Vengevine seems ripe for the pickin'. VV is somewhat midrange, which means you want some form of disruption to go with it. Blue looks pretty weak, and Black looks fantastic. Hence, BG Vengevine. Vengevine is a strong card to build around, and Bloodghast seems to fit nicely into whatever BG deck can abuse Vengevine as well.

Here's a take on BG Vengevine:

// Lands - 21
4 Forest
4 Swamp
4 Overgrown Tomb
4 Verdant Catacombs
2 Misty Rainforest
2 Marsh Flats
1 Dryad Arbor

// Mana Dudes - 6
4 Birds of Paradise
2 Elves of Deep Shadow

// Discard Outlets - 10
4 Oona's Prowler
4 Fauna Shaman
2 Zombie Infestation

// The "Build Around" Cards - 8
4 Vengevine
4 Bloodghast

// Additional ToolBox - 7
3 Green Sun's Zenith
1 Shriekmaw
1 Eternal Witness
1 Tarmogoyf
1 Viridian Zealot

// Hand Destruction - 8
4 Inquisition of Kozilek
4 Thoughtseize

// Sideboard
SB: 4 Nature's Claim
SB: 4 Duress
SB: 1 Shriekmaw
SB: 1 Fleshbag Marauder
SB: 1 Big Game Hunter
SB: 1 Brain Gorgers
SB: 1 Kitchen Finks
SB: 1 Phyrexian Revoker
SB: 1 Gaddock Teeg

It should perform acceptably against combo, and it has its own combo to try and race aggro and recursion can win attrition wars. The recursion of the deck performs admirably against control as well.



peace,
4eak