No, fish was mainly categorized by the presence of Null Rod in a deck with Bant Colours.
Most of these cards wasn't even printed when Fish was big... It relied heavily on soft counter (Daze being very played), wastelands as well as 3 Null Rods main deck.
Deckname came from the creater, Mike Noble. This was his 2011 (updated) version of the deck: http://www.mtgdecks.net/decks/view/17331
So trying out 4 TNNs was pretty awful, it definitely needs something at the 2 drop position. I like having at least one Ponder in there too. I think 3 TNN works a bit better and I'm still liking the triple edric as you really want to see him quickly. I'm going to go to 1 Ponder and 1 TNN in the Mom slots and 2 Looters.
There really isn't that much room to play test around. I think the only spot is the Looter spot at 2cmc
I'm testing around 4 slots, the 2 Mom slots and the 2 looter slots. Right now Moms are a ponder and another TNN.
Mom also helps against AD which your counters can't stop.
this OP's list is pretty stellar.
I think i would drop a sfm for another mom.
Another issue. This deck would suffer a lot of splash damage from TNN hate. Everyone has a golgari charm, zealous persecution, and other TNN killers.
this deck has over 14 creatures with a x/1.
I play 3 golgari charms in my team america deck.
It seems to me that in this deck, looter's shadow is far more important than his ability. That is, you're looking to connect with equipment or edric more than you're looking to loot.
With that in mind, I took a look at some of the other Shadow-y options. In order of how much I like them and why:
Soltari Foot Soldier costs less than looter
Thalakos Sentry has a two-butt so it doesn't die to a lot of the TNN hate such as golgari charm
Augur il-Vec has a three butt, so it doesn't die to most of the damaged-based removal. The ability is also possibly relavent.
Soltari Trooper has his own built-in version of exalted to end the game earlier
I think you are really underestimating the power of looters ability. As stated in the OP, the format as a whole (and particularly this deck and its lack of ponder) needs the right cards at the right time. Looter goes a long way to ensure that you have the cards you need when you need them.
Had a lot of fun with -2 Mother of Runes, -2 Looter Il Kor, -2 True Name Nemesis and +4 Invisible Stalker, +2 Vendilion Clique. I think those slots are kind of mutable but True Name Nemesis and Mother of Runes provide a lot of stopping power vs a rogue Tarmogoyf, some times the deck just needs to "wall up".
I did however get slaughtered by Jund.
My Jund test went equally bad. That might be something that we can't really fix though.
The deck is designed around Rest in Peace postboard. Against Jund, RiP shuts down DRS, Goyf and Punishing Fire recursion. If they can't stop all your draw engines, the matchup could be not that bad.
Has anyone tried Geist of Saint Traft in this list? Comes down on turn 2 off a Noble just like TNN, but draws an extra card with Edric on the table.
Geist, Sprite, Thalia, and Scryb Ranger are all on my test list. Thalia seems both good and bad? Helps with taxing effects and tempo, but really needs Noble to shine in that regard. Geist and TNN can deal a lot of damage and draw a lot of cards quickly but doesn't shore up weaknesses that well either. Scryb and Sprite are interesting as they can tempo and evade, but how relevant are these abilities?
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