Page 316 of 338 FirstFirst ... 216266306312313314315316317318319320326 ... LastLast
Results 6,301 to 6,320 of 6756

Thread: [Deck] 12 Post

  1. #6301
    Member
    Rock Lee's Avatar
    Join Date

    Apr 2008
    Location

    Storrs Mansfield, Connecticut
    Posts

    1,197

    Re: [Deck] Turbo Eldrazi

    Yes, Mirage Mirror is the real deal.

  2. #6302

    Re: [Deck] Turbo Eldrazi

    For GP Vegas, I was going to sleeve up BR Reanimator. But once I got to that glorious city, I couldn't resist playing the deck that I was born to play. In the spirit of the capital of gambling, I decided to risk it and play this brew that I had never actually played before:

    4 Cloudpost
    4 Glimmerpost
    4 Vesuva
    4 Misty Rainforest
    4 Tropical Island
    1 Island
    1 Forest
    1 Eye of Ugin
    1 Karakas
    1 Bojuka Bog
    1 Glacial Chasm
    3 Maze of Ith

    1 Emrakul, the Aeons Torn
    2 Ulamog, the Ceaseless Hunger
    1 Kozilek, Butcher of Truth

    2 All Is Dust
    2 Ugin, the Spirit Dragon

    4 Brainstorm
    4 Ponder
    4 Crop Rotation

    4 Candelabra of Tawnos
    4 Expedition Map
    3 Pithing Needle

    SB:
    4 Flusterstorm
    4 Surgical Extraction
    3 Krosan Grip
    3 Phyrexian Revoker
    1 The Tabernacle at Pendrell Vale

    Before you all immediately dismiss my build, let me explain a couple of things. Rather than being another version of the "stock" UG 12Post, this build is more of a modification of theboozecube's awesome colorless green build, but with blue added for cantrips. Ancient Stirrings is great, but I like the card filtering of full sets of Brainstorm and Ponder just a little bit more. Additionally, I feel like the 7-8 slots used for basic Forests in the colorless green build could very easily be adjusted to accommodate an additional color, at the cost of some mana stability.

    Despite never playing this version before, I was able to pull off a 6-3 record day 1 to make the cut to day 2, where I went 3-3 to end with a final 9-6 record. Not too shabby. Not sure if I will write up a full report, but my matchups by round were:

    1: Sneak and Show (Omni/Sneak hybrid) - Loss
    2: Mono Red Werewolf Stompy - Loss
    3: Opponent immediately conceded to go play in side events - Win
    4: Sneak and Show (No Omni) - Win
    5: Infect - Loss
    6: Shardless BUG - Win
    7: Mono Red Human Stompy - Win
    8: ANT - Win
    9: Death and Taxes - Win

    So after starting 0-2 and later being at 2-3, I was able to pull off a miraculous comeback of sorts to win out and make it to day 2 (for GP Vegas, I came only to play Legacy). Day 2:

    10: Grixis Delver - Loss
    11: BUG Delver - Loss
    12: UB Reanimator - Win
    13: Sneak and Show (No Omni) - Win
    14: Big Eldrazi - Win
    15: RUG Delver - Loss

    Overall I was happy to finish as well as I did with this funky build. Oddly enough, I dropped a lot of the fair matchups that I happened to get paired up against, but was able to win a lot of the difficult combo ones. The Mono Red Human Stompy win was mostly due to my opponent drawing horribly. All of the Sol Land/Chalice decks that I faced seemed really unstable, often having issues drawing into enough mana to cast spells. I have some reflections on this particular build of Post:

    Pros
    With plenty of 3 and 4 of's, the deck seemed very streamlined and consistent at pulling off its own gameplan. The inclusion of the full four Maps is very important, since it gives the deck a colorless way to get its engine going. Top used to do so much work in this regard, so maximizing other colorless plays like Map seems like the next best thing. With plenty of big threats (4 Eldrazi, 2 Ugin), it never seemed too difficult to find a powerful win condition to cash in on all of the mana.

    The assortment of combo hate was surprisingly very effective. In my old builds pre-Top banning, I would always sideboard Force of Will to compliment the other hate cards. In this version, there would have been too few blue cards but I wouldn't have needed them anyway. Flusterstorm has always been the premier non-Force counterspell to me, being able to side it in even against non-combo cards (like Cataclysm in Death and Taxes). It was another one of the big reasons that I opted to include blue in the deck. Also, Phyrexian Revoker ended up doing a ton of work when I needed it to. Pre-emptive combo hate is especially important, now that we don't have Top to hide the reactive answers. Boozecube usually has Sphere of Resistance in this spot, but I felt that Revoker would provide an answer in more matchups (Sneak and Show, for examples). It ended up being the correct replacement for me, even though Sphere would probably have been better against Elves if I had faced it.

    Cons
    This build really needed more early permanent removal, especially in the face of several Magus of the Moon. Unlike Blood Moon being easily answered by Grip, this version has no such answer for Magus. I would definitely add some Repeals to the maindeck if I were to play this version again. Most likely, I would go -1 Ponder, -1 Maze of Ith, -1 All Is Dust for +3 Repeal. Then an Engineered Explosives or Ratchet Bomb for further early removal in the sideboard (-1 Surgical Extraction for +1 Engineered Explosives, most likely). Removal that costs 7 mana or more doesn't always cut it.

    Maze of Iths were nice but only for so long. A couple of times I would be staving off damage with a Maze or two plus a Candle, only to have an opponent drop a Needle and end it almost immediately. This is another reason for me wanting to diversity answers and include Repeal.

    Compared to my older builds, I really missed Show and Tell. The deck having a relatively quick way to threaten the opponent is something that no other card comes close to doing; this is something that I have always argued for in favor of Show and Tell. Being forced to win through your main plan of Cloudposts can be a real liability when you could have the option to include a quick Show and Tell plan B. I would not simply add Show and Tells into this build without adding Primeval Titans first (thus completely changing the makeup of the deck), but the absence of both cards really feels like a lost opportunity for this deck.

    In the end, I had a blast playing this strategy as always and will continue fighting the good fight. Hope you enjoy reading this small summary!

  3. #6303

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by into_play View Post
    For GP Vegas, I was going to sleeve up BR Reanimator. But once I got to that glorious city, I couldn't resist playing the deck that I was born to play. In the spirit of the capital of gambling, I decided to risk it and play this brew that I had never actually played before:


    In the end, I had a blast playing this strategy as always and will continue fighting the good fight. Hope you enjoy reading this small summary!
    Great write up, thanks for taking the time! I have never seen a UG list without SnT and Titans. Good job on sticking it out and making it to day 2 too. I run warping wail main to help with combo, but all of my spatial contortions are in the side. A one of wastes does help with casting them against magus if I can to search it up. I tried repeal in testing a couple of times and really liked it. Its too bad it doesn't get a chalice, but it is helpful for bloodmoon effects.

    Questions...there are a ton of 1 drops in your deck. Do you just die to a chalice T1? I switched my version of monogreen primetime closer to a C/g list with lots of one drops and it was rough when I faced a chalice on one. I dropped an ancient stirrings for a sylvan scrying, and a map for a reclamation sage to search up with gsz. Both put in a bit of work last night at a small tourney.

    Also, I've been using World Breaker as a 1 of for awhile now, and its been fantastic. Cast ability plus the occasional recursion are both good.

  4. #6304

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by nimkee View Post
    Questions...there are a ton of 1 drops in your deck. Do you just die to a chalice T1? I switched my version of monogreen primetime closer to a C/g list with lots of one drops and it was rough when I faced a chalice on one.
    Chalice is one of the main reasons I've been running the Ratchet Bombs in the board. If you drop it on T2 and start ticking right away, it can also be a serviceable colorless answer to Blood Moon and Magus if you're splashing blue and don't have reliable access to Krosan Grip.


    Sent from my iPhone using Tapatalk
    Enjoy drinking and drafting? Try the booze cube
    Follow me on Twitter: @theboozecube

  5. #6305

    [Deck] Turbo Eldrazi

    Quote Originally Posted by into_play View Post
    For GP Vegas, I was going to sleeve up BR Reanimator. But once I got to that glorious city, I couldn't resist playing the deck that I was born to play. In the spirit of the capital of gambling, I decided to risk it and play this brew that I had never actually played before:

    4 Cloudpost
    4 Glimmerpost
    4 Vesuva
    4 Misty Rainforest
    4 Tropical Island
    1 Island
    1 Forest
    1 Eye of Ugin
    1 Karakas
    1 Bojuka Bog
    1 Glacial Chasm
    3 Maze of Ith

    1 Emrakul, the Aeons Torn
    2 Ulamog, the Ceaseless Hunger
    1 Kozilek, Butcher of Truth

    2 All Is Dust
    2 Ugin, the Spirit Dragon

    4 Brainstorm
    4 Ponder
    4 Crop Rotation

    4 Candelabra of Tawnos
    4 Expedition Map
    3 Pithing Needle

    SB:
    4 Flusterstorm
    4 Surgical Extraction
    3 Krosan Grip
    3 Phyrexian Revoker
    1 The Tabernacle at Pendrell Vale

    Before you all immediately dismiss my build, let me explain a couple of things. Rather than being another version of the "stock" UG 12Post, this build is more of a modification of theboozecube's awesome colorless green build, but with blue added for cantrips. Ancient Stirrings is great, but I like the card filtering of full sets of Brainstorm and Ponder just a little bit more. Additionally, I feel like the 7-8 slots used for basic Forests in the colorless green build could very easily be adjusted to accommodate an additional color, at the cost of some mana stability.
    This is a really interesting build. Before Warping Wail was printed, I tried a light blue splash for countermagic a few times in combo-heavy metas. I didn't like the mana instability, but the approach definitely has merit.

    I'm most curious why you went with Ponder over Stirrings? I get Brainstorm for sure, but Stirrings has always felt like a super-Ponder to me because it sees five cards deep vs Ponder's max of four (with the fourth one being a blind draw).


    Sent from my iPhone using Tapatalk
    Enjoy drinking and drafting? Try the booze cube
    Follow me on Twitter: @theboozecube

  6. #6306

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by TheBoozeCube View Post
    Chalice is one of the main reasons I've been running the Ratchet Bombs in the board. If you drop it on T2 and start ticking right away, it can also be a serviceable colorless answer to Blood Moon and Magus if you're splashing blue and don't have reliable access to Krosan Grip.


    Sent from my iPhone using Tapatalk
    I just took a look at your list on the FB group. I do like that 2 of, and will have to give it a try. We have a ton of Chalice in my meta, though the blood moon craze has settled down some.

    What matches do you bring the 1 of dark depths in from the board?

  7. #6307

    [Deck] Turbo Eldrazi

    Quote Originally Posted by nimkee View Post
    I just took a look at your list on the FB group. I do like that 2 of, and will have to give it a try. We have a ton of Chalice in my meta, though the blood moon craze has settled down some.

    What matches do you bring the 1 of dark depths in from the board?
    It's mostly for decks where both racing is critical and where they can't interact with the token. So mostly Burn, combo, Eldrazi, Blood Moon Stompy.

    There's also an inordinate amount of Blood Moon Stompy in my local meta, so Ratchet Bomb has been pretty key for me.

    Sent from my iPhone using Tapatalk
    Enjoy drinking and drafting? Try the booze cube
    Follow me on Twitter: @theboozecube

  8. #6308

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Rock Lee View Post
    Yes, Mirage Mirror is the real deal.
    Where do you see it fitting into the archetype?


    Sent from my iPhone using Tapatalk
    Enjoy drinking and drafting? Try the booze cube
    Follow me on Twitter: @theboozecube

  9. #6309
    Member
    Rock Lee's Avatar
    Join Date

    Apr 2008
    Location

    Storrs Mansfield, Connecticut
    Posts

    1,197

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by into_play View Post
    For GP Vegas, I was going to sleeve up BR Reanimator. But once I got to that glorious city, I couldn't resist playing the deck that I was born to play. ...
    I like the UG variant and respect bringing it in against a gauntlet of delver and sneaky show with mostly sorcery answers.

    I have taken this approach to the meta with a mono green build. It might need ancient stirrings, but for now I'm happy with this spread of just running heavier lands and more answers:

    // Lands
    1 [LG] Karakas
    2 [TSP] Vesuva
    3 [MR] Cloudpost
    4 [SOM] Glimmerpost
    1 [WWK] Eye of Ugin
    1 [WWK] Bojuka Bog
    1 [V12] Glacial Chasm
    1 [AVR] Cavern of Souls
    10 [TSP] Forest (4)
    1 [OGW] Wastes (2)

    // Creatures
    1 [ROE] Emrakul, the Aeons Torn
    1 [BFZ] Ulamog, the Ceaseless Hunger
    3 [GPX] Primeval Titan
    1 [M15] Reclamation Sage
    1 [ROE] Kozilek, Butcher of Truth
    1 [OGW] Kozilek, the Great Distortion

    // Spells
    4 [UL] Crop Rotation
    4 [ZEN] Expedition Map
    3 [SOK] Pithing Needle
    2 [AQ] Candelabra of Tawnos
    4 [JU] Living Wish
    3 [OGW] Warping Wail
    3 [NPH] Dismember
    2 [MR] Sylvan Scrying
    2 [OGW] Spatial Contortion

    // Sideboard
    SB: 1 [TSP] Vesuva
    SB: 1 [MR] Cloudpost
    SB: 1 [GPX] Primeval Titan
    SB: 1 [M15] Reclamation Sage
    SB: 4 [NPH] Surgical Extraction
    SB: 3 [EMA] Nature's Claim
    SB: 1 [M15] Phyrexian Revoker
    SB: 1 [OGW] Thought-Knot Seer
    SB: 1 [AER] Walking Ballista
    SB: 1 [C15] Bane of Progress

    This is my pre-mirror meta build. Once Mirror comes out, the floodgates are going to be released, to include current testing.

  10. #6310
    Member

    Join Date

    Nov 2015
    Location

    Los Angeles
    Posts

    84

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Rock Lee View Post
    Yes, Mirage Mirror is the real deal.
    I see the potential of Mirage Mirror the only problem I have with it is the mana cost makes it very slow. 3 to drop, 2 to activate and target what? Doesn't work well with all the creatures in the deck. Seems slower clunky version of Thespian's Stage. Copy a Candelabra? Why not just run another Candelabra? So target opponents items? Which items are going to be beneficial? Now, I can see how this would work really well in a MUD build. Copy a metal worker, Grim monolith, Sundering Titan, Temporary Chalice on 0.

    Benefits I see is mainly Dark Depths. Easy way to pump out Marit Lage outside of Thespian's Stage or Vamp Hexmage. Good to turn into opponents creature and chump block, then transform before damage is dealt to keep it on the board. Problem with those situations is the deck has other ways of doing this with much more efficiency. How would this card improve our bad matchups?

    I am missing something on its' usefulness in a cloudpost build?

  11. #6311
    Member
    Rock Lee's Avatar
    Join Date

    Apr 2008
    Location

    Storrs Mansfield, Connecticut
    Posts

    1,197

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Skriger View Post
    I see the potential of Mirage Mirror the only problem I have with it is the mana cost makes it very slow. 3 to drop, 2 to activate and target what? Doesn't work well with all the creatures in the deck. Seems slower clunky version of Thespian's Stage. Copy a Candelabra? Why not just run another Candelabra? So target opponents items? Which items are going to be beneficial? Now, I can see how this would work really well in a MUD build. Copy a metal worker, Grim monolith, Sundering Titan, Temporary Chalice on 0.

    Benefits I see is mainly Dark Depths. Easy way to pump out Marit Lage outside of Thespian's Stage or Vamp Hexmage. Good to turn into opponents creature and chump block, then transform before damage is dealt to keep it on the board. Problem with those situations is the deck has other ways of doing this with much more efficiency. How would this card improve our bad matchups?

    I am missing something on its' usefulness in a cloudpost build?
    Card doesn't work with sundering titan. Think more phyrexian dreadnaught type abuse, counter abuse.

    The card always ramps (cloudpost count) -1 mana, often more, is a blocker in the face of aggression, is a combo facilitator, doesn't use a land drop so it is acceleration, can dodge removal, and is an answer to multiple combo decks in the meta (sneaky, omni and reanimator). You really won't get much more from a single card.

  12. #6312

    Re: [Deck] Turbo Eldrazi

    This seems like it was designed for ug titan post? What do you think?

    http://www.magicspoiler.com/mtg-spoiler/ug-sorcery/

    Ug sorcery with aftermath
    U
    Scry 3

    //
    4G
    Aftermath

    Look at the top card of your library. If it’s a creature card, you may reveal it and put it onto the battlefield. Otherwise, put that card into your hand.

  13. #6313

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by ratninja View Post
    This seems like it was designed for ug titan post? What do you think?

    http://www.magicspoiler.com/mtg-spoiler/ug-sorcery/

    Ug sorcery with aftermath
    U
    Scry 3

    //
    4G
    Aftermath

    Look at the top card of your library. If it’s a creature card, you may reveal it and put it onto the battlefield. Otherwise, put that card into your hand.
    Maybe. I wouldnt feel comfortable running it with all the drs running around. I have to wait until someone uses drs main as it is with my moments peace.

    Sent from my SM-G935S using Tapatalk

  14. #6314

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by nimkee View Post
    Great write up, thanks for taking the time! I have never seen a UG list without SnT and Titans. Good job on sticking it out and making it to day 2 too. I run warping wail main to help with combo, but all of my spatial contortions are in the side. A one of wastes does help with casting them against magus if I can to search it up. I tried repeal in testing a couple of times and really liked it. Its too bad it doesn't get a chalice, but it is helpful for bloodmoon effects.

    Questions...there are a ton of 1 drops in your deck. Do you just die to a chalice T1? I switched my version of monogreen primetime closer to a C/g list with lots of one drops and it was rough when I faced a chalice on one. I dropped an ancient stirrings for a sylvan scrying, and a map for a reclamation sage to search up with gsz. Both put in a bit of work last night at a small tourney.

    Also, I've been using World Breaker as a 1 of for awhile now, and its been fantastic. Cast ability plus the occasional recursion are both good.
    Thank you! Admittedly, a Chalice on 1 is brutal against me. The only time I faced a Chalice was one of the games that I lost to the Werewolf Stompy, so I did get extremely lucky dodging the card. For that reason, I think it would be wise to include at least one Engineered Explosives (or Ratchet Bomb) main and then possibly a second one in the side. This is another reason for me to want to return to Show and Tell (a cheap way to get a threat).

    Quote Originally Posted by TheBoozeCube View Post
    This is a really interesting build. Before Warping Wail was printed, I tried a light blue splash for countermagic a few times in combo-heavy metas. I didn't like the mana instability, but the approach definitely has merit.

    I'm most curious why you went with Ponder over Stirrings? I get Brainstorm for sure, but Stirrings has always felt like a super-Ponder to me because it sees five cards deep vs Ponder's max of four (with the fourth one being a blind draw).
    The main reason I chose Ponder over Stirrings was the ability to find Crop Rotation. More than any other card (including even Cloudpost), I find myself cantriping early for one of the two Wasteland answers (Needle or Crop). Having all my cantrips be able to find both of those answers was invaluable. I do know the power of Ancient Stirrings, though. I suppose you could replace the Ponders with Stirrings, but I would then definitely increase the number of Pithing Needles to the maximum four.
    Quote Originally Posted by Rock Lee View Post
    I like the UG variant and respect bringing it in against a gauntlet of delver and sneaky show with mostly sorcery answers.

    I have taken this approach to the meta with a mono green build...
    Very interesting build. It's mind-blowing to me how Living Wish is not yet a $20 card, considering there is already a land-based combo (Stage/Depths) not to mention endless numbers of land and creature bullets. I might have to try something similar, as I've been waiting to bust Living Wish. I would definitely include a second Cavern in the wish board, as well as another Eye of Ugin most likely.

    One of my only qualms about these monogreen manabases are the large number of basic Forests. I get that you gain a lot of extra stability, but it just feels like those spaces could be filled with something better, very easily.

    Also, how has Dismember performed for you? In theory, it's exactly the kind of card that I would want for a deck with the two colors that can't kill creatures. I like it for killing creatures with nasty static abilities (Magus of the Moon and Sanctum Prelate) but the life loss seems too painful when used against Delver and Deathrite decks. I guess the card seems to have too much drawback for not enough versatility, but maybe you have made great use of it?

    I'm uncertain whether I'll continue developing my most recent list. This past weekend made me feel much more confident about running my older "stock" lists but swapping Tops with Ponders. Losing Top is certainly painful, but the weakness of the deck as a whole has most likely been overstated. Ponders can do a fine job setting up a Show and Tell. And I might finally have enough blue cards to be a real Force of Will deck...

  15. #6315
    The real me is no match for the legend.
    Zotmaster's Avatar
    Join Date

    Oct 2013
    Location

    Cleveland, Ohio
    Posts

    295

    Re: [Deck] Turbo Eldrazi

    I should have some free time to stream this week if anyone is interested, possibly as early as tonight. I'll certainly post here if I do. One thing that intrigues me is that Eureka and Forcefield are dirt cheap online, so if I was ever to test them, now is the time. I still have a multi-color idea with Cascading Cataracts in my head, so I might as well try it for grins.
    Yes, you probably need Candelabra if you're running a Cloudpost deck.

  16. #6316
    The real me is no match for the legend.
    Zotmaster's Avatar
    Join Date

    Oct 2013
    Location

    Cleveland, Ohio
    Posts

    295

    Re: [Deck] Turbo Eldrazi

    I'm going to be streaming some Post at about 9PM EST, which is about 20 minutes from now. Come watch an appropriate amount of shenanigans and failure!

    http://www.twitch.tv/zotmaster
    Yes, you probably need Candelabra if you're running a Cloudpost deck.

  17. #6317

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Rock Lee View Post
    I like the UG variant and respect bringing it in against a gauntlet of delver and sneaky show with mostly sorcery answers.

    I have taken this approach to the meta with a mono green build. It might need ancient stirrings, but for now I'm happy with this spread of just running heavier lands and more answers:

    // Lands
    1 [LG] Karakas
    2 [TSP] Vesuva
    3 [MR] Cloudpost
    4 [SOM] Glimmerpost
    1 [WWK] Eye of Ugin
    1 [WWK] Bojuka Bog
    1 [V12] Glacial Chasm
    1 [AVR] Cavern of Souls
    10 [TSP] Forest (4)
    1 [OGW] Wastes (2)

    // Creatures
    1 [ROE] Emrakul, the Aeons Torn
    1 [BFZ] Ulamog, the Ceaseless Hunger
    3 [GPX] Primeval Titan
    1 [M15] Reclamation Sage
    1 [ROE] Kozilek, Butcher of Truth
    1 [OGW] Kozilek, the Great Distortion

    // Spells
    4 [UL] Crop Rotation
    4 [ZEN] Expedition Map
    3 [SOK] Pithing Needle
    2 [AQ] Candelabra of Tawnos
    4 [JU] Living Wish
    3 [OGW] Warping Wail
    3 [NPH] Dismember
    2 [MR] Sylvan Scrying
    2 [OGW] Spatial Contortion

    // Sideboard
    SB: 1 [TSP] Vesuva
    SB: 1 [MR] Cloudpost
    SB: 1 [GPX] Primeval Titan
    SB: 1 [M15] Reclamation Sage
    SB: 4 [NPH] Surgical Extraction
    SB: 3 [EMA] Nature's Claim
    SB: 1 [M15] Phyrexian Revoker
    SB: 1 [OGW] Thought-Knot Seer
    SB: 1 [AER] Walking Ballista
    SB: 1 [C15] Bane of Progress

    This is my pre-mirror meta build. Once Mirror comes out, the floodgates are going to be released, to include current testing.
    thanks for all the work you do! how have you like dropping ugin/all is dust!? how do hou deal with midrange stoneblade decks

  18. #6318
    Member

    Join Date

    Jan 2011
    Location

    https://t.me/pump_upp
    Posts

    14

    Re: [Deck] Turbo Eldrazi



    Non-repeatable/non S&Table Titan effect for 1 less mana. Interesting though.

  19. #6319

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Artemis View Post


    Non-repeatable/non S&Table Titan effect for 1 less mana. Interesting though.
    seems okay in maybe u/g. been playing the mono green variant with living wish and been squashing people. 6-0ed agaisnt a string of blue decks from delver to leo/tnn. big red, elves, and nic fit. living wish is amazing. instead of the 3 dismembers i run 2 ugin and a planar bridge lol. actually won me a few with bridge.

  20. #6320

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by prdgchild View Post
    seems okay in maybe u/g. been playing the mono green variant with living wish and been squashing people. 6-0ed agaisnt a string of blue decks from delver to leo/tnn. big red, elves, and nic fit. living wish is amazing. instead of the 3 dismembers i run 2 ugin and a planar bridge lol. actually won me a few with bridge.
    Can u post ur list please?

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)