So we got our first Battle for Zendikar spoiler today, and it's a new Eldrazi.
http://magic.wizards.com/en/articles...ing-2015-07-29
Oblivion Sower
When you cast Oblivion Sower, target opponent exiles the top four cards of his or her library, then you may put any number of land cards that player owns from exile onto the battlefield under your control.
5/8
First, hooray for the return of cast triggers. Second, Oblivion Sower steals ALL target opponent's exiled lands, which may mean that the running theme for Eldrazi may have shifted from field obliteration through annihilator to library obliteration.
"Let go your earthly tether. Enter the void, empty, and become wind."
nice, but I don't think is usefull in 12post. It could be interesting to have on our control lands (fetches) that opponent put into exile thanks to dig, deathrite and similiar.....but I hope for better Eldrazi.
A "colorless Iona", for example :D.
Players can't cast colored spells.
7/7
this will be very nice and themed with the eldrazis' flavour
I don't see this guy making the cut (unless 12 Post becomes prevalent enough online to make him SB mirror tech, lol). I'm sad that annihilator is gone, but hopefully the new versions of Kozilek, Ulamog, and Emrakul will be playable. As a mythic, this guy seems underwhelming.
Oddly enough, what I'd really like to see out of BFZ isn't even more Eldrazi. It's more ETB lands to fill our toolbox.
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Don't forget - this is also relevant against Delve cards like Tasigur, the Golden Fang, with which lands are usually the Delve fodder.
I thought the same, but in the opponent's graveyard there will be only fetches (or wasteland), it's not so useful to get some fetches that can't get forests.
Hitting a couple wastelands with it could be neat against some of the greedy mana bases. Could be enough to cripple them if we don't have needle up. Then again getting to six mana without needle on wasteland can be tough.
I've been doing a bit of testing with Animist's Awakening in monogreen. It's still too early to really tell whether the card actually deserves a slot over Exploration (or something else), but it's been pretty solid so far. One key thing that I've noticed is just how critical spell mastery is.
Between Crop Rotation and Ancient Stirrings, spell mastery isn't awful to turn on (although the instant/sorcery count is too low to be truly reliable). And when it's on, Animist's Awakening is incredibly powerful. Most importantly, it's effectively a free spell when you hit a Post or two, and can sometimes even straight-up net you mana immediately. I will definitely continue testing with this card.
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let's just hope that the 12 post / turbo eldrazi gets new playable cards with BFZ! Although i bet my candelabra that We're all going to be disappointed. Wizards seems intent on pumping out crap cards in recent releases... i have a full box of cards from recent sets that i'm thinking of just giving out to the needy mtg players...
anyway I stopped all my purchases until we see what’s in this (hopefully) not crappy set.
Have been messing with a revamp on an old build. The card spread is still pretty wildly variant. I want to fit at least one, if not two candelabras into this build. Also a mid range eldrazi is probably merited with the candelabra addition.
// Lands
1 [WWK] Eye of Ugin
4 [SOM] Glimmerpost
4 [R] Tropical Island
1 [AVR] Cavern of Souls
2 [FUT] Tolaria West
4 [MR] Cloudpost
1 [LG] Karakas
4 [ZEN] Misty Rainforest
2 [A] Island (1)
1 [IA] Glacial Chasm
1 [CHK] Boseiju, Who Shelters All
1 [TSP] Vesuva
// Creatures
3 [M12] Primeval Titan
1 [ROE] Emrakul, the Aeons Torn
// Spells
3 [M10] Hive Mind
4 [MM] Brainstorm
4 [FUT] Pact of Negation
3 [CHK] Sensei's Divining Top
2 [MMA] Summoner's Pact
3 [US] Show and Tell
2 [ZEN] Expedition Map
3 [ALA] Relic of Progenitus
4 [TSP] Trickbind
2 [SC] Stifle
// Sideboard
SB: 2 [TSP] Krosan Grip
SB: 2 [DS] Trinisphere
SB: 2 [NPH] Surgical Extraction
SB: 3 [CMD] Flusterstorm
SB: 3 [UL] Crop Rotation
SB: 1 [WWK] Bojuka Bog
SB: 2 [MMA] Engineered Explosives
Went undefeated in 5 rounds with this week's legacy local. Super mvp was Trickbind. Matchups of reanimator, aggro loam, and elves /w shaman of the pack which have been ugly until trickbind were handled today with "relative" ease. Best trickbinds were a chalice @ 1 trigger and a cumulative upkeep trigger.
// Lands
4 [ZEN] Misty Rainforest
4 [FNM] Cloudpost
4 [SOM] Glimmerpost
1 [WWK] Eye of Ugin
4 [R] Tropical Island
2 [OD] Island (4)
1 [WWK] Bojuka Bog
1 [LG] Karakas
1 [AVR] Cavern of Souls
1 [IA] Glacial Chasm
1 [RLM] Vesuva
1 [ON] Flooded Strand
// Creatures
1 [ROE] Emrakul, the Aeons Torn
4 [M12] Primeval Titan
1 [ROE] Kozilek, Butcher of Truth
// Spells
4 [MM] Brainstorm
4 [CHK] Sensei's Divining Top
3 [US] Show and Tell
2 [AQ] Candelabra of Tawnos
4 [ZEN] Expedition Map
2 [ALA] Relic of Progenitus
3 [TSP] Trickbind
3 [UL] Crop Rotation
2 [TSP] Wipe Away
2 [FRF] Ugin, the Spirit Dragon
// Sideboard
SB: 2 [NPH] Surgical Extraction
SB: 2 [DS] Trinisphere
SB: 2 [FD] Engineered Explosives
SB: 1 [SOM] Platinum Emperion
SB: 2 [U] Blue Elemental Blast
SB: 3 [TSP] Krosan Grip
SB: 3 [CMD] Flusterstorm
Last edited by Rock Lee; 08-12-2015 at 02:13 AM.
Does this mean no more miracles for Rock Lee? I'm just itching to sleeve up my favorite legacy deck again (being this one!).
I mean miracles is the largest part of the metagame. I just always seem to run into Storm or Omnitell these days. Those matchups are still abysmal right?
Repeal has just been upgraded to wipe away.
Trickbind and Wipe Away are both direct reactions to storm and omni. Both cards give you a fighting chance and then some.
Floating a Trickbind with top game 1 is almost always game over for storm. Wipe away on a land vs Infernal Tutor almost always screws their plan hard, which compliments the crop rotation for Bojuka Bog plan.
Trickbind on Emrakul extra turn when you've put in an eldrazi is often game over for Omni. Putting in a Primeval Titan is even better of course. Worst case, Omni will always give you a free land via Show & Tell for the 3rd mana on Wipe away, so then mana fixing is the only concern.
Miracles is a great deck, but key approaches (dealing with miracle trigger) and cards in the format (Krosan Grip) completely destroy it, thus leading to its newer iterations of Monastary mentor.deck.
List looks awesome except versus Delver or Burn. How is the Delver match up without Repeal and Moment's Peace?
I always found the most abysmal match up was Burn. You could float flusterstorm with Top to beat Storm and like Rock Lee said Trickbind can beat Omni.
I'm still pretty stuck on this list. Amethyst seems to be the flex slot. I don't mind running it mainboard, storm and omni being big problems. Somewhat useful against control. I've tried map, daze, exploration, needle in its place. It would probably benefit from 1 more Tropical/fetch/forest, but its close. Usually I mulligan to colored mana with land protection, or fetchland to buy a couple turns if need.
Candelabra 3x
Sensei 3x
Thorn of Amethyst 4x
Emrakul
Koz
Ulamog
Primeval Titan 4x
Brainstorm 4x
Force 4x
Stifle 4x
Crop 3x
4 Cloud
4 Glimmer
4 Vesuva
Bog
Karakas
Tabernacle
Glacial
Eye of Ugin
2 Island
3 Tropical Island
2 Flooded Strand
2 Misty Rainforest
1 Polluted Delta
1x Ugin the Spirit Dragon
Sideboard
4x Surgical
4x Misdirection
7 - undecided
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