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Thread: [Deck] GW/x Maverick

  1. #3341
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    Re: [DTB] GW/x Maverick

    Quote Originally Posted by SMR0079 View Post
    The deck needs a full revamp to stay competitive in the developing metagame. I think a more junkish build is the next evolution, just so many directions you can take it.
    I've always wanted to see Maverick take a turn into something broken. The Loyal Retainers/Iona version was something I thought would catch on, but due to nobody having Loyal Retainers...well yea. Possibly something with Vengevine would be viable with Fauna Shaman fitting into the deck already. With Scryb Ranger, activating Shaman a couple times is good. Maybe I'm completely crazy. Maverick has always been that consistent, powerful deck that has a decent game against most of the field and probably should just stick to its core composition like the Goblin deck does.
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  2. #3342
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    Re: [DTB] GW/x Maverick

    Fauna Shaman is way too slow to enable Vengevines. Vengevines are busted when you can put 4 of them into play on turn 4 while playing through hate. Vengevines are not busted when you can only bin one a turn (or two with Scryb/Quirion), and they are not busted when you give your opponent tons of time to rape your graveyard. I don't even think Vengevival would be a format warping deck anymore... there are just so many more answers to that 'turn 4, swing for 16' strategy these days. With Fauna Shaman? Good luck.

    (The best way to power out Vengevines is in a Zombardment shell, where you have turn 1 discard outlets like Putrid Imp, Faithless Looting, and Entomb to enable turn 2 Vengevines... and Carrion Feeder/Goblin Bombardment to sac them if the opponent casts a Swords to Plowshares or Terminus)
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    Re: [DTB] GW/x Maverick

    @Hanni

    You are probably right. I only suggested Vengevine as a supplement to the game plan. And they have haste.
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  4. #3344

    Re: [DTB] GW/x Maverick

    what about playing maverick more as a junk version? Taking a lot of hand discard and some permanent destroyers like abrupt decay.

    @Bignasty
    I like the Loyal Retainers combo too. :)
    Have you any idea to include sth. like that?

  5. #3345
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    Re: [DTB] GW/x Maverick

    what about playing maverick more as a junk version? Taking a lot of hand discard and some permanent destroyers like abrupt decay.
    That's actually what is being discussed in The Rock thread.

    Not trying to be offensive in any way, but I'm not sure that the Maverick guys want to discuss Junk decks in here.
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    Re: [DTB] GW/x Maverick

    I think a Blue splash would solve Maverick's problems more than a Black splash. Splashing Spell Pierce for Show and Tell and Envelop for Terminus seems better than Abrupt Decay for... Counterbalance and Delver..?

    Although, I'm not sold that any splash is needed. Teeg + a Mom or Sylvan Safekeeper is pretty rough for Miracles and Thalia + Wasteland is good against Show and Tell.

  7. #3347
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    Re: [DTB] GW/x Maverick

    Has Maverick tested Judge's Familiar? It seems like an excellent addition to the Wasteland + Thalia plan and evasion is always good, especially with all the Exalted triggers
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    Re: [DTB] GW/x Maverick

    I don't think the Maverick decks wants to keep going small with more 1/1s. It's a bad enough wrap that Moms have to get boarded out to race decks that we can't interact with. The traditional (see my link in the sig) build is not so good anymore against Miracles/EsperBlade/RUG/Show & Tell as it used to be. I would consider testing with the Vial build first and adapting it to specific local metagames.
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    Re: [DTB] GW/x Maverick

    Quote Originally Posted by Koby View Post
    I don't think the Maverick decks wants to keep going small with more 1/1s. It's a bad enough wrap that Moms have to get boarded out to race decks that we can't interact with. The traditional (see my link in the sig) build is not so good anymore against Miracles/EsperBlade/RUG/Show & Tell as it used to be. I would consider testing with the Vial build first and adapting it to specific local metagames.
    Why wouldn't mav be good against RUG...i dont think they made any significant changes where mav would become a bad matchup against them.

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    Re: [DTB] GW/x Maverick

    This deck should be moving towards black a bit more. Deathrite shaman was made for the black splash of this deck, almost specifically. When you're done ramping out other threats, your killing them with a black/green lavamancer + beats. Exalted is only good in the first few turns anyways, 'goyf battles' have become much less common, and heirarch is not a topdeck to be happy about.

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    Re: [DTB] GW/x Maverick

    Quote Originally Posted by thefreakaccident View Post
    (...) Deathrite shaman was made for the black splash of this deck, almost specifically. When you're done ramping out other threats, your killing them with a black/green lavamancer + beats.
    I like Deathrite Shaman and I'm not sure what exactly you mean by comparing him to Grim Lavamancer, but just to note here, he only deals damage to opponents: "{B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.".
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    Re: [DTB] GW/x Maverick

    Quote Originally Posted by Avatar of Shadow View Post
    Why wouldn't mav be good against RUG...i dont think they made any significant changes where mav would become a bad matchup against them.
    Out of those matchups, RUG is the "best" matchup at 50%. Not exactly thrilled about being a coinflip as my best matchup.
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    Re: [DTB] GW/x Maverick

    Quote Originally Posted by lebarion View Post
    I like Deathrite Shaman and I'm not sure what exactly you mean by comparing him to Grim Lavamancer, but just to note here, he only deals damage to opponents: "{B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.".
    The reach is what is relevant, which is why I made that crude comparison. I would not bring a card up for discussion if I didn't know exactly what it did, so please don't accuse me of such, it's rather insulting.

  14. #3354

    Re: [DTB] GW/x Maverick

    Hi people, what's your gameplan against belcher? any sugestions?

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    Re: [DTB] GW/x Maverick

    Quote Originally Posted by maktus View Post
    Hi people, what's your gameplan against belcher? any sugestions?
    Pray they give you a second turn so you can drop a hatebear, or you just lose.

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    Re: [DTB] GW/x Maverick

    Haven't been keeping up with Maverick much lately, so could somebody fill me in on the issues this deck is currently facing in the meta? Thank you.
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    Re: [DTB] GW/x Maverick

    Quote Originally Posted by Valtrix View Post
    Haven't been keeping up with Maverick much lately, so could somebody fill me in on the issues this deck is currently facing in the meta? Thank you.
    The most relevant issues are the following:

    Miracle beats your ass up, as long as you dont play some Planeswalkers and more Gaddockteegs. Those changes make it harder for you to keep up with "good" MUs as RUG. If you decide not to care about Miracle, you're not going to win a tournament, so you actually have to do so. In addition to this, ANT-stormlike decks seem to have some kind of an resurgance. This MU isnt easy either. Finally, the more or less easy MU SneakAttack vanished mostly, and got replaced by Omniscience, which cant be hated out by Knight --> Karakas.

    So, in general, Maverick is still a strong choice in fixed metas, but has problems dealing with RUG, Miracle and Omni AT ONCE! ... in addition to the random-combodecks, ofc.

    That's what I experienced, feel free to correct me.

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  18. #3358

    Re: [DTB] GW/x Maverick

    Hi,

    The most relevant issues are the following:

    Miracle beats your ass up, as long as you dont play some Planeswalkers and more Gaddockteegs. Those changes make it harder for you to keep up with "good" MUs as RUG. If you decide not to care about Miracle, you're not going to win a tournament, so you actually have to do so. In addition to this, ANT-stormlike decks seem to have some kind of an resurgance. This MU isnt easy either. Finally, the more or less easy MU SneakAttack vanished mostly, and got replaced by Omniscience, which cant be hated out by Knight --> Karakas.

    So, in general, Maverick is still a strong choice in fixed metas, but has problems dealing with RUG, Miracle and Omni AT ONCE! ... in addition to the random-combodecks, ofc.
    I think that is correct. With a 2nd Teeg in SB, Sylvan Safekeeper, PW, GY Hate (Bojuka Bog) and Storm hate (Ethersworn Canonist) you're good prepaired. Against Omnisneak are 2 or 3 O-Rings (or the new u/w Ring -> Tokens) a good answer.

    Imo Goblins and Mirros are a hard MU, too. Against this More Removal, PW and maybe Linvala, Keeper of Silence are great. (-> Krenko)

    My SB looks like this. It's against a unclear meta at a 50people tournament next week.

    2x Tormods Crypt
    2x Ethersworn Canonist
    1x Gaddock Teeg (1MB)
    1x Sylvan Safekeeper
    3x Oblivion Ring
    2x Path to Exile
    1x Bojuka Bog
    1x Elspeth, Knight Errant
    1x Life from the Loam
    1x Random - I don't know -.-

    Feel free to correct me, or give me some tips.

  19. #3359

    Re: [DTB] GW/x Maverick

    Quote Originally Posted by maktus View Post
    Hi people, what's your gameplan against belcher? any sugestions?

    Besides winning the dice roll and hoping for a second turn you could also play Pithing Needle or even Mindbreak Trap to avoid loosing turn 0. Against Goblin Tokens you could try things like Engineered Explosives, Detention Sphere, Dueling Grounds (if he does not have too many little green buddies) ...

    But you should keep in mind that every card in your sideboard should not only be useful against one single deck. If your metagame is really Belcher/Combo heavy it would make sense to adjust your sideboard.

    I dont know the percentage, but Belcher does not always kill you turn 1. My plan against the deck would be hoping and dropping Gaddock which is usualy win. And Thalia should buy you enough time as well. I think in times of UW Miracle you should play a second Teeg in your board.

    I hope I could help.

  20. #3360
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    Re: [DTB] GW/x Maverick

    Every DTB falls out of favor eventually, as the format adjusts, and people start building decks that beat it. Counterbalance was a boogieman when it first became popular, and the format evolved into Merfolk becoming a DTB because it smashed all the Counterbalance decks. Then Zoo became a DTB because it smashed the Merfolk decks. Then Maverick became a DTB cause it smashed the Zoo decks. Now you're seeing Miracles becoming a DTB because it smashes Maverick.

    Maverick put 7 out of 8 players in the Top 8 of one of the SCG Opens. It should be no surprise that Maverick is falling on hard times now. You're on everyone's radar as a matchup to beat, and people have figured out how to do it.

    The other problem is that Maverick is starting to run into the classic weakness of playing hatebear.dec - there are simply too many various strategies to try and hate them all out. I realize how broad the hatebears are these days, and it's a big reason for its success in here, but there will continue to be decks that just ignore their effects and/or race your clock.
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