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Thread: Daretti Goblin Welder (Da-Welder)

  1. #1
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    Daretti Goblin Welder (Da-Welder)



    Daretti is basically 2 cards in 1
    +2 faithless looting
    -2 goblin welder
    -10 really hard to loose...

    Why there is potential

    Previously the problem with goblin welder is that it dies to everything, Daretti does not. Additionally, when used in conjunction with goblin welder, it creates consistency welder decks never had before.

    The rule of 8: when you have 2 cards that both do very powerful things along the same lines, consistency can be established and a deck can then be formed. Without 8 cards in the deck, the odds of getting them are low enough that consistency becomes an issue. An examples of when decks become amazing is show and tell. when show and tell or sneak attack are used alone the deck would not be consistent enough, but together since they both allow to abuse big creatures, a deck can now be focused around that.


    Sample deck lists

    I have included many different types to spur ideas and generate conversation


    Main deck - Bruiser's current Version
    2 Cavern of Souls
    4 Grove of the Burnwillows
    4 Taiga
    4 Wooded Foothills
    4 Ancient Tomb
    3 City of Traitors
    3 Talisman of Impulse
    3 Gruul Signet

    4 Daretti, Scrap Savant
    3 Punishing Fire
    4 Choke
    4 Chalice of the Void
    3 Trinisphere
    3 Sylvan Library
    2 Tangle Wire
    3 Goblin Welder
    1 Goblin Matron
    1 Squee, Goblin Nabob
    1 Batterskull
    2 Wurmcoil Engine
    1 Possessed Portal
    1 Contagion Engine

    Sideboard
    1 Tin Street Hooligan
    1 Ancient Grudge
    1 Krosan Grip
    1 Wheel of Sun and Moon / Tormod's Crypt
    3 Red Elemental Blast
    2 Sun Droplet
    2 Sudden Shock
    1 Cursed Totem
    1 Raking Canopy
    1 Blood Moon
    1 Serrated Arrows / Aether Flash



    Another List posted by Cire here

    slightly modified version of that list

    4 Ancient Tomb
    3 City of Traitors
    4 Scalding Tarn
    3 Volcanic Island
    3 Great Furnace
    3 Seat of the Synod
    1 Mountain
    1 Island

    4 Mox Diamond
    3 Grim Monolith

    4 Goblin Welder
    4 Daretti
    2 Dack Fayden

    2 Wurmcoil Engine
    1 Liquid Metal Coating
    1 Contagion Engine

    3 Tangle Wire
    3 Ensnaring Bridge
    3 Trinisphere
    4 Chalice of the Void


    Dragon Stompy Shell

    19 CREATURES
    4 Magus of the Moon
    4 goblin welder
    3 Lodestone Golem
    4 Simian Spirit Guide
    2 Wurmcoil Engine
    1 Myr Battlesphere
    1 Sundering Titan


    21 OTHER SPELLS
    4 Chrome Mox
    3 Trinisphere
    4 Chalice of the Void
    3 Blood Moon
    4 Diretti, scrap savant
    1 Contagion Engine
    1 Umezawa's Jitte
    1 Batterskull

    20 LANDS
    4 Mountain
    4 Great Furnace
    4 cavern of Souls
    4 City of Traitors
    4 Ancient Tomb

    SIDEBOARD
    1 Bonfire of the Damned
    2 Tormod's Crypt
    2 Shattering Spree
    2 Ratchet Bomb
    2 Pyrokinesis
    2 Phyrexian Revoker
    2 Boil
    2 Anarchy


    R/W Batterskull Beats by Jables237

    Critters
    4x batterskull
    4x mother of runes
    4x goblin welder
    4x stoneforge mystic
    4x Masterwork of Ingenuity

    Removal
    3x lightning bolt
    4x swords to plowshares

    Other
    4x faithless looting
    3x Daretti
    4x tangle wire

    Lands
    2x ancient den
    4x arid mesa
    3x great furnace
    2x mountain
    3x plains
    4x plateau
    2x scalding tarn
    2x flooded strand


    R/W Welder Stax by MoT_Pestilence

    Spells: 36
    4 mox diamond
    3 trinisphere
    4 smokestack
    4 goblin welder
    4 ensnaring bridge
    4 armageddon
    2 Bottled Cloister
    3 crucible of worlds
    4 chalice of the void
    1 Wurmcoil Engine
    3 Daretti, Scrap Savant

    Lands: 24
    3 wasteland
    2 flagstones of Trokair
    4 city of traitors
    4 ancient tomb
    4 cavern of souls
    1 karakas
    1 plains
    4 Plataeu
    1 great furnace

    Legacy Tools & Tubbies by bruiser

    Planeswalkers [06]
    4 Daretti, Scrap Savant
    2 Garruk Relentless
    Instants [03]
    3 Punishing Fire

    Bombs [01]
    1 Contagion Engine

    Creatures [12]
    3 Fauna Shaman
    3 Goblin Welder
    3 Wurmcoil Engine
    1 Inkwell Leviathan
    1 Platinum Angel
    1 Reclamation Sage

    Disruption [10]
    4 Tangle Wire
    4 Chalice of the Void
    2 Ensnaring Bridge

    Enchantments [02]
    2 Sylvan Library

    Mana Rocks [05]
    3 Talisman of Impulse
    2 Gruul Signet

    Land [21]
    4 Cavern of Souls
    3 Wooded Foothills
    2 Taiga
    1 Mountain
    3 Grove of the Burnwillows
    4 Ancient Tomb
    4 City of Traitors

    Discussion

    I would really like to start gathering ideas for this deck whether it is prison based, combo based, or agree based it does not matter to me. The list about is just something I threw together for spur discussion.

    Cards to consider

    Artifacts
    grim monolith
    trinisphere
    chalice of the void
    Contagion Engine
    kuldotha forgemaster
    liquimetal coating
    uba mask
    ensnaring bridge
    sun droplet
    Possessed Portal
    Duplicant
    Triskelavus
    Spine of Ish Sah
    Nevyniral's Disk
    Sundering Titan
    Myr Battlesphere
    Smokestack
    Inkwell Leviathan
    Sphinx of the Steel Wind
    Steel Hellkite
    Phyrexian Metamorph
    Mindslaver
    Wurmcoil Engine
    Bosh Iron Golem
    Platinum Emperion
    Platinum Angel
    Darksteel Forge
    ratchet bomb

    Red
    Feldon of the Third Path
    faithless looting
    trash for treasure
    gamble
    magus of the moon
    Blood moon

    Blue
    show and tell
    dack fayden
    careful study
    arcum dragsson

    Black
    tezzerett, agent of bolas
    baleful strix
    entomb


    Questions

    What strategy to adopt?
    aggro
    control
    combo
    Last edited by apple713; 11-30-2014 at 09:18 AM.
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  2. #2

    Re: Daretti Goblin Welder (Da-Welder)

    My inclination is that Trash for Treasure and Faithless Looting/Careful Study are more similar to Daretti than Goblin Welder, so with that rule of 8, you might want to add those to your list of cards to consider.

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    Re: Daretti Goblin Welder (Da-Welder)

    The deck name should really be Major Carcetti tbh.

    Also contagion Engine is pretty good imho. It's 6 mana but kill TNN, murder elves, kill all pyro elementals, as well as most of D&T creatures. It's not as good vs other things, but as a singleton, and with the added utility of the double proliferate for your Planeswalkers and Tangle wire, i'd run it.

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    Re: Daretti Goblin Welder (Da-Welder)

    Quote Originally Posted by Gheizen64 View Post
    The deck name should really be Major Carcetti tbh.

    Also contagion Engine is pretty good imho. It's 6 mana but kill TNN, murder elves, kill all pyro elementals, as well as most of D&T creatures. It's not as good vs other things, but as a singleton, and with the added utility of the double proliferate for your Planeswalkers and Tangle wire, i'd run it.
    i think thats an excellent suggestion.

    I'll add it to the list and consider it in further drafts of the deck.
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    Re: Daretti Goblin Welder (Da-Welder)

    Have you considered Grim Monolith at all for this? It helps to power out those huge threats manually and can be recycled into those same threats (or looted away) later after they've been removed.
    UBr Tezzeret
    Quote Originally Posted by sdematt View Post
    I mean, if you're going to play as 61st card, the card should cost over $100 I think.

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    Re: Daretti Goblin Welder (Da-Welder)

    I really want to add 8Moons here.

  7. #7

    Re: Daretti Goblin Welder (Da-Welder)

    Quote Originally Posted by Zupponn View Post
    I really want to add 8Moons here.
    Yeah, I'd want to slot Daretti into a Dragon Stompy shell rather than this UR stuff.

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    Re: Daretti Goblin Welder (Da-Welder)

    Quote Originally Posted by rufus View Post
    Yeah, I'd want to slot Daretti into a Dragon Stompy shell rather than this UR stuff.
    daretti alone or with welder?
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  9. #9
    bruizar
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    Re: Daretti Goblin Welder (Da-Welder)

    I'm also going to tinker with this a lot. I will make a mono-R list in addition to helping out with this list.

    Tangle Wire, Contagion Engine, Grim Monolith are necessary imo.

    Right now your blue count is too low to support Force of Will. I think you should reduce it to 3 and/or add blue spells if you want to support this card. That said, I personally like Spell Pierce and Flusterstorm much more. Flusterstorm is a necessary counter if you are playing Chalice of the Void for 1 because it goes through it.

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    Re: Daretti Goblin Welder (Da-Welder)

    Quote Originally Posted by bruizar View Post
    I'm also going to tinker with this a lot. I will make a mono-R list in addition to helping out with this list.

    Tangle Wire, Contagion Engine, Grim Monolith are necessary imo.

    Right now your blue count is too low to support Force of Will. I think you should reduce it to 3 and/or add blue spells if you want to support this card. That said, I personally like Spell Pierce and Flusterstorm much more. Flusterstorm is a necessary counter if you are playing Chalice of the Void for 1 because it goes through it.
    Good observations.

    I also updated the main post with a Pseudo dragon stomp shell. Lodestone golems were just thrown in there with little thought
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    Re: Daretti Goblin Welder (Da-Welder)

    I've always loved Welder but always failed to construct a deck consistent enough.
    I've tried Trash for Treasure as welders 5-8, but that card is just a bad all in strategy and you might as well splash black from Reanimate. But then you're just playing a worse version of Reanimator, which dominated the all-in recursion strategy archtype.

    As you mentioned, now that we have 8 *playable* welders it's time to return to the drawing board.
    I don't think the all-in strategy is where this deck should be. First, Welder requires for you to untap with it meaning it can't be killed and it acts a turn later than Reanimate would. Daretti is just too slow at 4 mana to support an all-in strategy, though it does have 'haste'.

    The advantage of these two cards is then, the fact that their ability is reusable.
    For this reason I think the control shell is a better one.
    Something along the lines of Vintage Slaver Control.

    I like Liquimetal Coating for synergy with Dack Fayden, and guaranteeing you'll have a welder target. As Undomian mentioned, Grim monolith is almost a must to increase the speed of the deck while providing a back up plan around graveyard hate where you can just cast your big guys.

    I don't think this deck should have the blue counter suite - we're countering two things mostly -> 1). removal for welder and 2). combo pieces (storm, glimpse, S&T, etc)
    While being able to counter these is good, this deck really likes playing things on its own turn and the card disadvantage from FoW is pretty rough (not to mention running FoW requires us to up the blue card count and this deck needs red cards and artifact mostly).
    Even Intuition, while a great tutor, is better replaced by Gamble.
    Dack should be the only blue card imo.
    Pyroblast and REB are good cards to counter opponent's counterspells as well as S&T. Contagion Engine ruins Elves, and Trinisphere/Mind Slaver wreck combo.


    How to run control without Blue?
    Blood Moon effects
    Tangle Wire
    Trinisphere
    REB/Pyroblast (we can always discard them with looting effects game 1 against non blue decks)

    Kill with Mind Slaver lock/Wurmcoil/Myr Battlesphere
    Sundering Titan is okay, but sometimes a bit too cute, and it's a real wet blanket when he gets swords'ed and you're just sitting there wishing you had Myr Battlesphere instead.

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    Re: Daretti Goblin Welder (Da-Welder)

    Quote Originally Posted by GenghisTom View Post
    I've always loved Welder but always failed to construct a deck consistent enough.
    I've tried Trash for Treasure as welders 5-8, but that card is just a bad all in strategy and you might as well splash black from Reanimate. But then you're just playing a worse version of Reanimator, which dominated the all-in recursion strategy archtype.

    As you mentioned, now that we have 8 *playable* welders it's time to return to the drawing board.
    I don't think the all-in strategy is where this deck should be. First, Welder requires for you to untap with it meaning it can't be killed and it acts a turn later than Reanimate would. Daretti is just too slow at 4 mana to support an all-in strategy, though it does have 'haste'.

    The advantage of these two cards is then, the fact that their ability is reusable.
    For this reason I think the control shell is a better one.
    Something along the lines of Vintage Slaver Control.

    I like Liquimetal Coating for synergy with Dack Fayden, and guaranteeing you'll have a welder target. As Undomian mentioned, Grim monolith is almost a must to increase the speed of the deck while providing a back up plan around graveyard hate where you can just cast your big guys.

    I don't think this deck should have the blue counter suite - we're countering two things mostly -> 1). removal for welder and 2). combo pieces (storm, glimpse, S&T, etc)
    While being able to counter these is good, this deck really likes playing things on its own turn and the card disadvantage from FoW is pretty rough (not to mention running FoW requires us to up the blue card count and this deck needs red cards and artifact mostly).
    Even Intuition, while a great tutor, is better replaced by Gamble.
    Dack should be the only blue card imo.
    Pyroblast and REB are good cards to counter opponent's counterspells as well as S&T. Contagion Engine ruins Elves, and Trinisphere/Mind Slaver wreck combo.


    How to run control without Blue?
    Blood Moon effects
    Tangle Wire
    Trinisphere
    REB/Pyroblast (we can always discard them with looting effects game 1 against non blue decks)

    Kill with Mind Slaver lock/Wurmcoil/Myr Battlesphere
    Sundering Titan is okay, but sometimes a bit too cute, and it's a real wet blanket when he gets swords'ed and you're just sitting there wishing you had Myr Battlesphere instead.
    i really like what you are saying here, can you construct a list?

    Blue is probably better if you are trying to do some sort of all in combo, where you can use intuition to dump the pieces in the graveyard. It's along the same control type but just going about it a different way.

    probably the numbers i would assign to each

    liquimetal coating is a 2 of
    grim monolith a 3-4 of
    red blast / pyroblast 4-6
    moon effects 6-7
    trinisphere 3 of 1 SB
    dack Fayden 2-3
    wurmcoil engine 2-3
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  13. #13
    bruizar
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    Re: Daretti Goblin Welder (Da-Welder)

    I think you also really need Spine of Ish Sah. Spine fuels your weld, then it returns to your hand so it fuels your loot.

    This card you can perfectly cycle with Daretti.

    Loot, discard artifact + Spine of Ish-Sah
    weld, sacrifice artifact, return Spine of Ish-Sah
    weld, sacrifice Spine of Ish Sah, return artifact to play (sacked or discarded one), bounce Spine of Ish Sah
    Loot, discard the returned Spine of Ish Sah + an artifact...

    Also, if Wurmcoil is good, Godo is definitely good. Batterskull can bounce itself (for loot) and can be sacked if it's without a token (for weld). The life gain is also pretty amazing against bolts and ancient tombs. Alex Holland created a list in the MUD thread incorporating Daretti in Godo Mud.

  14. #14

  15. #15

    Re: Daretti Goblin Welder (Da-Welder)

    I feel that you have to include Mindslaver in here somewhere. It's a game-winning combo with Welder in play and 4 mana.

    And even on its own, it's a good value play as you can do stuff like crack fetchlands and fail to find, or StP/Bolt their own guys.

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    Re: Daretti Goblin Welder (Da-Welder)

    I'd start goldfishing with something like this:

    4 x Welder
    4 x Daretti

    2 x Dack
    4 x Gamble
    2 x Liquimetal Coating

    5 x REB/Pyroblast
    4 x Trinisphere
    1 x Tangle Wire
    3 x Magus of Moon (better than Blood Moon as it can soak of removal from Welder and Robots)

    3 x Wurmcoil
    1 x Battlesphere
    1 x Contagion Engine
    1 x Mind Slaver

    3 x Grim Monolith
    2 x Mox Opal
    4 x Great Furnace
    4 x Ancient Tomb
    4 x City of Traitors
    3 x Seat of the Synod
    3 x Darksteel Citadel
    2 x Scalding Tarn
    1 x Volcanic Island



    Seems like it crushes combo with with Trinisphere/Blood Moon/Slaver
    It might have trouble with Contol decks that just keep removing your threats which is why Inkwell Leviathan might be good main deck in place of 1 Wurmcoil.
    Or maybe the amount of win cons is too low?
    There's a nearly inexhaustible amount of card choice options.

    I have a feeling Dack + Liquimetal Coating would really give control a tough time - the SB could contain the other 2 of each.

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    Re: Daretti Goblin Welder (Da-Welder)

    Quote Originally Posted by bruizar View Post
    Godoretti

    Land 21

    2 Barbarian Ring


    Artifacts 21

    1 Lightning Greaves
    1 Spine of Ish-Sah

    Planeswalkers 5

    Ugin when spoiled

    Creatures 11
    3 Godo, Bandit Warlord

    barbarian ring?

    i like spine and greaves

    Who is ugin and what do you know about him?

    3 godo seems much since it cost 6, maybe 1-2 especially because other than fetching a batterskul he's isn't synergistic with the rest of the deck.

    Quote Originally Posted by MGB View Post
    I feel that you have to include Mindslaver in here somewhere. It's a game-winning combo with Welder in play and 4 mana.

    And even on its own, it's a good value play as you can do stuff like crack fetchlands and fail to find, or StP/Bolt their own guys.

    slaver is good as a 1 of, however we are approaching the point of lots of 1 ofs with no reliable way to search them other than loot for them... is there anything that can help us here?

    Quote Originally Posted by GenghisTom View Post

    Seems like it crushes combo with with Trinisphere/Blood Moon/Slaver
    It might have trouble with Contol decks that just keep removing your threats which is why Inkwell Leviathan might be good main deck in place of 1 Wurmcoil.
    Or maybe the amount of win cons is too low?
    There's a nearly inexhaustible amount of card choice options.

    I have a feeling Dack + Liquimetal Coating would really give control a tough time - the SB could contain the other 2 of each.
    planeswalkers in general hurt control decks because really pithing needle / council's judgment are their only outs. you can steal a needle and weld it away or just weld it away if they have an artifact in grave.

    goblin welder hurts control because they can counterspell something but it'll get recurred. you have to stick the welder tho and not let him get STP'd. Also being an explosive deck they can sometimes get caught offgaurd or overwhelmed.

    Generally though i think this deck should have a fairly decent matchup against them because of the late game potential. It's also good against combo because it has early game explosiveness. If the consistency issues can get worked out we can define a very precise win strategy i think the deck has incredible potential.

    Quote Originally Posted by bruizar View Post
    I think you also really need Spine of Ish Sah. Spine fuels your weld, then it returns to your hand so it fuels your loot.

    This card you can perfectly cycle with Daretti.

    Loot, discard artifact + Spine of Ish-Sah
    weld, sacrifice artifact, return Spine of Ish-Sah
    weld, sacrifice Spine of Ish Sah, return artifact to play (sacked or discarded one), bounce Spine of Ish Sah
    Loot, discard the returned Spine of Ish Sah + an artifact...

    Also, if Wurmcoil is good, Godo is definitely good. Batterskull can bounce itself (for loot) and can be sacked if it's without a token (for weld). The life gain is also pretty amazing against bolts and ancient tombs. Alex Holland created a list in the MUD thread incorporating Daretti in Godo Mud.
    great catch. for some reason i was thinking spine was a replacement effect, i just needed to RTFC.

    cards to be concerned with
    Deathrite shaman
    rest in peace
    tormod's crypt
    Grafdigger's Cage
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  18. #18
    bruizar
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    Re: Daretti Goblin Welder (Da-Welder)

    Ugin is highly highly likely to be the next colorless planeswalker this block (reforged) with a Ghostfire attached to it and perhaps a time walk. Ugin is powerful enough to keep emrakul at bay so im expecting power creep. I suspect something of a mix between nicol bolas and karn liberated in terms of power.

    @Barbarian ring: Perhaps a little too ambitious. The thought was, if you're filling the yard you might as well use barbarian ring to get rid of delvers and such. I think this works best if you also run back in UR

  19. #19

    Re: Daretti Goblin Welder (Da-Welder)

    Could this become a B/R or Grixis version using entomb and other reanimation effects? It seems like it could work.
    T1- Volcanic Island, tap, Goblin Welder
    T2-Swamp, Entomb, tap Goblin Welder, bring back x artifact from the grave, spell pierce in hand.

    Now, this wont happen all the time, but its not a Magical Christmas Land scenario either.

    I have to agree with those who say that adding Mindslaver would be beneficial. Even cracking the slaver ONCE can be game-changing (i.e. Force of Willing your opponents own spells, cracking fetches for no land, tapping out for no reason, or just making a stupidly bad decision.), and doing it infinite times flat-out wins you the game.

    The Spine of Ish Sha doesn't seem that great simply because of how bad it is with Welder and Daretti.

  20. #20
    bruizar
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    Re: Daretti Goblin Welder (Da-Welder)

    Quote Originally Posted by apple713 View Post
    barbarian ring?
    3 godo seems much since it cost 6, maybe 1-2 especially because other than fetching a batterskul he's isn't synergistic with the rest of the deck.
    Yes, especially when you're also running wurmcoils.

    cards to be concerned with
    Deathrite shaman
    rest in peace
    tormod's crypt
    Grafdigger's Cage
    DRS only works on creature artifacts, so contagion engine isn't effected. Thats something. Chalice can help here. Not sure if there are other cards that can help..

    Also, right now there isn't much in terms of discard. Pehaps a Gathan Raider or two could help dump bombs.

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