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Last edited by bruizar; 06-30-2011 at 05:37 AM. Reason: dp
It all depends on whether or not this card can be good enough on its own. Scepter / Chant 'wins' but isn't played, Ancient Grudge / Liquimetal Coating-Gorilla Shaman very powerful but even in vintage where there's always a couple of moxen to eat it's not played.
Sundial will not be a good card because people will simply use their removal in on their own turn. This makes Sundial incapable of doing anything relevant UNLESS you play a card that enables this thing to do broken stuff.
Also, Astral Slide, Sundial is a 3 card combo as you also need to invest in cyclers.
It looks good on paper, but it's a trap.
I do actually like Chandra Firebrand's second ability. It works especially well with removal and burn (STP/Ancient Grudge/Lightning Bolt/Thoughtseize/Fireblast) but I'm sure there's something far stronger. Too bad Chandra can't protect itself.
Sundial makes me crazy. I would love to brew a funky new deck with this. All the Parallax enchantments from Nemesis work. Removing all lands mit Parallax Tide or 5 handcards with Parallax Nexus is really cool. Other cards i would consider:
- Solitary Confinement
- Flickerwisp / Glimmer Stag
- Glacial Chasm
I think creatures with evoke would work well. Evoke Shriekmaw second mainphase and because you control the trigger you can let the "terror" resolve and then end the turn in response to the sacrifice trigger.
I like how the new chandra fits a Red Stax-like deck as kill-con and creature-dealer alongside Ensnaring Bridge, and how Red Stax now has a draw spell... Damn, can someone craft a decent Red Stax already?
If you fail to explain the reason behind your choice, technically, it's the wrong choice.
Zerk Thread -- Really, fun deck! ^^
Sorry. Tezzeret's Gambit. Which is fancy with the second ability too (draw 4, proliferate 2x, chandra goes intact). ^^
Edit: I just realized you can ploriferate a CotV to 2, and a Stax to a first turn 1 oO
If you fail to explain the reason behind your choice, technically, it's the wrong choice.
Zerk Thread -- Really, fun deck! ^^
Gambit only proliferates once, unless I'm reading it wrong. But yes, in a pinch you can cast it and proliferate your Stax from 1 to 2, or your chalice from 1-2, to speed up your lock. Note that due to proliferate needing a counter on the permanent already, you cannot proliferate from 0-1.
Team Albany: What's Legacy?
You cannot know the sweetness of Victory, without first dwelling in the agony of Defeat.
If you fail to explain the reason behind your choice, technically, it's the wrong choice.
Zerk Thread -- Really, fun deck! ^^
If you copy GSZ X=4 with new Chandra, is the copy's X 0 or 4? I think it's 4, but I could be mistaken.
LED, LED, Announce my intention to play Yawgmoth's Bargain...
It is a 4. X for the copy will be whatever X was for the first spell.
I see more than others do because I know where to look.
Team Albany: What's Legacy?
You cannot know the sweetness of Victory, without first dwelling in the agony of Defeat.
smallpox is in
PTT (Formerly of MTT) - We make Champion
The satchel is cute. I can't think of any way for it to be amazing, but I like it.
I think Garruk is unplayable in Legacy 5 mana and 3 of them = GGG in the mana cost is too much to be any playable.
Angelic Destiny looks kinda cute in a Hatebear-Stompy or Angel-Stompyish deck, the problem I see with it is that creatures don't die in Legacy. They go Exile. Would be nice if Angelic Destiny had Rancor wording like "When Angelic Destiny is put into a graveyard from the battlefield", but with the actual wording, I don't think its playable =(
Nevertheless, I think Elspeth does the job better in these kinda decks.
We also got this thing from Starcity, which seems kinda good:
Grand Abolisher WW
Creature - Human Cleric /// Rare
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures or enchantments.
2/2
Hmm... hatebear for the already-dying Countertop?
"If you're playing Storm in Legacy, you need to believe that what your deck does is better than what their deck does."
I like Grand Abolisher a lot. It is a fairly unique and powerful effect at a low cost. By powerful, I'm not necessarily saying it is going to be worth using (although, I'll certainly be testing it in several WW and GW variants), but being able to largely blank your opponent's ability to interact with you on your own turn is impressive.
peace,
4eak
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