Humility
Why doesn't it see more play now that the format slowed down? Most decks (except maybe Goblins, Elves and Merfolk) nowadays are somewhat creature-light and rely on stuff like Delver, Goyf and utility creatures to carry their game.
Let's have a look at what it does:
- it shuts down fatties and utility creatures alike
- it's Abrupt Decay-proof
- there are tons of ways to make its effect asymmetrical, e.g. Equipment (especially Umezawa's Jitte and Batterskull), token generators like Lingering Souls, Zealous Persecution...
Obvious downsides are the cost ( isn't easy), being vulnerable to stuff like Spell Pierce, not being able to stop Cascade, troubles against swarm decks and being dead in certain match-ups.
I just put one in m esperblade sideboard but couldn't test it since the Saturday event didn't fire. I also think that it should be pretty strong when it resolves. After all I can shoot out more 1/1 with my lingering souls than the 1/1s they can cast or S&T into play.
West side
Find me on MTGO as Koby or rukcus -- @MTGKoby on Twitter
* Maverick is dead. Long live Maverick!
My Legacy stream
My MTG Blog - Work in progress
It's been my experience that Humility doesn't win games. For whatever reason, the 4 cmc spot, and arguably the 3 cmc should be game winners. At best, Humility is an excellent "lose less" card. The amount of resources needed to get maximum benefit from Humility (equipment, banner effects) don't necessarily increase the odds of winning when Humility is not in play either.
Playing Humility gives the direction for the deck to be creatureless or creature light. Germ tokens and man-lands are the only obvious benefactors with a Humility in play. At that point, what deck wants to be playing/splashing white, without creatures, wants to neuter creatures, and has a win-con that is spell/artifact/man-land based?
I like the card a lot, think it's under played, but have no idea where it should be shining.
Cheers,
Goblin Trenches and Rise of the Hobgoblins didn't get there...
So you're going to wait until you get Humility into play to cast Lingering Souls, when your one card will put 4 power onto the field. You can do that 4 times for 16 power. And the opponent won't have any easy answer for 1/1 tokens, such as echoing truth, pernicious deed, engineered explosives, engineered plague, illness in the ranks, darkness, maelstrom pulse, detention sphere, any wrath/sweeper effect, etc.
So in your fantasy land, where Humility and Lingering Souls wrecks shop, can you provide a deck list? Seeing as how I've tried Lingering Souls with Humility and it didn't get me jack squat, I wanna know what part of the flavor text I was missing that would've turned the tide in my favor.
Or perhaps you can not be a tool.
Humility is an excellent control sideboard card, but the only deck I would want to maindeck it in is armageddon stax which has all kinds of other issues. It does play excellently with Elspeth and Batterskull though.
While Lingering Souls is fine and dandy with Humility, I'm more of a fan of the SFM/Batterskull package.
T2 SFM
T3 Batterskull
T4 Swing, Humility, enjoy your 5/5 beater against a bunch of wimps
Once you have enough resources gathered and there's no risk of it being countered, you could even bounce it to get vigilance and lifelink back.
This card is great in a B/W token deck. I've had a lot of success with it.
Awesome effect is awesome. There's nothing else like it in the game. It hoses a lot of strategies and it will only get better as more and more powerful creatures are created and abused.
The card is underplayed in my opinion.
It's certainly a reasonable inclusion in U/W Miracles decks, but as a one-of (for use with E Tutor).
I'm a huge fan of it in the sideboard, and run it in my Esper Stoneblade sideboard, normally as a 2-of. I bring it in versuses creature combo decks, like Elves, SnT decks, as an Oblivion Ring-style replacement, and decks that try to play fair creatures like Maverick, Junk, or Jund.
Humility is an absolute gamebreaker. But I think the problem is that it harms too much, that is, there just isnt a deck left that Humility is actually not killing,
a deck that can abuse it to its fullest potential.
and of course it is just underutilized.
I have R/W Land Tax that had been running 3 Humility and 4 Tutors to fetch it. At first I used it constantly. But then I began to use it less and less until I finally took it out. It is not even in the sideboard currently. You still have 1/1 creatures to deal with. Are you going to STP them? You have to Terminus them anyway, so Humility just does not make the cut. Yeah, it is the nuclear option against some decks, but those are the decks you beat anyway. That's the kind of thing you only get to know after actually playing it for awhile.
"Anyone who is capable of getting themselves made President should on no account be allowed to do the job."
"Politicians are like diapers. They should be changed often and for the same reason."
"Governing is too important to be left to people as silly as politicians."
"Politicians were mostly people who'd had too little morals and ethics to stay lawyers."
Jace, Architect of Thought + Humility
Thunderstaff isn't cute compared to puppies, but it's the kind of combo that makes Humility inspire "living the dream" type moments.
Miracle is somewhat hesitant on it because it shuts off Clique and Snapcaster. A better question is:
If my deck can find Humility, why doesn't my deck just find Moat?
There are occasions where I still die to many many 1/1 goblins when Moat could have done me better while my flying angles gain some life for me. Of course, one can argue Moat will not stop Siege-gang commander from killing, but that's why you have spot removal.
In short, Humility is a cheap alternative to Moat since it's more affordable, and is randomly good in some match-ups, like Sneak and Show.
Errr. You don't wait until you get a Humility. You just cast lingering souls because it is a good card on its own. I don't know where you got the impression (read:assumption) from that Lingering Souls requires Humility to be good, but I guess you haven't been paying a lot of attention to tournament magic since Dark Ascension was released.
So, apparently you also neglected to pay attention during Magic-n00b-Class 101. Lingering Souls has flashback and you can sandbag the card by keeping it in your graveyard so you have some gas AFTER a sweeper occurs. I heard this is really good. Maybe you should stop fiddling around with your pauper deck and start paying attention during class.And the opponent won't have any easy answer for 1/1 tokens, such as echoing truth, pernicious deed, engineered explosives, engineered plague, illness in the ranks, darkness, maelstrom pulse, detention sphere, any wrath/sweeper effect, etc.
In my opinion Lingering Souls wrecks. In my opinion Humility also wrecks. In my opinion they wreck even better together. Perhaps not running a deck with 4 Humility, 4 Lingering Souls, 4 Swords to Plowshares and 48 plains is a good starting point. Oh, and maybe you should try to resolve lingering souls before you find your humility for a change.So in your fantasy land, where Humility and Lingering Souls wrecks shop, can you provide a deck list? Seeing as how I've tried Lingering Souls with Humility and it didn't get me jack squat, I wanna know what part of the flavor text I was missing that would've turned the tide in my favor.
Right, cause you ain'tOr perhaps you can not be a tool.
There are currently 1 users browsing this thread. (0 members and 1 guests)