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Thread: [EDH] Intet, the Dreamer (Kind of)

  1. #1

    [EDH] Intet, the Dreamer (Kind of)

    I build this deck for two reasons; 1. To be built around the new commander coming out soon, and 2. to have a combo deck for my local EDH league. I need a little help with it though.

    Lands:
    Misty Rainforest
    Flooded Strand
    Scalding Tarn
    Vivid Creek
    Cascade Bluffs
    Simic Growth Chamber
    Vivid Grove
    Vivid Crag
    Minamo, School at Water's Edge
    Gruul Turf
    Rootbound Crag
    Flooded Grove
    Maze of Ith
    Copperline Gorge
    Izzet Boilerworks
    7x Forests
    8x Islands
    5x Mountains

    Creatures:
    Intet, the dreamer
    Niv-Mizzet, the Firemind
    Mystic Snake
    Terastadon
    Oracle of Mul Daya
    Primeval Titan
    Deciever Exarch
    Spike Weaver
    Seedborn Muse
    Pentavus
    Kozilek, Butcher of Truth
    Mindwrack Liege
    Consecrated Sphinx
    Hateflayer
    Kiki-Jiki, Mirror Breaker
    Plaxcaster Frogling
    Jin-Gitaxias, Core Auger
    Murkfiend Liege
    Vorinclex, Voice of Hunger
    Izzet Guildmage
    Phyrexian Metamorph
    Pestermite
    Eternal Witness
    Sakura-Tribe Elder
    Spellskite

    Instants/Sorceries
    Desperate Ritual
    Lava Spike
    Time Stretch
    Reverbrate
    Bribery
    Beast Within
    Counterspell
    Capsize
    Manamorphose
    Spelljack
    Worldy Tutor
    Mind Spring
    Krosan Grip
    Crop Rotation

    Enchantments
    Lurking Predators
    Pandemonium
    Training Grounds
    Intruder Alarm
    Pattern of Rebirth
    Doubling Season
    Rhystic Study
    Splinter Twin
    Survival of the Fittest

    Planeswalkers
    Tezzeret the Seeker
    Jace Beleren

    Artifacts
    Sol Ring
    Paradise Mantle
    Blade of the Bloodchief
    Skullclamp
    Scroll Rack
    Gilded Lotus
    Coalition Relic
    Simic Signet
    Gruul Signet
    Izzet Signet
    Khalni Gem
    Sensei's Divining Top
    Ashnod's Altar
    Akroma's Memorial
    Isochron Scepter
    Temple Bell

  2. #2
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    Re: [EDH] Intet, the Dreamer (Kind of)

    It would be helpful if you included a description of what you're trying to do with the deck. That would make it much easier to provide suggestions.

  3. #3

    Re: [EDH] Intet, the Dreamer (Kind of)

    I'm trying to make a deck that can regularly combo off, and still be able to survive until it does. I need more tutors in order to get the combo pieces and I have about 7 combos total. Everyone in the league has decided to make combo decks, so I have to be able to either combo first, or keep them from getting their combos until I can.

  4. #4
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    Malchar's Avatar
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    Re: [EDH] Intet, the Dreamer (Kind of)

    Can you put [ cards] [ /cards] tags around it and separate out the combo pieces? I'm also making an Intet deck, although I don't plan to play combo or use the new general, so I'm not sure if there will be much similarity.
    Last edited by Malchar; 06-10-2011 at 04:04 AM.

  5. #5

    Re: [EDH] Intet, the Dreamer (Kind of)

    Any deck in these colors needs Guided Passage, since that card is awesome

  6. #6

    Re: [EDH] Intet, the Dreamer (Kind of)

    Any deck in these colors needs Guided Passage, since that card is awesome

  7. #7
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    Re: [EDH] Intet, the Dreamer (Kind of)

    Tooth & Nail allows you to combo off with 1 card, so I think it deserves a lot.

    You have a grand total of 4 ways to view/manipulate the top card of your library, which is not nearly enough if you want to use Intet effectively. Using Intet effectively is actually a good and often quick way to combo off. Some suggestions along those lines:

    Future Sight
    Magus of the Future
    Brainstorm
    Mystical Tutor
    Personal Tutor
    Jace, the Mind Sculptor
    Crystal Ball

    There are plenty of others, but those are probably the ones to consider most highly

    As far as comboing faster goes, you need faster mana as well. Things like Mana Vault, Mana Crypt, and Grim Monolith help out tremendously.

    To prevent others from comboing you're going to need counters or graveyard hate or both, depending on what kind of combos they are going for. Counterspell, Mana Leak, Spell Pierce, Hinder, Dissipate, and Faerie Trickery are good utility counters for 3cc or less. For graveyard hate, the usual suspects are good: Tormod's Crypt, Relic of Progenitus, Phyrexian Furnace, etc. are all fine.

    Just some thoughts/suggestions from someone who has played a lot of Intet.
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  8. #8
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    Re: [EDH] Intet, the Dreamer (Kind of)

    Quote Originally Posted by TheAardvark View Post
    To prevent others from comboing you're going to need counters or graveyard hate or both, depending on what kind of combos they are going for. Counterspell, Mana Leak, Spell Pierce, Hinder, Dissipate, and Faerie Trickery are good utility counters for 3cc or less.
    Mana Leak, Spell Pierce and other similar spells are pretty terrible in EDH. 3 mana is hardly a tax to stop someone from comboing off.

    The best counters are always hard counters. Some of my EDH favorites:

    Mystic Snake
    Voidslime
    Hinder
    Remand
    Muddle the Mixture
    Faerie Trickery

    All of those give you some other benefit besides the countered spell, which is something you should always strive for in EDH.

    As for the rest of the deck, you have a bunch of mana ramp sorceries thrown in there...these cards will rarely get there for you. Stick with repeatable effects like Thran Dynamo, Grim Monolith, Basalt Monolith and the like. Since you're in blue, you can run Power Artifact and Copy Artifact to keep the infinite mana going. Also, you can find them using Fabricate for a little more consistency.

    Your deck seems to rely on the Splinter Twin/Kiki-Jiki combo plan, and yet you have no way to reliably find the cards you need to make it work. If you focus there you'll have much better results. I'm not sure what Doubling Season is doing for you here. This could easily be something to help you find your combo.

  9. #9
    A Whore's Limit Break Uses Anal
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    Re: [EDH] Intet, the Dreamer (Kind of)

    Quote Originally Posted by Davran View Post
    Mana Leak, Spell Pierce and other similar spells are pretty terrible in EDH. 3 mana is hardly a tax to stop someone from comboing off.
    Only if they already have infinite mana. Generally speaking, they're going to use all of their mana to combo off early, or at least the vast majority of it, so using easier to cast counters that become hard counters in many situations is definitely worth considering (I forgot to list Remand, though). I'm not sure this is necessarily the correct deck for that strategy, but he mentioned stopping others from comboing off, so I threw out some ideas. UUG1/UUG/ isn't always going to be available in the early part of a game in a 3 color deck (even with a "perfect" manabase), so giving yourself flexible options to potentially prevent your opponents from winning seems like a fair idea. Yes, those cards are sometimes less than spectacular, but I can tell you withoubt a doubt that, at least in the few decks I have played them in, they have performed admirably.
    Quote Originally Posted by nedleeds View Post
    People arguing about which foil reprint is better is like a Mormon and a Scientologist having a history argument.
    Quote Originally Posted by MattH View Post
    Don't you know that specifics are deadly poison to H. Machinus? They lack the enzymes to digest them.
    Quote Originally Posted by Tacosnape View Post
    What in the janky gay ninja hell is that 25th place deck?

  10. #10

    Re: [EDH] Intet, the Dreamer (Kind of)

    1. I'm a She, not a He xp.
    2. I added Tooth and Nail, Mystic Snake, worldly tutor, mystical tutor, personal tutor and a few others.
    3. Kiki-Jiki is actually only one of the 6 combos there. The other ones are all just as easy to combo off with. I've been combo-ing fairly quickly/easily each game, but I usually take a bit of damage first because I don't have any removal.

  11. #11
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    Re: [EDH] Intet, the Dreamer (Kind of)

    Can you put [ cards] [ /cards] tags around your decklist? Also, it would be nice if you pointed out which cards form combos.

  12. #12

    Re: [EDH] Intet, the Dreamer (Kind of)

    I actually have to re-do the entire list because I changed things, but yes. I can do that when I get the time.

  13. #13

    Re: [EDH] Intet, the Dreamer (Kind of)

    Quote Originally Posted by Malchar View Post
    Can you put [ cards] [ /cards] tags around it and separate out the combo pieces? I'm also making an Intet deck, although I don't plan to play combo or use the new general, so I'm not sure if there will be much similarity.
    Lands:
    Misty Rainforest
    Flooded Strand
    Scalding Tarn
    Vivid Creek
    Cascade Bluffs
    Simic Growth Chamber
    Vivid Grove
    Vivid Crag
    Minamo, School at Water's Edge
    Gruul Turf
    Rootbound Crag
    Flooded Grove
    Maze of Ith
    Copperline Gorge
    Izzet Boilerworks
    7x Forests
    8x Islands
    5x Mountains

    Creatures:
    Intet, the dreamer
    Niv-Mizzet, the Firemind
    Mystic Snake
    Terastadon
    Oracle of Mul Daya
    Primeval Titan
    Spike Weaver
    Seedborn Muse
    Pentavus
    Mindwrack Liege
    Consecrated Sphinx
    Hateflayer + Training Grounds + Paradise Mantle
    Kiki-Jiki, Mirror Breaker + Pestermite or Deciever Exarch or Intruder Alarm
    Plaxcaster Frogling
    Jin-Gitaxias, Core Auger
    Vorinclex, Voice of Hunger
    Izzet Guildmage + Desperate Ritual + Lava Spike
    Phyrexian Metamorph
    Eternal Witness
    Sakura-Tribe Elder
    Spellskite

    Instants/Sorceries
    Reverbrate
    Bribery
    Beast Within
    Counterspell
    Capsize
    Manamorphose
    Spelljack
    Worldy Tutor
    Mystical Tutor
    Krosan Grip
    Crop Rotation
    Primal Command
    Tooth and Nail
    Life From the Loam

    Enchantments
    Lurking Predators
    Mirri's Guile
    Pattern of Rebirth
    Doubling Season
    Rhystic Study
    Splinter Twin
    Survival of the Fittest

    Planeswalkers
    Tezzeret the Seeker
    Jace Beleren

    Artifacts
    Sol Ring
    Blade of the Bloodchief
    Planar Portal
    Scroll Rack
    Gilded Lotus
    Coalition Relic
    Simic Signet
    Gruul Signet
    Izzet Signet
    Khalni Gem
    Sensei's Divining Top
    Ashnod's Altar
    Isochron Scepter

  14. #14
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    Re: [EDH] Intet, the Dreamer (Kind of)

    More artifact mana would help accelerate your combos. I recommend Mana Vault, Grim Monolith, Voltaic Key, Mana Crypt, Thran Dynamo, Worn Powerstone, and Mox Diamond to start with.
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  15. #15

    Re: [EDH] Intet, the Dreamer (Kind of)

    I feel like I'm good mana wise, using coalition relic, khalni gem, and gilded lotus. Oh, and the three signets and sol ring. I also have a few ramp creatures. I tend to get there just fine with mana, my deck really isn't all that expensive.

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