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Thread: [Deck] Team America (Midrange/Control Thread)

  1. #1561
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    Re: [Deck] Team America (Midrange/Control Thread)

    Quote Originally Posted by JanoschEausH View Post
    Did you guys see the BUG Midrange Lists which were played at the Pro Tour? They looked really interesting but also very greedy (mana-wise).
    Looks like a strange Delver-less Delver deck than a Midrange one, although I guess it's reasonable to see it the other way around. First look it seemed like our old "Tempo" shell with "Midrange" threats. I'm not sure how well that would work...
    "The Ancients teach us that if we can but last, we shall prevail."
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  2. #1562
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    Re: [Deck] Team America (Midrange/Control Thread)

    Quote Originally Posted by JanoschEausH View Post
    Did you guys see the BUG Midrange Lists which were played at the Pro Tour? They looked really interesting but also very greedy (mana-wise).

    4x Baleful Strix
    2x Dark Confidant
    1x Leovold, Emissary of Trest
    2x Tarmogoyf
    2x True-Name Nemesis

    1x Search for Azcanta
    1x Sylvan Library

    3x Abrupt Decay
    1x Fatal Push
    4x Brainstorm
    3x Daze
    4x Force of Will

    2x Liliana of the Veil

    1x Hymn to Tourach
    3x Inquisition of Kozilek
    2x Thoughtseize
    4x Ponder

    2x Bayou
    1x Tropical Island
    4x Underground Sea
    4x Polluted Delta
    4x Verdant Catacombs
    2x Misty Rainforest
    3x Wasteland

    SB:
    3x Nihil Spellbomb
    1x Sylvan Library
    1x Diabolic Edict
    3x Fatal Push
    2x Flusterstorm
    1x Jace, TMS
    1x Hymn to Tourach
    1x Life from the Loam
    2x Marsh Casualties
    I'm interested in why these 2 players used Dark Confident rather than 2 Snapcaster Mage. Dark Confident can improve your card advantage if you keep it alive but not flexible than Snapcaster Mage.

  3. #1563

    Re: [Deck] Team America (Midrange/Control Thread)

    Quote Originally Posted by ReinhardtGao View Post
    I'm interested in why these 2 players used Dark Confident rather than 2 Snapcaster Mage. Dark Confident can improve your card advantage if you keep it alive but not flexible than Snapcaster Mage.
    Dark Confidant is a proactive threat, which demands a quick answer. snapcaster needs more mana and is used to react. i played bug midrange and delver after the ban and i get the feeling, that being proactive is the better route to victory, too many different types of threats... toffees delver list seems a good way to start (4 tnm). can u answer the delver? can u answer the goyf, what about true-name + disruption (hymn, daze...) ?

  4. #1564
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    Re: [Deck] Team America (Midrange/Control Thread)

    Quote Originally Posted by tobyha View Post
    Dark Confidant is a proactive threat, which demands a quick answer. snapcaster needs more mana and is used to react. i played bug midrange and delver after the ban and i get the feeling, that being proactive is the better route to victory, too many different types of threats... toffees delver list seems a good way to start (4 tnm). can u answer the delver? can u answer the goyf, what about true-name + disruption (hymn, daze...) ?
    Without red (and then without lightning bolt) we must win with creatures....I think that 10-11-12 creatures are too few in BUG Delver. Delver? Goyf? TNN? and last GA...all this creatures are a problem for opponent. In addition, with the reduce of BB casting cost (only 3 MD) this deck works very well....
    About Confidant, I think that it can be played in aggro decks and not midrange, but this is my 2cent.
    About Snapcaster, the best of configuration is with red spells, because in BUG shell there are only removal and discards.....this isn't the best option...Then, in a control decks could shine.
    B U G
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  5. #1565

    Re: [Deck] Team America (Midrange/Control Thread)

    What do you think is this list?

    4 Baleful Strix
    2 Leovold, Emissary of Trest
    2 Snapcaster Mage
    3 Fatal Push
    4 Brainstorm
    4 Force of Will
    1 Diabolic Edict
    3 Abrupt Decay
    3 Underground Sea
    3 Wasteland
    4 Polluted Delta
    3 Verdant Catacombs
    1 Bayou
    3 Misty Rainforest
    1 Tropical Island
    2 Swamp
    1 Island
    1 Forest
    2 Jace, the Mind Sculptor
    2 Liliana of the Veil
    1 Toxic Deluge
    4 Ponder
    4 Hymn to Tourach
    2 Thoughtseize

    // 15 Sideboard
    1 Nihil Spellbomb
    1 Sylvan Library
    1 Golgari Charm
    2 Spell Pierce
    4 Surgical Extraction
    1 Diabolic Edict
    1 Liliana, the Last Hope
    1 Maelstrom Pulse
    1 Thoughtseize
    1 Marsh Casualties
    1 Life from the Loam

  6. #1566
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    Re: [Deck] Team America (Midrange/Control Thread)

    Quote Originally Posted by jimytuning View Post
    What do you think is this list?

    4 Baleful Strix
    2 Leovold, Emissary of Trest
    2 Snapcaster Mage
    3 Fatal Push
    4 Brainstorm
    4 Force of Will
    1 Diabolic Edict
    3 Abrupt Decay
    3 Underground Sea
    3 Wasteland
    4 Polluted Delta
    3 Verdant Catacombs
    1 Bayou
    3 Misty Rainforest
    1 Tropical Island
    2 Swamp
    1 Island
    1 Forest
    2 Jace, the Mind Sculptor
    2 Liliana of the Veil
    1 Toxic Deluge
    4 Ponder
    4 Hymn to Tourach
    2 Thoughtseize

    // 15 Sideboard
    1 Nihil Spellbomb
    1 Sylvan Library
    1 Golgari Charm
    2 Spell Pierce
    4 Surgical Extraction
    1 Diabolic Edict
    1 Liliana, the Last Hope
    1 Maelstrom Pulse
    1 Thoughtseize
    1 Marsh Casualties
    1 Life from the Loam
    Well it's obviously a very slow list. The clock seems to be also very slow. You are very heavy on removal which opens this deck up to any Combo decks. The disruption is heavily discard based which is easy to play around because it's only one single angle of attack. I feel like you might be having problems of grinding games out against the field because your answers are not that diverse. I would add more creatures that provide some aggression (Goyf, TNN or Delve-Creatures). I feel a pure BUG Control Shell is vastly inferior to other Control Decks in the format because BUG is not that flexible like Grixis or Miracles. Both of those decks are better Snapcaster Decks, which seems to be a core component of todays Control Archetypes.

  7. #1567

    Re: [Deck] Team America (Midrange/Control Thread)

    Quote Originally Posted by JanoschEausH View Post
    Well it's obviously a very slow list. The clock seems to be also very slow. You are very heavy on removal which opens this deck up to any Combo decks. The disruption is heavily discard based which is easy to play around because it's only one single angle of attack. I feel like you might be having problems of grinding games out against the field because your answers are not that diverse. I would add more creatures that provide some aggression (Goyf, TNN or Delve-Creatures). I feel a pure BUG Control Shell is vastly inferior to other Control Decks in the format because BUG is not that flexible like Grixis or Miracles. Both of those decks are better Snapcaster Decks, which seems to be a core component of todays Control Archetypes.

    So, they advise me to play more or less. I'm new to BUG lists

  8. #1568

    Re: [Deck] Team America (Midrange/Control Thread)

    Quote Originally Posted by jimytuning View Post
    So, they advise me to play more or less. I'm new to BUG lists
    land: 20/21/22 is a choice, I like 20/21 right now

    -1 veil + 1 last hope
    2-3 hymn main 3 in 75
    2-3 decay, I prefer 2
    3 push - I like 2 push/ 1 darkblast, or 3 push 1 darkblast

    I am fine with the 2 snaps, I consider going to 3 myself sometimes.
    add 2 creatures, tombstalker/gurmag/tnn so you can actually win games faster when needed, -1 hymn -1 decay gives you the 2 spots.

    sideboard:
    2 last hope in 75 is currently accepted as good!

    cut the pulse, when its good we have other cards, I would rather play the third decay in sideboard over this card
    thoughtseize -> 3rd hymn for me
    2-3 surgicals 4 is overkill and not good enough
    consider a flusterstorm or 2

    if on 2 decay in 75, i would run 2 golgari charm, as it can be used on enchantments as well

    bitterblossm is still a good choice even in bug, not just grixis etc.

    if white is your biggest issue, consider narrow card like 1-2 dread of night, but its super narrow



    Good luck play with a few things and find what works for you

  9. #1569
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    Re: [Deck] Team America (Midrange/Control Thread)

    Hi mates, I made 4-0 in my local tournament with this list:

    4 verdant catacombs
    4 polluted delta
    1 misty rainforest
    3 wasteland
    3 underground sea
    2 tropical island
    2 bayou
    1 island
    1 swamp
    1 forest

    4 baleful strix
    4 tarmogoyf
    2 leovold, emissary of trest
    2 true-name nemesis

    2 liliana of the veil
    1 liliana, the last hope
    1 jace, the mind sculptor

    4 force of will
    4 brainstorm
    3 ponder
    3 hymn to tourach
    3 abrupt decay
    3 fatal push
    1 to the slaughter
    1 sylvan library

    SIDEBOARD
    3 surgical extraction
    2 thoughtseize
    2 flusterstorm
    2 golgari charm
    1 toxic deluge
    1 blue elemental blast
    1 life from the loam
    1 grafdigger's cage
    1 pithing needle
    1 liliana, the last hope


    DT 2-0
    S&S 2-1
    Grixis Delver 2-0
    Grixis Control 2-1

    about my last list (this one) :
    - adding 2TNN: with STP decks and Push+Snapcaster decks I've found Tarmogoyf a "not real wincon", so I decided to add 2 tnn in order to win the game (without DRS I need more wincons). I'm very impressed with it.
    - Deluge sideboard: I think that Deluge could be put into sideboard right now, because 3 push, 3 decay, 1 slaughter, 1 hope, 2 veil , 4 strix should be enough.
    - Against combo decks, it is a difficult matchup maindeck, but in G2-G3 I can play very well against: 2 fluster, 2 seize, 3 surgical (+1 grafdigger, +1 needle, +1 beb for different matchups)

    So, have u tried a similar deck? What do u think about that list?

    PS: I don't need 3-4 Noble hierarch in this deck, because in my opinion I don't want to draw Hierarch in the middle-late game..and then, Hierarch doesn't produce black mana -.-...
    B U G
    born by a broken condom. grown in a manger.
    twitter.com/toffino

  10. #1570

    Re: [Deck] Team America (Midrange/Control Thread)

    Quote Originally Posted by toffee View Post
    Hi mates, I made 4-0 in my local tournament with this list:

    4 verdant catacombs
    4 polluted delta
    1 misty rainforest
    3 wasteland
    3 underground sea
    2 tropical island
    2 bayou
    1 island
    1 swamp
    1 forest

    4 baleful strix
    4 tarmogoyf
    2 leovold, emissary of trest
    2 true-name nemesis

    2 liliana of the veil
    1 liliana, the last hope
    1 jace, the mind sculptor

    4 force of will
    4 brainstorm
    3 ponder
    3 hymn to tourach
    3 abrupt decay
    3 fatal push
    1 to the slaughter
    1 sylvan library

    SIDEBOARD
    3 surgical extraction
    2 thoughtseize
    2 flusterstorm
    2 golgari charm
    1 toxic deluge
    1 blue elemental blast
    1 life from the loam
    1 grafdigger's cage
    1 pithing needle
    1 liliana, the last hope


    DT 2-0
    S&S 2-1
    Grixis Delver 2-0
    Grixis Control 2-1

    about my last list (this one) :
    - adding 2TNN: with STP decks and Push+Snapcaster decks I've found Tarmogoyf a "not real wincon", so I decided to add 2 tnn in order to win the game (without DRS I need more wincons). I'm very impressed with it.
    - Deluge sideboard: I think that Deluge could be put into sideboard right now, because 3 push, 3 decay, 1 slaughter, 1 hope, 2 veil , 4 strix should be enough.
    - Against combo decks, it is a difficult matchup maindeck, but in G2-G3 I can play very well against: 2 fluster, 2 seize, 3 surgical (+1 grafdigger, +1 needle, +1 beb for different matchups)

    So, have u tried a similar deck? What do u think about that list?

    PS: I don't need 3-4 Noble hierarch in this deck, because in my opinion I don't want to draw Hierarch in the middle-late game..and then, Hierarch doesn't produce black mana -.-...
    you seem to do really well with your lists (delver or midrange), what do you prefer right now?

    this is my current list

    2x Bayou
    1x Forest
    1x Island
    4x Misty Rainforest
    4x Polluted Delta
    1x Swamp
    2x Tropical Island
    3x Underground Sea
    3x Wasteland

    3x Baleful Strix
    2x Gurmag Angler
    2x Leovold, Emissary of Trest
    3x Snapcaster Mage

    2x Abrupt Decay
    4x Brainstorm
    2x Diabolic Edict
    4x Fatal Push
    4x Force of Will

    2x Hymn to Tourach
    1x Inquisition of Kozilek => 3rd hymn
    4x Ponder
    2x Thoughtseize
    1x Toxic Deluge

    2x Jace, the Mind Sculptor
    1x Liliana, the Last Hope

    SB:

    2x Bitterblossom
    2x Dread of Night
    2x Flusterstorm
    1x Hymn to Tourach => hydroblast
    1x Liliana, the Last Hope
    1x Nihil Spellbomb => lilianas defeat
    1x Pithing Needle
    3x Surgical Extraction
    1x Sylvan Library
    1x Maelstrom Pusle

    i might aswell play grixis... i had the feeling that the bug list needed more one drops to compensate the tempo loss caused by the drs ban. so i play the full playset of fatal pushes and the 2 maindeck thoughtseizes. i would add another hymn for the inquisition. with 3 snapcaster i would only play 3 surgical extractions as graveyard hate. lilianas defeat seems to be a strong sb card right now. i try to max out the value of the snapcasters after sideboarding. the grixis lists often play 2 pithing needles in the sb, which is a good option too - answers as cheap as possible !

    it basically breaks down to:

    kolaghans command, bolt, pyroblast vs abrupt decay, leovold, sylvan library and an answer to bitterblossom (abrupt decay) in the control mirror

  11. #1571
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    Re: [Deck] Team America (Midrange/Control Thread)

    Quote Originally Posted by tobyha View Post
    you seem to do really well with your lists (delver or midrange), what do you prefer right now?

    this is my current list

    2x Bayou
    1x Forest
    1x Island
    4x Misty Rainforest
    4x Polluted Delta
    1x Swamp
    2x Tropical Island
    3x Underground Sea
    3x Wasteland

    3x Baleful Strix
    2x Gurmag Angler
    2x Leovold, Emissary of Trest
    3x Snapcaster Mage

    2x Abrupt Decay
    4x Brainstorm
    2x Diabolic Edict
    4x Fatal Push
    4x Force of Will

    2x Hymn to Tourach
    1x Inquisition of Kozilek => 3rd hymn
    4x Ponder
    2x Thoughtseize
    1x Toxic Deluge

    2x Jace, the Mind Sculptor
    1x Liliana, the Last Hope

    SB:

    2x Bitterblossom
    2x Dread of Night
    2x Flusterstorm
    1x Hymn to Tourach => hydroblast
    1x Liliana, the Last Hope
    1x Nihil Spellbomb => lilianas defeat
    1x Pithing Needle
    3x Surgical Extraction
    1x Sylvan Library
    1x Maelstrom Pusle

    i might aswell play grixis... i had the feeling that the bug list needed more one drops to compensate the tempo loss caused by the drs ban. so i play the full playset of fatal pushes and the 2 maindeck thoughtseizes. i would add another hymn for the inquisition. with 3 snapcaster i would only play 3 surgical extractions as graveyard hate. lilianas defeat seems to be a strong sb card right now. i try to max out the value of the snapcasters after sideboarding. the grixis lists often play 2 pithing needles in the sb, which is a good option too - answers as cheap as possible !

    it basically breaks down to:

    kolaghans command, bolt, pyroblast vs abrupt decay, leovold, sylvan library and an answer to bitterblossom (abrupt decay) in the control mirror
    I prefer Control because DT and RUG become relevant in the metagame.
    About my list I have no idea with the sideboard...I don't know what could be the best configuration.. blossom? vendilion? I don't know.
    So, MD I can play well against all matchups. I'm very impressed with it.
    B U G
    born by a broken condom. grown in a manger.
    twitter.com/toffino

  12. #1572
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    Re: [Deck] Team America (Midrange/Control Thread)

    Toxic Deluge is such a nonbo in lists with multiple TNN's... and if you're already built to make BB for Hymn anyway, why not run Marsh Casualties instead?
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  13. #1573
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    Re: [Deck] Team America (Midrange/Control Thread)

    Quote Originally Posted by Hanni View Post
    Toxic Deluge is such a nonbo in lists with multiple TNN's... and if you're already built to make BB for Hymn anyway, why not run Marsh Casualties instead?
    probabilistically speaking, there is a little percentage where I have a TNN onto the battlefield and a Toxic Deluge in hand...this one can be a wincon against a lot of matchups, because increases x/1 creatures....so I prefer this one.
    On the other hand, marsh casualties can be a replace of Golgari Charm, but I MUST have a enchantment-destroy and a regenerate ability.
    if I played 3 tnn, I would most likely remove the deluge for casualties.

    I will have a big tournament 1-2 september..so I think that my sideboard should look like this:

    3 surgical extraction
    2 thoughtseize
    2 flusterstorm
    1 vendilion clique
    1 golgari charm
    1 toxic deluge
    1 blue elemental blast
    1 life from the loam
    1 diabolic edict
    1 pithing needle
    1 liliana, the last hope
    B U G
    born by a broken condom. grown in a manger.
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  14. #1574
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    Re: [Deck] Team America (Midrange/Control Thread)

    tonight I made 3-0-1 in my local tournament with this list:

    4 Baleful Strix
    4 Tarmogoyf
    3 Leovold, Emissary of Trest
    2 Gurmag Angler

    2 Liliana of the Veil
    1 Liliana, the Last Hope
    1 Jace, the Mind Sculptor

    4 Ponder
    4 Brainstorm
    4 Force of Will
    3 Hymn to Tourach
    3 Abrupt Decay
    2 Fatal Push
    1 To the Slaughter
    1 Sylvan Library

    4 Verdant Catacombs
    4 Polluted Delta
    1 Misty Rainforest
    2 Wasteland
    3 Underground Sea
    2 Tropical Island
    2 Bayou
    1 Island
    1 Swamp
    1 Forest

    Sideboard
    2 Snapcaster Mage
    2 Flusterstorm
    2 Spell Pierce
    2 Surgical Extraction
    2 Thoughtseize
    2 Diabolic Edict
    2 Golgari Charm
    1 Liliana, the Last Hope

    d&t 2-0
    grixis control 2-1
    ub shadow 2-0
    ant i.d. for 1th-2th place (I won 2-1, thanks to sideboard).

    what do u think about my list?
    I think u can see the reasons of my sideboard (for example snapcaster-pierce-fluster-seize).. so I have a question: do u think that we must play at least 3 graveyard hate? what are your thoughts?
    B U G
    born by a broken condom. grown in a manger.
    twitter.com/toffino

  15. #1575

    Re: [Deck] Team America (Midrange/Control Thread)

    Quote Originally Posted by toffee View Post
    tonight I made 3-0-1 in my local tournament with this list:

    4 Baleful Strix
    4 Tarmogoyf
    3 Leovold, Emissary of Trest
    2 Gurmag Angler

    2 Liliana of the Veil
    1 Liliana, the Last Hope
    1 Jace, the Mind Sculptor

    4 Ponder
    4 Brainstorm
    4 Force of Will
    3 Hymn to Tourach
    3 Abrupt Decay
    2 Fatal Push
    1 To the Slaughter
    1 Sylvan Library

    Sideboard
    2 Snapcaster Mage
    2 Flusterstorm
    2 Spell Pierce
    2 Surgical Extraction
    2 Thoughtseize
    2 Diabolic Edict
    2 Golgari Charm
    1 Liliana, the Last Hope

    what do u think about my list?
    I think u can see the reasons of my sideboard (for example snapcaster-pierce-fluster-seize).. so I have a question: do u think that we must play at least 3 graveyard hate? what are your thoughts?
    Yes on the 3 gy hate... just can't get away from it right now, you could try to go 2 surgical 1 nihil I still like 3 surgical

    I am running 2 leo/4strix/2 gurmag + 2 TNN +3 snap instead of the 4 Tarmo/3 leov - I test the tombstalker in gurmag spot, but its hard to justify the BB. But I don't want to leave snaps out of a control deck.

    Firm on 2 jace + 1 last hope , from there I am circling: lotv/2nd last hope/4th snap/Bitterblossom (which has overperformed)

    Argument for less creatures and a few more maindeck discards. but that would be trimming snaps/gurmags or tnn. which for me would be -1 TNN for another discard spell like thoughtseize maindeck

    Sideboard wise:

    I would play 1-2 needle

    I like 1of's: (not all 3 necessarily but 1 of them at least)
    ensnaring bridge
    life from the loam
    second library

    Sweepers: some combo of: 1-2 spots
    marsh
    toxic
    golgari
    with 3 decay main I am lower on golgari charm as it only gives you outs vs eotgr/omni/sneak,random enchantment, and needle can handle sneak/griselbrand/planeswalkers

    I am not very high on the sideboard spell pierce's , I would add 2 hydroblast before I would play spell pierce. or even 2 more Edicts.

    rest looks reasonable based on your maindeck

  16. #1576

    Re: [Deck] Team America (Midrange/Control Thread)

    hey guys! I took a break from the deck after trying to figure out the best version of the deck without drs (rip), yesterday I played this decklist in the italian nationals side event tournament (70 ppl). The list is the upgraded version of Dean Paul and Petr Sochurek's PT25th one by a guy on mtgo (Kikurek, props to him, you can find it here https://www.mtggoldfish.com/deck/1308267#paper).

    2 Inquistion of Kozilek
    3 Thoughtseize
    1 Hmyn to Tourach
    3 Baleful Strix
    3 Tarmogoyf
    2 Dark Confidant
    1 Leovold, Emissary of Trest
    2 True-Name Nemesis
    4 Brainstorm
    4 Ponder
    4 Force of Will
    3 Daze
    1 Sylvan Library
    1 Search for Azcanta
    2 Fatal Push
    2 Abrupt Decay
    2 Liliana of the Veil
    2 Misty Rainforest
    4 Verdant Catacombs
    4 Polluted Delta
    3 Underground Sea
    3 Bayou
    1 Tropical Island
    3 Wasteland

    1 Pithing Needle
    2 Flusterstorm
    2 Surgical Extraction
    1 Liliana, The Last Hope
    1 Life from the Loam
    1 Nihil Spellbomb
    1 Fatal Push
    1 Hymn to Tourach
    1 Marsh Casualties
    1 Diabolic Edict
    1 Golgari Charm
    2 Dread of Night

    Deck was a blast, really fun to play. I won with Big eldrazi twice, UW miracles twice, Burn and lost to Death's Shadow (topdeck war) and Dragon Stompy (mulled to 5 aggresively to find answers, didn't get fow, his start was t1 chalice t2 rabblemaster t3 chandra into blood moon). In few matchups I felt the need of basics, hence i'll try to add 1 swamp and 1 island. Hope this helps developing!

  17. #1577

    Re: [Deck] Team America (Midrange/Control Thread)



    This is a great card.. might just make bug playable again.

  18. #1578

    Re: [Deck] Team America (Midrange/Control Thread)

    Quote Originally Posted by beta View Post


    this is a great card.. Might just make bug playable again.
    m[bug]ga!

  19. #1579
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    Re: [Deck] Team America (Midrange/Control Thread)

    Quote Originally Posted by beta View Post


    This is a great card.. might just make bug playable again.
    Looks great but bear in mind that's counterable.
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  20. #1580

    Re: [Deck] Team America (Midrange/Control Thread)

    Quote Originally Posted by beta View Post
    This is a great card.. might just make bug playable again.
    I think this card has huge implications for BUG in Legacy. Probably a split of AD and this is still right BUT it keeps occurring to me how many cards this card deals with that BUG usually has difficulty with: Jace, Gurmag, Batterskull and any Eldrazi to name a few. I think it's a lot better than Dismember and where I was usually running mainboard Edict I'll probably run this instead as well. The main thing I'm weighing is if I want more of this or more Abrupt decay. Some kind of 3/2 split seems good.

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