The new article (and second part) is now up!
I would suggest a 1-of Tomb of Urami, replacing a Swamp. That way, you get some extra utility out of those Crucibles.
Tomb seems like it would have some good synergy with Crucible. I was also considering something like Cabal Pit as the deck is a little light on removal but still plays control-heavy for the most part.
I think abusing something like Crucible requires you to tailor your deck around it (Wastelands, Mutavaults and something like Tomb of Urami), which seems fine with all of the other glaring synergies the deck possesses.
Sounds good!
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