It's competitive. I mean, the foundation is exactly the same as any other Painter deck except it's using a unique tutor package (Pact over Enlightened).
3-2 today at Tuskvitational. My list pretty untuned with Cratermakers. Many of my matches were won on the strength of blood moon which affirms one of the main reasons to play the deck. Losses werewere to goblins (their cratermakers and trashmasters really make it tough), and Big Eldrazi post (Grim Monolith > Blood Moon). Beat Mono black Braids, Lands, and Grixis Control. Bridges were great. Unsure of how to tune more. Don't know if double down on prison element or go more inin on the aggro copter plan. Either way I've been itching to play Karn. Might be the next thing to try.
How effective a lock has moon been, given the rise of back to basics in miracles? Has anyone noticed a change?
My last event moon was outstanding. Didn't play against miracles though. Fast moon on the play still mightmight steal a game and even turning fetches off is good while also limiting how many spells they can play. Idk, I'm playing the deck because of the strength of blood moon so I'm not cutting down on them.
3-O tonight. Blood Moon is good. Tried out Sin Prodders tonight as aa draw engine that has synergy with welder and improves thethe beat downdown. It was good one of the games. Deck feels great still. Obviously with Sin Orodders mana monkeymonkey is better than petal so iI ran more of them. I think it has some potential.
My list I played last night I believe is:
4 Painter's Servant
4 Grindstone
4 Imperial Recruiter
1 Phyrexian Revoker
1 Pia and Kira Nalaar
1 Walking Ballista
3 Goblin Welder
3 Sin Prodder
3 Pyroblast
1 Red Elemental Blast (I have a nice FBB Korean one so I'm gonna play it dammit)
3 Smuggler's Copter
2 Goblin Cratermaker
4 Blood Moon
1 Magus of the Moon
2 Lotus Petal
3 Simian Spirit Guide
1 Grim Lavamancer
4 Ancient Tomb
3 City of Traitors
2 Great Furnace
11 Mountain
SB Fluctuates but last night
3 Tormod's Crypt
3 Ensnaring Bridge
3 Thorn of Amethyst
2 Surgical Extraction
1 Abrade
1 Grim Lavamancer
2 Pyroclasm
A bit different from my 1k Top 8 list. I need to make a cut from the main board. Probably is either Lavamancer or Ballista. Moons won me my G1 against Miracles. Turn 1 Moon into T3 combo kill while he had 2 Scalding Tarn. He also (probably mistakenly) removed a G2 moon which was nice and cleared the path for Sin Prodder to stick around. Moons won me Games 1&3 against Mono Green 12 Post. Magus was key G3 because he had 2 KGrips in hand but a 2/2 doesn't care about that. I get why people are down on moons right now in the meta, but a fast moon can still steal a win. And half the reason to play the deck is due to moons. You don't play the combo because it's particularly powerful or efficient.
17 Artifacts does feel kind of low for Welder tbh. Many games it just sits there and does nothing. But when it's good it's good. And it's still a great trick against opposing decks if you can bin an artifact. Also I'm kind of meh on Cratermaker. It's been fine, but so often I really just wish it were still abrade. I think at a large event I'd go back to more prison based with bridges and such and no Copters and put back in Abrade
Has anyone played imperial painter recently?
I imagine that with the rise of basics again, it’s not as effective as strawberry shortcake or some other combo build. But I imagine it’s still a thing.
I’d be interested to give it a spin, but I don’t have the city of traitors. Does anyone have a budget option/idea for it?
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Legacy decks: mono U painter, strawberry shortcake, imperial painter, solidarity, burn
EDH decks: zedruu voltron, rakdos the defiler, persistent petitioners, blind seer
7-2 with Light up the Stage Painter at #SCGNY
Two Lava Darts in the sideboard have been amazing (and even better with Light up the Stage).
Congrats! That sounds like it’s an easy matchup though, especially if you go 6 moon effects.
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Legacy decks: mono U painter, strawberry shortcake, imperial painter, solidarity, burn
EDH decks: zedruu voltron, rakdos the defiler, persistent petitioners, blind seer
Megadeus's Sin Prodder tech works especially nicely with Light Up the Stage, which is new tech from Michael Keller. Worth trying mono-red again?
Gonna be playing side events for legacy all weekend here at GP Tampa. Here's the list for the first side event. Will either tweak throughout or go to steel stompy
Imperial Painter:
Maindeck (61)
1 Walking Ballista
3 Goblin Welder
1 Goblin Cratermaker
4 Painter's Servant
1 Phyrexian Revoker
4 Imperial Recruiter
1 Magus of the Moon
3 Simian Spirit Guide
1 Pia and Kiran Nalaar
2 Chandra, Torch of Defiance
3 Pyroblast
1 Red Elemental Blast
4 Light Up the Stage
2 Lotus Petal
4 Grindstone
3 Ensnaring Bridge
4 Blood Moon
4 Ancient Tomb
3 City of Traitors
2 Great Furnace
10 Mountain
Sideboard (15)
2 Surgical Extraction
2 Abrade
2 Pyroclasm
4 Tormod's Crypt
4 Thorn of Amethyst
1 Ensnaring Bridge
Inspired by Hollywood using light up the stage so we'll see how it goes
First thoughts on goldfish, does light up the stage incentive me to play petals over Spirit guides since they are more easily castable?
Thoughts on using LutS alongside Copter? They seem like a good way to generate damage and card advantage, thereby digging through your deck to find combo pieces.
I'm going to be testing a version similar to the shortcake decks, but with Etutor replaced with LutS to eliminate the white splash.
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