Mind Swords exiles the cards.
Increasing Confusion makes me want to dig up cards like Songs of the Damned and Haunting Misery. Weak, but interesting ground. Flashback can always be abused with graveyard shenanigans.
Strangleroot Geist screams break me. I can't think of it off the top of my head, but there's a few cards out there that remove counters each and every turn if you want for bonuses. I have to go digging through my EDH decks now to find them. Hex Parasite alone makes it worth playing in standard.
If these fateful hour cards turn out to actually be powerful it might be interesting to use things like Second Chance again.
I really like the fact that this mechanic is released with phyrexian mana beeing part of T2.
This could be a very interesting Standard season... .
In response...Hypothek!
Geist + Ashnod's Altar + Sage of Fables. There are others but this seems like the best for EDH to me.
EDIT: Ghave seems good, too.
One of the first things that I thought was interesting to note is that Gravecrawler says that it can be cast from the grave, and one thing that had immediately popped into my mind was to find a way to abuse it with Vengevine. The problem I've been having is finding a good consistent way of putting them into the grave.
The base of the deck I've come up with so far would be something like:
4x Gravecrawler
4x Vengevine
4x Carrion Feeder
4x Putrid Imp
4x Careful Study
4x Faithless Looting
4x Cabal Therapy
4x Bridge from Below
Other possible cards/engines to include:
Sarcomancy
Madness creatures
Dredge
Any input on my idea, or any other ideas involving Gravecrawler and Vengevine are welcome.
I'm not trying to put your idea down or be negative but it seems like Dredge might just accomplish the same thing your deck does but better.
Hex Parasite might be a good combo for the Undying ability in DKA. :)
What about Buried Alive and Fauna Shaman?
Also Haakon, Stromgald Scourge with Gravewalker?
Life From the Loam
and
Mutavault or Svogthos, the Restless Tomb
is a dredgetastic way to get zombies on the field with otherwise solid cards.
Shambling Shell isn't quite as good as a fit though it dredges and is a zombie, since it really wants a discard outlet like Putrid Imp or Zombie Infestation to shine.
Regarding straight combos...
Buried Alive->Fatestitcher (BTW there's a number of interesting unearth zombies),Vengevine,Gravecrawler would still require an inexpensive creature card in hand. Double Vengevine + Crawler would be better, though you'll need another zombie to make it work.
Intuition could work but really wants a discard outlet of some kind.
Biggest problem is the existing graveyard strategies are pretty damned good already. Trying to top Dredge or even Ooze combo will be rough with just a straight creature that doesn't fly out of no where to win the game like those decks do.
Am I the only one that likes the red 4 drop? I mean, even flipped, a 5/5 for 4 isn't hugely impressive, but I think it does a better job of being Taurean Mauler than Mauler does for Dragon Stompy. Enough to make the deck good? I don't know. But landing an early one definitely puts an opponent on the back foot.
Although it is a Zombie Treefolk, which makes it kind of awesome.
I think the biggest thing is the deep seeded emotional understanding that the right play is the right play regardless of outcomes. The ability to make a decision 5 straight times, lose 5 times because of it, and still make it the 6th time if it's the right play. - Jon Finkel
"Notions of chance and fate are the preoccupation of men engaged in rash undertakings."
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