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Thread: [Primer/Deck] Pox

  1. #3621

    Re: [Primer/Deck] Pox

    Quote Originally Posted by Nocioni88 View Post
    With the new legendary planeswalker rules we can play both our dark ladies, liliana of the veil and liliana last hope, seems nice


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    I have been thinking about that as well since I'm on last hope at the moment. I may start splitting up numbers to try and get both online. Seems powerful though it might be worth it to explore liliana of the dark realms with veil or last hope to keep the swamps up to ensure we have the necessary mana to keep playing. Also could be used to keep pitch fodder for liliana of the veil so we can hold onto spells like innocent blood, fatal push, sinkhole etc.

  2. #3622

    Re: [Primer/Deck] Pox

    Quote Originally Posted by Nocioni88 View Post
    With the new legendary planeswalker rules we can play both our dark ladies, liliana of the veil and liliana last hope, seems nice
    I'm not totally convinced about Liliana, the Last Hope. What exactly is the -2/-1 hitting? All the creatures we run reanimate more easily on their own, so the second ability isn't that great. The ultimate is the only thing I can see being valuable as a finisher, but that's not until at least 4 turns after being played.

  3. #3623

    Re: [Primer/Deck] Pox

    Board control + ulti that win the game. Often i clean the board then i miss a card that close the game. With both lilianas i can do that easily


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  4. #3624

    Re: [Primer/Deck] Pox

    Quote Originally Posted by dunstilbrejik View Post
    I'm not totally convinced about Liliana, the Last Hope. What exactly is the -2/-1 hitting? All the creatures we run reanimate more easily on their own, so the second ability isn't that great. The ultimate is the only thing I can see being valuable as a finisher, but that's not until at least 4 turns after being played.
    What about Liliana, Heretical Healer? The flip is easily archivable, and the double discard or discard + sac creature really help to control

  5. #3625

    Re: [Primer/Deck] Pox

    Quote Originally Posted by Nocioni88 View Post
    Board control + ulti that win the game. Often i clean the board then i miss a card that close the game. With both lilianas i can do that easily
    I'm not persuaded on the board control part though, I just looked up the most played creatures and Liliana can hit 3 of them, Strix, Snapcaster and Young Pyromancer. The others are all 1/2 or greater toughness. Having an ultimate to win the game doesn't seem that great either, as if you used a grindy wincon in the same amount of time you would still win.
    Quote Originally Posted by procobrito View Post
    What about Liliana, Heretical Healer? The flip is easily archivable, and the double discard or discard + sac creature really help to control
    You could equally play bottomless pit. It's easier to turn on and the randomness is a mixed bag.

  6. #3626
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    Re: [Primer/Deck] Pox

    Quote Originally Posted by dunstilbrejik View Post
    I'm not totally convinced about Liliana, the Last Hope. What exactly is the -2/-1 hitting? All the creatures we run reanimate more easily on their own, so the second ability isn't that great. The ultimate is the only thing I can see being valuable as a finisher, but that's not until at least 4 turns after being played.
    If you haven't noticed, legacy is chock full of x/1 creatures that matter. DnT, unflipped delvers, young pyromancer, dark confident, vendilion clique, lingering souls tokens. It also breaks bskull/goyf standoffs. I'm not advocating a bunch of copies, maybe 1, but it should at least be tried with the new ruling.
    Brainstorm Realist

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  7. #3627

    Re: [Primer/Deck] Pox

    If it means a flipped delver is dealing 1 damage a turn instead of 3 that increases their clock by up to 19 turns which is definitely relevant. I usually pair last hope with night of souls betrayal and then she kills most of the x/2s as well. Even answering a young pyromancer which is definitely a creature that can go way to wide for us, that is usually good enough. She isn't perfect by any means but I have had games where ultimate liliana of the veil even twice just wasn't good enough as odd as that may sound. Variance obviously, but when you can't hold cards in your hand you can slowly lose control over a game you shouldn't have lost.

  8. #3628
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    Re: [Primer/Deck] Pox

    Have I missed something? What rule change are you talking about here?
    Quote Originally Posted by aslidsiksoraksi View Post
    hardcore is our resident aggro pox master, hopefully he can help you

    "Pox early, Pox often, and Pox hard!" - Le_Lepreux

  9. #3629
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    Re: [Primer/Deck] Pox

    Quote Originally Posted by Hardcore View Post
    Have I missed something? What rule change are you talking about here?
    Planeswalker uniqueness rule is being phased out.
    Planeswalkers are now Legendary permanents, so same name copies will kill each other, but not same Planeswalker type.
    So it'll be okay for Liliana of the Veil and Liliana the Last Hope to play alongside each other.
    Quote Originally Posted by GreatWhale View Post
    Gross, other formats. I puked in my mouth a little.

  10. #3630
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    Re: [Primer/Deck] Pox

    Tnx.
    Quote Originally Posted by aslidsiksoraksi View Post
    hardcore is our resident aggro pox master, hopefully he can help you

    "Pox early, Pox often, and Pox hard!" - Le_Lepreux

  11. #3631

    Re: [Primer/Deck] Pox

    Quote Originally Posted by PirateKing View Post
    Planeswalker uniqueness rule is being phased out.
    Planeswalkers are now Legendary permanents, so same name copies will kill each other, but not same Planeswalker type.
    So it'll be okay for Liliana of the Veil and Liliana the Last Hope to play alongside each other.
    Link to this ruling plz

  12. #3632

    Re: [Primer/Deck] Pox

    http://magic.wizards.com/en/articles...alan-mechanics

    Planeswalkers of Legend section

    "Starting with this set, all planeswalkers past, present, and future will have the supertype legendary. They will also be subject to the "legend rule." The "planeswalker uniqueness rule" is going away. What does this mean? In short, everything that's true about legendary permanents will now be true about legendary planeswalkers. Also note that this does not mean legendary planeswalkers can be your Commander unless an ability says so."

  13. #3633

    Re: [Primer/Deck] Pox

    Quote Originally Posted by harbingerofthevoid View Post
    http://magic.wizards.com/en/articles...alan-mechanics

    Planeswalkers of Legend section

    "Starting with this set, all planeswalkers past, present, and future will have the supertype legendary. They will also be subject to the "legend rule." The "planeswalker uniqueness rule" is going away. What does this mean? In short, everything that's true about legendary permanents will now be true about legendary planeswalkers. Also note that this does not mean legendary planeswalkers can be your Commander unless an ability says so."
    Thanks, interesting indeed.

  14. #3634

    Re: [Primer/Deck] Pox

    Quote Originally Posted by Mr. Safety View Post
    If you haven't noticed, legacy is chock full of x/1 creatures that matter. DnT, unflipped delvers, young pyromancer, dark confident, vendilion clique, lingering souls tokens. It also breaks bskull/goyf standoffs. I'm not advocating a bunch of copies, maybe 1, but it should at least be tried with the new ruling.
    In the post directly above yours I talk about that. I was looking at mtggoldfish's format staples, and most of the creatures you're naming are played in <10% of decks. I guess it depends on your local meta, but I doubt that much. Most of the top 10 creatures it either does nothing, or comes too late and it's slot would be better filled by innocent blood. Legacy seems to be more full of x/2's that matter than x/1's.

    Of course testing is justified, but I doubt it'll yield anything really worthwhile.
    Quote Originally Posted by mykatdied View Post
    If it means a flipped delver is dealing 1 damage a turn instead of 3 that increases their clock by up to 19 turns which is definitely relevant. I usually pair last hope with night of souls betrayal and then she kills most of the x/2s as well. Even answering a young pyromancer which is definitely a creature that can go way to wide for us, that is usually good enough. She isn't perfect by any means but I have had games where ultimate liliana of the veil even twice just wasn't good enough as odd as that may sound. Variance obviously, but when you can't hold cards in your hand you can slowly lose control over a game you shouldn't have lost.
    I'd just run toxic deluge

  15. #3635
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    Re: [Primer/Deck] Pox

    Quote Originally Posted by dunstilbrejik View Post
    I'd just run toxic deluge
    If your goal is to just kill creatures, yeah sure Toxic Deluge is better. But it won't win you the game.
    Quote Originally Posted by GreatWhale View Post
    Gross, other formats. I puked in my mouth a little.

  16. #3636

    Re: [Primer/Deck] Pox

    Quote Originally Posted by PirateKing View Post
    If your goal is to just kill creatures, yeah sure Toxic Deluge is better. But it won't win you the game.
    Liliana, the Last Hope isn't going to even start winning the game until (assuming 0 disruption) 5 turns later. Because of that, the rack, nether spirit, cursed scroll and mishra's factory are all at least equally versatile finishers that operate on a pretty similar timeline.

    Honestly, Cursed Scroll seems like a better card in the pox frame. It's usually online and can kill the most popular creatures in the format, as well as act as a wincon. Lili's ultimate is really powerful, but it takes so long to get there that the smaller wincons are just as effective
    Edit: And Lili in between those 5 turns can be basically irrelevant.

  17. #3637
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    Re: [Primer/Deck] Pox

    Field of Ruin is an uncommon land from Ixalan

    Tap: Add C to your mana pool

    , Tap, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches his or her library for a basic land card, puts it onto the battlefield, then shuffles his or her library.

    Sinkhole cost, replaces itself, seems good
    Quote Originally Posted by GreatWhale View Post
    Gross, other formats. I puked in my mouth a little.

  18. #3638

    Re: [Primer/Deck] Pox

    Quote Originally Posted by PirateKing View Post
    Field of Ruin is an uncommon land from Ixalan

    Tap: Add C to your mana pool

    , Tap, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches his or her library for a basic land card, puts it onto the battlefield, then shuffles his or her library.

    Sinkhole cost, replaces itself, seems good
    Eh, I'm not impressed with it.

    First off, it taps for colorless.

    Secondly, to get the "sinkhole effect" you have to have two lands in play already.

    And lastly, each player gets to go get basics, and everybody at the moment is running 1-2 basics at least, and that's not counting if you're playing against D&T/Sneak and Show where this will have no effect.

    So in my opinion this is a strictly worse sinkhole, and some pox players have dropped sinkhole all together because of how ineffective it's been lately. I don't think this will see play at all.
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  19. #3639
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    Re: [Primer/Deck] Pox

    Quote Originally Posted by PirateKing View Post
    Field of Ruin is an uncommon land from Ixalan

    Tap: Add C to your mana pool

    , Tap, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches his or her library for a basic land card, puts it onto the battlefield, then shuffles his or her library.

    Sinkhole cost, replaces itself, seems good
    So basically Wasteland 5+. I'm not sold on Sinkhole right now, so I don't think this card will make the cut. If an opponent is low on basic lands I still think Ghost Quarter would still be better as Wasteland 5+. At least Ghost Quarter and Sinkhole hit basic lands themselves, which helps to put the pinch on greedy mana-bases.
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  20. #3640
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    Re: [Primer/Deck] Pox

    I have tested Magus of the Moon now, and it works against lands. I think however a Magus/Pithing needle split in main may be best.

    This is the latest deck. I haven't got my fourth magus yet.


    4 Bloodghast
    2 Magus of the Moon
    1 Vengeful Pharaoh
    2 Tombstalker

    3 Shrieking Affliction

    4 Hymn to Tourach
    4 Pox
    2 Reanimate
    1 Buried Alive
    4 Smallpox
    2 Collective Brutality

    4 Dark Ritual
    1 Entomb

    3 Liliana of the Veil

    2 Pithing Needle

    11 Swamp
    1 Polluted Delta
    4 Bloodstained Mire
    4 Marsh Flats
    2 Blood Crypt

    Sideboard
    4 Engineered Plague
    3 Backlash
    1 liliana of the veil
    1 Pithing Needle
    1 Collective Brutality
    4 Surgical Extraction
    1 Magus of the Moon
    Last edited by Hardcore; 09-18-2017 at 10:01 PM.
    Quote Originally Posted by aslidsiksoraksi View Post
    hardcore is our resident aggro pox master, hopefully he can help you

    "Pox early, Pox often, and Pox hard!" - Le_Lepreux

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