Here is a fun deck I have been toying with and have had great success with:
Creatures (20)
4 Kor Duelist
4 Kitesail Apprentice
4 Kor Skyfisher
4 Stoneforge Mystic
4 Puresteel Paladin
Spells (11)
4 Mental Misstep
4 Swords to Plowshares
3 Oblivion Ring
Artifacts (11)
4 Aether Vial
4 Bone Saw
1 Umezawa's Jitte
1 Sword of Fire and Ice
1 Sword of Light and Shadow
Lands (18)
4 Wasteland
4 Ancient Den
10 Plains
Sideboard (15)
2 Tormod's Crypt
2 Relic of Progenitus
4 Phyrexian Revoker
4 Ethersworn Canonist
2 Leonin Relic-Warder
1 Oblivion Ring
A straightforward weenie deck with equipment synergy. Kor Skyfisher is great at fetching additional equipments, preventing destruction with vial, drawing cards with paladin, and carrying equipments in the air. Reaching metalcraft on T3 makes this deck so aggressive when swinging with any major equipment right as it comes into play.
Last edited by Qweerios; 08-01-2011 at 03:20 PM.
Do you know what assuming does? It makes an ass out of you and me.
Get it...? Ass, u, me?
... ffs I was trying to be funny...
Why no Stoneforge Mystic? Spiritdance just sucks... You never have any aura to cast on it to get the full potential of the card.
Think that bone saw is not as useful as you think.
Shuko or other equipments are way better.
At all this deck won't be as good as you maybe think it is. One firespout and the whole deck is gone.
I think it's safe to assume spiritdancer was meant as stoneforge mystic. :P
Shuko doesn't cast for 0. And yes, sweepers mop weenies. I haven't seen a Firespout in a long time though.
Do you know what assuming does? It makes an ass out of you and me.
Get it...? Ass, u, me?
... ffs I was trying to be funny...
Shuko isn't cast for 0, that's true, but it doesn't cost you anything to equip.
Aether Vial seems clunky in this deck. You have barely enough creatures to make it worthwhile, and all of them can be cast on turn 2 anyway. You could easily cut 1 for this list. (Yes, I'm aware it's also there to enable Paladin, there must be something better to enable metalcraft, like Living Weapons).
West side
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You could drop Vial for Flayer Husk. It also gives you another body to suit up/another chump blocker for something huge. You deck seems so equipment reliant that it might be better to run a few more. Mox Opal seems like it is perfect for this deck as well. I would go a different route with this deck and make it into more of an equipment affinity deck. Something along the lines of this:
4 Kor Duelist
4 Stoneforge Mystic
4 Puresteel Paladin
4 Ornithopter
4 Mental Misstep
3 Dispatch
2 Oblivion Ring
4 Flayer Husk
4 Bone Saw
2 Mortapod
1 Cranial Plating
1 Umezawa's Jitte
1 Sword of Fire and Ice
1 Sword of Light and Shadow
3 Mox Opal
4 Ancient Den
4 Wasteland
2 Darksteel Citadel
8 Plains
27 artifacts should be enough to consistently enable Metalcraft for the Paladin, Opal, and Dispatch.
EDIT: Mortapod also gives the deck a little more reach.
Ryan Cimera
Best Sealed Deck Ever - Pro Tour-Philadelphia 2005
View a sample hand of this deck
Main Deck
60 cards
1 Eiganjo Castle
21 Plains
22 lands
4 Eight-and-a-Half-Tails
3 Isamaru, Hound of Konda
4 Kami of Ancient Law
4 Lantern Kami
4 Samurai of the Pale Curtain
4 Tallowisp
23 creatures
4 Blessed Breath
2 Cage of Hands
3 Indomitable Will
2 Shining Shoal
4 Umezawa's Jitte
15 other spells
Sideboard
4 Empty-Shrine Kannushi
4 Ghostly Prison
4 Hokori, Dust Drinker
3 Terashi's Grasp
15 sideboard cards
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