i'm no expert in splashing colors in pox but when i hear about adding blue, i can't help but think of shadow of doubt..
Talking about splashing colours in Pox decks I brewed a version with Shardless and Ancestral Vision. It works pretty well.
Deck list and mini tournament report here
https://thelibraryatpendrellvale.com...ery-agent-pox/
Sib
Hope you like it
Personally I won't give up mox diamonds. The explosive factor plus turn 1 library into shardless cascade into ancestral is way too good and happens often enough. I love having tombstalker because he is a very difficult to answer threat for the majority of legacy. Creeping tar pit seems good but I have enjoyed lumbering falls for the fact it can't be answered with spot removal. I suppose when you're not running creatures that may not be such an issue though. Not sure how you aren't running Sylvan Library, but I suppose that is just preference.
I ran out of space for Sylvan Library. I was in my first build over the two Duress, but I had to add more turn one plays. Doing nothing on t1 is just not an option. I think that with such a number of spells we don't actually need library but it would be nice to find space for one or two. We are trying to blank removal, both smallpox and our opponents, so running Tombstalker doesnt seem like a good idea. This deck wins, it just takes a while
Sib
So, what're everybody's thoughts on eternal masters? I like the sinkhole art and I look forewords to foil deluges, but I think they picked the wrong art for hymn to tourach.
Great losses often bring only a numb shock. To truly plunge a victim into misery, you must overwhelm him with many small sufferings."
—Ratadrabik of Urborg
A Pox deck 5-0ed the League a couple days ago. What do you guys think about the build? It's similar to mine, but with some interesting choices. No Innocent Blood surprised me, as did the inclusion of Ob Nixilis.
Very interesting build. The mikokoro throws me off though. Not sure why you want to give your opponent cards in pox. But it obviously worked for that player.
i assume the 2 ratchet bombs in the main is a meta call, the pilot is probably expecting some eldrazi, monastery mentor and young pyromancers..so those should most likely be for the chalices(chalice at 1 hurts) and the token creatures..
i am curious with the demon, its abilities seem really good for pox..i guess as a 1-of its fine..
I've been play-testing this build on xmage and with friends, and am pleasantly surprised with how solid it is. I was also concerned with Ob's cost. With ritual, though, he's easy to get on the board Turn 3. He also provides a useful outlet for rituals drawn after the first few turns. When he hits the board, he often has that "game over" effect you get from Nether Void or Abyss in certain match-ups. If you've ground your opponent down and then land the Ob, they're finished.
As for Mikokoro, it's been surprisingly useful. Another poster mentioned the synergy between Mikokoro and Liliana/Smallpox once you get your opponent hellbent. I've also used it to put a card in my hand for an emergency scroll activation, and I've used it with a Hymn in hand when opponent only held 1 card.
My concern is likely more around giving your opponent the chance to find more answers and business. I would rather have something that fills my hand and not theirs. Even underworld connection seems better or another nixilis.
I think I'm fine with the one copy, or replace it with a sea-gate wreckage. Also, pointing out that with the ob emblem, the mikokoro is 4 dmg a pop
Great losses often bring only a numb shock. To truly plunge a victim into misery, you must overwhelm him with many small sufferings."
—Ratadrabik of Urborg
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