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Thread: [Deck] MUD (Metalworker)

  1. #1521

    Re: [Deck] MUD (Metalworker)

    @Bonk thanks for sharing the list, while it's similar to mine i still got some new idea to try.

  2. #1522
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    Re: [Deck] MUD (Metalworker)

    my new step will be to test 3 ensnaring bridge in my side. I'don't know what to cut for the moment, but perhaps it will help for elf matchup, and reanimator which is very very fast.

    @Zorker : let me informed of your new tests. I"m interested

  3. #1523

    Re: [Deck] MUD (Metalworker)

    Has anyone tried Candelabra of Tawnos in the Cloudpost versions of MUD? I realize it's hella expensive, but it seems absolutely amazing. It even fixes its own problem with turn one Chalice, since you can first cast the Candelabra and use the mana floating to untap your sol land. A friend of mine possesses one at the moment and I'm going to shove it into the deck for a weekly tournament tonight. Whether it's good or bad, I hope I draw it a bunch to find out!

  4. #1524
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    Re: [Deck] MUD (Metalworker)

    Quote Originally Posted by Dirk Mantooth View Post
    Has anyone tried Candelabra of Tawnos in the Cloudpost versions of MUD? I realize it's hella expensive, but it seems absolutely amazing. It even fixes its own problem with turn one Chalice, since you can first cast the Candelabra and use the mana floating to untap your sol land. A friend of mine possesses one at the moment and I'm going to shove it into the deck for a weekly tournament tonight. Whether it's good or bad, I hope I draw it a bunch to find out!
    I personally dont like that idea. You should be building the deck to play around chalice for 1. If you want to use the candles you might as well just turn it into 12 post/Turbo Eldrazi

  5. #1525

    Re: [Deck] MUD (Metalworker)

    A MUD-post deck made it to 2nd place at an SCG Open on 4/13.
    I am surprised as this is the highest I've seen a MUD player rank on SCG invitational.
    Here is the List:

    Creatures (19)

    1 Blightsteel Colossus
    4 Kuldotha Forgemaster
    4 Lodestone Golem
    4 Metalworker
    3 Sundering Titan
    3 Wurmcoil Engine

    Planeswalkers (2)

    2 Karn Liberated

    Lands (24)

    4 Ancient Tomb
    4 City of Traitors
    4 Cloudpost
    4 Glimmerpost
    4 Vesuva
    4 Wasteland

    Spells (15)

    4 Chalice of the Void
    4 Grim Monolith
    2 Staff Of Domination
    1 Staff of Nin
    4 Trinisphere

    Sideboard

    1 Batterskull
    3 Ensnaring Bridge
    1 Powder Keg
    1 Ratchet Bomb
    1 Spine of Ish Sah
    1 Trading Post
    1 Duplicant
    3 Phyrexian Revoker
    1 Platinum Emperion
    2 All Is Dust

    Things to note from this list:
    - No Lightning Greaves and 3 Sundering Titans, more prison based
    - No Cavern of Souls or Summoning Trap
    - 3 Ensnaring Bridge SB
    - 1/1 split between Powder Keg and Ratchet Bomb (with 2 A.i.D)
    - Trading Post shows up again
    Last edited by darkghost; 04-18-2014 at 12:12 PM.

  6. #1526
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    Re: [Deck] MUD (Metalworker)

    this is spano's list except for the sideboard

  7. #1527

    Re: [Deck] MUD (Metalworker)

    Anybody else playing Spano's list? How is it doing for you?

  8. #1528
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    Re: [Deck] MUD (Metalworker)

    what does trading post is use for ?

  9. #1529
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    Re: [Deck] MUD (Metalworker)

    04/13? This list wasn't at this past SCG Open...

  10. #1530

    Re: [Deck] MUD (Metalworker)

    My bad, was an invitational qualifiers.

    http://sales.starcitygames.com/deckd...ion=Show+Decks

  11. #1531
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    Re: [Deck] MUD (Metalworker)

    Quote Originally Posted by Bonk View Post
    what does trading post is use for ?
    I've used Trading Post to save myself from a Grim Lavamancer, sac Sundering Titan without needing Forgemaster (I currently don't play a Welder build) get back Wurmcoils, sac Spine of Ish Sah without needing the Forgemaster, draw cards, chump blocker. It's versatile, perhaps not as much as some other cards, or as powerful in a vacuum as many (which, let's be honest, is most of what is MUD), but it does have some great uses.
    Quote Originally Posted by nedleeds View Post
    Can't understand wanting the new new border if you have a choice, for any reason. You have to be a casual or have rickets.
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  12. #1532

    Re: [Deck] MUD (Metalworker)

    Quote Originally Posted by darkghost View Post
    Anybody else playing Spano's list? How is it doing for you?
    I've been playing a list similar to Spano's since January https://www.youtube.com/watch?v=BGmy...5902435784EA71. The player with this list placed 17th at GP DC and his 75 is extremely close to spano's (I believe they are in the same play group). It's been going pretty well, the deck has a pretty good match up against combo across the board. Contrary to popular belief the deck doesn't have the best match up against delver, it is very winnable you just have to play around daze and sometimes wasteland is an issue but with a little luck and knowledge of the match up it's fine. The cloudpost engine is great against any deck without wasteland and really pulls it's weight against something like miracles or stoneblade. Counterspells can be an issue if the just have everything and you're just drawing dead but that usually isn't the case. The deck is not really a forgemaster deck and usually wins with something like sundering titan under 3sphere or wurmcoil just being bigger than anything. The only complaint I've had so far is that any sort of 12post mirror, whether MUD post or 12post, is abysmal, but those aren't very common so it's not that big of a deal. You also sometimes have double vesuva draws but there are mulligans for a reason so a lot of the times it's not that bad.

  13. #1533
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    Re: [Deck] MUD (Metalworker)

    Quote Originally Posted by Fry View Post
    I've used Trading Post to save myself from a Grim Lavamancer, sac Sundering Titan without needing Forgemaster (I currently don't play a Welder build) get back Wurmcoils, sac Spine of Ish Sah without needing the Forgemaster, draw cards, chump blocker. It's versatile, perhaps not as much as some other cards, or as powerful in a vacuum as many (which, let's be honest, is most of what is MUD), but it does have some great uses.
    Could explain a little bit more, wondering what match ups its worth bringing in

  14. #1534

    Re: [Deck] MUD (Metalworker)

    Tournament report: 14 people with top8


    Nic fit(white splash)-0 Mud-2

    1) what can you say to 2nd turn Sundewring titan, 3rd turn sundering titan, 4th turn sundeting titan
    2) i kept a decent and but qasali and recurring nightmare shenanigans
    3) chalice at 1, trinisphere, lodestone golem i win


    BUG-2 Mud-1

    1) i win by locking him out
    2) i was winning but i made a mistake, with forgemaster i should have taken blightsteel colossus and not sundering titan
    3) liliana ultimate

    Canadian-2 Mud-1
    i was mana flooded all the time, except the one game i won

    Mono red-1 Mud 2

    Nuff said Challice,trinisphere, and wurmcoil sealed the deal


    Top 8

    Bug Planeswalkers-2 Mud

    1) he wins by ultimating lili
    2) he won by ensnaring bridge, not before i killed liliana by attackin her with metalworkers.

  15. #1535
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    Re: [Deck] MUD (Metalworker)

    So two MUD-Post variants placed in the same MTGO Daily this week.

    in5ano (4-0)
    //Lands:
    4 Ancient Tomb
    4 City of Traitors
    4 Cloudpost
    4 Glimmerpost
    4 Vesuva
    4 Wasteland

    //Creatures: 13
    1 Kozilek, Butcher of Truth
    4 Lodestone Golem
    3 Steel Hellkite
    2 Sundering Titan
    3 Wurmcoil Engine

    //Artifacts: 21
    1 Batterskull
    2 Bottled Cloister
    4 Chalice of the Void
    4 Grim Monolith
    2 Tangle Wire
    2 Thran Dynamo
    4 Trinisphere
    2 Voltaic Key

    //Planeswalkers: 2
    2 Karn Liberated

    //Sideboard: 15
    2 All Is Dust
    3 Ensnaring Bridge
    3 Phyrexian Revoker
    1 Platinum Angel
    2 Ratchet Bomb
    2 Spine of Ish Sah
    2 Tormod's Crypt


    SuperSnuGnu (3-1)
    //Lands: 24
    4 Ancient Tomb
    4 City of Traitors
    4 Cloudpost
    4 Glimmerpost
    4 Vesuva
    4 Wasteland

    //Creatures: 19
    1 Blightsteel Colossus
    4 Kuldotha Forgemaster
    4 Lodestone Golem
    4 Metalworker
    3 Sundering Titan
    3 Wurmcoil Engine

    //Artifacts: 16
    4 Chalice of the Void
    4 Grim Monolith
    1 Lightning Greaves
    2 Staff of Domination
    1 Staff of Nin
    4 Trinisphere

    //Planeswalkers: 2
    2 Karn Liberated

    //Sideboard: 15
    1 Batterskull
    1 Ensnaring Bridge
    1 Nihil Spellbomb
    3 Phyrexian Revoker
    1 Pithing Needle
    2 Ratchet Bomb
    2 Spine of Ish Sah
    3 Summoning Trap
    1 Trading Post

    Source:https://www.wizards.com/Magic/Digita.../tourn/7008933

    What interests me is the that the first MUD deck is the version that doesn't play Metalworker or Kuldotha Forgemaster. Which, while risky, I've gotten some decent results with that version before. Personally, I just like the explosive power of Metalworker a lot though, so I tend to stick to him.
    Last edited by Mockingbird; 04-26-2014 at 08:13 AM.
    "Let go your earthly tether. Enter the void, empty, and become wind."

  16. #1536

    Re: [Deck] MUD (Metalworker)

    Interesting, 2 lists, 1 Greaves in total. Seems like Sleight was going in a good direction with cutting Greaves for the Karnfather.

  17. #1537

    Re: [Deck] MUD (Metalworker)

    I have actually been using karn in place of my two staff of nin I had. I'm still not sure how I feel about him. Since there is no deck manipulation for him, I feel like he could be something better. Still like watching him hit the field and be a threat they weren't ready to see.

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  18. #1538

    Re: [Deck] MUD (Metalworker)

    Can anyone explain to me the purpose of the single Batterskull I've been seeing in a lot of sideboards? I can't really figure out what matchups it would come in against, especially as only a 1-of.

  19. #1539

    Re: [Deck] MUD (Metalworker)

    Well, if you play phyrexian metamorph, copying an opponents sfm will allow you to search for it.

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  20. #1540

    Re: [Deck] MUD (Metalworker)

    I'm guessing it is used against decks which side in humility, it makes a difference in a mirror without batterskull, helpful against multiple Ichorids making use of that lifelink+vigilance quite well, forces TNN+Batterskull to block Wurmcoil+Batterskull and Wurmcoil survives, and in situations where Wurmcoil Engine isn't enough (Mirran Crusader or Thalia + Batterskull, and the likes)?

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