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Thread: [DECK] Steel Stompy

  1. #341

    Re: [DECK] Steel Stompy

    Quote Originally Posted by ThoSha View Post
    Necro'd.

    This deck is the nuts right now. Discuss.
    Why is this deck nuts right now?

    Or even the best home for CotV?

  2. #342
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    Re: [DECK] Steel Stompy

    Quote Originally Posted by MGB View Post
    Why is this deck nuts right now?

    Or even the best home for CotV?
    Simply because its soo aggressive.
    You can treat your opponent with a lodestone golem as early as Turn 1, and thats not even unlikely with additional Mox diamonds in the deck.
    Every treat is as good as a must answer, even Steel Overseer as it can outgrow regular creatures easliy. It even has strong alternate Win Conditions like Tezzeret or Inkmoth Nexus to attack from a different angle.
    Sleeved it up again a few weeks ago and rolled over pretty much everything. Its so insane, its not even funny.
    True strength lies in action. Let the weak react to me! -Kamahl, Pit Fighter

  3. #343

    Re: [DECK] Steel Stompy

    Quote Originally Posted by ThoSha View Post
    Simply because its soo aggressive.
    You can treat your opponent with a lodestone golem as early as Turn 1, and thats not even unlikely with additional Mox diamonds in the deck.
    Every treat is as good as a must answer, even Steel Overseer as it can outgrow regular creatures easliy. It even has strong alternate Win Conditions like Tezzeret or Inkmoth Nexus to attack from a different angle.
    Sleeved it up again a few weeks ago and rolled over pretty much everything. Its so insane, its not even funny.
    What's your list? The last one posted was from 2012.
    Quote Originally Posted by Mister Full-House View Post
    MTG is a game 13+ (btw in cinematograph rating PG-13 allows nudity), while forum is open to anyone, and children under this age can see your picture and wonder how tezzeret is assosiated with anus and what is sexual t-rex means. Who knows where this path would take them? Are you responsible for their actions under the impression of your profile? I think no. You should be assamed.

  4. #344
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    Re: [DECK] Steel Stompy

    Quote Originally Posted by theillest View Post
    What's your list? The last one posted was from 2012.
    Yeah sorry, I forgot:

    MB:
    4 Seat of the Synod
    4 Vault of Whispers
    4 Darksteel Citadel
    4 Ancient Tomb
    4 City of Traitors
    4 Inkmoth Nexus

    4 Mox Opal
    4 Mox Diamond

    4 Chalice of the Void
    4 Cranial Plating

    4 Tezzeret, Agent of Bolas

    4 Etched Champion
    4 Master of Etherium
    4 Steel Overseer
    4 Lodestone Golem

    SB(still narrow):
    4 Phyrexian Revoker
    4 Thorn of Amethyst
    4 Jace, the Mind Sculptor
    3 Pithing Needle


    Even tough its by far not optimized, especially the sideboard as you can see, it works out just fine so far.
    True strength lies in action. Let the weak react to me! -Kamahl, Pit Fighter

  5. #345

    Re: [DECK] Steel Stompy

    Quote Originally Posted by ThoSha View Post
    Yeah sorry, I forgot:

    MB:
    4 Seat of the Synod
    4 Vault of Whispers
    4 Darksteel Citadel
    4 Ancient Tomb
    4 City of Traitors
    4 Inkmoth Nexus

    4 Mox Opal
    4 Mox Diamond

    4 Chalice of the Void
    4 Cranial Plating

    4 Tezzeret, Agent of Bolas

    4 Etched Champion
    4 Master of Etherium
    4 Steel Overseer
    4 Lodestone Golem

    SB(still narrow):
    4 Phyrexian Revoker
    4 Thorn of Amethyst
    4 Jace, the Mind Sculptor
    3 Pithing Needle


    Even tough its by far not optimized, especially the sideboard as you can see, it works out just fine so far.
    IMO, you have too much mana. 24 Lands and 4 Diamonds in a deck where you are trying to play 4s is going to result in a lot of games where you have all mana and no action. Here's a list I was working on:

    4 Ancient Tomb
    3 City of Traitors
    4 Seat of the Synod
    4 Vault of Whispers
    4 Wasteland

    4 Baleful Strix
    4 Lodestone Golem
    4 Phyrexian Revoker
    4 Master of Etherium

    4 Tezzeret, Agent of Bolas
    3 Jace, the Mind Sculptor

    4 Force of Will
    4 Chalice of the Void
    4 Dimir Signet
    4 Mox Opal
    2 Talisman of Dominance

    This works pretty well for me but has some slight problems with hands that have no gas.

    Perhaps we should synthesize these lists a little bit.

  6. #346
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    Re: [DECK] Steel Stompy

    I think that the 2 lists above try to do totally different things, with ThoSha's leaning towards being aggro while Zirath's looks to be more controlling.

    I do agree with Zirath's assessment though of having too much mana, and not having enough creatures. I would personally do, -1 Darksteel Citadel, -1 Mox Opal, -1 Mox Diamond, +3 Porcelain Legionnaire. This is all theory though because it just might be a case of too much life loss already but I find Legionnaire to be an excellent aggressive creature that can be dropped on the first turn, and can just about beat anything, moreso with a plating on. Problem is, splash hate from all the -1/-1 effects but with 8 lord effects, I wouldn't be as concerned.

  7. #347

    Re: [DECK] Steel Stompy

    Quote Originally Posted by mrjumbo03 View Post
    I think that the 2 lists above try to do totally different things, with ThoSha's leaning towards being aggro while Zirath's looks to be more controlling.

    I do agree with Zirath's assessment though of having too much mana, and not having enough creatures. I would personally do, -1 Darksteel Citadel, -1 Mox Opal, -1 Mox Diamond, +3 Porcelain Legionnaire. This is all theory though because it just might be a case of too much life loss already but I find Legionnaire to be an excellent aggressive creature that can be dropped on the first turn, and can just about beat anything, moreso with a plating on. Problem is, splash hate from all the -1/-1 effects but with 8 lord effects, I wouldn't be as concerned.
    I'm not a huge fan of Steel Overseer personally. I think that he is too slow most of the time. But he might be reasonable in reality.

    I also think that Revoker is very good in this deck. It gives us more disruption as well as more bodies.

  8. #348

    Re: [DECK] Steel Stompy

    Quote Originally Posted by Zirath View Post
    IMO, you have too much mana. 24 Lands and 4 Diamonds in a deck where you are trying to play 4s is going to result in a lot of games where you have all mana and no action. Here's a list I was working on:

    4 Ancient Tomb
    3 City of Traitors
    4 Seat of the Synod
    4 Vault of Whispers
    4 Wasteland

    4 Baleful Strix
    4 Lodestone Golem
    4 Phyrexian Revoker
    4 Master of Etherium

    4 Tezzeret, Agent of Bolas
    3 Jace, the Mind Sculptor

    4 Force of Will
    4 Chalice of the Void
    4 Dimir Signet
    4 Mox Opal
    2 Talisman of Dominance

    This works pretty well for me but has some slight problems with hands that have no gas.

    Perhaps we should synthesize these lists a little bit.
    That list has 29 cards that produce mana - seems a bit steep, as well.

    This was a list I was working on that's really fast:

    // Lands
    4 [MR] Vault of Whispers
    4 [MR] Great Furnace
    3 [US] Gaea's Cradle
    3 [MR] Glimmervoid
    2 [MR] Seat of the Synod
    1 [TSP] Kher Keep

    // Creatures
    4 [AQ] Ornithopter
    4 [M11] Steel Overseer
    4 [JGC] Dark Confidant
    4 [SOM] Memnite
    4 [VI] Phyrexian Walker
    3 [NPH] Vault Skirge

    // Spells
    4 [SOM] Mox Opal
    4 [LRW] Thoughtseize
    4 [SOM] Galvanic Blast
    4 [DS] Sword of Fire and Ice
    2 [MBS] Sword of Feast and Famine
    2 [SOM] Sword of Body and Mind

    // Sideboard
    SB: 4 [DKA] Grafdigger's Cage
    SB: 4 [LRW] Thorn of Amethyst
    SB: 3 [U] Red Elemental Blast
    SB: 2 [TE] Dread of Night
    SB: 2 [JGC] Flusterstorm

  9. #349

    Re: [DECK] Steel Stompy

    Quote Originally Posted by Hollywood View Post
    That list has 29 cards that produce mana - seems a bit steep, as well.

    This was a list I was working on that's really fast:

    // Lands
    4 [MR] Vault of Whispers
    4 [MR] Great Furnace
    3 [US] Gaea's Cradle
    3 [MR] Glimmervoid
    2 [MR] Seat of the Synod
    1 [TSP] Kher Keep

    // Creatures
    4 [AQ] Ornithopter
    4 [M11] Steel Overseer
    4 [JGC] Dark Confidant
    4 [SOM] Memnite
    4 [VI] Phyrexian Walker
    3 [NPH] Vault Skirge

    // Spells
    4 [SOM] Mox Opal
    4 [LRW] Thoughtseize
    4 [SOM] Galvanic Blast
    4 [DS] Sword of Fire and Ice
    2 [MBS] Sword of Feast and Famine
    2 [SOM] Sword of Body and Mind

    // Sideboard
    SB: 4 [DKA] Grafdigger's Cage
    SB: 4 [LRW] Thorn of Amethyst
    SB: 3 [U] Red Elemental Blast
    SB: 2 [TE] Dread of Night
    SB: 2 [JGC] Flusterstorm
    That was my main problem. All that mana gives you a lot of do-nothing hands.

    Interesting. Any reason you don't have War and Peace? It seems ideal with the aggressive plan.

  10. #350

    Re: [DECK] Steel Stompy

    Whatever floats your boat. Jamming more damage in with War and Peace is good, although white and red seem like the weakest and least relevant color combinations for popular creature-based decks right now.

    W&P could definitely fit in the board, though...

  11. #351
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    Re: [DECK] Steel Stompy

    Thanks for your replies and also thanks for bringing up Porcelain Legionnaire.
    I played him in the past and remember that he was awesome, especially with Plating/Jitte.
    Might have some problems with the recent TNN hype tough(he is a blank to both TNN AND TNN hate most of the time).

    Revoker is also decent, but i like him more in the sideboard tbh.

    Master of Etherium seemed lackluster in the meantime, even tough he can be huge sometimes. But given the fact that every creature in this deck is pretty special, this one does nearly nothing impressive.

    About Baleful Strix.. Tried that, but got stuck on UB quite a lot when i wished i could cast him T1/2. Also too defensive for this kind of deck.
    I always wanted to have a bomb rather than a defensive, self-replacing removal on a stick.

    The lands and the Mox diamonds seem fine so far. Remember Inkmoth Nexus is a treat that wins out of nowhere, and Darksteel Citadel is a nice -1 target for Tezzeret.
    On the occasional lack of gas i am with you, so Thirst for Knowledge makes quite some sense to squeeze in somewhere. Need to tinker for a new list, I will share it soon.

    @Hollywood

    Thanks for sharing that list! Seems like a lot of fun to me.
    Especially the Kher Keep looks magnificent with so many equipments. :D
    True strength lies in action. Let the weak react to me! -Kamahl, Pit Fighter

  12. #352

    Re: [DECK] Steel Stompy

    Think about it logically for a second: if an opponent is willing to let an equipment resolve, playing a Kher Keep turns harmless 0/1 creatures into legitimate threats, which can be used as repeated blockers or to gum up the board. That's the beauty of it all, in that most of your innocuous dudes get pumped and turn into threats via equipment or Steel Overseer.

    I just don't see a use for Wasteland here, because the deck is lightning fast, although I suppose you could jam some in there if you wanted to. Gaea's Cradle can give you a turn-one Sword, which, if resolved, can be a huge problem for most decks to deal with.

    Especially with that kind of mana at your disposal.

  13. #353

    Re: [DECK] Steel Stompy

    What exactly are the reasons to play this over traditional Affinity?

    Does it avoid the blow-outs caused by artifact hate or board sweepers that Affinity was always weak to?

  14. #354
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    Re: [DECK] Steel Stompy

    The main difference between this deck and Affinity is the disruption it causes.
    It has Chalice and Lodestone Golem to keep opponents from casting important spells and rams them down in a similar speed.
    The upside is also the Card Quality in straight comparison. Almost every card in Steel Stompy is a potential win condition, where affinity relies on synergy too hard.
    Drawing a Lodestone Golem can be game compared to drawing Ornithopter or Memnite in the midgame.

    In terms of artifact hate, of course you have a point that it wrecks this deck also.
    But compared to affinity, its not like this deck can't come back from it.
    If we take Deed for example, thats a card that wrecks affinity completely. This deck still has a chance to recover from it, as your Tombs/Citys/Manlands/Citadels are still live.
    True strength lies in action. Let the weak react to me! -Kamahl, Pit Fighter

  15. #355

    Re: [DECK] Steel Stompy

    Hi, just joined to post my recent build and elaborate some comments concerning the result on Bazaar of Moxen #9.
    I decided to play with the deck as follows:

    4x Steel Overseer
    4x Phyrexian Revoker
    4x Master of Etherium
    4x Etched Champion
    4x Lodestone Golem

    4x Chalice of the Void
    3x Cranial Plating
    2x Crucible of Worlds
    2x Tezzeret, Agent of Bolas
    3x Mox Opal
    3x Mox Diamond

    4x Ancient Tomb
    4x City of Traitors
    4x Seat of the Synod
    4x Inkmoth Nexus
    4x Rishadan Port
    4x Wasteland

    Sideboard:
    1x Sphere of Resistance
    3x Thorn of Amethyst
    2x Perish
    2x Engineered Plague
    2x Umezawa's Jitte
    2x Winter Orb
    3x Ratchet Bomb

    I went 7-3 without any byes. After whole day of playing (and 2 years of modifying Chalice Affinity into Steel Stompy) I can rate my best friends in the deck:

    +
    Steel Overseer - absolute magnet for any removal, has to be there.
    Phyrexian Revoker - proactively name your worst fears. Is just like playing Cabal Therapy on your opponent.
    Ratchet Bomb - great!

    -
    Etched Champion - I am not sure whether run 4-of. It is really good with painter, bug and jund; however this deck is not an affinity and sometimes it's hard to reach metalcraft.
    Cranial Plating - once again: it is not an affinity - equip with vanilla +4/+0 was a lot worse than having SoFI or SoFF. I would leave 1 Cranial for next tournament.
    Tezzeret, Agent of Bolas - I did swap with Jitte almost every game
    Ancient Tomb - very painful, lost 2 matches due to AT heavy use.
    Rishadan Port - not so sure about them. Maybe Mutavaults?
    Perish, Engineered Plague - sometimes I missed black mana to cast them.

    To be edited - I will add some info about matches played.

  16. #356

    Re: [DECK] Steel Stompy

    Quote Originally Posted by etylowy View Post
    Hi, just joined to post my recent build and elaborate some comments concerning the result on Bazaar of Moxen #9.
    I decided to play with the deck as follows:

    4x Steel Overseer
    4x Phyrexian Revoker
    4x Master of Etherium
    4x Etched Champion
    4x Lodestone Golem

    4x Chalice of the Void
    3x Cranial Plating
    2x Crucible of Worlds
    2x Tezzeret, Agent of Bolas
    3x Mox Opal
    3x Mox Diamond

    4x Ancient Tomb
    4x City of Traitors
    4x Seat of the Synod
    4x Inkmoth Nexus
    4x Rishadan Port
    4x Wasteland

    Sideboard:
    1x Sphere of Resistance
    3x Thorn of Amethyst
    2x Perish
    2x Engineered Plague
    2x Umezawa's Jitte
    2x Winter Orb
    3x Ratchet Bomb

    And they laughed at me when I played Chalice in Affinity. The fools!

    I like the list. I do have a couple Qs: no Thoughtcast? It's not a "stompy" card, but it's vital in refreshing your hand and making sure you can survive blowouts, like if your opponent uses a TNN-style WoG on a couple Revokers and Steel Overseer. It's gas that works in both control and aggro at a low price, and ignores your Thorn/Lodestone/Sphere effects.
    And no fourth Mopal? How often does Opal come online? I run 28 CMC 0 artifacts in my deck, and every now and then it still doesn't turn on T2.

    Here's my control list: http://www.mtgthesource.com/forums/s...y-split-thread

    Different playstyles, but kind of a similar outcome - early Chalice to protect your dudes, and then get into beating face.
    I think I like SFM a lot better than Tezz, AoB. I've been switching out the TNNs on my list for Tezz and some # of Darksteel Citadels, which I can do (because I don't run Lodestone), but I feel like your own Tezz's get in the way of your Golems. SFM is easy to resolve under a Golem, and also helps fight opposing SFM + TNN decks. Plus, you're mostly a Stompy deck, and searching out equip for your 20 doods (24 with SFM) seems more syngeristic than tapping out to +1 or even -1 on a Tezz.
    And I'm not a huge fan of E Champ. One Jitte-hit around him leaves you in a super-bad spot. MoE is so much better to fight against Jitte.

    -4 Overseer
    -2 Tezz
    -2 Crucible
    -2 Etch Champ

    +4 SFM
    +4 Thoughtcast
    +1 SoFI
    +1 Jitte
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  17. #357
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    Re: [DECK] Steel Stompy

    The list I've thrown together is a similar take on Hollywood's list:

    //mana 22
    4 Seat of the Synod
    4 Vault of Whispers
    4 Great Furnace
    4 Glimmervoid
    3 Ancient Tomb
    3 Mox Opal

    //creatures 24
    4 Ornithopter
    4 Memnite
    4 Phyrexian Walker
    4 Vault Skirge
    4 Steel Overseer
    4 Dark Confidant

    //busted 14
    2 Tezzeret, Agent of Bolas
    3 Cranial Plating
    1 Umezawa's Jitte
    4 Thoughtcast
    4 Galvanic Blast


    Hollywood how do you sideboard? Any advice on how to deal with TNN decks?

    Also... the mana for this deck seems to be just awful.
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  18. #358
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    Re: [DECK] Steel Stompy

    holy necro batman !

    A similar deck made the final of mkm frankfurt after being undefeated in the swiss :

    http://series.magiccardmarket.eu/201...run-men-steel/
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    Wow, you're right!

  19. #359

    Re: [DECK] Steel Stompy

    Quote Originally Posted by Plm View Post
    holy necro batman !

    A similar deck made the final of mkm frankfurt after being undefeated in the swiss :

    http://series.magiccardmarket.eu/201...run-men-steel/
    Hero

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  20. #360
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    Re: [DECK] Steel Stompy

    I built a more current version of this deck a month ago, and posted about it here: http://www.mtgthesource.com/forums/s...-Ravager-Shops
    Lord of the Chalice

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    Spikes are supposed to enjoy winning by leveraging their talents, but this card can't fetch the most SKILL INTENSIVE card in all of Magic?

    Clearly aimed at Modern plebs, not gonna be a pillar of our format.
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