Yeah, it's clearly one of those "know your playgroup" sort of things.
I mean if a bunch of guys who get together for Standard playtesting and are playing to win decide to cut loose and play EDH or like... Rainbow Stairwell :( or something... then invariably these kinds of things do come up. Someone wants all the rules, someone only wants a few of them, someone else just wants to play the game, etc.
Anyway, the most relevant one in my mind was the 1v1 scenario, and having had it clarified that the shortcut process isn't a strict back-and-forth like passing on an empty stack, that part is much more clear. It still seems like there would be certain super sloppy lines of play that could be beaten on technicalities by countering an inadvertent shortcut proposal with a Silence or Meddling Mage, but you have to get pretty clumsy to get to that point and you probably deserve it in 1v1 if it happens. As for multiplayer, that's pretty much always just been the laws of the jungle anyway.
The goblins player should have played Goblin Shortcutter first.
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