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Thread: Krenko, Mob Boss - Aggro/Combo

  1. #1
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    What A Wicked Gang Are We

    Well, I guess people have caught on to my Wort tricks (playing the same deck for a year will do that), so I switched it up a bit and made Krenko.

    I'm liking the feeling of this deck. Wort felt a bit encumbering compared to the wins this can pull out, and explosive plays seem very possible.

    My wish list (realistic expectations) as of now:
    Extraplanar Lens
    Ruby Medallion
    Scroll Rack
    Sensei's Divining Top
    Staff of Domination

    The chopping block:
    Boggart Shenanigans
    Brightstone Ritual
    Goblin King
    Mons's Goblin Waiters

    Hopes and dreams:
    Gauntlet of Might
    Imperial Recruiter
    Mana Crypt
    Wasteland

    Alright, here's the deck:

    General: 1
    1 Krenko, Mob Boss

    Goblins: 22
    1 Beetleback Chief
    1 Gempalm Incinerator
    1 Goblin Assassin
    1 Goblin Chieftain
    1 Goblin Chirurgeon
    1 Goblin King
    1 Goblin Lackey
    1 Goblin Matron
    1 Goblin Piledriver
    1 Goblin Recruiter
    1 Goblin Ringleader
    1 Goblin Sharpshooter
    1 Goblin Sledder
    1 Goblin Warchief
    1 Goblin Welder
    1 Kiki-Jiki, Mirror Breaker
    1 Mogg War Marshal
    1 Mons's Goblin Waiters
    1 Siege-Gang Commander
    1 Skirk Fire Marshal
    1 Skirk Prospector
    1 Tuktuk Scrapper

    Other Creatures: 3
    1 Moggcatcher
    1 Purphoros, God of the Forge
    1 Zealous Conscripts

    Artifacts: 21
    1 Altar of Dementia
    1 Ashnod's Altar
    1 Cloudstone Curio
    1 Coat of Arms
    1 Eldrazi Monument
    1 Hammer of Purphoros
    1 Helm of Possession
    1 Illusionist's Bracers
    1 Lightning Greaves
    1 Lotus Petal
    1 Magewright's Stone
    1 Mana Vault
    1 Memory Jar
    1 Phyrexian Altar
    1 Rings of Brighthearth
    1 Skullclamp
    1 Slate of Ancestry
    1 Sol Ring
    1 Thornbite Staff
    1 Thousand-Year Elixir
    1 Umbral Mantle

    Enchantments: 10
    1 Aggravated Assault
    1 Blood Moon
    1 Boggart Shenanigans
    1 Fervor
    1 Furnace of Rath
    1 Goblin Bombardment
    1 Mana Echoes
    1 Mass Hysteria
    1 Shared Animosity
    1 Stranglehold

    Sorcery: 7
    1 Gamble
    1 Faithless Looting
    1 Final Fortune
    1 Shattering Spree
    1 Reforge the Soul
    1 Vandalblast
    1 Wheel of Fortune

    Instants: 2
    1 Brightstone Ritual
    1 Chaos Warp

    Land: 34
    26 Mountain
    1 Ancient Tomb
    1 Buried Ruin
    1 Cavern of Souls
    1 Forgotten Cave
    1 Great Furnace
    1 Homeward Path
    1 Strip Mine
    1 Valakut, the Molten Pinnacle
    Last edited by boneclub24; 12-28-2013 at 02:44 PM.
    "If you're playing Storm in Legacy, you need to believe that what your deck does is better than what their deck does."

  2. #2

    Re: Krenko, Mob Boss - Aggro/Combo

    If Final Fortune is worth running, you may want to look into Last Chance (portal) and the p3k version as well.

    Brass Herald and Adaptive Automaton could be awesome, although they don't have quite as much synergy as you'd like.

    Imperial Recruiter, if you can get your hands on one :P

  3. #3
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    Re: Krenko, Mob Boss - Aggro/Combo

    I've got a similar Krenko build. Lightning Crafter should get in there, as it's won me several games by comboing with Kiki-Jiki.
    I'm Phil. I play red.

    Worldslayer Count: 246. I need more.

    MTGO: WorldslayerGuy I mostly play Limited.

  4. #4
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    Re: Krenko, Mob Boss - Aggro/Combo

    Quote Originally Posted by WorldslayerGuy View Post
    I've got a similar Krenko build. Lightning Crafter should get in there, as it's won me several games by comboing with Kiki-Jiki.
    Lightning Crafter could work. I'm just not so sure about it's usefulness since I have such a low amount of tutors to make it useful when I draw it.

    Quote Originally Posted by evanmartyr View Post
    If Final Fortune is worth running, you may want to look into Last Chance (portal) and the p3k version as well.

    Brass Herald and Adaptive Automaton could be awesome, although they don't have quite as much synergy as you'd like.

    Imperial Recruiter, if you can get your hands on one :P
    Final Fortune pulls it's weight when I need it, but I can't see myself wanting more than 1 in the deck. (and definitely not one for $60 :P)

    Herald and Automaton are just kind of do-nothing. Goblin King is already on the chopping block, and he does more than Automoton. Herald is a more expensive Ringleader, whom I only really run at this point for Recruiter synergy.

    Imperial Recruiter... I would love one, I'll say that lol.
    "If you're playing Storm in Legacy, you need to believe that what your deck does is better than what their deck does."

  5. #5
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    I'm Phil. I play red.

    Worldslayer Count: 246. I need more.

    MTGO: WorldslayerGuy I mostly play Limited.

  6. #6
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    Re: Krenko, Mob Boss - Aggro/Combo

    Nykthos I haven't found to be worth it in this deck. You're not making much devotion, you're mostly making tokens and artifacts.

    Goblin Sharpshooter would probably be much better than Barrage.
    "If you're playing Storm in Legacy, you need to believe that what your deck does is better than what their deck does."

  7. #7
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    Re: Krenko, Mob Boss - Aggro/Combo

    Used to run Sharpshooter. Not too good in my meta.
    I'm Phil. I play red.

    Worldslayer Count: 246. I need more.

    MTGO: WorldslayerGuy I mostly play Limited.

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