Interesting writeup :-) I'd like to know how it fares against blue decks as well. You have some CA, but otherwise I wonder how you'd get your keys on the board without protection & inevitably going into top-deck mode.
So far in some limited testing it's just a fairly heavy deck. A lot of need to answer cards for blue decks. Defense Grid obviously plays a part in creating openings when it resolves. It's probably the number 1 thing to have and I've debated playing 4. Might be worth a fourth in the board. Also Narset and Karn both are very good against control if not completely back breaking in certain situations. Antiquities War digs deep twice which is nice card advantage against control and can threaten to win the game on it's own as well. Urza brings a big dummy with him and threatens a serious Mana advantage as well as his activated ability. Painter and stone obviously threaten to simply win the game. And echo of eons can dig you out of tough situations and provide a jump start. It's also very reasonably hard castable in this deck and that can be a need to counter twice card at times. Just being able get on board so quickly means you can get under most non Force answers too and quickly establish a difficult to answer board. Honestly permanent based hate is the worst for me since it's often much more difficult to answer and static abilities make life tough. Opposing Narset I probably one of the scariest cards since I have no way to really pressure it outside of random painter beats
I really don't think it would be hard to fit in brainstorm + fetchlands in your list (high tide plays 6 I think?). You're playing a lot of mana and high cmc cards and I imagine there are going to be a lot of hands where you want the ability to exchange mana/high cmc for whatever you are looking for. You're giving up some explosiveness but the consistency you are getting out of it is well worth the exchange.
Astrolabe seems way more awkward since you actually need to have snow mana to cast it and you only have 6 sources with no way to find them.
Agreed on Astrolabe. It would require a complete retooling of the Mana base. Not sure it's worth it. As for Brainstorm it's possibly worth it. Just lowering the artifact count isn't super great to me though. And like Astrolabe would require the Mana base to change a bit.
Am I crazy for wanting to try hibernation? Like it's randomly good against green decks course, but when you have a painter out naming green it's a straight up instant speed 3 Mana Upheaval. And this deck plays a ton of fast Mana to recover quickly. You also can break LED's while holding priority and use them to recast your hand
Null Rod/Karn are a problem. Urza allows you to still make Mana through these effects which helps out a lot. Also Antiquities War let's you simply make a bunch of men and attack. As for Hurkylls it's not really something you can play around too well. Luckily most of your artifacts are cheap and can be played out quickly but the card could be an issue. Luckily it's not super heavily played. Same with Null Rod. Karn can be attacked which helps
I typed up a whole thing that got wrecked when i timed out. the tldr is that i played 4 leagues over the last 2 days and have a 13-7 record over that time frame with an astrolabe/thoughtcast list.
okay uhhh PSA:
One of the things you can do with Hibernation against permanent based hate is you can put the combo into play naming green with painter, then cast hibernation holding priority to float mana from led to use to recast the combo.
I just did this against rest in peace, so..yeah.
No I used the "hibernate combo" to play through a piece of hate i didn't need to ><.
fwiw, current list.
4 ancient tomb
4 city of traitors
3 polluted delta
6 island
3 lions eye diamond
4 lotus petal
4 arcums astrolabe
3 mox opal
1 chrome mox
3 defense grid
3 grindstone
3 painters servant
4 Echo of eons
4 Narset, parter of veils
3 Thoughtcast
1 Brainstorm
1 Thirst for knowledge
2 Karn the great creator
2 The antiquities war
2 Urza's lord high artificer
sideboard is in flux, but rn
1 lions eye diamond
1 painters servant
1 lion's eye diamond
2 tormods crypt
1 sorcerers spyglass
1 ensnaring bridge
2 tezzeret the schemer
3 hydroblast
2 hibernation
1 echoing truth
Fwiw it's understandable. When I played dead guy I boarded in RIP against painter because I thought it would stop the combo plus turn off their welders. Let me know how you like thought cast. I'll be on my thirsts at least this weekend because binning echo is important to me. I like Astrolabe a lot and I think I'll be testing it in the future too. Tomorrow however I think I'm gonna be on something close to my OG list. Maybe with a couple hibernation though
3-0 double draw into top 8 today and lost in T8. Match I lost to food chain I needed to draw an LED off of Narset to activate grindstone and didn't get there and he killed me next turn despite having to brainstorm into Narset. Rough beats. He had Force for my Grid, needle on Grindstone, and RIP game 2. My echo after I bounced RIP Drew 5 lands and a petal and I died.
So, Emry, Lurker of the Loch (https://www.mtggoldfish.com/price/Th...the+Loch#paper) can provide infinite mana as early as turn 2 with some number of Mox Opals, Mox Ambers, and a Paradox Engine.
Would this slot into Painter-Stone well?
Yeah Ascendancy is infinite as well and costs half the Mana. That or Mirran Spy. With opals, petals, and maybe even Astrolabes in this theoretical list, I think it's not a problem to cast it. It also simply makes your Emry and infinitely large attacker or digs to find a win condition as well
Belcher Aficionado. Lover of Burning Wish.
Decks I Play/Pimped:
Experimental Doomsday
Bizarro Stormy
TES
ScapeWish
UBr Tezzerator/Painter brews
So, as I've been posting about on the Discord, I've been messing around with an 8 Welder + Emry list. I'm only three leagues in, and the list is still super rough, but I've been really happy with it.
Rough Cut:
Deck: Emry Painter.dec
Counts : 60 main / 15 sideboard
Creatures:14
4 Goblin Welder
4 Goblin Engineer
3 Painter's Servant
3 Emry, Lurker of the Loch
Spells:27
1 Lion's Eye Diamond
4 Mishra's Bauble
3 Mox Opal
3 Arcum's Astrolabe
4 Brainstorm
3 Grindstone
1 Pithing Needle
3 Pyroblast
1 Retrofitter Foundry
1 Ensnaring Bridge
3 Karn, the Great Creator
Lands:19
3 Ancient Tomb
2 Great Furnace
4 Scalding Tarn
3 Seat of the Synod
2 Snow-Covered Island
3 Snow-Covered Mountain
2 Volcanic Island
Sideboard:15
1 Painter's Servant
1 Engineered Explosives
2 Tormod's Crypt
3 Flusterstorm
1 Grindstone
1 Pyroblast
1 Liquimetal Coating
1 Sorcerous Spyglass
2 Thorn of Amethyst
1 Ensnaring Bridge
1 Mycosynth Lattice
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