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Thread: Top cards for Modern!

  1. #1

    Top cards for Modern!

    What are some of the best cards in this format?
    and what would you guys rate these cards 1-10
    dark confidant
    noble hierarch
    Tarmogoyf
    vendilion clique
    cryptic command

    what are some other powerful cards in this format?

  2. #2

    Re: Top cards for Modern!

    Wild Nacatl and Thoughtseize are pretty awesome as well.

  3. #3
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    Re: Top cards for Modern!

    Quote Originally Posted by Amon Amarth View Post
    Wild Nacatl
    Nacatl requires a build-around in a sense, and while I agree it will almost warp the format, I don't think it is a top card on its own

    I think persecutor will be a top card
    I will make use of every tool that fate presents.

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    Re: Top cards for Modern!


    Blood Moon
    Magus of the Moon
    Chalice of the Void
    Trinisphere
    Empty the Warrens
    Demigod of Revenge
    Deus of Calamity
    Simian Spirit Guide
    Seething Song
    Desperate Ritual
    Pyretic Ritual


    All-in-Red got through the bannings unscathed (with the possible exception of Chrome Mox, I think...) It can make up for that with a few more lands and playing both Pyretic and Desperate Ritual for some consistency.
    Brainstorm Realist

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  5. #5
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    Re: Top cards for Modern!

    Quote Originally Posted by perm View Post
    Nacatl requires a build-around in a sense, and while I agree it will almost warp the format, I don't think it is a top card on its own

    I think persecutor will be a top card
    I disagree. A 3/3 for 1 is VERY far ahead in power creep, imo. Especially in an Attack + Block format.


    Even in Legacy, Wild Nacatl isn't seen as the bomb that it actually is.

  6. #6

    Re: Top cards for Modern!

    Wild Nacatacl, Tarmogoyf and Knight of the Reliquary are the stone cold nut, considering U colored decks have the best enemy color fetch lands in the format, I think 4c aggro-control powering out undercosted green creatures backed by burn and some counters is going to be a mainstay in the format.

    Cryptic Command is pretty ridiculous in anything resembling 4 Noblie Hierarch, 4 Green Sun's Zenith BANT decks and I think Cryptic Command and Vendilion Clique will be what's holding down the fort for disruption in general because Spell Snare and Mana Leak are "meh"

    Inquisition of Kozilek is better than Thought Seize, by far.

  7. #7
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    Re: Top cards for Modern!

    Quote Originally Posted by Final Fortune View Post
    Wild Nacatacl, Tarmogoyf and Knight of the Reliquary are the stone cold nut, considering U colored decks have the best enemy color fetch lands in the format, I think 4c aggro-control powering out undercosted green creatures backed by burn and some counters is going to be a mainstay in the format.

    Cryptic Command is pretty ridiculous in anything resembling 4 Noblie Hierarch, 4 Green Sun's Zenith BANT decks and I think Cryptic Command and Vendilion Clique will be what's holding down the fort for disruption in general because Spell Snare and Mana Leak are "meh"

    Inquisition of Kozilek is better than Thought Seize, by far.
    +1 for Vendilion Clique...probably one of the best creatures in the format, hands down, IMHO (so far...it's still brand-spankin' new)

    Also, realize that Grim Lavamancer is now in this format due to M12...awesome.
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    Re: Top cards for Modern!

    I can almost smell the greed in peoples mana bases and Magus of the Moon and his Blood Moon will be there to steal games! :P

    Also think Ghost Quarters is gonna be great.

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    Re: Top cards for Modern!

    Quote Originally Posted by Rizso View Post
    I can almost smell the greed in peoples mana bases and Magus of the Moon and his Blood Moon will be there to steal games! :P

    Also think Ghost Quarters is gonna be great.
    Ish. The decks that are really tier 1 don't care, by and large. They're still good to have but the impact is smaller with the new banned list taking Hypergenesis out of the picture. Bant Stoneblade was never a deck but people played it anyway and Moon was good there too. With that gone, Moon loses some appeal.
    Quote Originally Posted by Draener View Post
    You know who thinks it's sweet to play against 8 different decks in an 8 round tournament? People who don't like to win, or people that play combo. This is not EDH; Legacy is a competitive environment, and it should reward skill - more so than it does.
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  10. #10
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    Re: Top cards for Modern!

    Gifts Ungiven is a card that is always begging to be broken. I think there's a Gifts RUG waiting to be found. Punshing Fire, Grove, Loam, Academy Ruins, EE, Hierarch, Clique, Goyf, Lavamancer, Bolt, etc.
    Tusk up.

    Quote Originally Posted by Finn View Post
    Just fucking ban the 600 pound gorilla and be done with it. FFS

  11. #11

    Re: Top cards for Modern!

    All the various 'hate' cards/bears

    Examples:

    Ethersworn Canonist
    Pithing Needle
    Magus of the Moon
    Blood Moon
    Phyrexian Revoker
    Meddling Mage
    Relic of Progenitus

  12. #12

    Re: Top cards for Modern!

    Path to Exile and Lightning Bolt will probably be the best removal spells.

  13. #13
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    Re: Top cards for Modern!

    I made a list for myself of things to keep an eye on and pick up when I see them in trade folders. I only got as far as Lands and Artifacts for my list though. Those two are pretty complete lists of things you'll want for the new format.

    The colors are incomplete. I'll edit it later and add more later. Those only have what I thought of off the top of my head, but it's a good start.


    Lands:

    Mutavault
    Rav Duals obviously
    The Scars of Mirrodin lands like Darkslick Shores
    Filter Lands from Shadowmoor
    Zendikar Fetches
    Horizon Canopy
    Tectonic Edge
    River of Tears
    Dryad Arbor
    Horizon Canopy
    Grove of the Burnwillows
    Cloudpost
    Vesuva
    Bojuka Bog
    Tolaria West
    Celestial Collonade
    Creeping Tar Pit
    Emeria the Sky Ruin
    Inkmoth Nexus
    Murmuring Bosk
    Windbrisk Heights
    Academy Ruins
    Flagstones of Trokair
    Gemstone Mine
    Urborg, Tomb of Yawgmoth
    Boseiju, Who Shelters All
    Shizo Death's Storehouse



    Artifacts:

    Vedalken Shackles
    Sword of Fire and Ice and friends
    AEther Vial
    Batterskull
    Engineered Explosives
    Pithing Needle
    Crucible of Worlds
    Chalice of the Void
    Isochron Scepter
    Spellweaver Helix
    Trinisphere
    Plague Boiler
    Sunforger
    Claws of Gix
    Tormod's Crypt
    Relic of Progenitis
    Contagion Clasp
    Etched Champion
    Hex Parasite
    Kudotha Forgemaster
    Mox Opal
    Myr Battlesphere
    Ratchet Bomb
    Spellskite
    Wurmcoil Engine

    Black:
    Doom Blade
    Duress
    Dark Confidant
    Disciple of the Vault
    Ad Nauseam
    Gatekeeper of Malakir
    Thoughtseize
    Inquisition of Kozilek
    Go For the Throat
    Rend Flesh
    Damnation
    Bloodghast
    Grave Titan
    Extirpate and Surgical Ex


    Green:
    Wild Nacatl
    Noble Hierarch
    Fauna Shaman
    Thrun, the Last Troll
    Life from the Loam
    Vengevine
    Green Sun's Zenith
    Tarmogoyf
    Lotus Cobra
    Garruk Wildspeaker
    Eternal Witness
    Primeval Titan
    Protean Hulk
    Birthing Pod


    Red:
    Countryside Crusher
    Taurean Mauler
    Tin Street Hooligan
    Simian Spirit Guide
    Squee, Goblin Nabob
    Lightning Bolt
    Blood Moon
    Ancient Grudge
    Magus of the Moon
    Dead//Gone
    Empty the Warrens
    Dragonstorm
    Pyroclasm
    Banefire

    Blue:
    Cryptic Command
    Ponder
    Vendilion Clique
    Repeal
    Spell Snare
    Gifts Ungiven
    Jace Beleren
    Threads of Disloyalty
    Preordain
    Sower of Temptation
    Spellstutter Sprite
    Spell Snare
    Trinket Mage
    Mystical Teachings
    Thirst for Knowledge
    Cursecatcher
    Phyrexian Metamorph




    White:
    Steppe Lynx
    Serra Avenger
    Ranger of Eos
    Elspeth, Knight-Errant
    Iona, Shield of Emeria
    Path to Exile
    Oblivion Ring
    Baneslayer Angel
    Squadron Hawk
    Mirran Crusader
    Gideon Jura
    Wrath of God
    Reveilark
    Ethersworn Canonist



    Gold:
    Meddling Mage
    Gaddock Teeg
    Trygon Predator
    Bloodbraid Elf
    Qasali Pridemage
    Figure of Destiny
    Tidehollow Sculler
    Knight of the Reliquary
    Kitchen Finks
    Putrefy
    Mortify
    Lightning Helix
    Tezzeret, Agent of Bolas
    Firespout
    Guttural Response
    Ajani Vengeant


    Colorless:
    Emrakul, The Aeons Torn
    All is Dust

  14. #14

    Re: Top cards for Modern!

    Boom//Bust. In a format with fetches and flagstones its a stone rain for R1.

  15. #15

    Re: Top cards for Modern!

    What are everyones thoughts on weathered wayfarer? It can do landfall tricks, fix mana, get edges/quarter/bog ect.

  16. #16
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    Re: Top cards for Modern!

    Beast Within
    So far have seen Cloudpost decks use it to hit Moon effects, Equipment, creatures, and I used it in mirrors to take out opposing posts. RG/b decks using Avalanche Riders, Fulminator Mage and/or Molten Rain in conjunction with Beast W to wipe out 12 posts. Living Death uses it to hit hate cards, but seems worse than KGrip there.
    Quote Originally Posted by Cavius The Great View Post
    Respect my shine bitch!

  17. #17
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    Re: Top cards for Modern!

    Quote Originally Posted by dahcmai View Post
    Mystical Teachings
    I feel like teachings will be too slow for this format. I predict modern's speed to be just a turn or two faster than legacy, with cards of +1 CMC than legacy (4 cmc vs 3cmc)
    I will make use of every tool that fate presents.

  18. #18

    Re: Top cards for Modern!

    Quote Originally Posted by brianw712 View Post
    Path to Exile and Lightning Bolt will probably be the best removal spells.
    Path to Exile is "bad" when it's not backed by Swords to Plowshares or other removal in aggro-control becuase you're forced to give them land in the early game instead of sandbagging your removal into the midgame, Dismember probably gets more play IMO.

    As an aside, I think Meddling Mage is going to destroy these shitty one trick pony combo decks, you better be playing diversified threats in 12posts or you are up shit creak post-board. And for that matter, are there any 3cc counters worth a damn in this format? Because Mana Leak and Path to Exile are shit together and Cryptic Command is hard as fuck to resolve on a 4c manabase.

  19. #19
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    Re: Top cards for Modern!

    Quote Originally Posted by brianw712 View Post
    Path to Exile and Lightning Bolt will probably be the best removal spells.
    I feel that Dismember should be there as well
    I am convinced that WotC is "dumbing" the game because of all the stupid posts they come across on MTG-related forums
    Quote Originally Posted by Kyle View Post
    13NoVa plays Force of Will from his hand.
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    [10:23:04]  13NoVa: lol dumb ******; nice draws with retard.dec
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    Re: Top cards for Modern!

    Remand, possibly Rune Snag.
    Quote Originally Posted by ktkenshinx View Post
    The Reserved List is a) not legally binding, b) antiquated, c) broken, and d) preventative of maximum game enjoyment. Wizards will remove as many cards from that list as possible to increase the fun of their game. Using market research, they can find a balance between printing enough cards to lower a price from $40 to $15-$20, and not utterly ruining their value. This will be both an economically feasible AND sensible move.
    -ktkenshinx-

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