I have been testing U/R this weekend (the NJ deck) and I was not able to win Monored Burn.
This deck is faster than mine and I hate Eidolon :(
Of course I sided out the Probes
Agains burn I'm trying This : - 2 pop, -2 probe, + 2 surgical extraction, + spell pierce... Any suggestions for side boarding against burn ? And plz people, give a chance to searing blood !!! It's perfect against dnt, elves and any creature deck !!!
Speaking of Gutshot, is there a chance for Lava Dart (double instant spell for MS and Pyro)?
It just seems as a a finisher only. We run so few lands that saccing them can be fatal for the game plan. And you dont want to draw it early. Also you will use two cards (Dart + land) to get rid of one or perhaps two creatures. Forked bolt just seems way better here, albeit sorcery.
Gut-shot is also a sudden finisher, but can come from 0 mana and mostly will be 1 for 1.
But who am I to judge. I have not tried it :)
Played Bob Huang's 60 (-1 cruise + 1 fetch) this past weekend GPT New Jersey and lost in the finals. Thoughts:
I mulled only once whole tournament and never had mana issues so I'm sticking with 18 lands.
Swiftspear is definitely more comparable to goyf than goblin guide as I had him 3/4 and above on average.
3 cruises felt fine. The card is bananas. Normally in a game, I cast one 1-2 cruise and pitch the third to FoW. Although there was a rare occasion where I cast 3 cruises but I was aggressively digging the whole game to find threats as they kept dying.
Definitely a very fun deck to pilot as your creatures get bigger and generate tokens just for playing spells.
Despite my high place finish, the power level of the deck seems low. It feels like a slower burn deck and a weaker RUG deck since your creatures don't stick around for long unlike mongoose. It might be a surprise factor that propelled this deck to a high place finish. Moving forward, I feel like the meta will adapt to a heavy board sweep control environment (-1/-1 and the like) that's gonna be way too unfriendly for UR mages.
If you look a few pages back, you'll note I was using Gut Shot in coordination with SCM. While it was really great and worked wonders with Pyromancer, I still think it may be a little too narrow here. Forked Bolt is one of, if not the best, cards in this entire deck. Being able to knock out two creatures at the cost of one mana is insane. Especially against decks like Elves, D/T, the mirror, etc.
I think we also need to assess the reality that this deck, while getting a tremendous boost with Cruise, has also become public enemy number one. This means having a strong mirror plan and being able to prepare for unfavorable match-ups. Obviously this isn't something new, but we're talking about a card that is so incredibly swingy in Treasure Cruise. This is why I'm deciding to run a single Pyroblast main. Not only does it give the deck reach in being able to counter other problematic cards like Show and Tell and True-Name Nemesis, it aids incredibly in the mirror by giving you the ability to counter Cruises game one and the ability to create surprise tokens from Pyromancer to (possibly) kill an opposing attacker in a pinch. I may even up the count; CruiseMania and blue decks are running wild, brother.
I shifted the fourth Force into the board to make room for this change before. My version is in flux a little bit to combat the mirror and sidestep potential hate in the form of -1/-1 effects. I also think it's perfectly fine to run a pair of Wastelands, which can be key. This deck is not all-in tempo like other builds, but it still maintains some tempo elements. It's funny because the deck isn't counter-crazy or tempo crazy; it's a solid mix of the two. I think Wasteland is a wildcard that can win games on its own on the heels of a sequence involving: Delver->Daze->Wasteland.
Has anyone played a list focused more on burn? I have been trying the list below and have been liking it so far:
4 Delver of Secrets
2 Snapcaster Mage
3 Island
2 Mountain
2 Arid Mesa
4 Misty Rainforest
4 Scalding Tarn
3 Volcanic Island
4 Brainstorm
4 Force of Will
4 Lightning Bolt
2 Price of Progress
2 Spell Pierce
4 Chain Lightning
4 Gitaxian Probe
4 Ponder
4 Treasure Cruise
4 Monastery Swiftspear
2 Sulfuric Vortex
2 Flusterstorm
3 Red Elemental Blast
2 Smash to Smithereens
1 Grafdigger's Cage
3 Surgical Extraction
2 Sulfur Elemental
I like it. I've been thinking of leaving a couple snappys in there too. Sulfer Elemental was a nice touch.
how is D&T, Elves and Miracles Matchup?
Just won a Grand Prix Trial with UR. Two byes.
Hollywood, can you share your list?
P.S. See you at the GP
A book about the dark side of Legacy: "Magic: The Addiction" // Conversations with Magic players: "Humans of Magic"
So I have all the cards to make the list that runs Young Pyromancer, Swiftspear, and Delver with 4 Treasure Cruise. I am thinking I should make this deck. What kind of player is U/R Delver for? At the moment I play elves, reanimator, and D&T.
Im thinking about cards for side against mirror, electrikery may be the best option?
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I'll post a detailed report from the GPT win later tonight. I had some sweet sideboard tech for the mirror that was an absolute blowout.
I played the mirror four times, FWIW, going 4-0 in those matches [6-0-2 overall].
Hey guys, I was trying to put together a list of the usual UR Delver Burn deck with Treasure Cruise, and I realized goblin guide probably is still better in this list than swiftspear. Also my friends are telling me there's no way a deck can handle the full 4 copies of TC, and I guess getting 2 of them in the beggining of the game is a certain mulligan, so I'm thinking of having a 3/3 splash between TC and SCM (which I haven't tested yet), instead of 4/2
Here's the list that I'm thinking of running in the next tournament:
CREATURES
4 Delver of Secrets
4 Goblin Guide
3 Snapcaster
COUNTER
4 Force of Will
3 Daze
CANTRIP
4 Brainstorm
4 Ponder
3 Treasure Cruise
BURN
4 Price of Progress
4 Lightning Bolt
4 Chain Lightning
2 Thunderous Wrath
LANDS
2 Volcanic Island
4 Scalding Tarn
2 Island
2 Mountain
3 Bloodstained Mire
4 Polluted Delta
SIDEBOARD
2 Flusterstorm
2 Submerge
3 Ensnaring Bridge
2 Searing Blaze
2 Pyroblast
2 Sulfuric Vortex
2 Surgical Extraction
PS.: I used to leave 1 price of progress in the sideboard, but in my meta it's just that great!
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