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Thread: Dark Ascension in Legacy

  1. #21

    Re: Dark Ascension in Legacy

    Quote Originally Posted by rufus View Post
    It requires 4 cards: the altar, a zombie in play, the gravecrawler, and the wincard.
    It's got similar issues, but Glimpse of Nature would also be a fun effect there...



    I want discard zombie...something like:

    4x Gravecrawler
    4x BloodGhast
    4x Rotting Rats
    4x Sarcomancy
    4x Diregraf Ghoul

    4x Zombie Infestation

    4x Smallpox
    4x Hymn to Tourach
    4x Blackmail
    4x Mind Swords
    Mind Swords exiles the cards.

  2. #22
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    Re: Dark Ascension in Legacy

    Increasing Confusion makes me want to dig up cards like Songs of the Damned and Haunting Misery. Weak, but interesting ground. Flashback can always be abused with graveyard shenanigans.


    Strangleroot Geist screams break me. I can't think of it off the top of my head, but there's a few cards out there that remove counters each and every turn if you want for bonuses. I have to go digging through my EDH decks now to find them. Hex Parasite alone makes it worth playing in standard.


    If these fateful hour cards turn out to actually be powerful it might be interesting to use things like Second Chance again.

  3. #23
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    Re: Dark Ascension in Legacy

    I really like the fact that this mechanic is released with phyrexian mana beeing part of T2.
    This could be a very interesting Standard season... .
    In response...Hypothek!

  4. #24

    Re: Dark Ascension in Legacy

    Quote Originally Posted by dahcmai View Post
    Strangleroot Geist screams break me. I can't think of it off the top of my head, but there's a few cards out there that remove counters each and every turn if you want for bonuses. I have to go digging through my EDH decks now to find them. Hex Parasite alone makes it worth playing in standard.
    Geist + Ashnod's Altar + Sage of Fables. There are others but this seems like the best for EDH to me.

    EDIT: Ghave seems good, too.

  5. #25

    Re: Dark Ascension in Legacy

    One of the first things that I thought was interesting to note is that Gravecrawler says that it can be cast from the grave, and one thing that had immediately popped into my mind was to find a way to abuse it with Vengevine. The problem I've been having is finding a good consistent way of putting them into the grave.

    The base of the deck I've come up with so far would be something like:

    4x Gravecrawler
    4x Vengevine
    4x Carrion Feeder
    4x Putrid Imp

    4x Careful Study
    4x Faithless Looting
    4x Cabal Therapy
    4x Bridge from Below

    Other possible cards/engines to include:
    Sarcomancy
    Madness creatures
    Dredge

    Any input on my idea, or any other ideas involving Gravecrawler and Vengevine are welcome.

  6. #26

    Re: Dark Ascension in Legacy

    I'm not trying to put your idea down or be negative but it seems like Dredge might just accomplish the same thing your deck does but better.

  7. #27
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    Re: Dark Ascension in Legacy

    Hex Parasite might be a good combo for the Undying ability in DKA. :)

  8. #28
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    Re: Dark Ascension in Legacy

    Quote Originally Posted by Lemnear View Post
    @rufus:
    I know that they stripped black from LD, tutors, mana acceleration and the "Life for profit"-Philosophy leaving the whole color only filled with creature removal and expensive drawback demons which is the reason for being the worst color in magic since years.
    I just wanted to quote this because it's so depressingly true...

  9. #29
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    Re: Dark Ascension in Legacy

    Quote Originally Posted by aCatNamedBootsy View Post
    One of the first things that I thought was interesting to note is that Gravecrawler says that it can be cast from the grave, and one thing that had immediately popped into my mind was to find a way to abuse it with Vengevine. The problem I've been having is finding a good consistent way of putting them into the grave.

    The base of the deck I've come up with so far would be something like:

    4x Gravecrawler
    4x Vengevine
    4x Carrion Feeder
    4x Putrid Imp

    4x Careful Study
    4x Faithless Looting
    4x Cabal Therapy
    4x Bridge from Below

    Other possible cards/engines to include:
    Sarcomancy
    Madness creatures
    Dredge

    Any input on my idea, or any other ideas involving Gravecrawler and Vengevine are welcome.
    What about Buried Alive and Fauna Shaman?

    Also Haakon, Stromgald Scourge with Gravewalker?
    I am convinced that WotC is "dumbing" the game because of all the stupid posts they come across on MTG-related forums
    Quote Originally Posted by Kyle View Post
    13NoVa plays Force of Will from his hand.
    Finglonger plays Spell Pierce from his hand.
    [10:22:43]  13NoVa: lol
    sure
    Finglonger points from his Dack Fayden to 13NoVa's Sol Ring.
    [10:23:04]  13NoVa: lol dumb ******; nice draws with retard.dec
    stupid cocksucker
    You have been kicked out of the game.

  10. #30

    Re: Dark Ascension in Legacy

    Quote Originally Posted by aCatNamedBootsy View Post

    Any input on my idea, or any other ideas involving Gravecrawler and Vengevine are welcome.
    Life From the Loam
    and
    Mutavault or Svogthos, the Restless Tomb
    is a dredgetastic way to get zombies on the field with otherwise solid cards.

    Shambling Shell isn't quite as good as a fit though it dredges and is a zombie, since it really wants a discard outlet like Putrid Imp or Zombie Infestation to shine.

    Regarding straight combos...
    Buried Alive->Fatestitcher (BTW there's a number of interesting unearth zombies),Vengevine,Gravecrawler would still require an inexpensive creature card in hand. Double Vengevine + Crawler would be better, though you'll need another zombie to make it work.

    Intuition could work but really wants a discard outlet of some kind.

  11. #31
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    Re: Dark Ascension in Legacy

    Biggest problem is the existing graveyard strategies are pretty damned good already. Trying to top Dredge or even Ooze combo will be rough with just a straight creature that doesn't fly out of no where to win the game like those decks do.

  12. #32
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    Re: Dark Ascension in Legacy

    Am I the only one that likes the red 4 drop? I mean, even flipped, a 5/5 for 4 isn't hugely impressive, but I think it does a better job of being Taurean Mauler than Mauler does for Dragon Stompy. Enough to make the deck good? I don't know. But landing an early one definitely puts an opponent on the back foot.
    Quote Originally Posted by Draener View Post
    You know who thinks it's sweet to play against 8 different decks in an 8 round tournament? People who don't like to win, or people that play combo. This is not EDH; Legacy is a competitive environment, and it should reward skill - more so than it does.
    Quote Originally Posted by Borealis View Post
    Plow their Mom every chance you get!

  13. #33
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    Re: Dark Ascension in Legacy

    Quote Originally Posted by aCatNamedBootsy View Post
    Any input on my idea, or any other ideas involving Gravecrawler and Vengevine are welcome.
    Madness shell. B/G

    4 Putrid Imp
    4 Basking Rootwalla
    4 Gravecrawler
    4 Wild Mongrel
    4 Vengevine

    40 other things that are cheap and good. vOv

  14. #34
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    Re: Dark Ascension in Legacy

    Quote Originally Posted by TsumiBand View Post
    Madness shell. B/G

    4 Putrid Imp
    4 Basking Rootwalla
    4 Gravecrawler
    4 Wild Mongrel
    4 Vengevine

    40 other things that are cheap and good. vOv
    Outside of Putrid Imp, you have no way to trigger Gravecrawler. With that list, you're better off with Bloodghasts.
    I am convinced that WotC is "dumbing" the game because of all the stupid posts they come across on MTG-related forums
    Quote Originally Posted by Kyle View Post
    13NoVa plays Force of Will from his hand.
    Finglonger plays Spell Pierce from his hand.
    [10:22:43]  13NoVa: lol
    sure
    Finglonger points from his Dack Fayden to 13NoVa's Sol Ring.
    [10:23:04]  13NoVa: lol dumb ******; nice draws with retard.dec
    stupid cocksucker
    You have been kicked out of the game.

  15. #35
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    Re: Dark Ascension in Legacy

    Quote Originally Posted by trivial_matters View Post
    Flying Zombies
    You've caused so many nightmares.
    Quote Originally Posted by Dice_Box View Post
    You don't get to play the most powerful cards in the format and then bitch when someone finally says no. You also don't get to bitch that it's not fun when someone finally tells you no instead of voyeuristicly watching you masturbate with Cantrips.

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    Re: Dark Ascension in Legacy


  17. #37

    Re: Dark Ascension in Legacy

    Quote Originally Posted by Heresy View Post
    <Ghoultree picture>
    What about it? Card is bad.

  18. #38
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    Re: Dark Ascension in Legacy

    Quote Originally Posted by Heresy View Post
    When would you ever have 7 creature cards in the GY (except dredge)...that means you are doing something wrong in the game.

  19. #39
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    Re: Dark Ascension in Legacy

    Although it is a Zombie Treefolk, which makes it kind of awesome.
    I think the biggest thing is the deep seeded emotional understanding that the right play is the right play regardless of outcomes. The ability to make a decision 5 straight times, lose 5 times because of it, and still make it the 6th time if it's the right play. - Jon Finkel

    "Notions of chance and fate are the preoccupation of men engaged in rash undertakings."

  20. #40
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    Re: Dark Ascension in Legacy

    Quote Originally Posted by (nameless one) View Post
    Outside of Putrid Imp, you have no way to trigger Gravecrawler. With that list, you're better off with Bloodghasts.
    I realized that when I was posting but alas I was at work. Carrion Feeder for sure in multiples of 4.

    Then again, I suggested Madness and then shrugged and walked away, so wtfever.

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