Feel good about that? Using autistic to describe such a "mess"? That's great: it's not like there is any possibility of someone with Autism or Asperger's trying to get into competitive Legacy . . . oh wait.
Anyhow while I do believe that taking into account all the variables would indeed create a clusterfuck of data, I believe straight-up "unfavorable", "slightly favorable", "even post-board", etc. descriptors are even more useless by themselves. That's why I suggested a confirmation of match-up percentages for consistency, difficulty, G1 and G2 outs and clocks, etc. Even though the 87% meme in the Moon Palace MU numbers is, well, nothing but a meme, the actual descriptors are quite useful in confirming (or in this instance, denying) the MU%.
The thing about statistical descriptors is that they can be interpreted in qualitative ways. Lets say that qualitative descriptors are
probably disfavored, slightly disfavored, evenly matched, slightly favored, probably favored
their statistical equivalents could be 20%, 40%, 50%, 60%, and 80% respectively.
Im not looking to get exact numbers because that would be next to impossible with all the play styles and variations and player errors to take into account. I really just want to get something along the lines of this example i gave for all the decks. This would be a good starting point.
This is what i want to use the data for and how I would use it.
Anyone know how to contact Jesse and Alix Hatfield to see if they can help with this project?
Jesse is in a full-time graduate program, with a concurrent TA job. Alix has a new girlfriend. Neither have much time for Magic right now. Though if they were fed all the available data by Jared at SCG, et al, Jesse has formulas set up to process it pretty handily. And Alix could turn that into an article just regarding data pretty easily if all the rest was done for him.
Anyone know who Jared from scg is that might have this info. Maybe how to contact him
I've tested RUG and Sneak & Show quite a bit (50 games), both with other competent pilots and just playing against myself. Loser played first, normal mulligans except for a couple of free 5-card mulls, and no sideboarding. After the first 20 games, I changed the decklist for Sneak & Show to remove petals, adding land and more search/counters.
Decks were close to even with Sneak & Show slightly favored, winning 11/20 (55%) and 17/30 (57%).
There are currently 1 users browsing this thread. (0 members and 1 guests)