Grafdigger's Cage has the added bonus of being useful against Elves, but is dead against storm. I personally think the card is dead, and were I to run a reanimator-hate card in the Trinket Mage slot, it would likely be AEther Spellbomb. As you know well Tim, but apparently out combo players don't, one of the reasons the deck has so many counters in the side, is that against the vast majority of combo decks, you can simply include counters, side out combo pieces, and play the control deck.
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@tim Harding.
Just made a thread for grudge matches in community board lol. It'd be pretty sweet to watch if you two (rock/lem) can actually organize something
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You're confused. I made a post 2 pages back saying I would gladly settle this with extensive playtesting online, but you continued along the same line of anecdotal parlance. I am not upset in the slightest. As with anyone in this thread, I simply shoo away people who won't substantiate their claims with testing.
I don't know how extensive those tests can be considering my work schedule and Family obligations, but a few games should be possible at times.
I'd prefer this thread going back to discussing the deck and not a particular matchup anymore. This thread deserves better than the last pages. :)
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Bane of Progress has some interesting merit.
Much better than spine, as you can bring it in against most forms of aggro and kill off of your own artifact overload. Sadly no way to abuse top draws with it without insane cards inclusions, but I would bring this in against anything running vial, stoneforge, or chalice.
Restore is also interesting, but needs instant or cantrip.
I've been playing the list below on mtgo. So far, this are my results (in no specific order):
1x W vs Miracles
2x W vs Esperblade
2x W vs RDW
2x W vs Doomsday
2x W vs Jund
1x L vs Shardless Bug
1x L vs Goblins
1x W vs Elves
1x W vs Painter Stone
1x W vs Hide Tide
The only highlight this version offers in the 4x Swan Song, which in my opinion is very powerful in this deck and is one of the main reasons I've been able to maintain a high winning percentage.
Deck: Turbo Eldrazi
//Main
4 Cloudpost
4 Vesuva
4 Glimmerpost
3 Tropical Island
1 Island
1 Eye of Ugin
1 Karakas
1 Bojuka Bog
1 Glacial Chasm
4 Misty Rainforest
1 Emrakul, the Aeons Torn
1 Kozilek, Butcher of Truth
4 Primeval Titan
4 Swan Song
4 Show and Tell
2 Pithing Needle
4 Crop Rotation
3 Sensei's Divining Top
2 Candelabra of Tawnos
3 Expedition Map
4 Repeal
4 Brainstorm
//Sideboard
4 Flusterstorm
2 All is Dust
3 Thragusk
1 Pitihng Needle
1 Oblivion Stone
1 The Tabernacle at Pendrell Vale
3 Venser, Shaper Savant
Display deck statistics
Tempt with discovery
Sorcery Rare
Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search his or her library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles it.
Could this be useful in the deck? If you are playing three opponents you can get up to four lands!
12-post Discord: https://discord.gg/QxYVg3g
There if is also a new card that destroys all nonbasic lands that could be bad for us.
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