I'm going to be running the Legends build at Worcester, solely because there are going to be a lot of Miracles players there and I think that build has a better mirror matchup. Also, I expect quite a bit of omni-tell as well with all of the success it has had of late.
Yeah, I'm expecting to see a lot of Miracles, Omni-Tell, and Delver matchups over this particular weekend. Probably going to be running a board like this:
3 REB/Pyroblast
1 Disenchant
1 Force of Will
2 Flusterstorm
1 Engineered Explosives
2 Containment Priest
2 Rest in Peace
2 Meddling Mage
1 Keranos, God of Storms
I like the idea of the board being either better/more specific versions of what the deck already does (i.e. all the counters), or high-impact cards that immediately force my opponent into an awkward position and give me time to set up my win. Keranos is the only odd card out, but I'm not sure what I'd put in there. Blood Moon is awkward with only 2 Volcanics as red sources (and only being able to fit one), and Venser, Shaper Savant seems way too cute.
Oh, here's a tip I learned. If you're casting Engineered Explosives into Thalia, be VERY careful about what mana you use to pay for it. If you want 1 counter, you have to either declare X as zero, or use the same colour mana for the Thalia tax as for the sunburst.
Depending on how many Council's Judgment you play, that might fit well in the slot currently occupied by Keranos.
As a BGx player, feel free to cut RIP so I can chew off your face. K thx.
But seriously, meta dependent. Any time you can RIP (someone a new asshole), why not run it? This deck has problems against disruption backed with Fires/guys, so why not salt the earth with RIP? Dare I say you have very positive matchups across the board, but BGx built properly can give you fits.
I would cut that meddling mages for 2 canonists... incredibly more relevant vs omni and storm decks... they cast S&T you slam down canonist they can play spells no more and in eot you proceed to reb/wear/disenchant their omniscience... they simply cannot win a counter war with that on the table...vs. Storm it's simply superior and vs dredge with canonist in play and Fow floating on top you are safe from dread return... Why playing meddlung mage over it?
i would play wear/tear over disenchant too... more relevant in the mirror and if you does not expect mud, D&T or similar the red cc isn't such an issue
I would say i have to agree, even though i dont have much experience with Pikula. What are the matchups you want Meddling Mage in? Storm and Show'n Tell decks?
I like it a lot vs. Show and Tell decks, and also like it a lot vs. Lands. You can play it and turn off LFTL, making it a redundant copy of RIP. It shuts down haymakers in storm (win conditions) or you can play it and name abrupt decay to help protect a counterbalance vs. Storm.
VS. Sneak and Show I'm naming Sneak Attack, because of the number of REBs and other countermagic I have for show and tell.
VS. Omnitell I'm naming either cunning wish or Show and Tell. Boseiju be damned!
VS. Storm I'm naming a win condition if I don't have CB on the table, Abrupt Decay if I do. (If they decay in response to you casting MM, obv name something else)
VS. Lands I'm interested in naming LFTL or Punishing Fire if I don't have a RIP on the board. If I do, then it becomes situational. KGrip gets rid of RIP but does nothing to MM
MM is a hard card to know exactly what to name and when sometimes, for some of the same reasons as something like Cabal Therapy.
I don't run MM personally but can totally see the appeal and application. It's a great card in a combo heavy meta.
They banned Top, so now I play Grixis Delver.
I think Mage is also good in a wide open meta. It's generally good against a lot of things, and sometimes you just need to pull cards like Force out of your deck and don't have anything to put in. Mage can just come down, name a card like Decay, and affect the game in a very positive way for you.
Can anyone tell me the advantage of running disenchant over wear // tear? I see people running either or in various lists but I'm curious why.
mise 'miz v alter. of might as well (1997) 1: to win when you don't deserve to 2: to top-deck the "tings" you need 3: to be rewarded by an opponent's bad luck 4: to coin a phrase that spreads through the tournament scene like wildfire 5: to fling a monkey 6: to split firewood using a sharp instrument 7: To burn
Against Vial decks, you almost always don't want to fetch for Volcanic Island to cast wear//tear to destroy the Vial. The same reasoning goes for SFM decks that runs Wasteland. Single use Volcanic and then get Wasted later just isn't attractive. Even if you run Mountain, sometimes the risk is just too high. Against RUG Delver, you just don't want to break fetchland unless you have to (or you can safely do so), due to Stifle. Hence Disenchant provides the ease of use.
As to the upside of running Wear//Tear, if you can get to float it on the top of your library with CB in play, the result is amazing lock. However, you most likely have won at that point.
mise 'miz v alter. of might as well (1997) 1: to win when you don't deserve to 2: to top-deck the "tings" you need 3: to be rewarded by an opponent's bad luck 4: to coin a phrase that spreads through the tournament scene like wildfire 5: to fling a monkey 6: to split firewood using a sharp instrument 7: To burn
Does anybody have experience boarding ethersworn canonist in against infect? Assuming it is already in the board, would you bring it in over something like Vendilion Clique or a Counterspell?
mise 'miz v alter. of might as well (1997) 1: to win when you don't deserve to 2: to top-deck the "tings" you need 3: to be rewarded by an opponent's bad luck 4: to coin a phrase that spreads through the tournament scene like wildfire 5: to fling a monkey 6: to split firewood using a sharp instrument 7: To burn
mise 'miz v alter. of might as well (1997) 1: to win when you don't deserve to 2: to top-deck the "tings" you need 3: to be rewarded by an opponent's bad luck 4: to coin a phrase that spreads through the tournament scene like wildfire 5: to fling a monkey 6: to split firewood using a sharp instrument 7: To burn
that's what i was trying to say, the fact is that they can simply attack and not pump, and lock you in your canonist, for ex:opponent attack with two guys, you plow one, they pump the latter and kill you protected from your own canonist ( i know plowing infect guys before opponent's end combat step is usually a misplay, but not always everything goes as we like).
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