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"The game is not worth the candle."
But that just makes no sense. You can't tailor the entire archetype to combat one creature. The best course of action is to let the craziness surrounding it to die down for a while and strike when the iron is hot.
You're not winning a game with four Nether Shadows and four Ichorids against a deck running multiples of this card. There's a good chance given its application that it would be run in some sort of Aggro shell, perhaps Maverick, that already runs Swords and Paths. It's too much of an uphill battle to climb, not to mention you putting them on the play allows them to drop it turn one and effectively put the game on ice.
I'm not suggesting it is an 'auto-win' card, but without Therapies and Dread Returns, this is going to do some serious damage. If you're going Manaless as I already have, it might not be a bad idea to run Sickening Shoal - and potentially Contagion - main.
Darkblast will be useful in this case. Especially when the deck runs too much */1 important creatures (hierarch, mother, Thalia, arbor, elves, delver, mongoose, etc)
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If you play Contagion and Sickening Shoal, neither should be a problem. Dryad Militant doesn't do anything against a turn one discarded dredger, and during your upkeep you can just Shoal or Contagion and go from there.
Of course, Thalia is a problem in that circumstance. If the Maverick player has Dryad Militant turn one into Thalia turn two, well, there isn't much you can do anyhow in that circumstance (unless post-board you have the land and are able to Contagion them both out). I think you really want to run Shoal or Contagion or a combination of both in Manaless right now main either way.
If for any other reason, manaless dredge has the advantage of being able to run such cards, as Contagion and Sickening Shoal, without losing much of its power, while the other dredge lists will have to rely, once again, on Firestorm to deal with creatures.
This card has a higher impact against dredge than one might think. 2/1 for and disrupt the faster part of our combo (narcomoebas need something to work with) as well as our main disruptive/protective effect (cabal therapy), giving a clock to the opponent as well.
Let's hope Ichorid and Firestorm are strong enough, so that this hate doesn't get played.
If you fail to explain the reason behind your choice, technically, it's the wrong choice.
Zerk Thread -- Really, fun deck! ^^
This Dryad Militant won't see play from Maverick. It does nothing besides shutting down Snapcaster Mage, which Ooze already does well.
The only deck that might play this card as a four-of is Zoo, because what killed Zoo in the first place was Snapcaster Mage (and Batterskull, to some extent). Moreover, Tribal is rising again, and Zoo is well known as the tribal slayer, so it might push the deck to Tier 1. I said might.
Dredge didn't get anything from RtR so far, but I hope the next edition in the block brings us some Dredge stuff.
If you guys are worried about this Dryad guy, just go Quadlaser and make Ichorid laugh at the girl.
Let your Dredge 6 be: Narco, Narco, Narco, Bridge, Bridge, Dread Return
I think the Dryad will see play as a GSZ target in Maverick. It's not aggro, but the effect it provides is still useful for the Maverick game-plan in the 75.
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Find me on MTGO as Koby or rukcus -- @MTGKoby on Twitter
* Maverick is dead. Long live Maverick!
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It's interesting to see the Maverick thread discussing the Dryad. They seem split on whether it fits or not. My gut says it will become a 1x main deck choice to be a GSZ target against the decks it works against. I think we better start expecting it.
I disagree. If anything else, this dryad is a potent GSZ target against dredge, 1 turn faster than Ooze. People say LED is better than LEDless against maverick because it can be 1 turn faster some part of the time. I guess Dryad is useful in that same case, since it's 1 turn faster than their usual bear. I'd expect at least 1-of on g2 and g3.
If you fail to explain the reason behind your choice, technically, it's the wrong choice.
Zerk Thread -- Really, fun deck! ^^
The new Dryad will probably just be a one of in the sideboard as either more or different hate for dredge. It's application is so narrow that it won't be a good maindeck for Maverick, but what Vandalize said about zoo using this guy sounds right.
I am actually more worried about the new cursecatcher bird seeing play. This guy can kill our bridges and block our Narcomoebas while countering our spells. He also plays well with Thalia. I don't know if this bird will see play in Maverick, Death n Taxes, u/w aggro control, or a completely new deck; but this guy will probably cause some problems.
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Find me on MTGO as Koby or rukcus -- @MTGKoby on Twitter
* Maverick is dead. Long live Maverick!
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To me, it seems like the Dryad will be too low impact in other match ups to warrant inclusion as a 4x.
And while it might be solid against dredge, it seems to me like it is such a dead draw later in the game that it might not even justify its use as a singleton. Maybe it could be in the SB as a 1x, but that seems like a stretch to me.
Judge Framiliar on the other hand. That card seems sick across all match ups, especially dredge. Go to play a spell, sac judge, kill bridges, counter the spell just seems silly, while being proactive and largely out of reach of Cabal therapy. It just seems like a blowout against a deck that has comparatively infinite more ways to interact with dredge game 1 already.
Sad but true, yes this thing will see play (calling it now, might even preorder some foil ones as I am speculating it and preordering a playset of $1 foils, won't hurt me if it turns out to be junk)
I think running removal in the board may be necessary as now there is both Ooze and Dryad to deal with
Hopefully this ends up just being the new Grafdiggers Cage, which gave decks a new hate card, but wasn't strong enough to shut Dredge down
Agreed as a 1 of in Maverick this card seems great, turn 1 this, turn 2 Ooze, you just lost
Familiar seems good, but then again what creature drops to warrant the inclusion of Familiar in decks like Maverick?
Currently Playing:
Dredge, The Rock, Lands, Spiral Tide, Affinity
This Dryad Militant crap is just spoiler hype. The same happened with Grafdigger's Cage and Cavern of Souls, and neither were backbreaking.
I bet my penis this card won't ever become competitive in Maverick.
@Judge's Familiar
This guy needs to be compared to Cursecatcher from Merfolk, which is a long forgotten matchup. You rely heavily on Ichorids for this matchup, except this dude is just dangerous in AEther Vial trickery. If you try to cast a Cabal Therapy with this bird on play, you just diserve to get brain cancer and die.
Of course it's a card that might slow you down, just like Cursecatcher, but it's easily played arround with Ichorid die trigger, so don't be a moron.
Let your Dredge 6 be: Narco, Narco, Narco, Bridge, Bridge, Dread Return
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