Spoiler link
Dack Fayden was already discussed in another thread, but now we got some new cards.
Best in multiplayer games, but maybe it could find its way into Legacy, although I doubt that. Could be abusable with untap effects - it's an Elf to boot. At the very least, it combines nicely with Spirit of the Labyrinth when used during your opponent's turn.
Essentially a better Flame Rift for 2 mana. Might be interesting for some kind of R/b Burn deck that also runs Bump in the Night.
I think the Elf is too random for Legacy.
The black card looks interesting, it might be worth trying a Red Death deck again with this, Bump and Blightning.
My Legacy Decks of choice: Pox, Miracles, D&T or Lands.
Online Trading Reference Checker
I like the elf, since you have around 4 on 9 chances somehow to add GG to your mana pool and 4/9 chances to add G to your mana pool when you use it.
It means that you will probably be more able to use the additionnal cards that will be drawn by that elf.
However, it seems slow and there are better ramp cards around (Llanowar elf being better :) ).
Don't think it is for legacy (and the colors are awfull also :) ).
THe black card is nice. Is flame rift played widely in Burn??
I wonder if there's a better card to combo with the elf than Mind over Matter.
The elf and spirit of the labyrinth go well together, doing it on your opponents would mean you don't get to fully utilize the GG unless you have something like Scavenging Ooze or DRS out.
It might work that way but I'm sure I'll think of it as cute as it's best. It's too big of an engine just so you can draw a single extra card every turn with no penalties.
How does will of the council mechanic works in legacy?!
new cards are spoiled and some look bonkers
They do what the rules text says. (the voting will usually be tied, though there could be a corner case like on the counter/copy in vintage where you'd rather counter their fow directly and they want you to copy-counter it so they can drain your ersatz fow, but that's still a tie)
Just think of those cards as only being the second mode as far as Legacy is concerned. In Tyrant's Choice, you'll almost never get "death" if you vote for it but you'll always get "torture" if you vote for it. I actually think this is a super interesting way to make a card that works differently in multiplayer and in 1 on 1. Pretty inventive on their part.
You can only ever get Death if opponent wants it. If you vote Death the card ends up reading "Opponent lose's 4 life unless they sacrifice a creature". It is a shame the caster could not decide which result in a tie, but I guess they though having more model spells would make them too strong.
My Legacy Decks of choice: Pox, Miracles, D&T or Lands.
Online Trading Reference Checker
still cards looks preatty sick. how do you feel about split-decisionn and plea of power?
http://imgur.com/a/KRwJH
My Legacy Decks of choice: Pox, Miracles, D&T or Lands.
Online Trading Reference Checker
Marchesa, the Black Rose
Legendary Creature - Human Wizard
Dethrone (Whenever this creature attacks the player with the highest life total or the player tied for the highest life total, put a +1/+1 counter on it.)
Other creatures you control have Dethrone.
Whenever a creature you control with a +1/+1 counter on it die, you may return that card to the battlefield under your control at the beginning of the next end step.
3/3
LOL Commander.
Check out my Legacy UBTezz Primer. Chalice of the Void: Keeping Magic Fair.
-----
Playing since '96. Brief forced break '02-04. Former/Idle Judge since '05. Told Smmenen to play faster at Vintage Worlds.
-----
Most of the 'Ban brainstorm!' arguments are based on the logic that 'more different cards should get played in Legacy', as though the success or health of the format can be measured by the portion of cards that are available and see play. This is an idiotic metric.
There are currently 1 users browsing this thread. (0 members and 1 guests)