I was thinking of ways to make Vengevine good in this current format. My thoughts were something with Intuitions, and maybe Shardless Agents to cascade into other creatures to trigger the VVives. Like a UG MidRange deck of some kind. I haven't really been able to think of much other than something like:
4x Noble Hierarch
4x VVine
3-4x Intuition
4x Goyf
4x Shardless Agent
4x BS
3-4x Force of Will
Would this sort of strategy be viable? Also is Wild Mongrel still playable? Not sure if Wild Mongrel + Basking Rootwalla is overly powerful at the moment. And one last question, Is Fuana Shaman probably too slow?
No.
Surgical Extraction.
I dont think that a UG Vengevine Deck would be good because of cards like, Deathrite Shaman, Ooze and after boarding things like RIP, Extraction...
Shardless Agent would be too unconsistent to reveal a creature because of your blue Spells in the deck...
Nah, you're wrong.Vengevine Elves just won the 148 players trial at BOM.
Vengevine is (and it was before this 1st place) clearly a decent side plan for elves.
Anyway, UG is inferior to monoG. The best tool for VVines is Fauna Shaman, considering that Pierce is played by everybody now while Snare it's not...ok is a creature subject to spot removal but considering you are on elves you are more than happy if they Stp your Shaman. With all the untappers you have in Elves Shaman is basically as fast as Intuition, with the upsidess that has a body, you can tutor for it with GSZ,is an elf.
Are you into Jazz? Have a look at the Lp's I have for sale on Discogs!
I feel like intuition is one of those cards that always starts out in very ambitious decklists but never ends up making the cut in the long run. It's very risky because it's a 3 mana tutor, and it opens up a huge graveyard liability.
If the only other instant that you're paying mana for is brainstorm, then casting intuition at the end of turn doesn't actually give you any advantage. It might as well be a sorcery. If this deck wanted to hold up counterspell, spot removal, or perhaps even sensei's divining top, then you could actually get value from intuition at instant speed.
It just feels like it is a "big risk, big reward" card. I don't think that vengevine is strong enough on its own to justify intuition. The recent goblin welder decks haven't even been using intuition. Currently, the only decks using intuition are insanely fast combo decks or very slow and methodical control decks.
I could perhaps see intuition being used to better effect if you made the deck faster and more like a combo deck. You could use ancient tomb, city of traitors, chrome mox, lotus petal, and more one drops to trigger the vengevines.
Deathrite Shaman
Rest in Peace
Surgical Extraction
How about No?
If anything, try Modern.
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