thread and throw your support behind Olaf as he leads the tribe into the future.
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