If Jund goes big, does anyone think Sin Prodder could see play? Like a Jund Super-Friends or something?
I've been having some successes with this list. Changing little things, like Chandra vs Bloodbraid Elf. but the deck actually feels okay. its sort of odd looking but plays alright. i am in the camp that the deck cant afford to run 3 wasteland any more, but you can play the 1 and not get color screwed. 2 was pushing it.
23 LANDS
3 Badlands
2 Bayou
3 Bloodstained Mire
1 Forest
4 Grove of the Burnwillows
1 Mountain
2 Swamp
4 Verdant Catacombs
1 Wasteland
2 Wooded Foothills
10 CREATURES
4 Dark Confidant
2 Scavenging Ooze
4 Tarmogoyf
19 INSTANTS and SORC.
2 Abrupt Decay
1 Assassin's Trophy
1 Diabolic Edict
1 Fatal Push
3 Hymn to Tourach
1 Kolaghan's Command
2 Lightning Bolt
3 Punishing Fire
4 Thoughtseize
1 Toxic Deluge
8 OTHER SPELLS
2 Chandra, Torch of Defiance
4 Liliana of the Veil
2 Mirri's Guile
SIDEBOARD
1 Chains of Mephistopheles
1 Choke
2 Diabolic Edict
1 Ensnaring Bridge
1 Kolaghan's Command
4 Leyline of the Void
1 Nihil Spellbomb
1 Pithing Needle
1 Pyroblast
1 Red Elemental Blast
1 Toxic Deluge
Hey guys, I'm not a jund player (though I think the deck is sweet as hell), but the tournament I went to yesterday was taken down by a guy playing jund. I don't have much info on the deck but here is a picture of the mainboard. The guy was telling me he swears by bomat courier. The 4th courier is cut off by the picture but he is running 4 of them not 3.
Interesting list. What are the 12 cards that was cut off from the photo? My guess is 4 bomat courier, 3 thought seize, 3 lighting bolts and 2 swamp.
User EGGET went 5-0 with the following decklist:
3 Liliana of the Veil
1 Liliana, the Last Hope
3 Bloodbraid Elf
4 Dark Confidant
4 Tarmogoyf
4 Hymn to Tourach
2 Inquisition of Kozilek
3 Thoughtseize
3 Abrupt Decay
2 Assassin's Trophy
1 Kolaghan's Command
4 Lightning Bolt
1 Liliana's Triumph
2 Punishing Fire
4 Badlands
2 Bayou
3 Bloodstained Mire
1 Forest
3 Grove of the Burnwillows
2 Swamp
4 Verdant Catacombs
4 Wasteland
SB
1 Liliana's Triumph
2 Ancient Grudge
1 Carpet of Flowers
2 Choke
2 Damping Sphere
1 Marsh Casualties
2 Nihil Spellbomb
2 Surgical Extraction
1 Sylvan Library
1 Toxic Deluge
Punishing Jund still semi-playable I guess?
This thread seems dead, is there a discord server people are using?
I have been brewing and really like Wren and Six in Jund.
Modern Horizons may have given Jund a boost with some new toys to play with. A 43-player tournament in Brazil over the weekend had 2 Jund decks in the top 8.
The 2nd place deck had 4 Wrenn and Six and 2 Nurturing Peatland main deck (along with 3 Mox Diamond), and 1 Plague Engineer in the side board.
The 3rd place deck 3 Wrenn and Six, 1 Nurturing Peatland, and 2 Seasoned Pyromancer main deck, and 2 Force of Vigor, 1 Plague Engineer, and 1 Weather the Storm in the side board.
Ancient technology!
Planeswalker (2)
1 Liliana of the Veil
1 Liliana, the Last Hope
Creature (13)
3 Bloodbraid Elf
4 Dark Confidant
2 Plague Engineer
4 Tarmogoyf
Sorcery (10)
1 Dreadbore
4 Hymn to Tourach
2 Inquisition of Kozilek
3 Thoughtseize
Instant (12)
3 Abrupt Decay
2 Assassin's Trophy
2 Kolaghan's Command
4 Lightning Bolt
1 Liliana's Triumph
Land (23)
3 Badlands
3 Bayou
3 Bloodstained Mire
1 Forest
2 Swamp
1 Taiga
4 Verdant Catacombs
4 Wasteland
2 Wooded Foothills
Sideboard (15)
1 Plague Engineer
1 Liliana's Triumph
2 Carpet of Flowers
1 Fatal Push
2 Force of Vigor
2 Nihil Spellbomb
2 Pyroblast
1 Sylvan Library
3 Tormod's Crypt
Egget's 2nd-place list from this weekend's Challenge.
Not quite sure why this would be particularly well-positioned at the moment, but hey, a rare event is rare.
"The Ancients teach us that if we can but last, we shall prevail."
—Kaysa, Elder Druid of the Juniper Order
I just played against a Jund deck with Arcum's Astrolabe and the ability to play Blood Moon; seemed sweeet.
Yeah, he actually cascaded into Blood Moon in both post board games. Like you said, cascading into Astrolabe is prob. underwhelming even if it replaces itself, but I'm sort of intrigued by the general idea: being able to play three colors and still play Blood Moon->obviously one is red->prob. avoiding blue because of Blood Moon's nonbo with fetches and BS->so either , , or . Although you don't get some of the synergies in other colors, like Teferi bouncing Astrolabe and Oko making an Astrolabe elk.
I'd also guess it was a sans-Punishing Fire build?
That was always a sort of simultaneous weakness and strength, that the mana base was a bit soft and inconsistent. I'd just wonder how effective Blood Moon really is though, now, in the wide meta, give the number of Snow-Astrolabe decks running around. But it likely isn't all that bad an idea. You could even go real wild and try Destructive Flow as well, for a true Nedleeds-style.
"The Ancients teach us that if we can but last, we shall prevail."
—Kaysa, Elder Druid of the Juniper Order
I'm not a Jund player but that may change shortly.
The card that brought me here is Dreadhorde Arcanist
I perused the last pages here but didn't see him mentioned ... ?
Jund has a fantastic assortment of instants and sorceries which the Arcanist could turn into an incredible advantage.
All he needs is a Rancor and he's all business.
Add some Giant Growth and/or Brute Force and he can possibly carry the deck on his own.
Before attack cast Giant Growth on Arcanist making him a 4/6, then attack and cast the GG again making him a 7/9 trampler, +6/+6 for one mana and one card is not bad.
I've always wanted to play a deck with 4 Kolaghan's Command
How about being able to cast this potentially 8 times per game ?
Anyway, I see great potential for jund with this card.
A first draft :
//Lands
2 Badlands
2 Bayou
3 Bloodstained Mire
1 Forest
1 Mountain
2 Swamp
2 Taiga
3 Verdant Catacombs
2 Wasteland
3 Wooded Foothills
//Enchantments
4 Rancor
//Instants
3 Abrupt Decay
2 Brute Force
2 Fatal Push
2 Giant Growth
4 Kolaghan's Command
4 Lightning Bolt
//Sorceries
4 Hymn to Tourach
//Planeswalkers
1 Liliana of the Veil
1 Liliana, the Last Hope
//Creatures
4 Dark Confidant
4 Dreadhorde Arcanist
4 Tarmogoyf
I've heard rumors of someone playing Dreadhore Arcanist with Domri, Anarch Of Bolas. The good thing about Domri is that it doesn't get you blown out by spot removal. But it also doesn't let you play K. Command again though. It would let you steady-sling some Hymns though, but at some point that won't get you far.
Last edited by H; 02-19-2020 at 02:33 PM.
"The Ancients teach us that if we can but last, we shall prevail."
—Kaysa, Elder Druid of the Juniper Order
Domri, Agent of Bolas sounds like a good start.
Not only Hymns but the Abrupt Decays would be live again as well.
At some point faithless looting may find a spot in here as well.
"The Ancients teach us that if we can but last, we shall prevail."
—Kaysa, Elder Druid of the Juniper Order
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