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Thread: [Primer/Deck] Zoo

  1. #601
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    Re: [Primer/Deck] Zoo

    I played Zoo in the SCG Legacy Classic yesterday and got 15th place. There were around 120 players. List:

    Creature Spells (20)
    4x Noble Hierarch
    4x Wild Nacatl
    2x Qasali Pridemage
    2x Scavenging Ooze
    1x Gaddock Teeg
    1x Voice of Resurgence
    4x Knight of the Reliquary
    2x Thalia, Heretic Cathar

    Noncreature Spells (17)
    4x Green Sun's Zenith
    4x Lightning Bolt
    4x Swords to Plowshares
    4x Punishing Fire
    1x Sylvan Library

    Lands (23)
    4x Wooded Foothills
    4x Windswept Heath
    2x Savannah
    2x Taiga
    2x Plateau
    1x Forest
    1x Plains
    1x Dryad Arbor
    3x Grove of the Burnwillows
    1x Karakas
    2x Wasteland

    SB: 3x Surgical Extraction
    SB: 1x Gaddock Teeg
    SB: 2x Pyroblast
    SB: 1x Wear / Tear
    SB: 1x Reclamation Sage
    SB: 2x Crop Rotation
    SB: 2x Ethersworn Canonist
    SB: 1x Bojuka Bog
    SB: 1x Umezawa's Jitte
    SB: 1x Chandra Pyromaster


    Tournament went as follows:

    Round 1: Canadian Threshold (2-1)
    Round 2: Czech Pile (2-1)
    Round 3: Death & Taxes (2-1)
    Round 4: Aggro Loam (1-2)
    Round 5: Czech Pile (2-0)
    Round 6: Sneak & Show (0-2)
    Round 7: Grixis Control (2-0)
    Final Record: 5-2

    The only bad matchup I encountered was Sneak & Show, which I regrettably punted a winnable game 1 against.


    I hadn't played this deck for a few months and made a several changes to the maindeck based on how the new meta has shaped up:

    1. Replaced 3rd QPM with Voice --> Voice is very good vs Czech Pile & Grixis Delver
    2. Replaced Elspeth/Chandra with 4th Fire --> Fire is great right now, especially in game 1
    3. Replaced Skarrg with Wasteland #2 --> Skarrg is best in matchups we're already fine in, Wasteland has more utility overall

    I honestly didn't put enough thought into the sideboard, which is functionally the same sideboard I play in Maverick. In hindsight this wasn't optimal and I would play a different sideboard next time.

  2. #602
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    Re: [Primer/Deck] Zoo

    Quote Originally Posted by Seraphix View Post
    I played Zoo in the SCG Legacy Classic yesterday and got 15th place. There were around 120 players. List:

    Creature Spells (20)
    4x Noble Hierarch
    4x Wild Nacatl
    2x Qasali Pridemage
    2x Scavenging Ooze
    1x Gaddock Teeg
    1x Voice of Resurgence
    4x Knight of the Reliquary
    2x Thalia, Heretic Cathar

    Noncreature Spells (17)
    4x Green Sun's Zenith
    4x Lightning Bolt
    4x Swords to Plowshares
    4x Punishing Fire
    1x Sylvan Library

    Lands (23)
    4x Wooded Foothills
    4x Windswept Heath
    2x Savannah
    2x Taiga
    2x Plateau
    1x Forest
    1x Plains
    1x Dryad Arbor
    3x Grove of the Burnwillows
    1x Karakas
    2x Wasteland

    SB: 3x Surgical Extraction
    SB: 1x Gaddock Teeg
    SB: 2x Pyroblast
    SB: 1x Wear / Tear
    SB: 1x Reclamation Sage
    SB: 2x Crop Rotation
    SB: 2x Ethersworn Canonist
    SB: 1x Bojuka Bog
    SB: 1x Umezawa's Jitte
    SB: 1x Chandra Pyromaster


    Tournament went as follows:

    Round 1: Canadian Threshold (2-1)
    Round 2: Czech Pile (2-1)
    Round 3: Death & Taxes (2-1)
    Round 4: Aggro Loam (1-2)
    Round 5: Czech Pile (2-0)
    Round 6: Sneak & Show (0-2)
    Round 7: Grixis Control (2-0)
    Final Record: 5-2

    The only bad matchup I encountered was Sneak & Show, which I regrettably punted a winnable game 1 against.


    I hadn't played this deck for a few months and made a several changes to the maindeck based on how the new meta has shaped up:

    1. Replaced 3rd QPM with Voice --> Voice is very good vs Czech Pile & Grixis Delver
    2. Replaced Elspeth/Chandra with 4th Fire --> Fire is great right now, especially in game 1
    3. Replaced Skarrg with Wasteland #2 --> Skarrg is best in matchups we're already fine in, Wasteland has more utility overall

    I honestly didn't put enough thought into the sideboard, which is functionally the same sideboard I play in Maverick. In hindsight this wasn't optimal and I would play a different sideboard next time.
    Any reason for Swords to Plowshares over Path to Exile?
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    Quote Originally Posted by MMogg View Post
    In porn terms, Zoo has a 11" shlong and an impressive money shot, but it's over in 4 minutes, whereas Landstill is a good 8" and can go for 30 minutes.

  3. #603
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    Re: [Primer/Deck] Zoo

    Quote Originally Posted by Hanni View Post
    Any reason for Swords to Plowshares over Path to Exile?
    Triggering fire and is nobo with wastelands?

  4. #604
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    Re: [Primer/Deck] Zoo

    Quote Originally Posted by Fatal View Post
    Triggering fire and is nobo with wastelands?
    Hadn't thought about the synergy with Fire, although with only 2 Wasteland, the non-bo there seems less relevant than the non-bo of giving the opponent life in a deck playing Wild Nacatl.
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    Quote Originally Posted by MMogg View Post
    In porn terms, Zoo has a 11" shlong and an impressive money shot, but it's over in 4 minutes, whereas Landstill is a good 8" and can go for 30 minutes.

  5. #605
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    Re: [Primer/Deck] Zoo

    Quote Originally Posted by Hanni View Post
    Hadn't thought about the synergy with Fire, although with only 2 Wasteland, the non-bo there seems less relevant than the non-bo of giving the opponent life in a deck playing Wild Nacatl.
    As Fatal pointed out, the primary reason to play Swords to Plowshares in this build is its interaction with Punishing Fire. It's more of a midrange deck than a classic aggro deck so the life gain isn't as relevant. In a list without Punishing Fire, I would probably prefer to play Path.

  6. #606
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    Re: [Primer/Deck] Zoo

    Quote Originally Posted by Seraphix View Post
    As Fatal pointed out, the primary reason to play Swords to Plowshares in this build is its interaction with Punishing Fire. It's more of a midrange deck than a classic aggro deck so the life gain isn't as relevant. In a list without Punishing Fire, I would probably prefer to play Path.
    Makes sense, but it makes me question Wild Nacatl. I mean, if you cut Nacatl for Mother of Runes, all of a sudden the deck looks like a Punishing Maverick deck...

    Aside from being able to call the deck Zoo, what benefit does Nacatl provide over Mother of Runes?
    Sligh
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    Quote Originally Posted by MMogg View Post
    In porn terms, Zoo has a 11" shlong and an impressive money shot, but it's over in 4 minutes, whereas Landstill is a good 8" and can go for 30 minutes.

  7. #607

    Re: [Primer/Deck] Zoo

    Quote Originally Posted by Hanni View Post
    Makes sense, but it makes me question Wild Nacatl. I mean, if you cut Nacatl for Mother of Runes, all of a sudden the deck looks like a Punishing Maverick deck...

    Aside from being able to call the deck Zoo, what benefit does Nacatl provide over Mother of Runes?
    the nacatl is an aggressive threat with heavy exalted status. its not a stoneblade maverick deck presses more with hierarch & knight of the reliquary top end. looks dope, how about some fireblasts? :]

  8. #608
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    Re: [Primer/Deck] Zoo

    Quote Originally Posted by 11poster925 View Post
    the nacatl is an aggressive threat with heavy exalted status. its not a stoneblade maverick deck presses more with hierarch & knight of the reliquary top end. looks dope, how about some fireblasts? :]
    Okay, legit answer. Exalted Nacatl does sound pretty good.

    Deck looks super soft to combo g1. I'm not sure Gaddock Teeg does enough on his own. Improving the combo matchup seems pretty simple to do postboard with hatebears, though.
    Sligh
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    /r Miracle Intuition
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    5c Hollow Vine

    Quote Originally Posted by MMogg View Post
    In porn terms, Zoo has a 11" shlong and an impressive money shot, but it's over in 4 minutes, whereas Landstill is a good 8" and can go for 30 minutes.

  9. #609

    Re: [Primer/Deck] Zoo

    Anybody got the list that made it on cam at EW?
    I play Loams sometimes.

  10. #610
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    Re: [Primer/Deck] Zoo

    Quote Originally Posted by Hanni View Post
    Makes sense, but it makes me question Wild Nacatl. I mean, if you cut Nacatl for Mother of Runes, all of a sudden the deck looks like a Punishing Maverick deck...

    Aside from being able to call the deck Zoo, what benefit does Nacatl provide over Mother of Runes?
    The reason to play this deck over Punishing Maverick is that it has a better matchup against Grixis Delver and Czech Pile-style decks.

    Maverick is a slow, synergy-based strategy that can be effectively combatted by efficient disruption out of these decks. Its also vulnerable to cards which have become prevalent like Kolaghan's Command, Liliana the Last Hope (starting to appear in maindecks), and Izzet Staticaster.

    Zoo has more individually threatening cards and can match these decks on the efficiency axis with a 1-mana threat in Wild Nacatl and additional 1-mana interaction in Lightning Bolt. Nacatl is seriously great against these decks. Tarmogoyf has fallen out of favor so Wild Nacatl is almost always the biggest creature around. Against Delver its very realistic to race without drawing any interaction, which Maverick can almost never do. You're also less vulnerable to sweepers since you can present a decent clock with fewer creatures.

    Quote Originally Posted by Hanni View Post
    Okay, legit answer. Exalted Nacatl does sound pretty good.

    Deck looks super soft to combo g1. I'm not sure Gaddock Teeg does enough on his own. Improving the combo matchup seems pretty simple to do postboard with hatebears, though.
    The game 1 combo matchups aren't great. But aside from Gaddock Teeg, Scavenging Ooze, Qasali Pridemage, and Knight --> Wasteland/Karakas all do some amount of lifting against various combo decks. There is also the possibility of killing them before they can kill you which is facilitated by Bolt.

  11. #611

    Re: [Primer/Deck] Zoo

    Is Zoo actually still a living deck in 1.5? Delver just pushed this deck out of the meta over the years. I personally think if you build an aggressive but consistent build you're still better than most of the fair decks. Just against the unfair ones you probably get smashed. Atleast against Storm you have Eidolon main now. As I mentioned in an other thread I played this deck for 2 years back in 2009-2010 in 1.5 and Extended (nowadays Modern). With consistent I mean cards like Steppe Lynx and Vexing Devil do not belong there. For Steppe Lynx existed a dedicated Boros list. Even Goblin Guide was never the first choice for Zoo since you could not afford to give the opponents CA like in Burn where it really doesnt matter since Burn is even faster and more aggressive than Zoo. I would love to play this deck again, I am thinking about something like this:

    3 Grim Lavamancer
    4 Kird Ape
    4 Wild Nacatl
    3-4 Eidolon of the Great Revel
    4 Tarmogoyf
    2-3 Qasali Pridemage
    1-2 Knight of the Reliquary
    4 Lightning Bolt
    4 Chain Lightning
    2-3 Lightning Helix
    2-3 Price of Progress
    1-2 Fireblast
    1-2 Atarka's Command
    1-2 Sylvan Library
    4 Arid Mesa
    4 Wooded Foothills
    2 Bloodstained Mire
    2 Windswept Heath
    3 Taiga
    2 Plateau
    1 Savannah
    1 Mountain
    1 Forest

    White is being splashed for Pridemage, Helix and Knight and a couple of Path to Exile in the board. I do like Eidolon main since he can win against Storm which was Zoos worst matchup I remember. Sometimes 1-2 Turn until he gets removed preboard could be good enough to close it out with Nacatl and Burn spells. 2-3 Pridemage main are also something you will need preboard against D&T, Stoneblade and a Chalice of the Void. These cards just destroy Zoo otherwise. I also like Helix since it can be good in mirror matches and against Burn, also you will need it sometimes for racing a Delver, 2-3 could be played. Furthermore Helix has good synergy with Sylvan Library since you can digg more easily with it. Atarka's Command is again a good addition for Rgx creature because it pumps up and makes 3 damage additionally. Youll play 1-2 of them. The rest are standard Burn spells, 4 Bolt and normally 4 Chain are something I always want to have. The rest I splitted up in 3 PoP and 2 Blasts, you will never cast more than 2 Blast in Zoo so 1-3 should be played, depends how aggressive you want to play the build.

    I could also imagine to cut the Helix, Pridemage, and Knight for 4 Goblin Guides and making the deck Rg with the white splash only for a 3/3 Nacatl and 2-3 Path to Exile in the board (pretty important card against Reanimator I guess). List would look more like this:

    2-3 Grim Lavamancer
    4 Kird Ape
    4 Goblin Guide
    4 Wild Nacatl
    4 Tarmogoyf
    4 Eidolon of the Great Revel
    4 Lightning Bolt
    4 Chain Lightning
    3 Price of Progress
    3 Fireblast
    2-3 Atarka's Command
    1 Sylvan Library
    4 Arid Mesa
    4 Wooded Foothills
    4 Bloodstained Mire
    3 Taiga
    2 Pleteau
    2 Mountain
    1 Forest

    What I dislike about this list is the missing Savannah. I know the "dream draw" of Zoo was and will always be T1 Nacatl and 2 more Nacatl T2. Problem with that is you need double green which is only possible with Taiga and Savannah.

    Are there any Zoo players out there and what are your current experiences with it? How does the deck perform against all the Delver builds and 4c control builds?

  12. #612
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    Re: [Primer/Deck] Zoo

    I think if you want a fast zoo list right now you want Ghor Clan Rampager and Narnham Renegades
    Quote Originally Posted by Richard Cheese View Post
    I've been taking shitty brews and tier 2 decks to tournaments and losing with them for years now. Welcome to the club. We meet for cocktails after round 6.
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    Top quality german restraint there.

    If I'm at the point where I'm rage quitting, you can bet your kransky that I'm calling everyone involved a cunt.

  13. #613

    Re: [Primer/Deck] Zoo

    Quote Originally Posted by Seraphix View Post
    I played Zoo in the SCG Legacy Classic yesterday and got 15th place.
    I honestly didn't put enough thought into the sideboard, which is functionally the same sideboard I play in Maverick. In hindsight this wasn't optimal and I would play a different sideboard next time.
    Can you elaborate on how you'd change the sideboard?
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    Re: [Primer/Deck] Zoo

    Quote Originally Posted by Barachai View Post
    Can you elaborate on how you'd change the sideboard?
    I'd consider going down to 1 Crop Rotation, or cutting both Crop Rotations and Bojuka Bog entirely. I'm not sure Crop Rotation is powerful and flexible enough with only Bog, Karakas, and Wasteland as your main targets. Generally, I only play 2 Crop Rotation side in a deck that also has Stage/Depths main.

    If cutting 1 Crop Rotation, I'd replace it with either a 3rd Canonist, Thalia GoT, or Phyrexian Revoker. If further cutting the 2nd Crop Rotation and Bog, I'd most likely replace these with 2 Blood Moons.

    I'd also consider reconfiguring to an Enlightened Tutor sideboard including at least Grafdigger's Cage, Phyrexian Revoker, Canonist, and Blood Moon.

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    Re: [Primer/Deck] Zoo

    BMJHagan went undefeated and split finals of top 8 with a Steppe Lynx Bauble list today. Pretty sick. Breathing life into the best deck in the format
    Quote Originally Posted by Richard Cheese View Post
    I've been taking shitty brews and tier 2 decks to tournaments and losing with them for years now. Welcome to the club. We meet for cocktails after round 6.
    Quote Originally Posted by Stevestamopz View Post
    Top quality german restraint there.

    If I'm at the point where I'm rage quitting, you can bet your kransky that I'm calling everyone involved a cunt.

  16. #616
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    Re: [Primer/Deck] Zoo

    My Cradles are out getting signed, UR Delver was boring, I didn't want to borrow Mono-U Show and Tell from Megadeus, so I played this again at a legacy monthly.


    R1 - W - 2-1 - Mostly Green Eureka w/ Chalice
    R2 - W - 2-1 - UWR Stoneblade
    R3 - W - 2-0 - BUG Delver
    R4 - ID - WR Death and Taxes

    Top 8 - W - 2-0 - Maverick w/ Leovold
    Top 4 - W - 2-1 - Jund
    Finals - ID - WR Death and Taxes

    - Smash came up against Stoneblade by killing a Batterskull before blocks.
    - Double Steppe Lynx with 3 fetches was backbreaking against Maverick.
    - Sideboard is way, way, way off.
    - Basic Mountain might be better off as a Plateau?
    Last edited by haganbmj; 01-22-2018 at 12:43 AM.
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  17. #617

    Re: [Primer/Deck] Zoo

    Congratz!

    Any thoughts about what to change in the sideboard?

    I like the black vise against control decks.

  18. #618
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    Re: [Primer/Deck] Zoo

    Quote Originally Posted by haganbmj
    Top 4 - W - 2-1 - Jund
    Damn that Rancor'd Ape, damn it straight to hell!

    But yes, I still support -Mountain, +Plateau.

  19. #619
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    Re: [Primer/Deck] Zoo

    Quote Originally Posted by zebhillard View Post
    Damn that Rancor'd Ape, damn it straight to hell!

    But yes, I still support -Mountain, +Plateau.


    As for the sideboard I don't really know. The Vise/Rancor/Forked Bolt were just there because I had them and I always sleeve a Rancor when I can. Forked Bolt is probably fine if you expect D&T and Deathrite decks. I do think I want a Hooting Mandrils in the mainboard, it's very solid in the way that playing Gurmag is in modern Death's Shadow. It's possible this deck could get away with a couple, but I don't want to hamper the Goyfs much.
    Faerie Macabre was to avoid conflicts with Thalia, but that's debatable too.
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  20. #620
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    Re: [Primer/Deck] Zoo

    Quote Originally Posted by haganbmj View Post
    I do think I want a Hooting Mandrils in the mainboard, it's very solid in the way that playing Gurmag is in modern Death's Shadow. It's possible this deck could get away with a couple, but I don't want to hamper the Goyfs much. Faerie Macabre was to avoid conflicts with Thalia, but that's debatable too.
    Macabre is fine. There was an odd shortage of the random reanimators that usually show up. I think 1-of Mandrills would be good in the main, you could even trim a Goyf for it so the issue crops up less frequently. The miser's Gaddock Teeg looks a little off without a GSZ to fetch it, though.

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