Agreed. With Cruise gone, the default decks are going to be Miracles, BUG Delver, Shardless BUG and Dredge. Burn will likely see a rise in popularity as well, considering how it has a strong matchup against the BUG decks. The Delver deck players with limited card pools are going to remain with pre-Cruise UR lists.
Anybody here going to Indy for the "last hoorah" Legacy open for a while?
I am planning on going to Indy with either this or my personal variant on Jund Depths featuring Top over Faithless Looting. My decision will basically come down to how prevalent combo appears in Indy.
This. You'd be amazed as to how many collections are collecting dusts in a closet. I've had an untouched SnT, Sneak Attack, Tabernacle, Cradle, and some other junk just sitting in boxes in my closet for +10 years. And I'm only 22. Got em all from a bud, who got em from a bud. Makes me want to travel the USA buying people attic MTG collections in search of gold.
Congratulations to dcosiem for winning the DC Legacy IQ with this list !
Looks like a fairly standard list. What's the consensus on Dig Through Time vs Intuition?
Thank you JPA!
2015 SCG Washington D.C. IQ Legacy Champion - 1st place w/ Sneak and Show
Follow me on http://www.twitch.tv/dcosiem/ for Legacy on Cockatrice.
If you want to play me on Cockatrice, add me as dcosiem.
Dig has a big probability element in only looking at 7 cards. If you have the enabler and need the fatty or vice versa, there's a reasonable chance you'll see what you need, but it might not be the one you want. You can also get lucky and get what you need + a force or something. You can also get unlucky and whiff.
Intuition is costlier but it gets exactly what you need and only whiffs in rare situations where you can't get 3 copies from your deck. Even then it has utility.
2015 SCG Washington D.C. IQ Legacy Champion - 1st place w/ Sneak and Show
Follow me on http://www.twitch.tv/dcosiem/ for Legacy on Cockatrice.
If you want to play me on Cockatrice, add me as dcosiem.
Dude, record yourself instead if you're not too shy (can be without video) :-). That's a LOT easier and more comfortable innit?
How is the burn match up with this deck? I played some matches and it was really hard too win.
Have you any advices?
Aside from obvious stuff like countering lethal or 4 damage+ burn spells, here are some tips:
- Always FoW early Goblin Guides / Eidolons unless you have the combo ready for turn 1/2/3.
- For early Show and Tells, if you can choose between the two, Emrakul is generally safer than Griselbrand, since they could put Sulfuric Vortex into play to make your Grisel useless and win the damage-race. Post-board (and late-game where they might alpha-strike you through Emrakul) you might want Griselbrand instead to help you find your bounce spells, in case they have Ensnaring Bridge or similar permanent hate.
- Good cards to board in are any bounce spell, Flusterstorm, Ashen Rider and Pyroclasm (+ more fringe sb-cards like Hydroblast and bad ones like Leyline of Sanctity).
However, the matchup is autopilot most of the time and HEAVILY in our favor.
Just to add to the above point, you can pretty confidently cast the earliest show and tell possible in most games. The only interaction burn will have will be red blast, ashen rider, or ensnaring bridge, and usually only 2-3 of any of these post board. Mainboard they have no answer except casting 3 burn spells on griselbrand, t2-3 emrakul is always a win unless they burn you out t3, which only happens in the perfect burn hands. If you can counter guide they can't kill you until t4-5.
Guide still being played with Swiftspear out?
This was heavily discussed in the burn thread, but the consensus is generally that guide will just deal more damage over the course of the game, and that playing with PoP (which has only gotten better since the recent meta changes) negates his downside against most decks.
Turn 1 swiftspear = 1 damage
Turn 2 if you want to play eidelon, which you do in most matchups, swiftspear deals 1. If you bolt spike or bolt bolt she deals 3. Rift bolt won't trigger her until next turn, so if you only have one bolt/spike, she deals 2.
Turn 3 is the best turn for swiftspear in burn, she might deal 4 for you (5 with 3 bolts + fireblast). However, any game where you follow up SS with eidelon then cast three spells, that's still only 6 damage total, the same as goblin guide (2)(2)(2). In some games she will have dealt 1-2 more.
Turn 4 onwards you are probably out of gas, and she will deal 2 for the rest of the game, 1 on turns where you draw a land.
This belongs in the burn thread. But yeah, goblin guide is still around.
JPA, Congrats on your solid 20th place finish.
Did Dig Through Time do any work for you? I keep changing between one and two main lately, usually for a Spell Pierce.
Thanks! Dig Through Time got me a game loss in Round 7 against Ben Wienburg, where I was up 1-0 (we were both 6-0) and had the game pretty much locked up, I mixed the seven cards from Dig with the cards in my hand while thinking which two to choose... After that, the tournament went pretty much downhill for me (from 6-0 to 11-4 in the end). Still, I'm very happy with the deck in the current metagame and the list felt good. Had a great time overall.
I will write down a report from what I remember later today or tomorrow.
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