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Play against Jund yesterday and win pretty easy, the same happens against Affinity, Goblins and Reanimator the Omniscience game was close 2-1 but he don't draw so good, close to was the games against Lands 2-1 (Sylvan Libray and Loam Shine here) i will keep testing and post the results (want games versus elfs and storm combos).
I will try the tracker here, seems pretty good.
So uh yeah, despite my previous statements, I am actually playing punishing maverick (I actually want to give esper blade a shot, hillariously enough, I settled for maverick a year ago because Savannah was 60 and tundra were 90, funny how life works out like that) list so far
Lands
4 Windswept Heath
4 Wasteland
2 Verdant Catacombs
3 Savannah
3 Grove of the Burnwillows
2 Taiga
1 Karakas
1 Cavern of Souls
1 Horizon Canopy
1 Maze of Ith
1 Gaea's Cradle
1 Forest
Creatures
4 Knight of the Reliquary
4 Mother of Runes
3 Noble Hierarch
2 Qasali Pridemage
2 Scavenging Ooze
2 Stoneforge Mystic
1 Birds of Paradise
1 Gaddock Teeg
1 Sylvan Safekeeper
1 Scryb Ranger
Spells
4 Green Sun's Zenith
4 Swords to Plowshares
3 Punishing Fire
2 Sylvan Library
1 Sword of Light and Shadow*
1 Umezawa's Jitte
Sideboard
4 Thalia, Guardian of Thraben
3 Pyroblast
2 Gaddock Teeg
2 Choke
1 Enlightened Tutor
1 Ethersworn Canonist
1 Linvala, Keeper of Silence
LaS should be feast and famine but brother is still looking for the sword, and the singleton e-tutor is a stand in for a second ethersworn (the other 3 decided to take a sorority trip to mexico I guess...)
I actually haven't been able to play legacy for a couple of weeks so I was wondering
Vs. Jund, is it better to try and out-attrition them or race, if it's attrition, would a 'walker or two help with this?
Vs. Deathrite Shaman, how much do we actually care about him?
Vs. Bug/Junk/Jund, windmill slamming Mother is still the best thing in the world against them right (last time I played this matchup, way back before miracles, that was the case)?
Vs. Junk, play it like a mirror I suppose, given it's beaters are as tough as ours (although the variance between them makes it a frustrating to get a gameplan together :/)
Vs. Lingering souls, like deathrite, do we actually care?
Manila Legacy Cerberus Open Punishing Mav top 8 taking 7th, pretty straightforward list, dont call it a comeback:) Very promising, maybe miracles is weak enough now and p mav meets jund/ta/rug/junk all pretty well and can hang with combo esp is sneak show is the snt deck of choice, maybe the wheel has turned all the way around again. Either way, go mav:)
Here's the link of top8:http://http://www.mtgtop8.com/event?e=4241
Anybody else see this craziness that did decently in a 50man tourney?
GWb Mav: Tassone Lorenzo
Creature [24]
2 Phyrexian Revoker
2 Qasali Pridemage
1 Scryb Ranger
4 Mother of Runes
2 Knight of the Reliquary
3 Dark Confidant
3 Stoneforge Mystic
1 Tarmogoyf
2 Deathrite Shaman
1 Scavenging Ooze
1 Gaddock Teeg
2 Thalia, Guardian of Thraben
Instant [5]
2 Abrupt Decay
3 Swords to Plowshares
Sorcery [3]
2 Thoughtseize
1 Green Sun's Zenith
Artifact [6]
4 AEther Vial
1 Batterskull
1 Umezawa's Jitte
Land [17]
1 Forest
1 Plains
1 Swamp
1 Maze of Ith
1 Windswept Heath
1 Tower of the Magistrate
2 Marsh Flats
2 Horizon Canopy
1 Bojuka Bog
1 Verdant Catacombs
1 Savannah
1 Scrubland
2 Bayou
1 Karakas
SB:
1 Engineered Explosives
1 Ethersworn Canonist
1 Choke
2 Engineered Plague
2 Path to Exile
1 Abrupt Decay
2 Extirpate
1 Gaddock Teeg
1 Elspeth, Knight-Errant
1 Maelstrom Pulse
2 Duress
I like the whackyness of it. Very European. Unfortunately the list was incomplete, and was missing 5 cards, all of which were lands I think.
Weird list. What place did it finish?
Looks closer to Deadguy Ale/G than it does Vial Maverick; but at this point they blur so much it doesn't really matter. Odd 3-ofs smacks of being inefficient, especially on Dark Confidants.
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Find me on MTGO as Koby or rukcus -- @MTGKoby on Twitter
* Maverick is dead. Long live Maverick!
My Legacy stream
My MTG Blog - Work in progress
7th
Here is event's info page
http://www.thecouncil.es/tcdecks/deck.php?id=10022
Here is a similar list form another event:
http://www.mtgdecks.net/decks/view/44084
Which finished 3rd out of about 80.
Less stonebladey.
It looks like the best Mav finishes are putting something into the x of GW/x. Punishing Mav or Junky Mav, both seem to be doing some of the same things in different ways. I like the Deathrite/AD strategy more than the P Fires mainly because I hate CB more than I hate Deathrite, but with CB in decline due to Jund Punishing may be the best way to combat the current meta, either way I am calling Mav officially forked, may the best x win!
Has anyone tested the straight gw build in the current meta?
Or does this feature match sum it up?
http://starcitygames.com/events/cove...s_pat_cox.html
Topped on GPT Strasburg, here is a list:
1 Gaddock Teeg
4 Green Sun's Zenith
1 Dryad Arbor
4 Swords to Plowshares
2 Sylvan Library
1 Umezawa's Jitte
4 Knight of the Reliquary
2 Scavenging Ooze
2 Qasali Pridemage
3 Mother of Runes
3 Noble Hierarch
1 Karakas
4 Wasteland
1 Forest
1 Plains
4 Windswept Heath
2 Wooded Foothills
2 Savannah
1 Scryb Ranger
1 Cavern of Souls
3 Stoneforge Mystic
3 Punishing Fire
1 Batterskull
3 Grove of the Burnwillows
1 Sylvan Safekeeper
1 Taiga
1 Plateau
1 Birds of Paradise
1 Horizon Canopy
1 Life from the Loam
//SB:
1 Bojuka Bog
2 Elspeth, Knight-Errant
1 Tormod's Crypt
1 Engineered Explosives
3 Chalice of the Void
2 Oblivion Ring
2 Red Elemental Blast
1 Gaea's Blessing
2 Mindbreak Trap
Few words about SB - I know quite well my meta, so Gaea's Blessing and Mindbreak Traps was as a meta slots.
5 rounds and top4:
Round 1 - Combo-Elves
Game 1
Punishing Fires shine in this MU - it gives me a win. Anyway elves are still favor able since you can't stop grimpse. Game one was quite grindy but in turn 4 he just go off (could kill only one key elf but he had another). 0-1
SB:
+3 Chalice of the Void
+2 Mindbreak Trap
-1 Qasali Pridemage
-3 Mother of Runes
-1 Batterskull
Game 2
Chalice connected with Gaddock to avoid GSZ answer with 2 removal gives me very fast win. 1-1.
Game 3
Game 3 was grindy he had answer for Chalice - Abrupt Decay, and asnwer to jitte - GSZ. Anyway he empty hand to answer those - so no worry to combo out. Match was quite grindy after I saw first punishing fire game was mine. 2-1.
Chalices as combo answer and punishing gives this win.
Round 2 - UB Landstill (Game loss since decklist error piss me off) started 0 - 1 vs Landstill with 3 MD Crucibles.
Game 1
He runes too much nonbasics lands, I keep blowing up second blue source, and land Sylvan Library, Punishing Fire take care of all CA creatures - Clique, SPM, also StP over snapcaster then put up Punishing and blow up 3/2 unblockable land was also very nice. Sylvan Library gives me enough gas to end this race. 1 - 1, also 2 pridemages was very important.
SB:
+1 Bojuka Bog
+2 ElspethKnight-Errant
+2 Red Elemental Blast
-1 Fetchland
-4 Manadorks
Game 2
This MU was easy plan - cast Elspeth or Sylvan Library then grind - and it works, he tries to kill elspeth with manlands, but removal wasn't enough to Soldiers legions and my removal, REB was very good to counter Jace, easy game. 2 - 1
Round 3 Bant Stoneblade
This was one of the best Magic match - Opponent was one of topped from GP Amsterdam.
Game 1
I draw very good, keep decent hand, and kill everything which was on table, beginning from Nobles, beyond SFM, ended on KotR (Ooze eat lands quite fast). The biggest turnabout to my victory was a blef when I played QPM, which was stp immediatly (had second one in hand), he put Sword of F&F and wanted to connect it, then he met second pridemage :]. Jace was killed from ninjed dryad arbor with punishing fire. Sylvan Safekeeper was very good here much better then Mom which met fast swords.
SB:
+2 REB
+1 Bojuka Bog
I knew my opponent puts engineered explosives as an answer to Moms, I was thinking about putting elspeth but after some time I realized I don't need them specially that he runs MD Spell Pierces and probably shouldn't put them out.
Game 2
Same like in Game 1 - we killed all played creatures, but his hand goes shorter, mine goes bigger :] After he played last Knight which met punishing fire with bojuka from hand it was the end. I finished with KotR with Batterskull (14/14) Sylvan Safekeeper and Library. Library vs any StP deck is draw extra 2 each turn. 2-0
Round 4 - Jund
Game 1
Like in most grindy middle range mirrors - its all about drawing, and do less mistakes then opponent. This time my draws wasnt so lucky - I didn't find Punishing Fires in all 3 games - this give me edge how hard it is sometimes. He won game one ended with active lavanamcer and DRS killing everything.0 - 1
SB:
+2 Elspeth Knight-Errant
+1 Bojuka Bog
-1 Cavern of Souls
-1 Gaddock Teeg
-1 Qasali Pridemage
Game 2
Turn 1 Mom which survive gives long range win, then GSZ scryb and Knight to end. That one was fast :] 1 - 1
Game 3
Still didn't see punishing in decent hand, my opponent also drew poor - 4 lands in row, but he made turn 1 thoughtsize Elspeth and made my hand much worst. Anyway I drew some gas from stoneforge mystic which finds me batterskull vs heavy removal, his AD-proof was enough to kill 2 goyfs (Ooze changed their sizes to 1/2). After I landed Sylvan Safekeeper and Library game was mine. 2 - 1
Round 5 - ID with GW Maverick I had higher tie break.
Top4 Imperial Painter - my bro.
Game 1
I knew my opponent very well, keep a decent hand with QPM and a lot of removal was enough to kill Blood Moon, Magus, and Painter. Punishing fires from savannah and plains was priceless. 1 - 0
SB:
+1 Geaa's Blessing
+2 REB
-1 Gaddock Teeg
-2 Mother of Runes
Game 2
I saw hand 1 hierarch 2 lands, 3 Punishing fires, 1 StP. I finished game with only punishing fires/Grove, blowing up up blood moon with QPM. He stopped my great aggro plan (exalted scryb) with Esnaring Bridge - which wasn't so scarry since I didn't draw any revelant big creatures, I just ping for 5 every turn from punishing fire.
Final - Bant Stoneblade same like from round 3.
We split (I get Tundra) and play for fun and byes - With punishing Fires this MU is really very easy since you kill all except Knight creatures with Punishing.
WOW! Seems like yesterday all you Mav guys where saying P Fire would be really good right now,like every body and there mom is running Punishing Fire one way or another at this months SCG.
Happy I picked up my Groves last Sat ;)
So now the question remains: how are you winning against Jund Fires? The answer: big Knights and Oozes going all the way. Is there are green creature with Protection from Red that could be a GSZ target? Or maybe just running Troll Ascetic to carry Equipment?
I think against their Lilianas you want a portion of your creatures to have Flash to protect from Liliana taking out your Knights (Dryad Arbor counts as well as a Flash creature off of a fetchland).
-Matt
Jund can't do anything against Sigarda, except Perish (which hurts them too) or Virtue's Ruin. Sigarda seems like a much better GSZ target than Thrun right now.
West side
Find me on MTGO as Koby or rukcus -- @MTGKoby on Twitter
* Maverick is dead. Long live Maverick!
My Legacy stream
My MTG Blog - Work in progress
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