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Thread: WAY Too Much Info - Hatfields examine GP Providence

  1. #1
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    WAY Too Much Info - Hatfields examine GP Providence

    Click here. [starcitygames.com]

    I haven't read the article yet, but I'm sure it's going to illicit some discussion. This is the thread for it.

    Additionally - best performing deck is Food Chain Elves with blue - 66% win ratio! (*one deck only :o)
    Last edited by Koby; 06-20-2011 at 12:13 PM.
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    In response: Snapcaster Mage
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    Re: WAY Too Much Info - Hatfields examine GP Providence

    I would be interested how classic Team America (tombstalker, Stifle) and BUG control (dark confidant) performed. These decks play very differnt and should be analysed seperately to provide information about good / bad matchups. Like this, the TA % does not really have a lot of value I think.

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    Re: WAY Too Much Info - Hatfields examine GP Providence

    Quote Originally Posted by catmint View Post
    I would be interested how classic Team America (tombstalker, Stifle) and BUG control (dark confidant) performed. These decks play very differnt and should be analysed seperately to provide information about good / bad matchups. Like this, the TA % does not really have a lot of value I think.
    Unfortunately, we don't have decklists from the event, beyond those from the Top 8. The deck classification was done by Jared Sylva (which means he went through almost 1200 paper decklists, by hand, so be sure to give him the props he deserves), and he lumps all BUG tempo/control lists together, whether they have Tombstalker, Dark Confidant, or both.

    However, I'm not really sure that there is a better way to categorize these decks. Looking at decklists from recent Open Series events, there are a lot of hybridized versions of the deck that have done well. Chris Van Meter's Orlando-winning list has four Dark Confidants, two Tombstalkers, and three Stifles. Is that "classic" Team America or not? How different would you really expect its matchups to be?
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    Re: WAY Too Much Info - Hatfields examine GP Providence

    Not enough love in this thread.

    Just wanted to let you guys know that I read your article within an hour of it being posted, and it was one of the most useful articles I've read in a while. Keep up the great work!

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    Re: WAY Too Much Info - Hatfields examine GP Providence

    Yeah it really gives a good picture. Only 14 high tide players? Wow.

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    Re: WAY Too Much Info - Hatfields examine GP Providence

    I mostly lurk on here, but I wanted to throw out some love for the article as well. As someone who uses statistics extensively in my profession, I see the presentation of your data as being significantly more helpful than the speculation that we as Magic players often engage in as a result of our perceptions of the meta. Keep up the good work guys.

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    In response: Snapcaster Mage
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    Re: WAY Too Much Info - Hatfields examine GP Providence

    Quote Originally Posted by Obfuscate Freely View Post
    Unfortunately, we don't have decklists from the event, beyond those from the Top 8. The deck classification was done by Jared Sylva (which means he went through almost 1200 paper decklists, by hand, so be sure to give him the props he deserves), and he lumps all BUG tempo/control lists together, whether they have Tombstalker, Dark Confidant, or both.

    However, I'm not really sure that there is a better way to categorize these decks. Looking at decklists from recent Open Series events, there are a lot of hybridized versions of the deck that have done well. Chris Van Meter's Orlando-winning list has four Dark Confidants, two Tombstalkers, and three Stifles. Is that "classic" Team America or not? How different would you really expect its matchups to be?
    Sure! A lot of love to Jared for his effort!
    Sure there is some hybridization going on, but still I would have made the cut by running 4 confidant (despite of having 2 tombstalkers and stifle). I think the result would have been different, but I wanted to know. :)

    My theory: After the sucess from Chris Vanmeters and other players adopting BUG control style decks, the confidant builds where very popular in the GP. Aggro matchups are more difficult for this lists than for lists running the classic build and therefore the bad result.

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    Re: WAY Too Much Info - Hatfields examine GP Providence

    Quote Originally Posted by lordofthepit View Post
    Not enough love in this thread.

    Just wanted to let you guys know that I read your article within an hour of it being posted, and it was one of the most useful articles I've read in a while. Keep up the great work!
    I can't for the life of me figure out why there isn't more here as well. The work it takes to go through the lists (even a 100-200 let alone 1200) is duanting.They are not getting rich off this and it's a free article....

    The community should be more vocal(right word here?) and appreciative of such work. Jared and the Hats, Thank You very much.
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    Re: WAY Too Much Info - Hatfields examine GP Providence

    Quote Originally Posted by menace13 View Post
    I can't for the life of me figure out why there isn't more here as well. The work it takes to go through the lists (even a 100-200 let alone 1200) is duanting.They are not getting rich off this and it's a free article....

    The community should be more vocal(right word here?) and appreciative of such work. Jared and the Hats, Thank You very much.
    Word.

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    Re: WAY Too Much Info - Hatfields examine GP Providence

    Great article, enjoyed the well done statistics.

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    Re: WAY Too Much Info - Hatfields examine GP Providence

    Alix or Jesse: not sure if you will read this, but I have been wondering (seriously). Do you guys know if your family is related to the Hatfields (vs. McCoys, etc.) of the Appalachians? Genealogy has always interested me. It is awesome to know where your family has come from.

  12. #12

    Re: WAY Too Much Info - Hatfields examine GP Providence

    Quote Originally Posted by rukcus View Post
    Click here. [starcitygames.com]

    I haven't read the article yet, but I'm sure it's going to illicit some discussion. This is the thread for it.

    Additionally - best performing deck is Food Chain Elves with blue - 66% win ratio! (*one deck only :o)
    That's not accurate actually, an other deck hexmage-depths got 66.67% but both of them have so few games that it doesn't paint an accurate picture, either (hexmage was 6-3 and the foodchain elves went 8-4).

    Compare that with Merfolks - 678 wins and 591 losses with a win ratio of 53.22% - that is a lot more significant than either food chain elves or hexmage-depths.

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    Re: WAY Too Much Info - Hatfields examine GP Providence

    It was meant as sarcasm. The small sample size is a dead give away.
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  14. #14

    Re: WAY Too Much Info - Hatfields examine GP Providence

    Nice article, and thanks for making it free to the public, Hatfields & Jared. Concise, insightful, and I like how y'all let the data speak for itself rather than editorializing it too much.

    'Preciated.
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  15. #15

    Re: WAY Too Much Info - Hatfields examine GP Providence

    Quote Originally Posted by rukcus View Post
    It was meant as sarcasm. The small sample size is a dead give away.
    Ah okay, sorry it's hard to tell when someone's being sarcastic over the internet sometimes.

  16. #16

    Re: WAY Too Much Info - Hatfields examine GP Providence

    Very Very good article, instead of giving assumptions/theory's you guys give hard facts and statistics. Thank you very much!

    This was really helpfull!

  17. #17
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    Re: WAY Too Much Info - Hatfields examine GP Providence

    Thanks, guys, it's always great to hear that other people find this stuff as interesting as we do. We're always open to any suggestions you have as to what else could be done with the data.

    As for lists, it turns out that the day 2 decklists from the GP went to Wizards (after being categorized), not to SCG. I'm not sure whether Wizards plans to put them up eventually; they've been kind of inconsistent about posting lists for previous Legacy GPs.
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    Re: WAY Too Much Info - Hatfields examine GP Providence

    Wizards never types up lists; if it gets done, it's someone doing it for a site or an especially ambitious coverage reporter.
    “It's possible. But it involves... {checks archives} Nature's Revolt, Opalescence, two Unstable Shapeshifters (one of which started as a Doppelganger), a Tide, an animated land, a creature with Fading, a Silver Wyvern, some way to get a creature into play in response to stuff, some way to get a land into play in response to stuff (a different land from the animated land), and one heck of a Rube Goldberg timing diagram.
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