Points worth making:
This is clearly meant to synergize with Emrakul, the Promised End (I wonder why?/sarcasm)
This provides a reset for a bad Sensei's Divining Top.
At worst if they're nothing in the grave, this is a green version of Glimpse the Future (cheaper but more restrictive).
We have a response to Surgical Extraction!
Eldrazi with Grave triggers (which will always at least include Emrakul 1.0) : I'm not sure how I feel about hitting those. Cloudpost has always had varying degrees of reliance on graveyards, which consequently mean varying liking or disliking those triggers (unless it's vs. Grindstone). At least we get to get a card before a tripped trigger puts our graveyard back.
Related, the word target does not appear in the card text. This is important. Like when an opponent does get a chance to crack a fetch after passing priority to the let Needle resolve, after Grapple with the Past is allowed to resolve, your opponent can no longer spring a Surgical Extraction on you because mill and recovery all happen at once. This also means if they spring a Tormod's Crypt effect on you, you can pull a card from the mill 3 effect if one fits the conditions.
"Let go your earthly tether. Enter the void, empty, and become wind."
@rocklee
Mono G is better then UG..your opinion is not always the right..
http://www.magicspoiler.com/mtg-spoi...ernal-scourge/ new interesting never ending blocker for us what do you think? also will be huge for eldrazis aggro ... ble
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The card is interesting. Mostly because it doesn't require Mishollow Griffen to play Food Chain anymore.
But the card I am more excited with today's spoilers is Distended Mindbender
Yes, you probably need Candelabra if you're running a Cloudpost deck.
Grapple seems interesting for every mostly green build. I might try it in my build with Knight & Gitrog, just not sure what i could cut - the list has been pretty stable for a while (just one change to the last list i posted) and seems perfectly fine.
That said, a strategy with a toolbox of big Eldrazi becomes more and more interesting, although it's unclear which of the new tools will make the cut. I will definitely try something like that once the cards work on xmage. Even though i'm still convinced my current build is better overall.
I actually haven't touched my colorless list since Columbus. I have been brewing a bit, including one of the dumbest brews I've ever come up with...at some point I'll actually nut up and test it because I'm pretty sure it's just insanely stupid. Then again, maybe I'll wait until the new stuff comes out. I've actually mostly been trolling with a different deck: one that runs Didgeridoo. No, I'm not kidding.
Sower was terrific during its run though. It did everything I wanted it to do and more. It doesn't die in combat, it pairs well with Relic, and getting to Wasteland your opponent back is extra fun if you have a snarky comment to go with it.
Yes, you probably need Candelabra if you're running a Cloudpost deck.
It's interesting, for sure. But for 1G, what does this really do that Sylvan Scrying doesn't do better? I don't know of any build that runs a sufficiently high creature density to reliably find one in the top 3, and Sylvan Scrying gives you 100% precision tutoring for land at the same cost.
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Was testing a mono green build with all is dust and courser of kruphix. Between grapple gleening 3 for top, binning these high type cards, and acting as recovery/filter, I have been casting emrakul2 for 4 mana with only a fetch, map, and grapple, no locus necessary. Pretty insane
In other news, I have been considering Dawnstrider in the sb of U/g, possibly in conjunction with Ensnaring bridge main. Currently I am running Moment's peace, and while the combat trick is nice, you often pass with mana up, and don't use all/most of that mana eot, which frontloads all your hate onto the pivotal turn, where you can't always cast all your spells. Specifically, a Moment's Peace, Moment's Peace Flashback, Crop rotation, possibly warping wail is an enormous GGGC4 mana, with which you probably could win the game outright.
Ensnaring bridge and moment's peace seem to fight each other somewhat. Ensnaring bridge + Dawnstrider seems much stronger, pitching your bricks, and possibly shuffling key cards back or neutralizing Deathrites.
Looking for thoughts. I'll be testing extensively this week in anticipation of Worcester.
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