Edit: Latest list:
4 [TE] Ancient Tomb
4 [TE] Wasteland
1 [MR] Ancient Den
5 [10E] Plains
1 [LG] Karakas
2 [FUT] Horizon Canopy
1 [JGC] Windswept Heath
1 [JGC] Flooded Strand
1 [ZEN] Marsh Flats
1 [ZEN] Arid Mesa
2 [MR] Chrome Mox
2 [SH] Mox Diamond
4 [UL] Mother of Runes
2 [MBS] Phyrexian Revoker
4 [WWK] Stoneforge Mystic
4 [DKA] Thalia, Guardian of Thraben
4 [MBS] Mirran Crusader
4 [ARC] Lodestone Golem
4 [B] Swords to Plowshares
1 [BOK] Umezawa's Jitte
1 [DS] Sword of Light and Shadow
1 [DS] Sword of Fire and Ice
1 [NPH] Batterskull
2 [10E] Crucible of Worlds
1 [ALA] Oblivion Ring
2 [MI] Enlightened Tutor
// Sideboard
SB: 1 [BOK] Umezawa's Jitte
SB: 2 [ALA] Oblivion Ring
SB: 1 [RTR] Rest in Peace
SB: 3 [LE] Glowrider
SB: 1 [MR] Chalice of the Void
SB: 1 [MI] Cursed Totem
SB: 1 [MI] Enlightened Tutor
SB: 3 [LRW] Burrenton Forge-Tender
SB: 1 [10E] Pithing Needle
SB: 1 [CHK] Ghostly Prison
_________________________________________________________________________________________________________________________________________________________
Since Thalia is quite good in the current format, I'm toying with the idea to put together a deck that taxes your opponent as much as possible while being relatively unaffected.
This is just a rough draw, so more input is very welcome:
4 [TE] Ancient Tomb
4 [EX] City of Traitors
11 [10E] Plains (2)
1 [LG] Karakas
4 [MR] Chrome Mox
4 [UL] Mother of Runes
4 [WWK] Stoneforge Mystic
4 [DKA] Thalia, Guardian of Thraben
3 [MBS] Phyrexian Revoker
3 [FUT] Aven Mindcensor
4 [LE] Glowrider
4 [ARC] Lodestone Golem
4 [FNM] Swords to Plowshares
2 [BOK] Umezawa's Jitte
1 [DS] Sword of Light and Shadow
1 [DS] Sword of Fire and Ice
1 [NPH] Batterskull
1 [MBS] Sword of Feast and Famine
The deck is pretty self-explanatory:
Mom for protection, Thalia and Glowrider for taxing, Lodestone Golem as additional tax effect and powerful beater (the self-taxing isn't that bad), Revoker and Mindcensor for utility disruption, SFM for CA and tax evasion.
Not sure about the SB yet.
Last edited by Barook; 04-01-2013 at 04:47 AM.
No Wasteland?
This is the type of deck I'd like to try Leonin Arbiter+Ghost Quarter in.
Wasteland would be a natural fit, especially with taxing, but you can't really go lower on the white mana source count. And you need the Sol lands to power out your tax stuff to lock them out of the game before they can establish a board position.
For example, this just happened:
T1: Plains, Mom
T2: Chrome Mox, Tomb, Lodestone Golem
T3: Swing, Lodestone Golem, GG (also had a Thalia in hand, just in case)
Leonin Arbiter seems terrible and I wouldn't run Ghost Quarter without CoW. But thanks for the input.
I would cut x2 City a plains and shave a slot somewhere else for Wastes.
I don't think there is any reason that is good enough to not play the Wastelands in this deck.
Vial seems nice in this deck, negates the drawback of Lodestone Golem a little and allows you greater resilience to counters
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Dredge, The Rock, Lands, Spiral Tide, Affinity
Needs moar Dryad Militant. That card is boss as shit against Snapcaster, Lingering Souls, and RUG Tempo in general. Also that other Cursecather one drop for W/U seems legit considering Thalia, and yes you should probably run Wasteland to compliment Thalia, Lodestone, etc.
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Sounds like a plan. After a bit of testing, I think that might work out. Wasteland is always nice to have.
-1 Plains
-2 City
+3 Wasteland
Maybe, but what to cut? The list is already tight - I certainly can't cut threats anymore or I'm going to end up with even more dead draws. Excess equipment might be a possibility, but so far, I like the utility which the swords provide.
Golem taxing yourself wasn't an issue so far. If you have the mana to cast Golem, the deck is already online, making the extra mana more of a minor nuisance rather than an actual issue.
I'm suprised how much shit Lodestone Golem wrecks, though. He covers what Thalia and Glowrider can't get and puts a nice clock on your opponent.
Cutting Mother of Runes and Swords to Plowshares for Chalice of the Void seems like a step in the right direction to me, also playing that 3/1 First Striker who costs 2 and a Phyrexian Mana seems pretty mandatory also, because that guy is totally boss in Stompy decks especially combined with Umezawa's Jitte. I think Exalted Angel is pretty nuts in something like this as well. You'd also want Thorn of Amethyst some where in here IMO because you may as well play Spheres for density of disruption.
Judge's Familiar might be worth testing, but again, it's questionable in which slot.
I don't see what's so great about Dryad, though. Taxing already heavily disrupts the things you mentioned. The ideal case is there they can't play many spells anyway. E.g. yesterday, I had a game against W/r Parfait which went like this (was pretty much a god draw, though):
On the play:
T1: Mox, Tomb, Glowrider
T2: Land, Golem
T3: Golem
T4: Glowrider
My opponent never got a chance to cast one of the two STPs in his hands and was completely locked out the game.
As for graveyard hate, I'm personally leaning towards an E-Tutor-based SB which includes Rest in Peace - it should get the job much better done than Dryad, plus speed is less of an issue with Chrome Moxen for a potential T1 RIP.
I originally started out with CotV, but I don't think it's worth it to run it in the MD. You DO need creature removal and being forced into MD O-Ring felt clunky and slow if it's your only way to remove fat creatures which your equip can't handle. Plus, STP can handle your tax effects better than O-Ring with your SOL lands and Moxen. I would rather run CotV in the SB, along with O-Rings for various match-ups, including Show&Tell.
The Phyrexian guy sounds interesting, but again, what to cut? It doesn't bring anything towards the disruption table and space is tight.
I considered Exalted Angel, but hurts its playability here too much. I enjoy being online with only one white source.
Thorn of Amethyst doesn't seem too hot here. It can never be turned into a threat (via equipment) and gets hit by 8 cards (Thalia and Glowrider) in the MD instead of just 4 (Lodestone Golem). I would rather play Judge's Familiar before that.
Thanks for the input, guys!
On a different note:
As mentioned above, I'm considering an E-Tutor-based SB with CotV, Rest in Peace, O-Ring and Ethersworn Canonist, among other things. Further suggestions?
5 equipments is overkill. I don't see how you can benefit from more than 3.
I dont see any good use of Golem either. Leonin Arbiter should be stronger.
Glow Rider and Thalia also make C. Mox considerably worse, though I do see that it only matters turn one. Actually - Chrome Mox could be good afterall.
I heard Preeminent Captain works quite good in a Stompy shell, if you are willing to add more soldiers.
There are some threads about Soldier Stompy here and here.
Luckily, Thalia is also a soldier.
While we're on this, this looks so fun to play:
http://www.thecouncil.es/tcdecks/dec...4&iddeck=65478
I'm not sure if it would work with the deck above but Precinct Captain looks like the two-drop Goblin players have been waiting (but probably will never get)
I agree that the Equipment count is too high, but I'm still in the phase where I'm figuring out which one has to go to the Sb since all of them have nice benefits.
You only want to play Mox on T1 (or T2) anyway due to its card disadvantage. So it isn't a problem at all with taxing effects.
I don't think Leonin Arbiter is any good due to being too conditional. It never made a big splash for a reason.
However, what really suprised me is how good Lodestone Golem actually is. It wreaks havoc in the format which makes wonder why it isn't played more. It was MVP in quite a few games so far and I think it isn't too far-fetched to say it's the best card in the deck (yes, even better than Thalia - I know it sounds weird). It is THAT good.
I'm guessing that the reason that the equipment number was so high was that the old Angel Stompy decks (pre-Stoneforge Mystic) played a ton of equipment. Now with SFM, no deck really needs to run more than three.
You might consider cutting 2-3 equipment from your list and adding Oblivion Ring. I realize that O-Ring has negative synergy with Thalia and Glowrider, but it provides more removal and you can reliably drop it on turn two. It also obviously helps against Show and Tell decks. If you have two Sol Lands in play, you can essentially pay the "tax" for any noncreature spells you run. Maybe for the sideboard anyway.
I see more than others do because I know where to look.
After further playtesting, I'm probably cutting SoFI, at least from the MD. So far, I never wanted to fetch it - Jitte is so much better against Tribal decks and I like the utility/protection of the two black swords.
The above mentioned Porcelain Legionnaire might be worth considering - he dodges both Thalia/Glowrider and Golem taxing, dominates Mongoose and friends in combat and makes a pretty fancy equipment carrier due to first strike, just like Thalia.
I'm looking for more ways to deal with decks that are quite artifact/enchantment/equipment heavy since they're giving me trouble. O-Rings alone are not a satisfying solution, being rather clunky at that.
If it's repeatable, even better. I might consider Devout Witness to turn dead cards like Moxen or excess Thalias into answers. But the summoning sickness quite frankly sucks.
Kor Sanctifiers have the problem of to do anything.
Update:
I'm also looking for people on MWS to playtest this deck, especiall RUG Delver, Miracle/Blade Control, Goblins, Maverick and S&T variants. After playing it a while, I think the deck has some merits with further fine-tuning.
Devout Witness didn't impress me. Going to try out 2 O-Rings in the main now.
I'm also looking for SB tech to deal with pesky utility creatures like Mom, Lavamancer, etc. - I would prefer an artifact source with repeatable damage.
I'm currently trying out Cursed Scroll, but it seems kinda meh. What are your thoughts about Masticore or Razormane Masticore as E-Tutor target? They're quite heavy on the mana and die to creature removal, though.
Barook, as you may imagine I have tried decks like this from time to time. I like Chalice of the Void instead of Mother of Runes. I also like Windborn Muse with Thalia and Lodestone Golem. I was never happy with the lands and I eventually just dropped City of Traitors before finally going back to what I know best.
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I feel like Mox Opal would be a better choice. Replace Chrome Mox with those, add in more artifact lands? I just don't like the card disadvantage of Chrome Mox frankly.
Well, I got to thinking about this. It has been quite a while since I tried anything of the sort and there are a lot of cards printed since then. Considering the options, I really like the direction of your main better than my previous attempts to be honest. I would go to 3 Thalia perhaps. D+T hates getting flooded with them, but wants one in the opening 7 so much that the risk is well worth it. The only thing that looks like it is even dangling is the equipment suite. I think you have more than you need. Here is my first attempt.
4 Mother of Runes
3 Thalia, Guardian of Thraben
3 Phyrexian Revoker
4 Stoneforge Mystic
4 Glowrider
3 Aven Mindcensor
4 Lodestone Golem
4 Swords to Plowshares
2 Thorn of Amethyst
4 Aether Vial
1 Batterskull
1 Umezawa's Jitte
3 Mox Opal
3 Chrome Mox
4 Ancient Den
1 Karakas
4 City of Traitors
4 Ancient Tomb
2 Horizon Canopy
2 Plains
sb:
3 Windborn Muse
3 Ethersworn Canonist
1 Sword of Light and Shadow
1 Sword of Fire and Ice
4 Chalice of the Void
3 Oblivion Ring
"Anyone who is capable of getting themselves made President should on no account be allowed to do the job."
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