Quote Originally Posted by Kuma View Post
This is totally a multiplayer list. Most decks aren't running many pieces of hate for you, the deck plays through 2-3 pieces of hate no problem, I've played through 6 pieces before, and this deck is even faster than most top tier EDH decks. Give it a shot in your multiplayer group, you won't be disappointed with its power. Though I can't promise your friends will be happy with you. This is the strongest EDH deck I've ever seen. I don't bring it out very often because it isn't very sporting.

It's also stupid good 1v1.
really can't beat 3 people who know what you are doing and are all playing against you in a competitive format. This is easily the best 1v1 deck ever. if I could i'd play this deck in legacy as its better / more consistent than everything in that format. I mean its possible but incredibly hard depending on what kind of removal they are playing. I just lost the commander challenge at GP houston cause I had to fight through a pod of 3 counter heavy blue decks with red and white removal. Jesura, ederic, and Ruhan. I finished second in that pod. Then in the finals I played against Ruhan again, Jhoria with nothing but counters and burn, and a BWG deck.... didnt really impact the game. They were able to keep me off enough of my cards although i came within 1 green mana of winning several times. This leads me to believe it is possible but needs a mana revamp. THe only really relevant colors are Blue/black to get your unearth guys and green obviously. i'm considering adding Pain lands to help this issue and possibly filters in these colors.

Quote Originally Posted by kombatkiwi View Post
Is it actually better than oona?
see above


The list im currently playing

Deck
Commander :
1 Scion of the Ur-Dragon
Lands :
1 Underground Sea
1 Bayou
1 Scrubland
1 Badlands
1 Tropical Island
1 Tundra
1 Volcanic Island
1 Savannah
1 Taiga
1 Plateau

1 Polluted Delta
1 Verdant Catacombs
1 Marsh Flats
1 Bloodstained Mire
1 Misty Rainforest
1 Flooded Strand
1 Scalding Tarn
1 Windswept Heath
1 Wooded Foothills
1 Arid Mesa

1 Steam Vents
1 Stomping Ground
1 Blood Crypt
1 Overgrown Tomb
1 Watery Grave
1 Godless Shrine
1 Temple Garden
1 Breeding Pool
1 Hallowed Fountain

1 Cavern of Souls
1 Command Tower
1 Reflecting Pool
1 City of Brass
1 Tranquil Thicket

Mana acceleration :

1 Mox Diamond

1 Birds of Paradise
1 Noble Hierarch

The combo itself :

1 Hermit Druid

1 Devoted Druid
1 Morselhoarder
1 Spikeshot Elder
1 Necrotic Ooze

1 Narcomoeba
1 Fatestitcher
1 Dregscape Zombie
1 Dread Return

Tutor, card draw, library manipulation :

1 Vampiric Tutor
1 Mystical Tutor
1 Enlightened Tutor
1 Worldly Tutor
1 Demonic Tutor
1 Eladamri's Call
1 Green Sun's Zenith
1 Intuition
1 Muddle the Mixture
1 Shred Memory
1 Entomb
1 Buried Alive

1 Brainstorm
1 Preordain
1 Impulse
1 Frantic Search

1 Thought Courier
1 Merfolk Looter
1 Dark Confidant

1 Sylvan Library

1 Fauna Shaman
1 Survival of the Fittest

1 Tithe

Protecting the combo :

1 Thoughtseize
1 Duress
1 Cabal Therapy
1 Castigate
1 Mesmeric Fiend
1 Tidehollow Sculler

1 Mother of Runes
1 Spell Pierce
1 Lightning Greaves

Recursion :

1 Unearth
1 Reanimate
1 Rise // Fall
1 Apprentice Necromancer
1 Shallow Grave
1 Postmortem Lunge

1 Regrowth
1 Eternal Witness

1 Life from the Loam

1 Genesis

Dealing with problems :

1 Qasali Pridemage
1 Ray of Revelation
1 Ancient Grudge

1 Beast Within
1 Vindicate

Various (but so useful) :

1 Gitaxian Probe
1 Anger
1 Pull from Eternity
1 Memory's Journey

Plan B :

1 Skithiryx, the Blight Dragon
1 Moltensteel Dragon