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Thread: [Deck] TinFins 3: Return of the Onion Burst

  1. #2121
    shallow
    .dk's Avatar
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    Re: TinFins 3: Return of the Onion Burst

    Honestly, I don't really think there is one. 2 options:

    1. Win the die roll and win by T2.
    2. Play a different deck.

    In a heavy BUG meta, I can't see how this is the deck that you want to be on.
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  2. #2122

    Re: TinFins 3: Return of the Onion Burst

    Yep, it's nothing doing for me. I'm now on Stoneblade again.

    From my phone. I do my best, dammit!

  3. #2123
    shallow
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    Re: TinFins 3: Return of the Onion Burst

    I wouldn't have an issue bringing the deck to a Grand Prix though - the variance in your matchups is usually high enough that even if BUG is "popular" then you still probably won't run into it much.
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    Quote Originally Posted by Richard Cheese View Post
    His graveyard was a fucking encyclopedia of countermagic.

  4. #2124

    Re: TinFins 3: Return of the Onion Burst

    I agree as long as you are running a Doomsday board.

    From my phone. I do my best, dammit!

  5. #2125

    Re: TinFins 3: Return of the Onion Burst

    Quote Originally Posted by .dk View Post
    I wouldn't have an issue bringing the deck to a Grand Prix though - the variance in your matchups is usually high enough that even if BUG is "popular" then you still probably won't run into it much.
    In my last tournament on Sunday I played OmniTell over Tin Fins due to being scared of MD Deathrite. 4/6 opponents were running MD Deathrite as a 4-of. Only 1 of those 4 decks was BUG. It seems like every non-combo deck including either G or B wants to run the full Deathrite set, and at least around here that's easily half of the metagame. Pretty much every non-blue non-combo deck other than D&T with some additional blue decks splashing Deathrite in as well.

    All in all, horrible metagame for this deck.

  6. #2126

    Re: TinFins 3: Return of the Onion Burst

    Some ways to fight Deathrite:

    1) go off t1 on the draw or t2 on the play
    2) win coin flip, t1 blindly name Deathrite to Cabal
    3) run Thoughtseize over Cabal, win coin flip, t1 seize out Deathrite
    4) B.Wish into Void Snare or Pyroclasm before going off
    5) B.Wish into SnT
    6) Reanimator method: cast Exhume, opponent removes 1 creature, cast Entomb
    7) Sneaky Show method: run 1-2 MD SnT as back-up
    8) Ooze method: hardcast Necrotic Ooze, Entomb Griselbrand, use Ooze's ability to go off
    9) run 1of MD bounce, preferably Echoing Truth

  7. #2127

    Re: TinFins 3: Return of the Onion Burst

    Another one interesting card vs BUG for me is Tasigur, the golden fang. Cheap, fast and pontentially entombing ability in late game, do anyone tested him?

  8. #2128

    Re: TinFins 3: Return of the Onion Burst

    If you actually get to activate Tasigur, you are probably doing it wrong.

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  9. #2129
    shallow
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    Re: TinFins 3: Return of the Onion Burst

    I don't mean to imply that Deathrite isn't beatable. It certainly is. That's the beauty of instant speed reanimation and entombs as well. The problem is Deathrite AND discard AND countermagic. That shit is brutal.
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    Quote Originally Posted by Richard Cheese View Post
    His graveyard was a fucking encyclopedia of countermagic.

  10. #2130
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    Re: TinFins 3: Return of the Onion Burst

    Quote Originally Posted by .dk View Post
    The problem is Deathrite AND discard AND countermagic. That shit is brutal.
    This x1000. Beating any one of those alone is easy. When they are compounded that's like shit on our parade. This is known. It sucks. Mise well and YOLO harder.
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  11. #2131

    Re: TinFins 3: Return of the Onion Burst

    Quote Originally Posted by .dk View Post
    I don't mean to imply that Deathrite isn't beatable. It certainly is. That's the beauty of instant speed reanimation and entombs as well. The problem is Deathrite AND discard AND countermagic. That shit is brutal.
    Agreed. Random Deathrite thrown into a non-blue/non-black deck we can work with. BUG delver shell with all of that disruption in MD is an all-around horrible MU.

  12. #2132
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    Re: TinFins 3: Return of the Onion Burst

    Oh man I always forget how fun this deck is. I went 3-1 at a 30-ish person weekly with some spice in the sideboard.

    4 Ponder
    4 Gitaxian Probe
    4 Brainstorm
    4 Entomb
    4 Shallow Grave
    3 Goryo's Vengeance
    1 Reanimate
    4 Cabal Therapy
    2 Thoughtseize
    2 Lim-Dul's Vault
    2 Griselbrand
    1 Emrakul, the Aeons Torn
    1 Children of Korlis

    4 Polluted Delta
    4 Marsh Flats
    2 Underground Sea
    1 Tundra
    1 Scrubland
    1 Island
    1 Swamp

    // Sideboard
    2 Show and Tell
    2 Dig Through Time
    2 Chain of Vapor
    2 Serenity
    2 Massacre
    2 Silence
    2 Surgical Extraction
    1 Teferi's Realm

    Dig was surprisingly good in the post-board games where it will tend to get grindy. There are a bunch of decks now that don't put a whole lot of pressure on your manabase but have a ton of counterspells or discard. LDV doesn't really shine there, but Dig is great.
    The other thing I wanted to try out was LDV and Dig supporting a small Show and Tell package. I only brought it in one game because I played against Delver and combo decks. If I had brought in Chain of Vapor instead of S&T against the Delver deck, I could have won, but I drew reanimation instead of cantrips after he played t1 Cage on the play.

    Quick recap:
    R1 Death's Shadow 2-1 - t1 win on the play to start off the night :D. G2 Stifle + Daze crushed me. G3 I played through a counterspell and won at 3.
    R2 Sneak & Show 2-0 - Children + Therapy bought time to find the pieces. G2 he anihilated me down to 3 and no permanents, but I won in 2 turns afterwards.
    R3 Grixis Delver 1-2 - I didn't really figure out what his deck was doing this match - turns out it's basically UR burn with Therapies. Misboarded game 2, narrowly lost g3 because all my cantrips and Dig bricked on the second Entomb or any discard.
    R4 Reanimator 2-0 - he got a turn 2 on the play, then g2 I Surgicaled him twice, and g3 I set up a Silence turn to go through Coffin Purge.

    I wouldn't mind giving this sideboard another go. I'd like to play against a more diverse field. I think that cutting Needle might be really bad, but not sure.
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  13. #2133
    Judgy Curmudgeon
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    Re: TinFins 3: Return of the Onion Burst

    Obligatory mention of CalebD's writeup. 4 Griselbees and 0 Drils.

    Discuss?
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  14. #2134
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    Re: TinFins 3: Return of the Onion Burst

    Quote Originally Posted by Ellomdian View Post
    Obligatory mention of CalebD's writeup. 4 Griselbees and 0 Drils.

    Discuss?
    Lol @ "solving the consistency issue" by cutting Ponder, Probe, and LDV. Also he perpetuates the misconception that Probe is training wheels. I'm better than most at sniping with blind Therapies, and the fact is that there are so many different cards you could care about. Not only hate plus counter spells, but also you might be forced into assuming a controlling role with discard. His sideboard also looks like it has no game against miracles. I doubt Liliana turns that matchup around.

    That said, I'll give it a try. People have definitely suggested Liliana before. I just find it hard to believe that all the testing we did to improve consistency with Probe and LDV is incorrect.
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  15. #2135
    Sir Phobos
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    Re: TinFins 3: Return of the Onion Burst

    Yeah, that article makes me cringe.

    The couple times I've bumped into Caleb in the past hasn't been fruitful for discussion, because any suggestions you make are just met with an "Okay."

    Also, blind therapy best therapy. Calling shit in Koby's stream.
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    Acclimation has solved the deck. Thread CLOSED.

  16. #2136
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    Re: TinFins 3: Return of the Onion Burst

    Quote Originally Posted by Acclimation View Post
    Also, blind therapy best therapy. Calling shit in Koby's stream.
    The call was "Spell Pierce" vs RUG Delver's 5 card hand. I called Force of Will. The hand?

    Daze, Spell Pierce x3, Force of Will. POW!

    Opponent's deck? 4 Spell Pierce 3 Fire/Ice. Unconventional is an understatement.
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  17. #2137
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    Re: TinFins 3: Return of the Onion Burst

    @phazonmutant

    Yea that was my Death's Shadow deck you were against round 1.
    I'm on the draw game one and see you go first turn Korean Lotus Petal into Korean BB Dark Ritual - I look at my hand and see no FoW and think to myself, "this isn't going to go well..."

  18. #2138
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    Re: TinFins 3: Return of the Onion Burst

    been back on this deck (though i've been playing far less Legacy recently).

    I figured out how to solve the Entomb problem: Switch to the Burning Wish version! you draw loads of entombs and nary a shallow grave (effect).
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  19. #2139

    Re: TinFins 3: Return of the Onion Burst

    Combo'd through Magus of Moon and Thorn of Amethyst (Double Chain of Vapor) into a natural tendrils win last night. He was at 12 or 13, played out my whole hand.

    Pretty satisfying.

  20. #2140

    Re: TinFins 3: Return of the Onion Burst

    I played my first fnm with Tin Fins tonight. A little background on my I started playing magic about a year ago and I'm 33 so I started a little late. I did find out quick I loved legacy so I dont know if I'm the best pilot but on to the results .
    First was punishing jund I went 2-1
    Next shardless bug also went 2-1
    Last was miracles and went 1-2 and had a couple miss plays on first game I think I could have won if I didn't make them. I really like the deck and the style of play. I also played elves in legacy and it didn't fit. I definely will be playing this deck for a long time .

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