Without being a regular TES player let me state that you shouldn't be talking "personal opinions" here. Especially when your opinion is "it sucks to be killed".
What are the odds of killing 1st turn when running 1 AdN?
What are the odds of killing 1st turn when running 2 AdN?
When the chance of the latter is greater, it doesn't matter that it sucks to be killed by revealing the 2nd Ad Nauseam. Overall, you will win more.
With that aside, if you're really that interested in 1st turn kills, you might wanna look into Spanish Inqusition.
The seven cardinal sins of Legacy:
1. Discuss the unbanning ofLand TaxEarthcraft.
2. Argue that banning Force of Will would make the format healthier.
3. Play Brainstorm without Fetchlands.
4. Stifle Standstill.
5. Think that Gaea's Blessing will make you Solidarity-proof.
6. Pass priority after playing Infernal Tutor.
7. Fail to playtest against Nourishing Lich (coZ iT wIlL gEt U!).
Hmm..Ad Nauseam comes to mind?
double ritual into AdN during their turn is too much fun. That's why you wanna run two.
Last edited by Oiolosse; 03-22-2012 at 12:02 AM.
Please do not feed the trolls.
Nothing is better than the second ad nauseam, unless they print a better storm engine (VERY unlikely, ad nauseam was the best storm engine printed since mind's desire when it was released.) Empty the warrens on the draw is awful against all the stoneforge decks in the format and stifle. And I don't like having it in my opener and being unable to play it, because empty the warrens gets worse every turn that passes while a turn 2 ad nauseam is still the nuts unless you're facing burn, are on the draw, and they have triple bolt + 2 mountains + fireblast to make ad nauseam look awful. But you can still ad nauseam from 7 life and win, it actually happened to me when I was playing mystical tutor ANT back in the day where I was at something like 8 life, ad nauseam'd, and won. But really, this deck is built to ABUSE ad nauseam, hence the 4 chrome, 4 petal's, 4 LED's, and 8 other ritual effects. If a turn 1 ad nauseam doesn't get there, you got quite unlucky. If it happens twice in a tournament, you are maybe the most unlucky person ever since, again, this deck abuses ad nauseam better then any deck in legacy at the moment.
Bread Connoisseur on MTGSalvation Forums
Currently Playing:
All flavors of storm combo
Originally Posted by Vacrix
I run Ill-Gotten Gains in that slot, because I also am running Cabal Rituals instead of the Chrome Moxes for budget reasons (or rather, because I was in a hurry to complete this deck before a tournament a while ago, didn't have the money back then and later I've been too lazy to get the Moxes).
However, the second Ad Nauseam is definitely the best option.
If you do not love 2 AN in the MD go play ANT and trolololol over there. You want to maximize the chance of getting AN in your early turns. I've been playing TES for about 8 months, in which it originally had the 4 chant effect MD and split of 1 AN 1 EtW MD. Since these switches I've fallen in love with the deck even more. Honestly when testing the 5 loss of life rarely happens and as stated before, you are playing one of the highest risk and reward decks in the format. There are few T1 kill decks in the current meta and even fewer with the correct protection.
Why don't we run Angels Grace or Phyrexian Unlife? You can draw your whole library!
Back on track though, I played some post SB games vs. Maverick last night, Inquisition was good pretty much every time I cast it. Infest was fine the couple of times it came up although one game I lost where a ruin would have won it. On the same note I won at least one game because infest armageddoned him... so, I guess I'm sold on infest.
Swim, Bike, Run, MTG
Super Bizarros Team.
HUEHUEHUE BRBRBR. VIVA DILMA!!! EM NOME DE JESUS CRISTO!
"I'm willing to imagine a TES where Past in Flames replaces Ill-Gotten Gains entirely, and we just don't play Diminishing Returns." - me, 29/09/2011
Founding member of Team Scrubbad: Legacy Legends
I found out this week that infest is better in the mirror at least, round one I got turn oned for 12 tokens. On my turn Mine, petal, wish for infest (hope to draw ritual). Turn two ponder, city of brass, dark ritual, infest.
Waited a few turns, opponent casts Ad Nauseam none floating, goes to 1 life, only found one lotus petal, I responded to it with silence, and he conceded.
Killing Nobles, Dryad Arbors, and Sylvan Safekeeper were relevant in my testing.
When I play against Maverick opponents they've been mulling to hands with Mom/Bear or Mom/Zenith. Infest has been great for me.
Ah, someone else mentions how infest was good for them and none of you don't attack them? I see how it is. But meanwhile, I had to defend myself for two weeks. Instead of resisting my changes, maybe you guys should just embrace them.
I feel there was probably a better way for you to play this game but whatever works. You shouldn't have responded to Lotus Petal, that's a poor place to do so. In response to the 4th mana was probably the correct call.
The only advantages I could ever see to pyroclasm over infest would be the fact that it costs 1 less (2RR as opposed to 2RBB) if you want to wish and cast it the same turn. Against THALIA that extra mana *could* be an issue... but I think it's far worse 99% of the time and running it means you just lose games to Teeg+Mom that you would otherwise likely win. Basically what Bryant said. I think it's a far third behind Infest and Virtue's ruin for that slot.
@ Shimi - As I said above, there was 1 game I gave up where infest being ruin would have saved me (involved big knights) but there were at least two games that infest killing his nobles and arbor's (along with hate bears) won me the game. Killing Knights and Hate bears with equipment on them sounds nice on the forums, but generally if your plan is really bw<virtue's ruin at that point in the game, you have already lost the game. I don't imagine even if everything goes "perfect" (ie - you wipe their board) that you can rebuild the resources needed to win before they find another threat in any but the most rare occasions. Plus post board you already have access to echoing truth.
Swim, Bike, Run, MTG
bounce/removal, protection?
Ad Nauseam isn't better when you can't cast your Rituals. Cunning wish can find removal or protection. It's more versatile (which is what Bryant says he's looking for).
It's essentially IGG's old slot that becomes more versatile, I don't see how that's "the same bad idea". You still virtually have two Ad Nauseams.
There are currently 1 users browsing this thread. (0 members and 1 guests)