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Thread: M13 Spoiler Discussion

  1. #301
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    Tacosnape's Avatar
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    Re: M13 Spoiler Discussion

    Quote Originally Posted by Lemnear View Post
    - does Maverick really need +1/+1 Counters for 3 mana?
    - isn't playing a threat instead of Ajani just better?
    Yes and No, in that order. Maverick very often just swings with one guy while the others do stuff. Ajani facilitates this.

    Quote Originally Posted by majikal View Post
    Damn it, Taco, that exactly sums up my opinion on the matter. I need to buy you a beer for that post.

  2. #302
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    Re: M13 Spoiler Discussion

    Ajani is a great closer, or parity breaker. But he's absolutely 100% useless in an unfavorable board state. To me, that means I don't think he'll make the cut when I'm looking at the those last few cards that need a space.

  3. #303
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    Re: M13 Spoiler Discussion

    It really depends on what you mean with an uneven boardstate. If you mean uneven as i have 0 creatures and my opponent have a swarm of creatures, not even allmighty jace or Elspeth would be handling that...

    If you however mean opponent has larger a creatures or just 1 or 2 more guys then ajani will do much against that game state. Enlarging creature, puting pressure on my opponent for ultimate or multiple turns of flying / doublestrike forcing opponent to attack into the ajani. With it able to get of a couple of good blocks and / or attacks. Ajani does have quite large loyalty and will be able to take some beating of smaller creatuer. If not having creatures when playing ajani then the ajani is probly in the wrong deck.

  4. #304

    Re: M13 Spoiler Discussion

    Quote Originally Posted by Rizso View Post
    It really depends on what you mean with an uneven boardstate. If you mean uneven as i have 0 creatures and my opponent have a swarm of creatures, not even allmighty jace or Elspeth would be handling that...

    If you however mean opponent has larger a creatures or just 1 or 2 more guys then ajani will do much against that game state. Enlarging creature, puting pressure on my opponent for ultimate or multiple turns of flying / doublestrike forcing opponent to attack into the ajani. With it able to get of a couple of good blocks and / or attacks. Ajani does have quite large loyalty and will be able to take some beating of smaller creatuer. If not having creatures when playing ajani then the ajani is probly in the wrong deck.
    Though, the pressure for ultimate is also easily removed if he attacks you.
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  5. #305
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    Re: M13 Spoiler Discussion

    When it comes to planeswalkers its never as easy as just attacking them, especially not when it comes to walkers with as much loyality as elspeth and costs 3 mana.

  6. #306
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    Re: M13 Spoiler Discussion

    If you have no creatures and your opponent has 1 creature in play, jace or elspeth would most certainly save you. That's why planewalkers that can defend themselves have traditionally been playable while ones that don't defend themselves sit in trade binders.

  7. #307
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    Re: M13 Spoiler Discussion

    Decks with ajani is gonna have more creatures and is in that way in less need of protection.

  8. #308

    Re: M13 Spoiler Discussion

    i just thought that this was worth pointing out:

    Captains Call
    3W
    Sorcery
    Put three 1/1 White soldier tokens into play.

    Talrand's Invokation
    2UU
    Sorcery
    Put two 2/2 blue drake creature tokens with flying into play.

    So, blue not only generates more power for the same CMC but gets flying too? This is silly.

  9. #309

    Re: M13 Spoiler Discussion

    Quote Originally Posted by Antonius View Post
    i just thought that this was worth pointing out:

    Captains Call
    3W
    Sorcery
    Put three 1/1 White soldier tokens into play.

    Talrand's Invokation
    2UU
    Sorcery
    Put two 2/2 blue drake creature tokens with flying into play.

    So, blue not only generates more power for the same CMC but gets flying too? This is silly.
    Captain's Call is obviously better since it's a common. *snicker*
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  10. #310
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    Re: M13 Spoiler Discussion

    Quote Originally Posted by Antonius View Post
    i just thought that this was worth pointing out:

    Captains Call
    3W
    Sorcery
    Put three 1/1 White soldier tokens into play.

    Talrand's Invokation
    2UU
    Sorcery
    Put two 2/2 blue drake creature tokens with flying into play.

    So, blue not only generates more power for the same CMC but gets flying too? This is silly.
    Agreed its a bit ridiculous. I think they are trying to make blue more aggressive but thats completely wrong. Blue has always been the least aggressive color.

    Of all the things they've printed, Delver was the stupidest thing they've done in a while. 3/2 for one mana is already retarded.. and then they give it flying. What did green get? Scythe Tiger? Yeah I think I'll take the guy with evasion so my opponent doesn't 2 for 1 me when they block it.

    Black hasn't gotten any love for a while.. unless you want to count Treacherous Pit-Dwellers, but frankly, Tombstalker is much better in its place. I REALLY want to see an undercosted black creature with some kind of draw back. Discard seriously needs to make a come back right now.
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  11. #311

  12. #312

    Re: M13 Spoiler Discussion

    Quote Originally Posted by DragoFireheart View Post
    I think WotC should make more instant speed discard.
    Wouldn't hold my breath. In the past, they've run out this strawman argument about how instant speed discard is inherently OP, since if your opponent is almost out of cards in hand, you can use Funeral Charm or Esper Charm or whatever during their draw step, and it allegedly frustrates new consumers if they can't mindlessly cast creatures and turn them sideways. And the power level on those two spells is just obviously out of control...

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  13. #313
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    Re: M13 Spoiler Discussion

    Quote Originally Posted by DukeDemonKn1ght View Post
    Wouldn't hold my breath. In the past, they've run out this strawman argument about how instant speed discard is inherently OP, since if your opponent is almost out of cards in hand, you can use Funeral Charm or Esper Charm or whatever during their draw step, and it allegedly frustrates new consumers if they can't mindlessly cast creatures and turn them sideways. And the power level on those two spells is just obviously out of control...

    Considering how even Stone Rain is considered OP for T2 nowadays, I wouldn't hold my breath.

    I would totally dig a black, undercosted beater with discard synergy, though.

    Imagine something fat for , Vexing Devil-style, except they would have to eat a Hymn to Tourach instead of damage to the face.

  14. #314
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    Re: M13 Spoiler Discussion

    So you want an almost strictly worse Hymn of Tourach?

  15. #315
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    Re: M13 Spoiler Discussion

    Quote Originally Posted by Infinitium View Post
    So you want an almost strictly worse Hymn of Tourach?
    It depends on how threating the creature would be. If it had a very strong board presence, it would be Hymn 5-8 with the added bonus getting a strong creature once they're down to <2 cards.

  16. #316

    Re: M13 Spoiler Discussion

    Quote Originally Posted by Barook View Post
    It depends on how threating the creature would be. If it had a very strong board presence, it would be Hymn 5-8 with the added bonus getting a strong creature once they're down to <2 cards.
    Maybe something like this?

    Vexing Demon - BB
    Demon

    Deathtouch
    When Vexing Demon enters the battlefield, your opponent may discard any number of cards at random, for each card discarded this way put two -1/-1 counters on Vexing Demon.
    5/4

    If they hymn to tourach themselves you appropriately Hymn them, if they go for 1, you still get a 3/2 deathtouch for 2 and net a card, maybe even card advantage if they bolt it, if they let it go you get a huge ass beater.

  17. #317

    Re: M13 Spoiler Discussion

    Quote Originally Posted by Kich867 View Post
    Maybe something like this?

    Vexing Demon - BB
    Demon

    Deathtouch
    When Vexing Demon enters the battlefield, your opponent may discard any number of cards at random, for each card discarded this way put two -1/-1 counters on Vexing Demon.
    5/4

    If they hymn to tourach themselves you appropriately Hymn them, if they go for 1, you still get a 3/2 deathtouch for 2 and net a card, maybe even card advantage if they bolt it, if they let it go you get a huge ass beater.
    That card is ridiculous.

    So if they have no cards in hand I have a BB 5/4 creature? Also discarding a card at random? WTH?

  18. #318

    Re: M13 Spoiler Discussion

    Maybe you could create a strictly superior Flesh Reaver in BB, something along the lines of;

    Flesh Golemn -BB
    Creature - Horror

    Whenever Flesh Golemn receives damage, Flesh Golemn deals an equal amount of damage to you.

    5/5

    That way you have a low cost, high power creature that can give you control of the board position at the cost of life vs card advantage when your opponent has to 2 for 1 you with a Grizzly Bear and Lightning Bolt for 5 life. It trades unfavorably with Tarmogoyf and has some disynergy with Dark Confident as well, which keeps the threat within reason and encourages differentiation in deck building.

    Edit:

    Another idea

    Drifting Soul -1B
    Creature - Spirit

    Protection from White
    Whenever Drifting Soul receives damage, place an equal number of -1/1 counters on Drifting Soul instead.

    4/4

  19. #319
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    Re: M13 Spoiler Discussion

    Quote Originally Posted by Kich867 View Post
    Vexing Demon - BB
    Demon

    Deathtouch
    When Vexing Demon enters the battlefield, your opponent may discard any number of cards at random, for each card discarded this way put two -1/-1 counters on Vexing Demon.
    5/4
    5 power at 2 mana without a serious drawback is overpowered.

    I would rather have some resilience over that:

    Vexing Demon -
    Creature - Demon
    Protection from white, deathtouch
    When Vexing Demon enters the battlefield, any opponent may discard two cards at random. If a player does, sacrifice Vexing Demon.
    3/4

  20. #320

    Re: M13 Spoiler Discussion

    Vexing Demon
    Creature - Demon (R)
    Protection from Black, Deathtouch
    When Vexing Demon enters the battlefield, any opponent may discard two cards at random. If a player does, sacrifice Vexing Demon.
    4/4

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